docs: remove common issues page

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bastimeyer 2023-11-20 22:23:31 +01:00 committed by Sebastian Meyer
parent 4664d25bad
commit a541921afd
3 changed files with 3 additions and 52 deletions

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@ -76,10 +76,9 @@ specify ``worst`` to get the lowest quality.
Now that you have a basic grasp of how Streamlink works, you may want to look
into customizing it to your own needs, such as:
- Creating a :ref:`configuration file <cli/config:Configuration file>` of options you
want to use
- Setting up your player to :ref:`cache some data <issues:Streams are buffering/lagging>`
before playing the stream to help avoiding buffering issues
- Creating a :ref:`configuration file <cli/config:Configuration file>` of options you want to use.
- Setting up your player to cache some data before playing the stream to help avoiding buffering issues
or reducing its default buffering values for being able to watch low-latency streams.
.. _Command Prompt: https://docs.microsoft.com/en-us/windows-server/administration/windows-commands/windows-commands

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@ -82,7 +82,6 @@ Table of contents
cli
plugins
players
issues
deprecations
migrations
developing

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@ -1,47 +0,0 @@
Common issues
=============
Streams are buffering/lagging
-----------------------------
Enable caching in your player
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
By default most players do not cache the data they receive from Streamlink.
Caching can reduce the amount of buffering you run into because the player will
have some breathing room between receiving the data and playing it.
.. list-table::
:header-rows: 1
* - Player
- Parameter
- Note
* - MPC-HC
-
- Currently no way of configuring the cache
* - MPlayer
- ``-cache <kbytes>``
- Between 1024 and 8192 is recommended
* - mpv
- ``--cache=yes --demuxer-max-bytes=<kbytes>``
- Between 1024 and 8192 is recommended
* - VLC
- ``--file-caching <ms> --network-caching <ms>``
- Between 1000 and 10000 is recommended
Use the :option:`--player-args` option to pass these options to your player.
Multi-threaded streaming
^^^^^^^^^^^^^^^^^^^^^^^^
On segmented streaming protocols (such as HLS and DASH) it's possible to use
multiple threads for downloading multiple segments at the same time to
potentially increase the throughput. This can be done via Streamlink's
:option:`--stream-segment-threads` argument.
.. note::
Using 2 or 3 threads should be enough to see an impact on live streams,
any more will likely not show much effect.