.. |
angle_dynamic.c
|
angle_dynamic: silence warnings during compilation
|
2016-11-25 09:49:49 +01:00 |
angle_dynamic.h
|
vo_opengl: angle: dynamically load ANGLE
|
2016-05-11 15:39:29 +02:00 |
common.c
|
vo_opengl: add hw overlay support and use it for RPI
|
2016-09-12 19:58:58 +02:00 |
common.h
|
opengl: compile against iOS OpenGLES implementation
|
2016-10-20 17:45:25 +02:00 |
context_angle.c
|
win32: build with -DINITGUID
|
2016-09-28 21:38:52 +10:00 |
context_cocoa.c
|
cocoa: add glFlush() to cocoa backend
|
2016-10-06 19:50:25 +02:00 |
context_drm_egl.c
|
vo_drm: change CLI options + refactors
|
2016-10-07 00:22:23 +02:00 |
context_dxinterop.c
|
win32: build with -DINITGUID
|
2016-09-28 21:38:52 +10:00 |
context_mali_fbdev.c
|
vo_opengl: mali fbdev support
|
2016-09-13 18:26:06 +02:00 |
context_rpi.c
|
vo_opengl: context_rpi: fix stdatomic usage
|
2016-10-21 17:35:48 +02:00 |
context_w32.c
|
vo_opengl: use standard functions to retrieve display depth
|
2016-06-14 10:35:43 +02:00 |
context_wayland.c
|
vo_opengl: wayland: use new EGL context creation code
|
2016-09-14 10:46:52 +02:00 |
context_x11.c
|
x11: stop using vo.event_fd
|
2016-07-20 20:52:08 +02:00 |
context_x11egl.c
|
vo_opengl: factor some EGL context creation code
|
2016-09-13 18:03:43 +02:00 |
context.c
|
build: don't rely on "__thread" being always available with GCC
|
2016-10-20 17:51:57 +02:00 |
context.h
|
vo_opengl: factor some EGL context creation code
|
2016-09-13 18:03:43 +02:00 |
cuda_dynamic.c
|
vo_opengl: hwdec_cuda: Prefix cuda symbols to avoid collisions
|
2016-11-24 20:15:57 +01:00 |
cuda_dynamic.h
|
vo_opengl: hwdec_cuda: Prefix cuda symbols to avoid collisions
|
2016-11-24 20:15:57 +01:00 |
egl_helpers.c
|
vo_opengl: egl: print EGL errors only if not probing
|
2016-09-30 13:06:31 +02:00 |
egl_helpers.h
|
vo_opengl: factor some EGL context creation code
|
2016-09-13 18:03:43 +02:00 |
formats.c
|
vo_opengl: make ES float texture format checks stricter
|
2016-05-23 21:27:18 +02:00 |
formats.h
|
vo_opengl: make ES float texture format checks stricter
|
2016-05-23 21:27:18 +02:00 |
header_fixes.h
|
opengl: compile against iOS OpenGLES implementation
|
2016-10-20 17:45:25 +02:00 |
hwdec_cuda.c
|
vo_opengl: hwdec_cuda: Don't include hwcontext headers
|
2016-12-04 20:41:42 +01:00 |
hwdec_d3d11egl.c
|
vo_opengl: hwdec_d3d11egl: fix ANGLE fallback define
|
2016-11-23 01:09:19 +01:00 |
hwdec_d3d11eglrgb.c
|
win32: build with -DINITGUID
|
2016-09-28 21:38:52 +10:00 |
hwdec_dxva2.c
|
vo_opengl: refactor how hwdec interop exports textures
|
2016-05-10 18:42:42 +02:00 |
hwdec_dxva2egl.c
|
vo_opengl: hwdec: reset hw_subfmt field
|
2016-07-15 13:04:17 +02:00 |
hwdec_dxva2gldx.c
|
vo_opengl: hwdec: reset hw_subfmt field
|
2016-07-15 13:04:17 +02:00 |
hwdec_osx.c
|
videotoolbox: add yuv420p to --videotoolbox-format
|
2016-07-15 13:04:17 +02:00 |
hwdec_rpi.c
|
vo_opengl: hwdec_rpi: fix NULL pointer deref in certain cases
|
2016-10-04 16:36:20 +02:00 |
hwdec_vaegl.c
|
vo_opengl: vaegl: log more debugging infos
|
2016-09-30 14:36:42 +02:00 |
hwdec_vaglx.c
|
vo_opengl: hwdec: reset hw_subfmt field
|
2016-07-15 13:04:17 +02:00 |
hwdec_vdpau.c
|
vo_opengl: fix another potential vdpau preemption issue
|
2016-09-07 18:23:14 +02:00 |
hwdec.c
|
vo_opengl: allow hwdec interops to support multiple image formats
|
2016-09-30 13:46:27 +02:00 |
hwdec.h
|
vo_opengl: allow hwdec interops to support multiple image formats
|
2016-09-30 13:46:27 +02:00 |
lcms.c
|
vo_opengl: simplify option handling
|
2016-09-06 11:11:36 +02:00 |
lcms.h
|
vo_opengl: simplify option handling
|
2016-09-06 11:11:36 +02:00 |
osd.c
|
vo_opengl: remove caching GL_MAX_TEXTURE_SIZE value
|
2016-07-03 17:33:59 +02:00 |
osd.h
|
vo_opengl, osd: allow osc.lua to react faster on resizes
|
2016-03-21 22:23:41 +01:00 |
user_shaders.c
|
vo_opengl: move eval_szexpr to user_shaders.c
|
2016-07-03 19:42:52 +02:00 |
user_shaders.h
|
vo_opengl: move eval_szexpr to user_shaders.c
|
2016-07-03 19:42:52 +02:00 |
utils.c
|
vo_opengl: don't rely on viewport to contain window dimensions
|
2016-12-02 15:26:45 +01:00 |
utils.h
|
vo_opengl: don't rely on viewport to contain window dimensions
|
2016-12-02 15:26:45 +01:00 |
video_shaders.c
|
vo_opengl: dynamically manage texture units
|
2016-09-14 20:46:45 +02:00 |
video_shaders.h
|
vo_opengl: generalize HDR tone mapping mechanism
|
2016-07-03 19:42:52 +02:00 |
video.c
|
options: remove deprecated sub-option handling for --vo and --ao
|
2016-11-25 21:17:25 +01:00 |
video.h
|
options: remove deprecated sub-option handling for --vo and --ao
|
2016-11-25 21:17:25 +01:00 |