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mirror of https://github.com/mpv-player/mpv synced 2024-11-14 22:48:35 +01:00
mpv/video/out/opengl
2016-05-16 12:44:12 +02:00
..
angle_dynamic.c vo_opengl: angle: dynamically load ANGLE 2016-05-11 15:39:29 +02:00
angle_dynamic.h vo_opengl: angle: dynamically load ANGLE 2016-05-11 15:39:29 +02:00
common.c vo_opengl: add detection for the ES texture_rg extension 2016-05-12 21:22:28 +02:00
common.h vo_opengl: reorganize texture format handling 2016-05-12 21:22:28 +02:00
context_angle.c vo_opengl: angle: log extension string 2016-05-13 15:39:11 +02:00
context_cocoa.c vo_opengl: always premultiply alpha 2016-03-29 21:56:38 +02:00
context_drm_egl.c vo_opengl: add KMS/DRM VAAPI hardware decoding interop 2016-01-20 19:41:29 +01:00
context_dxinterop.c vo_opengl: only open one OpenGL/DX interop handle when using dxva2 2016-03-15 17:04:58 -07:00
context_rpi.c vo_opengl: rpi: don't include x11 header file 2016-04-15 09:45:15 +02:00
context_rpi.h vo_opengl: prefix per-backend source files with context_ 2015-12-19 14:14:12 +01:00
context_w32.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_wayland.c vo_opengl: wayland: don't destroy NULL wl_egl_window 2016-03-03 15:30:28 +01:00
context_x11.c vo_opengl: always premultiply alpha 2016-03-29 21:56:38 +02:00
context_x11egl.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context.c vo_opengl: add an angle-es2 backend 2016-05-10 20:19:25 +02:00
context.h vo_opengl: GLX: try to create 3.3 core profile context 2016-03-19 19:31:17 +01:00
egl_helpers.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
egl_helpers.h vo_opengl: x11egl: retrieve framebuffer depth 2015-12-19 14:14:12 +01:00
formats.c vo_opengl: restrict ES2 FBO formats 2016-05-13 18:50:38 +02:00
formats.h vo_opengl: reorganize texture format handling 2016-05-12 21:22:28 +02:00
header_fixes.h vo_opengl: reorganize texture format handling 2016-05-12 21:22:28 +02:00
hwdec_d3d11egl.c vo_opengl: d3d11egl: support full range YUV 2016-05-11 15:40:31 +02:00
hwdec_dxva2.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_dxva2egl.c vo_opengl: angle: dynamically load ANGLE 2016-05-11 15:39:29 +02:00
hwdec_dxva2gldx.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_osx.c vo_opengl: fix passing along swizzle from hwdec interop 2016-05-10 21:12:57 +02:00
hwdec_vaegl.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_vaglx.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_vdpau.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec.c video: add --hwdec=auto-copy mode 2016-05-11 16:20:13 +02:00
hwdec.h vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
lcms.c lcms: don't warn/error on 3dlut cache misses 2016-05-04 12:10:55 +02:00
lcms.h lcms: improve black point handling (especially BT.1886) 2016-05-04 12:10:45 +02:00
nnedi3_weights.bin
nnedi3.c vo_opengl: abstract hook texture access behind macro 2016-05-15 20:42:08 +02:00
nnedi3.h vo_opengl: abstract hook texture access behind macro 2016-05-15 20:42:08 +02:00
osd.c vo_opengl: reorganize texture format handling 2016-05-12 21:22:28 +02:00
osd.h vo_opengl, osd: allow osc.lua to react faster on resizes 2016-03-21 22:23:41 +01:00
superxbr.c vo_opengl: abstract hook texture access behind macro 2016-05-15 20:42:08 +02:00
superxbr.h vo_opengl: abstract hook texture access behind macro 2016-05-15 20:42:08 +02:00
user_shaders.c vo_opengl: use proper include statement 2016-05-16 12:44:12 +02:00
user_shaders.h vo_opengl: remove unused global variable 2016-05-16 12:41:55 +02:00
utils.c vo_opengl: make the screen blue on shader errors 2016-05-15 20:42:02 +02:00
utils.h vo_opengl: make the screen blue on shader errors 2016-05-15 20:42:02 +02:00
video_shaders.c vo_opengl: fix bicubic_fast in ES mode 2016-05-16 12:10:47 +02:00
video_shaders.h vo_opengl: implement more HDR tonemapping algorithms 2016-05-16 02:49:49 +02:00
video.c vo_opengl: implement more HDR tonemapping algorithms 2016-05-16 02:49:49 +02:00
video.h vo_opengl: implement more HDR tonemapping algorithms 2016-05-16 02:49:49 +02:00