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mirror of https://github.com/mpv-player/mpv synced 2024-11-14 22:48:35 +01:00
Commit Graph

38700 Commits

Author SHA1 Message Date
wm4
33a8e2a9ad vdpau: allocate surfaces by age
Whether this helps is probably questionable and depends on the GPU. But
the vaapi code does it too.
2014-08-11 14:03:53 +02:00
wm4
ef9b399020 input: fix event wakeup
When a new event was added, merely a flag was set, instead of actually
waking up the core (if needed). This was ok in ancient times when all
event sources were part of the select() loop. But now there are several
cases where other threads can add input, and then you actually need to
wakeup the core in order to make it read the events at all.
2014-08-11 13:50:56 +02:00
wm4
bce48f30d2 input.conf: change LEFT/RIGHT keys to seek 5s instead of 10s 2014-08-11 13:37:18 +02:00
wm4
a87005b7fa command: for OSD, format cache property as integer
For convenience. Use ${=cache} to get the old formatting.
2014-08-11 13:30:08 +02:00
wm4
b016f92309 command: fix dangling pointer issue in script key bindings code
This code was sending a string to a different thread, and then
deallocated the string shortly after, which means most of the time
the other thread was accessing a dangling pointer.

It's possible that this is the cause for #1002.
2014-08-11 13:00:57 +02:00
wm4
ece61bfa10 player: don't delay OSD redraw when paused
We want this heuristic to trigger during normal playback only.
2014-08-10 13:24:29 +02:00
wm4
f5257e2c7d vo_sdl: fix redrawing issue
vo_sdl.c has broken event handling and just polls. The polling time was
quite low, so the playloop OSD redrawing heuristic inhibited redraws,
which made the window appear frozen when paused.
2014-08-10 13:24:29 +02:00
wm4
2a403092cd input.conf: map shift+pgup/dwn to the old seek bindings 2014-08-09 02:24:10 +02:00
wm4
8dfe0c73c9 video: remove "hard" framedrop mode
Completely useless, and could accidentally be enabled by cycling
framedrop modes. Just get rid of it.

But still allow triggering the old code with --vd-lavc-framedrop, in
case someone asks for it. If nobody does, this new option will be
removed eventually.
2014-08-09 00:35:35 +02:00
wm4
91be5e5c31 etc/example.conf: update cache options
Some of them changed semantics or got renamed.

Note that the replacements in the example.conf are not necessarily the
equivalents of the replaced options.
2014-08-09 00:13:16 +02:00
wm4
26d69758f6 command: run OSD display code even if a property is unavailable
Trying to jump chapters in a gile that has no chapters does nothing,
not even show a warning. This is confusing. The reason is that the
"add chapter" command will just bail out completely if the property
is unavailable.

This was because it exited when it couldn't get the property type.
Instead of exiting, just don't enter the code that needs the type.

(I'm not sure when this behavior changed. I consider it a regression.
It was probably caused by changes to the chapter code, which perhaps
started returning UNAVAILABLE instead of OK if there are no chapters.)
2014-08-09 00:08:04 +02:00
wm4
e0fb2a4f2d etc: add mplayer-input.conf 2014-08-09 00:08:04 +02:00
wm4
8b48b3fd3b input.conf: switch chapter seek next/previous keys
"UP" seeks forward, so "PGUP" should skip to the next chapter.

Fixes #998.
2014-08-08 23:26:03 +02:00
wm4
c4feba847c manpage: update key bindings 2014-08-08 12:06:01 +02:00
Alexander Preisinger
b6b8bffd2d manpage: add sections and order by usage
Split the options into the following sections:

 * Playback Control
 * Program Behaviour
 * Video
 * Audio
 * Subtitles
 * Window
 * Disc Devices
 * Equalizer
 * Demuxer
 * Input
 * OSD
 * Screenshot
 * Software Scaler
 * Terminal
 * TV
 * Cache
 * Network
 * DVB
 * PVR
 * Miscellaneous

Most options are sorted by usefullness and how often they're used or how
important they are.
This makes finding the right options easier and adds some sort of structure.
2014-08-08 08:30:06 +02:00
wm4
b4f72b46e5 ao_dsound: reduce default buffer size
Reduce from 1000ms to 100ms. Since there is an audio thread updating AOs
quickly enough now, requesting such a large buffer size makes no sense
anymore.
2014-08-08 01:56:23 +02:00
wm4
90ec333417 input.conf: unmap some more obscure bindings
Changing audio-delay is probably not needed.

Changing balance "works", but not as expected (sets up a pan matrix to
change left/right contributions to each other, rather than changing the
relative volumes of each channel).

I expect that the rest are not in use by anyone.
2014-08-08 00:43:14 +02:00
wm4
fa682af6ee command: add a "seeking" property
The client API exports this state via events already, but maybe it's
better to explicitly provide this property in order to facilitate use on
OSD and similar cases.
2014-08-08 00:16:20 +02:00
wm4
5f042864f5 player: indicate on the status line whether a seek is active
This is delayed by 300ms - before that, the status doesn't change. I
feel like it would too annoying if the status line would "flicker" on
normal seek by quickly showing and hiding the indicator.
2014-08-08 00:05:24 +02:00
wm4
e1ff914679 input.conf: remap pgup/dwn to chapter seeks
As discussed in #973.

Keep the old bindings for now; there's no reason to unmap them yet.
2014-08-07 23:55:09 +02:00
wm4
7898169484 build: add hacks to force waf to generate valid .pc files
Don't like this? You're invited to fix this crap.
2014-08-07 23:45:40 +02:00
wm4
5906041343 input: fix off by one error in command parser
Should fix #989.
2014-08-07 18:21:36 +02:00
wm4
886ac09699 audio: fix encoding mode
If this code is not skipped, encoding (or dumping with --ao=pcm) will
attempt to adjust video timing to audio. Since another commit (0cce8fe6)
already avoids writing audio ahead, this didn't slow down encoding to
realtime, but it was still significantly slower.

This change should actually remove all extra sleeping.
2014-08-07 18:07:43 +02:00
wm4
483595e2d4 client API: qtexample: don't pass deallocated strings to mpv
The temporary QByteArray is deallocated already at the end of the
statement in C++, instead of the end of the scope (like in C).
2014-08-07 00:35:38 +02:00
wm4
1483fd443a demux: fix playback abort if --demuxer-thread is not used
Switching tracks caused cached_demux_control() to catch the command to
switch tracks, even if no thread was running. Thus, the tracks were
never really switched, and EOF happened immediately on playback start.

Fix it by not using the cache at all if the demuxer thread is disabled.
The cache code still has to be called somewhere, though, because it
handles stream metadata update.

Regression from today.
2014-08-07 00:34:14 +02:00
wm4
af57444bcb player: remove unused declaration 2014-08-07 00:30:43 +02:00
wm4
dfc5d96916 gitignore: fix manpage entries 2014-08-06 20:35:55 +02:00
wm4
41ff8a661b old-build: HAVE_COCOA_APPLICATION must be set
Also fix a typo in the Makefile manpage rule.
2014-08-06 20:33:51 +02:00
wm4
3234f5a123 stream_dvb: restore --dvbin-file option
Got lost some time ago. Although I'm not sure if it actually does
anything on MPlayer (it exists there, but might broken, not sure).

Fixes #988 (untested).
2014-08-06 20:30:48 +02:00
wm4
796db66174 stream_dvb: fix channels.conf preference order
channels.conf was never used (even though its config path was resolved).

Also remove the non-sense with the access() call.

Fixes #987 (untested).
2014-08-06 20:30:47 +02:00
wm4
19fd67096b vo_direct3d: allow resizing before video init
This can just happen in the time between VO creation, and the first call
to vo_reconfig. It seems the recent threading changes exposed this bug.

Fixes #986.
2014-08-06 20:30:47 +02:00
wm4
77ad49411a win32: never call GetClientRect(0, ...)
Sometimes GetClientRect() appeared to fail during init, and since we
don't check GetClientRect() calls (because they're on our own window,
and logically can never fail), bogus resizes were triggered. This could
cause vo_direct3d to fail initialization.

The reason was that w32->window was set to 0 during early window
initialization: CreateWindow*() can send messages to the new window,
even though it hasn't returned yet. This means w32->window is not yet
set to our window handle, and functions in WndProc may accidentally pass
hwnd=0 to win32 API functions.

Fix it by initializing w32->window on opportunity. This also means we
always strictly expect that the WndProc is used with our own window
only.
2014-08-06 20:30:47 +02:00
wm4
64e1132d39 demux: make track switching asynchronous
Because why not.

This can lead to reordering of operations between seeking and track
switching (happens when the demuxer wakes up after seek and track
switching operations were queued). Do the track switching strictly
before seeks if there is a chance of reordering, which guarantees that
the seek position will always start with key frames. The reverse
(seeking, then switching) does not really have any advantages.

(Not sure if the player relies on this behavior.)
2014-08-06 20:30:47 +02:00
wm4
b38ac38aec client API: trigger MPV_EVENT_VIDEO_RECONFIG on vf recreation
Until now, it was done only on VO reconfig, but this easily can miss
some events, in case the VO output format doesn't change.
2014-08-06 20:30:47 +02:00
wm4
be64535a4e audio: fix inverted condition
Recent regression. Could perhaps make gapless audio fail to work
correctly.
2014-08-06 20:30:46 +02:00
Alexander Preisinger
6ec39b4641 wayland: remove redundant line 2014-08-06 12:58:39 +02:00
Alexander Preisinger
f175f2c38f wayland: changes for nested compositors
Adds necessary checks for nested compositors which only have limited
interfaces. Might also be useful for other minimal compositors.
2014-08-06 12:55:51 +02:00
Stefano Pigozzi
2e241c0a47 build: allow to disable building the cplayer 2014-08-06 09:31:59 +02:00
Stefano Pigozzi
212374149f build: expose waf variants to the user
This allows the user to execute multiple configuration and build steps. It
can be used for several scenarios where you need different compiler flags.
2014-08-06 09:31:59 +02:00
Stefano Pigozzi
c8cf864bff cocoa: fix build by using the correct HAVE_* macro
This builds but both the libmpv example and the cplayer block infinitely when
building libmpv. That's because we wait inifinitely in `dispatch_sync` as
there's no event loop in the main thread that allows for libdispatch to work..

Whiel we are at it, we should probably investigate how to use mp_dispatch
instead since it is a little lower level and could give us higher control in
building and event loop.
2014-08-06 09:31:59 +02:00
FRAU KOUJIRO
b8a431c892 cocoa: macosx_application needs cocoa-application 2014-08-06 09:31:59 +02:00
FRAU KOUJIRO
022a43de8e build: cocoa-application config target
I had to put it after video options because it depends on cocoa;
is there anywhere better to put it rather than making a new group?
2014-08-06 09:31:59 +02:00
FRAU KOUJIRO
0be25a8dbf cocoa: move handleFilesArray: to macosx_events 2014-08-06 09:31:58 +02:00
FRAU KOUJIRO
4fc8dcde2a cocoa: move set_input_context to macosx_events 2014-08-06 09:31:58 +02:00
FRAU KOUJIRO
78a2d99de1 cocoa: sync inputContext inside EventsResponder 2014-08-06 09:31:58 +02:00
FRAU KOUJIRO
78a266d599 cocoa: decouple events from application somewhat 2014-08-06 09:31:58 +02:00
wm4
ff6c387a73 win32: fix build 2014-08-05 23:43:40 +02:00
wm4
5a0db9bf8a build: move def file to libmpv/
This is more consistent with mpv.pc, which is also in libmpv/.
2014-08-05 20:02:41 +02:00
wm4
210c83ab31 win32: create OpenGL context on the GUI thread
This fixes the fullscreen issues on Intel for me. I'm baffled by it and
don't understand why this suddenly works. Intel drivers being shit?
Windows being shit? HWND or HDC being only 97% thread-safe instead of
98%? Me missing something subtle that is not documented anywhere?

Who knows.

Now instead of creating the HDC and OpenGL context on the renderer
thread, they're created on the GUI thread. The renderer thread will
then only call wglMakeCurrent, SwapBuffers, and OpenGL standard
functions.

Probably fixes github issue #968.
2014-08-05 20:02:23 +02:00
wm4
afcbee8305 win32: cleanup OpenGL context creation
Might handle some corner cases better. In particular, always call
wglMakeCurrent() with non-NULL HDC argument.
2014-08-05 19:59:32 +02:00