1
mirror of https://code.videolan.org/videolan/vlc synced 2024-07-21 07:24:15 +02:00
vlc/modules/video_output/sdl.c
Sam Hocevar 5a64fbd73a * ./modules/audio_output/oss.c: we spare a variable by using p_aout->b_die
instead of our own variable.
  * ./modules/audio_filter/converter/a52tospdif.c, ./modules/codec/a52.c: added
    <unistd.h>, required for bswap.
  * ./modules/demux/mp4/libmp4.c: removed an unneccessary semicolon in a
    macro definition.
  * ./modules/audio_output/esd.c: first attempt at getting esd to work.
  * ./modules/video_output/*: split sdl.so into a video and an audio plugin,
    and removed useless subdirectories.
  * ./modules/audio_output/sdl.c: compilation fix.
2002-08-13 11:59:36 +00:00

874 lines
30 KiB
C

/*****************************************************************************
* sdl.c: SDL video output display method
*****************************************************************************
* Copyright (C) 1998-2001 VideoLAN
* $Id: sdl.c,v 1.1 2002/08/13 11:59:36 sam Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
* Pierre Baillet <oct@zoy.org>
* Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#include <errno.h> /* ENOMEM */
#include <stdlib.h> /* free() */
#include <string.h> /* strerror() */
#include <vlc/vlc.h>
#include <vlc/intf.h>
#include <vlc/vout.h>
#include <sys/types.h>
#ifndef WIN32
# include <netinet/in.h> /* BSD: struct in_addr */
#endif
#include SDL_INCLUDE_FILE
#include "netutils.h"
#define SDL_MAX_DIRECTBUFFERS 10
#define SDL_DEFAULT_BPP 16
/*****************************************************************************
* vout_sys_t: video output SDL method descriptor
*****************************************************************************
* This structure is part of the video output thread descriptor.
* It describes the SDL specific properties of an output thread.
*****************************************************************************/
struct vout_sys_t
{
SDL_Surface * p_display; /* display device */
int i_width;
int i_height;
/* For YUV output */
SDL_Overlay * p_overlay; /* An overlay we keep to grab the XVideo port */
/* For RGB output */
int i_surfaces;
vlc_bool_t b_cursor;
vlc_bool_t b_cursor_autohidden;
mtime_t i_lastmoved;
mtime_t i_lastpressed; /* to track dbl-clicks */
};
/*****************************************************************************
* picture_sys_t: direct buffer method descriptor
*****************************************************************************
* This structure is part of the picture descriptor, it describes the
* SDL specific properties of a direct buffer.
*****************************************************************************/
struct picture_sys_t
{
SDL_Overlay *p_overlay;
};
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static int Open ( vlc_object_t * );
static void Close ( vlc_object_t * );
static int Init ( vout_thread_t * );
static void End ( vout_thread_t * );
static int Manage ( vout_thread_t * );
static void Display ( vout_thread_t *, picture_t * );
static int OpenDisplay ( vout_thread_t * );
static void CloseDisplay ( vout_thread_t * );
static int NewPicture ( vout_thread_t *, picture_t * );
static void SetPalette ( vout_thread_t *, u16 *, u16 *, u16 * );
/*****************************************************************************
* Module descriptor
*****************************************************************************/
vlc_module_begin();
set_description( _("Simple DirectMedia Layer video module") );
set_capability( "video output", 40 );
set_callbacks( Open, Close );
vlc_module_end();
/*****************************************************************************
* OpenVideo: allocate SDL video thread output method
*****************************************************************************
* This function allocate and initialize a SDL vout method. It uses some of the
* vout properties to choose the correct mode, and change them according to the
* mode actually used.
*****************************************************************************/
static int Open ( vlc_object_t *p_this )
{
vout_thread_t * p_vout = (vout_thread_t *)p_this;
#ifdef HAVE_SETENV
char *psz_method;
#endif
if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 )
{
return( 1 );
}
/* Allocate structure */
p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
if( p_vout->p_sys == NULL )
{
msg_Err( p_vout, "out of memory" );
return( 1 );
}
p_vout->pf_init = Init;
p_vout->pf_end = End;
p_vout->pf_manage = Manage;
p_vout->pf_render = NULL;
p_vout->pf_display = Display;
#ifdef HAVE_SETENV
psz_method = config_GetPsz( p_vout, "vout" );
if( psz_method )
{
while( *psz_method && *psz_method != ':' )
{
psz_method++;
}
if( *psz_method )
{
setenv( "SDL_VIDEODRIVER", psz_method + 1, 1 );
}
}
#endif
/* Initialize library */
if( SDL_Init( SDL_INIT_VIDEO
#ifndef WIN32
/* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
| SDL_INIT_EVENTTHREAD
#endif
#ifdef DEBUG
/* In debug mode you may want vlc to dump a core instead of staying
* stuck */
| SDL_INIT_NOPARACHUTE
#endif
) < 0 )
{
msg_Err( p_vout, "cannot initialize SDL (%s)", SDL_GetError() );
free( p_vout->p_sys );
return( 1 );
}
p_vout->p_sys->b_cursor = 1;
p_vout->p_sys->b_cursor_autohidden = 0;
p_vout->p_sys->i_lastmoved = mdate();
if( OpenDisplay( p_vout ) )
{
msg_Err( p_vout, "cannot set up SDL (%s)", SDL_GetError() );
SDL_QuitSubSystem( SDL_INIT_VIDEO );
free( p_vout->p_sys );
return( 1 );
}
return( 0 );
}
/*****************************************************************************
* Init: initialize SDL video thread output method
*****************************************************************************
* This function initialize the SDL display device.
*****************************************************************************/
static int Init( vout_thread_t *p_vout )
{
int i_index;
picture_t *p_pic;
p_vout->p_sys->i_surfaces = 0;
I_OUTPUTPICTURES = 0;
/* Initialize the output structure */
if( p_vout->p_sys->p_overlay == NULL )
{
/* All we have is an RGB image with square pixels */
p_vout->output.i_width = p_vout->p_sys->i_width;
p_vout->output.i_height = p_vout->p_sys->i_height;
p_vout->output.i_aspect = p_vout->output.i_width
* VOUT_ASPECT_FACTOR
/ p_vout->output.i_height;
}
else
{
/* We may need to convert the chroma, but at least we keep the
* aspect ratio */
p_vout->output.i_width = p_vout->render.i_width;
p_vout->output.i_height = p_vout->render.i_height;
p_vout->output.i_aspect = p_vout->render.i_aspect;
}
/* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS )
{
p_pic = NULL;
/* Find an empty picture slot */
for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
{
if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
{
p_pic = p_vout->p_picture + i_index;
break;
}
}
/* Allocate the picture if we found one */
if( p_pic == NULL || NewPicture( p_vout, p_pic ) )
{
break;
}
p_pic->i_status = DESTROYED_PICTURE;
p_pic->i_type = DIRECT_PICTURE;
PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
I_OUTPUTPICTURES++;
}
return( 0 );
}
/*****************************************************************************
* End: terminate Sys video thread output method
*****************************************************************************
* Terminate an output method created by OpenVideo
*****************************************************************************/
static void End( vout_thread_t *p_vout )
{
int i_index;
/* Free the output buffers we allocated */
for( i_index = I_OUTPUTPICTURES ; i_index ; )
{
i_index--;
if( p_vout->p_sys->p_overlay == NULL )
{
/* RGB picture */
}
else
{
SDL_UnlockYUVOverlay(
PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
SDL_FreeYUVOverlay(
PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
}
free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
}
}
/*****************************************************************************
* CloseVideo: destroy Sys video thread output method
*****************************************************************************
* Terminate an output method created by vout_SDLCreate
*****************************************************************************/
static void Close ( vlc_object_t *p_this )
{
vout_thread_t * p_vout = (vout_thread_t *)p_this;
CloseDisplay( p_vout );
SDL_QuitSubSystem( SDL_INIT_VIDEO );
free( p_vout->p_sys );
}
/*****************************************************************************
* Manage: handle Sys events
*****************************************************************************
* This function should be called regularly by video output thread. It returns
* a non null value if an error occured.
*****************************************************************************/
static int Manage( vout_thread_t *p_vout )
{
SDL_Event event; /* SDL event */
/* Process events */
while( SDL_PollEvent(&event) )
{
switch( event.type )
{
case SDL_VIDEORESIZE: /* Resizing of window */
/* Update dimensions */
p_vout->i_changes |= VOUT_SIZE_CHANGE;
p_vout->i_window_width = p_vout->p_sys->i_width = event.resize.w;
p_vout->i_window_height = p_vout->p_sys->i_height = event.resize.h;
break;
case SDL_MOUSEMOTION:
if( p_vout->p_sys->b_cursor &&
(abs(event.motion.xrel) > 2 || abs(event.motion.yrel) > 2) )
{
if( p_vout->p_sys->b_cursor_autohidden )
{
p_vout->p_sys->b_cursor_autohidden = 0;
SDL_ShowCursor( 1 );
}
else
{
p_vout->p_sys->i_lastmoved = mdate();
}
}
break;
case SDL_MOUSEBUTTONUP:
switch( event.button.button )
{
case SDL_BUTTON_RIGHT:
{
intf_thread_t *p_intf;
p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF,
FIND_ANYWHERE );
if( p_intf )
{
p_intf->b_menu_change = 1;
vlc_object_release( p_intf );
}
}
break;
}
break;
case SDL_MOUSEBUTTONDOWN:
switch( event.button.button )
{
case SDL_BUTTON_LEFT:
/* In this part we will eventually manage
* clicks for DVD navigation for instance. */
/* detect double-clicks */
if( ( mdate() - p_vout->p_sys->i_lastpressed ) < 300000 )
p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
p_vout->p_sys->i_lastpressed = mdate();
break;
case 4:
input_Seek( p_vout, 15, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
break;
case 5:
input_Seek( p_vout, -15, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
break;
}
break;
case SDL_QUIT:
p_vout->p_vlc->b_die = 1;
break;
case SDL_KEYDOWN: /* if a key is pressed */
switch( event.key.keysym.sym )
{
case SDLK_ESCAPE:
if( p_vout->b_fullscreen )
{
p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
}
else
{
p_vout->p_vlc->b_die = 1;
}
break;
case SDLK_q: /* quit */
p_vout->p_vlc->b_die = 1;
break;
case SDLK_f: /* switch to fullscreen */
p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
break;
case SDLK_c: /* toggle grayscale */
p_vout->b_grayscale = ! p_vout->b_grayscale;
p_vout->i_changes |= VOUT_GRAYSCALE_CHANGE;
break;
case SDLK_i: /* toggle info */
p_vout->b_info = ! p_vout->b_info;
p_vout->i_changes |= VOUT_INFO_CHANGE;
break;
case SDLK_s: /* toggle scaling */
p_vout->b_scale = ! p_vout->b_scale;
p_vout->i_changes |= VOUT_SCALE_CHANGE;
break;
case SDLK_SPACE: /* toggle interface */
p_vout->b_interface = ! p_vout->b_interface;
p_vout->i_changes |= VOUT_INTF_CHANGE;
break;
case SDLK_MENU:
{
intf_thread_t *p_intf;
p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF,
FIND_ANYWHERE );
if( p_intf )
{
p_intf->b_menu_change = 1;
vlc_object_release( p_intf );
}
}
break;
case SDLK_LEFT:
input_Seek( p_vout, -5, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
break;
case SDLK_RIGHT:
input_Seek( p_vout, 5, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
break;
case SDLK_UP:
input_Seek( p_vout, 60, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
break;
case SDLK_DOWN:
input_Seek( p_vout, -60, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
break;
case SDLK_F1: network_ChannelJoin( p_vout, 1 ); break;
case SDLK_F2: network_ChannelJoin( p_vout, 2 ); break;
case SDLK_F3: network_ChannelJoin( p_vout, 3 ); break;
case SDLK_F4: network_ChannelJoin( p_vout, 4 ); break;
case SDLK_F5: network_ChannelJoin( p_vout, 5 ); break;
case SDLK_F6: network_ChannelJoin( p_vout, 6 ); break;
case SDLK_F7: network_ChannelJoin( p_vout, 7 ); break;
case SDLK_F8: network_ChannelJoin( p_vout, 8 ); break;
case SDLK_F9: network_ChannelJoin( p_vout, 9 ); break;
case SDLK_F10: network_ChannelJoin( p_vout, 10 ); break;
case SDLK_F11: network_ChannelJoin( p_vout, 11 ); break;
case SDLK_F12: network_ChannelJoin( p_vout, 12 ); break;
default:
break;
}
break;
default:
break;
}
}
/* Fullscreen change */
if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
{
p_vout->b_fullscreen = ! p_vout->b_fullscreen;
p_vout->p_sys->b_cursor_autohidden = 0;
SDL_ShowCursor( p_vout->p_sys->b_cursor &&
! p_vout->p_sys->b_cursor_autohidden );
p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
p_vout->i_changes |= VOUT_SIZE_CHANGE;
}
/*
* Size change
*/
if( p_vout->i_changes & VOUT_SIZE_CHANGE )
{
msg_Dbg( p_vout, "video display resized (%dx%d)",
p_vout->p_sys->i_width, p_vout->p_sys->i_height );
CloseDisplay( p_vout );
OpenDisplay( p_vout );
/* We don't need to signal the vout thread about the size change if
* we can handle rescaling ourselves */
if( p_vout->p_sys->p_overlay != NULL )
p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
}
/* Pointer change */
if( ! p_vout->p_sys->b_cursor_autohidden &&
( mdate() - p_vout->p_sys->i_lastmoved > 2000000 ) )
{
/* Hide the mouse automatically */
p_vout->p_sys->b_cursor_autohidden = 1;
SDL_ShowCursor( 0 );
}
return( 0 );
}
/*****************************************************************************
* Display: displays previously rendered output
*****************************************************************************
* This function sends the currently rendered image to the display.
*****************************************************************************/
static void Display( vout_thread_t *p_vout, picture_t *p_pic )
{
int x, y, w, h;
SDL_Rect disp;
vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
&x, &y, &w, &h );
disp.x = x;
disp.y = y;
disp.w = w;
disp.h = h;
if( p_vout->p_sys->p_overlay == NULL )
{
/* RGB picture */
SDL_Flip( p_vout->p_sys->p_display );
}
else
{
/* Overlay picture */
SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
}
}
/* following functions are local */
/*****************************************************************************
* OpenDisplay: open and initialize SDL device
*****************************************************************************
* Open and initialize display according to preferences specified in the vout
* thread fields.
*****************************************************************************/
static int OpenDisplay( vout_thread_t *p_vout )
{
Uint32 i_flags;
int i_bpp;
/* Set main window's size */
p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->output.i_width :
p_vout->i_window_width;
p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->output.i_height :
p_vout->i_window_height;
/* Initialize flags and cursor */
i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF;
i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
SDL_DEFAULT_BPP, i_flags );
if( i_bpp == 0 )
{
msg_Err( p_vout, "no video mode available" );
return( 1 );
}
p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
p_vout->p_sys->i_height,
i_bpp, i_flags );
if( p_vout->p_sys->p_display == NULL )
{
msg_Err( p_vout, "cannot set video mode" );
return( 1 );
}
SDL_LockSurface( p_vout->p_sys->p_display );
/* Choose the chroma we will try first. */
switch( p_vout->render.i_chroma )
{
case VLC_FOURCC('Y','U','Y','2'):
case VLC_FOURCC('Y','U','N','V'):
p_vout->output.i_chroma = SDL_YUY2_OVERLAY;
break;
case VLC_FOURCC('U','Y','V','Y'):
case VLC_FOURCC('U','Y','N','V'):
case VLC_FOURCC('Y','4','2','2'):
p_vout->output.i_chroma = SDL_UYVY_OVERLAY;
break;
case VLC_FOURCC('Y','V','Y','U'):
p_vout->output.i_chroma = SDL_YVYU_OVERLAY;
break;
case VLC_FOURCC('Y','V','1','2'):
case VLC_FOURCC('I','4','2','0'):
case VLC_FOURCC('I','Y','U','V'):
default:
p_vout->output.i_chroma = SDL_YV12_OVERLAY;
break;
}
p_vout->p_sys->p_overlay =
SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
p_vout->p_sys->p_display );
/* FIXME: if the first overlay we find is software, don't stop,
* because we may find a hardware one later ... */
/* If this best choice failed, fall back to other chromas */
if( p_vout->p_sys->p_overlay == NULL )
{
p_vout->output.i_chroma = SDL_IYUV_OVERLAY;
p_vout->p_sys->p_overlay =
SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
p_vout->p_sys->p_display );
}
if( p_vout->p_sys->p_overlay == NULL )
{
p_vout->output.i_chroma = SDL_YV12_OVERLAY;
p_vout->p_sys->p_overlay =
SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
p_vout->p_sys->p_display );
}
if( p_vout->p_sys->p_overlay == NULL )
{
p_vout->output.i_chroma = SDL_YUY2_OVERLAY;
p_vout->p_sys->p_overlay =
SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
p_vout->p_sys->p_display );
}
if( p_vout->p_sys->p_overlay == NULL )
{
msg_Warn( p_vout, "no SDL overlay for 0x%.8x (%4.4s)",
p_vout->render.i_chroma, (char*)&p_vout->render.i_chroma );
switch( p_vout->p_sys->p_display->format->BitsPerPixel )
{
case 8:
p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
p_vout->output.pf_setpalette = SetPalette;
break;
case 15:
p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
break;
case 16:
p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
break;
case 24:
p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
break;
case 32:
p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
break;
default:
msg_Err( p_vout, "unknown screen depth %i",
p_vout->p_sys->p_display->format->BitsPerPixel );
SDL_UnlockSurface( p_vout->p_sys->p_display );
SDL_FreeSurface( p_vout->p_sys->p_display );
return( -1 );
}
p_vout->output.i_rmask = p_vout->p_sys->p_display->format->Rmask;
p_vout->output.i_gmask = p_vout->p_sys->p_display->format->Gmask;
p_vout->output.i_bmask = p_vout->p_sys->p_display->format->Bmask;
SDL_WM_SetCaption( VOUT_TITLE " (software RGB SDL output)",
VOUT_TITLE " (software RGB SDL output)" );
}
else
{
if( p_vout->p_sys->p_overlay->hw_overlay )
{
SDL_WM_SetCaption( VOUT_TITLE " (hardware YUV SDL output)",
VOUT_TITLE " (hardware YUV SDL output)" );
}
else
{
SDL_WM_SetCaption( VOUT_TITLE " (software YUV SDL output)",
VOUT_TITLE " (software YUV SDL output)" );
}
}
SDL_EventState( SDL_KEYUP, SDL_IGNORE ); /* ignore keys up */
return( 0 );
}
/*****************************************************************************
* CloseDisplay: close and reset SDL device
*****************************************************************************
* This function returns all resources allocated by OpenDisplay and restore
* the original state of the device.
*****************************************************************************/
static void CloseDisplay( vout_thread_t *p_vout )
{
SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay );
SDL_UnlockSurface ( p_vout->p_sys->p_display );
SDL_FreeSurface( p_vout->p_sys->p_display );
}
/*****************************************************************************
* NewPicture: allocate a picture
*****************************************************************************
* Returns 0 on success, -1 otherwise
*****************************************************************************/
static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
int i_width = p_vout->output.i_width;
int i_height = p_vout->output.i_height;
if( p_vout->p_sys->p_overlay == NULL )
{
/* RGB picture */
if( p_vout->p_sys->i_surfaces )
{
/* We already allocated this surface, return */
return -1;
}
p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
if( p_pic->p_sys == NULL )
{
return -1;
}
switch( p_vout->p_sys->p_display->format->BitsPerPixel )
{
case 8:
p_pic->p->i_pixel_pitch = 1;
break;
case 15:
case 16:
p_pic->p->i_pixel_pitch = 2;
break;
case 24:
case 32:
p_pic->p->i_pixel_pitch = 4;
break;
default:
return( -1 );
}
p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels;
p_pic->p->i_lines = p_vout->p_sys->p_display->h;
p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch;
p_pic->p->i_visible_pitch =
p_pic->p->i_pixel_pitch * p_vout->p_sys->p_display->w;
p_vout->p_sys->i_surfaces++;
p_pic->i_planes = 1;
}
else
{
p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
if( p_pic->p_sys == NULL )
{
return -1;
}
p_pic->p_sys->p_overlay =
SDL_CreateYUVOverlay( i_width, i_height,
p_vout->output.i_chroma,
p_vout->p_sys->p_display );
if( p_pic->p_sys->p_overlay == NULL )
{
free( p_pic->p_sys );
return -1;
}
SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0];
p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h;
p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0];
switch( p_vout->output.i_chroma )
{
case SDL_YV12_OVERLAY:
p_pic->p[Y_PLANE].i_pixel_pitch = 1;
p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p[Y_PLANE].i_pitch;
p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
p_pic->p[U_PLANE].i_pixel_pitch = 1;
p_pic->p[U_PLANE].i_visible_pitch = p_pic->p[U_PLANE].i_pitch;
p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
p_pic->p[V_PLANE].i_pixel_pitch = 1;
p_pic->p[V_PLANE].i_visible_pitch = p_pic->p[V_PLANE].i_pitch;
p_pic->i_planes = 3;
break;
case SDL_IYUV_OVERLAY:
p_pic->p[Y_PLANE].i_pixel_pitch = 1;
p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p[Y_PLANE].i_pitch;
p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
p_pic->p[U_PLANE].i_pixel_pitch = 1;
p_pic->p[U_PLANE].i_visible_pitch = p_pic->p[U_PLANE].i_pitch;
p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
p_pic->p[V_PLANE].i_pixel_pitch = 1;
p_pic->p[V_PLANE].i_visible_pitch = p_pic->p[V_PLANE].i_pitch;
p_pic->i_planes = 3;
break;
default:
p_pic->p[Y_PLANE].i_pixel_pitch = 2;
p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p[Y_PLANE].i_pitch;
p_pic->i_planes = 1;
break;
}
}
return 0;
}
/*****************************************************************************
* SetPalette: sets an 8 bpp palette
*****************************************************************************/
static void SetPalette( vout_thread_t *p_vout, u16 *red, u16 *green, u16 *blue )
{
SDL_Color colors[256];
int i;
/* Fill colors with color information */
for( i = 0; i < 256; i++ )
{
colors[ i ].r = red[ i ] >> 8;
colors[ i ].g = green[ i ] >> 8;
colors[ i ].b = blue[ i ] >> 8;
}
/* Set palette */
if( SDL_SetColors( p_vout->p_sys->p_display, colors, 0, 256 ) == 0 )
{
msg_Err( p_vout, "failed setting palette" );
}
}