/***************************************************************************** * sdl.c: SDL video output display method ***************************************************************************** * Copyright (C) 1998-2001 VideoLAN * $Id: sdl.c,v 1.1 2002/08/13 11:59:36 sam Exp $ * * Authors: Samuel Hocevar * Pierre Baillet * Arnaud de Bossoreille de Ribou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************/ /***************************************************************************** * Preamble *****************************************************************************/ #include /* ENOMEM */ #include /* free() */ #include /* strerror() */ #include #include #include #include #ifndef WIN32 # include /* BSD: struct in_addr */ #endif #include SDL_INCLUDE_FILE #include "netutils.h" #define SDL_MAX_DIRECTBUFFERS 10 #define SDL_DEFAULT_BPP 16 /***************************************************************************** * vout_sys_t: video output SDL method descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the SDL specific properties of an output thread. *****************************************************************************/ struct vout_sys_t { SDL_Surface * p_display; /* display device */ int i_width; int i_height; /* For YUV output */ SDL_Overlay * p_overlay; /* An overlay we keep to grab the XVideo port */ /* For RGB output */ int i_surfaces; vlc_bool_t b_cursor; vlc_bool_t b_cursor_autohidden; mtime_t i_lastmoved; mtime_t i_lastpressed; /* to track dbl-clicks */ }; /***************************************************************************** * picture_sys_t: direct buffer method descriptor ***************************************************************************** * This structure is part of the picture descriptor, it describes the * SDL specific properties of a direct buffer. *****************************************************************************/ struct picture_sys_t { SDL_Overlay *p_overlay; }; /***************************************************************************** * Local prototypes *****************************************************************************/ static int Open ( vlc_object_t * ); static void Close ( vlc_object_t * ); static int Init ( vout_thread_t * ); static void End ( vout_thread_t * ); static int Manage ( vout_thread_t * ); static void Display ( vout_thread_t *, picture_t * ); static int OpenDisplay ( vout_thread_t * ); static void CloseDisplay ( vout_thread_t * ); static int NewPicture ( vout_thread_t *, picture_t * ); static void SetPalette ( vout_thread_t *, u16 *, u16 *, u16 * ); /***************************************************************************** * Module descriptor *****************************************************************************/ vlc_module_begin(); set_description( _("Simple DirectMedia Layer video module") ); set_capability( "video output", 40 ); set_callbacks( Open, Close ); vlc_module_end(); /***************************************************************************** * OpenVideo: allocate SDL video thread output method ***************************************************************************** * This function allocate and initialize a SDL vout method. It uses some of the * vout properties to choose the correct mode, and change them according to the * mode actually used. *****************************************************************************/ static int Open ( vlc_object_t *p_this ) { vout_thread_t * p_vout = (vout_thread_t *)p_this; #ifdef HAVE_SETENV char *psz_method; #endif if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 ) { return( 1 ); } /* Allocate structure */ p_vout->p_sys = malloc( sizeof( vout_sys_t ) ); if( p_vout->p_sys == NULL ) { msg_Err( p_vout, "out of memory" ); return( 1 ); } p_vout->pf_init = Init; p_vout->pf_end = End; p_vout->pf_manage = Manage; p_vout->pf_render = NULL; p_vout->pf_display = Display; #ifdef HAVE_SETENV psz_method = config_GetPsz( p_vout, "vout" ); if( psz_method ) { while( *psz_method && *psz_method != ':' ) { psz_method++; } if( *psz_method ) { setenv( "SDL_VIDEODRIVER", psz_method + 1, 1 ); } } #endif /* Initialize library */ if( SDL_Init( SDL_INIT_VIDEO #ifndef WIN32 /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/ | SDL_INIT_EVENTTHREAD #endif #ifdef DEBUG /* In debug mode you may want vlc to dump a core instead of staying * stuck */ | SDL_INIT_NOPARACHUTE #endif ) < 0 ) { msg_Err( p_vout, "cannot initialize SDL (%s)", SDL_GetError() ); free( p_vout->p_sys ); return( 1 ); } p_vout->p_sys->b_cursor = 1; p_vout->p_sys->b_cursor_autohidden = 0; p_vout->p_sys->i_lastmoved = mdate(); if( OpenDisplay( p_vout ) ) { msg_Err( p_vout, "cannot set up SDL (%s)", SDL_GetError() ); SDL_QuitSubSystem( SDL_INIT_VIDEO ); free( p_vout->p_sys ); return( 1 ); } return( 0 ); } /***************************************************************************** * Init: initialize SDL video thread output method ***************************************************************************** * This function initialize the SDL display device. *****************************************************************************/ static int Init( vout_thread_t *p_vout ) { int i_index; picture_t *p_pic; p_vout->p_sys->i_surfaces = 0; I_OUTPUTPICTURES = 0; /* Initialize the output structure */ if( p_vout->p_sys->p_overlay == NULL ) { /* All we have is an RGB image with square pixels */ p_vout->output.i_width = p_vout->p_sys->i_width; p_vout->output.i_height = p_vout->p_sys->i_height; p_vout->output.i_aspect = p_vout->output.i_width * VOUT_ASPECT_FACTOR / p_vout->output.i_height; } else { /* We may need to convert the chroma, but at least we keep the * aspect ratio */ p_vout->output.i_width = p_vout->render.i_width; p_vout->output.i_height = p_vout->render.i_height; p_vout->output.i_aspect = p_vout->render.i_aspect; } /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */ while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS ) { p_pic = NULL; /* Find an empty picture slot */ for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ ) { if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE ) { p_pic = p_vout->p_picture + i_index; break; } } /* Allocate the picture if we found one */ if( p_pic == NULL || NewPicture( p_vout, p_pic ) ) { break; } p_pic->i_status = DESTROYED_PICTURE; p_pic->i_type = DIRECT_PICTURE; PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic; I_OUTPUTPICTURES++; } return( 0 ); } /***************************************************************************** * End: terminate Sys video thread output method ***************************************************************************** * Terminate an output method created by OpenVideo *****************************************************************************/ static void End( vout_thread_t *p_vout ) { int i_index; /* Free the output buffers we allocated */ for( i_index = I_OUTPUTPICTURES ; i_index ; ) { i_index--; if( p_vout->p_sys->p_overlay == NULL ) { /* RGB picture */ } else { SDL_UnlockYUVOverlay( PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay ); SDL_FreeYUVOverlay( PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay ); } free( PP_OUTPUTPICTURE[ i_index ]->p_sys ); } } /***************************************************************************** * CloseVideo: destroy Sys video thread output method ***************************************************************************** * Terminate an output method created by vout_SDLCreate *****************************************************************************/ static void Close ( vlc_object_t *p_this ) { vout_thread_t * p_vout = (vout_thread_t *)p_this; CloseDisplay( p_vout ); SDL_QuitSubSystem( SDL_INIT_VIDEO ); free( p_vout->p_sys ); } /***************************************************************************** * Manage: handle Sys events ***************************************************************************** * This function should be called regularly by video output thread. It returns * a non null value if an error occured. *****************************************************************************/ static int Manage( vout_thread_t *p_vout ) { SDL_Event event; /* SDL event */ /* Process events */ while( SDL_PollEvent(&event) ) { switch( event.type ) { case SDL_VIDEORESIZE: /* Resizing of window */ /* Update dimensions */ p_vout->i_changes |= VOUT_SIZE_CHANGE; p_vout->i_window_width = p_vout->p_sys->i_width = event.resize.w; p_vout->i_window_height = p_vout->p_sys->i_height = event.resize.h; break; case SDL_MOUSEMOTION: if( p_vout->p_sys->b_cursor && (abs(event.motion.xrel) > 2 || abs(event.motion.yrel) > 2) ) { if( p_vout->p_sys->b_cursor_autohidden ) { p_vout->p_sys->b_cursor_autohidden = 0; SDL_ShowCursor( 1 ); } else { p_vout->p_sys->i_lastmoved = mdate(); } } break; case SDL_MOUSEBUTTONUP: switch( event.button.button ) { case SDL_BUTTON_RIGHT: { intf_thread_t *p_intf; p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF, FIND_ANYWHERE ); if( p_intf ) { p_intf->b_menu_change = 1; vlc_object_release( p_intf ); } } break; } break; case SDL_MOUSEBUTTONDOWN: switch( event.button.button ) { case SDL_BUTTON_LEFT: /* In this part we will eventually manage * clicks for DVD navigation for instance. */ /* detect double-clicks */ if( ( mdate() - p_vout->p_sys->i_lastpressed ) < 300000 ) p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE; p_vout->p_sys->i_lastpressed = mdate(); break; case 4: input_Seek( p_vout, 15, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR ); break; case 5: input_Seek( p_vout, -15, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR ); break; } break; case SDL_QUIT: p_vout->p_vlc->b_die = 1; break; case SDL_KEYDOWN: /* if a key is pressed */ switch( event.key.keysym.sym ) { case SDLK_ESCAPE: if( p_vout->b_fullscreen ) { p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE; } else { p_vout->p_vlc->b_die = 1; } break; case SDLK_q: /* quit */ p_vout->p_vlc->b_die = 1; break; case SDLK_f: /* switch to fullscreen */ p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE; break; case SDLK_c: /* toggle grayscale */ p_vout->b_grayscale = ! p_vout->b_grayscale; p_vout->i_changes |= VOUT_GRAYSCALE_CHANGE; break; case SDLK_i: /* toggle info */ p_vout->b_info = ! p_vout->b_info; p_vout->i_changes |= VOUT_INFO_CHANGE; break; case SDLK_s: /* toggle scaling */ p_vout->b_scale = ! p_vout->b_scale; p_vout->i_changes |= VOUT_SCALE_CHANGE; break; case SDLK_SPACE: /* toggle interface */ p_vout->b_interface = ! p_vout->b_interface; p_vout->i_changes |= VOUT_INTF_CHANGE; break; case SDLK_MENU: { intf_thread_t *p_intf; p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF, FIND_ANYWHERE ); if( p_intf ) { p_intf->b_menu_change = 1; vlc_object_release( p_intf ); } } break; case SDLK_LEFT: input_Seek( p_vout, -5, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR ); break; case SDLK_RIGHT: input_Seek( p_vout, 5, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR ); break; case SDLK_UP: input_Seek( p_vout, 60, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR ); break; case SDLK_DOWN: input_Seek( p_vout, -60, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR ); break; case SDLK_F1: network_ChannelJoin( p_vout, 1 ); break; case SDLK_F2: network_ChannelJoin( p_vout, 2 ); break; case SDLK_F3: network_ChannelJoin( p_vout, 3 ); break; case SDLK_F4: network_ChannelJoin( p_vout, 4 ); break; case SDLK_F5: network_ChannelJoin( p_vout, 5 ); break; case SDLK_F6: network_ChannelJoin( p_vout, 6 ); break; case SDLK_F7: network_ChannelJoin( p_vout, 7 ); break; case SDLK_F8: network_ChannelJoin( p_vout, 8 ); break; case SDLK_F9: network_ChannelJoin( p_vout, 9 ); break; case SDLK_F10: network_ChannelJoin( p_vout, 10 ); break; case SDLK_F11: network_ChannelJoin( p_vout, 11 ); break; case SDLK_F12: network_ChannelJoin( p_vout, 12 ); break; default: break; } break; default: break; } } /* Fullscreen change */ if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE ) { p_vout->b_fullscreen = ! p_vout->b_fullscreen; p_vout->p_sys->b_cursor_autohidden = 0; SDL_ShowCursor( p_vout->p_sys->b_cursor && ! p_vout->p_sys->b_cursor_autohidden ); p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE; p_vout->i_changes |= VOUT_SIZE_CHANGE; } /* * Size change */ if( p_vout->i_changes & VOUT_SIZE_CHANGE ) { msg_Dbg( p_vout, "video display resized (%dx%d)", p_vout->p_sys->i_width, p_vout->p_sys->i_height ); CloseDisplay( p_vout ); OpenDisplay( p_vout ); /* We don't need to signal the vout thread about the size change if * we can handle rescaling ourselves */ if( p_vout->p_sys->p_overlay != NULL ) p_vout->i_changes &= ~VOUT_SIZE_CHANGE; } /* Pointer change */ if( ! p_vout->p_sys->b_cursor_autohidden && ( mdate() - p_vout->p_sys->i_lastmoved > 2000000 ) ) { /* Hide the mouse automatically */ p_vout->p_sys->b_cursor_autohidden = 1; SDL_ShowCursor( 0 ); } return( 0 ); } /***************************************************************************** * Display: displays previously rendered output ***************************************************************************** * This function sends the currently rendered image to the display. *****************************************************************************/ static void Display( vout_thread_t *p_vout, picture_t *p_pic ) { int x, y, w, h; SDL_Rect disp; vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height, &x, &y, &w, &h ); disp.x = x; disp.y = y; disp.w = w; disp.h = h; if( p_vout->p_sys->p_overlay == NULL ) { /* RGB picture */ SDL_Flip( p_vout->p_sys->p_display ); } else { /* Overlay picture */ SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay); SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp ); SDL_LockYUVOverlay( p_pic->p_sys->p_overlay); } } /* following functions are local */ /***************************************************************************** * OpenDisplay: open and initialize SDL device ***************************************************************************** * Open and initialize display according to preferences specified in the vout * thread fields. *****************************************************************************/ static int OpenDisplay( vout_thread_t *p_vout ) { Uint32 i_flags; int i_bpp; /* Set main window's size */ p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->output.i_width : p_vout->i_window_width; p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->output.i_height : p_vout->i_window_height; /* Initialize flags and cursor */ i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF; i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE; i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height, SDL_DEFAULT_BPP, i_flags ); if( i_bpp == 0 ) { msg_Err( p_vout, "no video mode available" ); return( 1 ); } p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width, p_vout->p_sys->i_height, i_bpp, i_flags ); if( p_vout->p_sys->p_display == NULL ) { msg_Err( p_vout, "cannot set video mode" ); return( 1 ); } SDL_LockSurface( p_vout->p_sys->p_display ); /* Choose the chroma we will try first. */ switch( p_vout->render.i_chroma ) { case VLC_FOURCC('Y','U','Y','2'): case VLC_FOURCC('Y','U','N','V'): p_vout->output.i_chroma = SDL_YUY2_OVERLAY; break; case VLC_FOURCC('U','Y','V','Y'): case VLC_FOURCC('U','Y','N','V'): case VLC_FOURCC('Y','4','2','2'): p_vout->output.i_chroma = SDL_UYVY_OVERLAY; break; case VLC_FOURCC('Y','V','Y','U'): p_vout->output.i_chroma = SDL_YVYU_OVERLAY; break; case VLC_FOURCC('Y','V','1','2'): case VLC_FOURCC('I','4','2','0'): case VLC_FOURCC('I','Y','U','V'): default: p_vout->output.i_chroma = SDL_YV12_OVERLAY; break; } p_vout->p_sys->p_overlay = SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma, p_vout->p_sys->p_display ); /* FIXME: if the first overlay we find is software, don't stop, * because we may find a hardware one later ... */ /* If this best choice failed, fall back to other chromas */ if( p_vout->p_sys->p_overlay == NULL ) { p_vout->output.i_chroma = SDL_IYUV_OVERLAY; p_vout->p_sys->p_overlay = SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma, p_vout->p_sys->p_display ); } if( p_vout->p_sys->p_overlay == NULL ) { p_vout->output.i_chroma = SDL_YV12_OVERLAY; p_vout->p_sys->p_overlay = SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma, p_vout->p_sys->p_display ); } if( p_vout->p_sys->p_overlay == NULL ) { p_vout->output.i_chroma = SDL_YUY2_OVERLAY; p_vout->p_sys->p_overlay = SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma, p_vout->p_sys->p_display ); } if( p_vout->p_sys->p_overlay == NULL ) { msg_Warn( p_vout, "no SDL overlay for 0x%.8x (%4.4s)", p_vout->render.i_chroma, (char*)&p_vout->render.i_chroma ); switch( p_vout->p_sys->p_display->format->BitsPerPixel ) { case 8: p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2'); p_vout->output.pf_setpalette = SetPalette; break; case 15: p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5'); break; case 16: p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6'); break; case 24: p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4'); break; case 32: p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2'); break; default: msg_Err( p_vout, "unknown screen depth %i", p_vout->p_sys->p_display->format->BitsPerPixel ); SDL_UnlockSurface( p_vout->p_sys->p_display ); SDL_FreeSurface( p_vout->p_sys->p_display ); return( -1 ); } p_vout->output.i_rmask = p_vout->p_sys->p_display->format->Rmask; p_vout->output.i_gmask = p_vout->p_sys->p_display->format->Gmask; p_vout->output.i_bmask = p_vout->p_sys->p_display->format->Bmask; SDL_WM_SetCaption( VOUT_TITLE " (software RGB SDL output)", VOUT_TITLE " (software RGB SDL output)" ); } else { if( p_vout->p_sys->p_overlay->hw_overlay ) { SDL_WM_SetCaption( VOUT_TITLE " (hardware YUV SDL output)", VOUT_TITLE " (hardware YUV SDL output)" ); } else { SDL_WM_SetCaption( VOUT_TITLE " (software YUV SDL output)", VOUT_TITLE " (software YUV SDL output)" ); } } SDL_EventState( SDL_KEYUP, SDL_IGNORE ); /* ignore keys up */ return( 0 ); } /***************************************************************************** * CloseDisplay: close and reset SDL device ***************************************************************************** * This function returns all resources allocated by OpenDisplay and restore * the original state of the device. *****************************************************************************/ static void CloseDisplay( vout_thread_t *p_vout ) { SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay ); SDL_UnlockSurface ( p_vout->p_sys->p_display ); SDL_FreeSurface( p_vout->p_sys->p_display ); } /***************************************************************************** * NewPicture: allocate a picture ***************************************************************************** * Returns 0 on success, -1 otherwise *****************************************************************************/ static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic ) { int i_width = p_vout->output.i_width; int i_height = p_vout->output.i_height; if( p_vout->p_sys->p_overlay == NULL ) { /* RGB picture */ if( p_vout->p_sys->i_surfaces ) { /* We already allocated this surface, return */ return -1; } p_pic->p_sys = malloc( sizeof( picture_sys_t ) ); if( p_pic->p_sys == NULL ) { return -1; } switch( p_vout->p_sys->p_display->format->BitsPerPixel ) { case 8: p_pic->p->i_pixel_pitch = 1; break; case 15: case 16: p_pic->p->i_pixel_pitch = 2; break; case 24: case 32: p_pic->p->i_pixel_pitch = 4; break; default: return( -1 ); } p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels; p_pic->p->i_lines = p_vout->p_sys->p_display->h; p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch; p_pic->p->i_visible_pitch = p_pic->p->i_pixel_pitch * p_vout->p_sys->p_display->w; p_vout->p_sys->i_surfaces++; p_pic->i_planes = 1; } else { p_pic->p_sys = malloc( sizeof( picture_sys_t ) ); if( p_pic->p_sys == NULL ) { return -1; } p_pic->p_sys->p_overlay = SDL_CreateYUVOverlay( i_width, i_height, p_vout->output.i_chroma, p_vout->p_sys->p_display ); if( p_pic->p_sys->p_overlay == NULL ) { free( p_pic->p_sys ); return -1; } SDL_LockYUVOverlay( p_pic->p_sys->p_overlay ); p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0]; p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h; p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0]; switch( p_vout->output.i_chroma ) { case SDL_YV12_OVERLAY: p_pic->p[Y_PLANE].i_pixel_pitch = 1; p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p[Y_PLANE].i_pitch; p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2]; p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2; p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2]; p_pic->p[U_PLANE].i_pixel_pitch = 1; p_pic->p[U_PLANE].i_visible_pitch = p_pic->p[U_PLANE].i_pitch; p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1]; p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2; p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1]; p_pic->p[V_PLANE].i_pixel_pitch = 1; p_pic->p[V_PLANE].i_visible_pitch = p_pic->p[V_PLANE].i_pitch; p_pic->i_planes = 3; break; case SDL_IYUV_OVERLAY: p_pic->p[Y_PLANE].i_pixel_pitch = 1; p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p[Y_PLANE].i_pitch; p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1]; p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2; p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1]; p_pic->p[U_PLANE].i_pixel_pitch = 1; p_pic->p[U_PLANE].i_visible_pitch = p_pic->p[U_PLANE].i_pitch; p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2]; p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2; p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2]; p_pic->p[V_PLANE].i_pixel_pitch = 1; p_pic->p[V_PLANE].i_visible_pitch = p_pic->p[V_PLANE].i_pitch; p_pic->i_planes = 3; break; default: p_pic->p[Y_PLANE].i_pixel_pitch = 2; p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p[Y_PLANE].i_pitch; p_pic->i_planes = 1; break; } } return 0; } /***************************************************************************** * SetPalette: sets an 8 bpp palette *****************************************************************************/ static void SetPalette( vout_thread_t *p_vout, u16 *red, u16 *green, u16 *blue ) { SDL_Color colors[256]; int i; /* Fill colors with color information */ for( i = 0; i < 256; i++ ) { colors[ i ].r = red[ i ] >> 8; colors[ i ].g = green[ i ] >> 8; colors[ i ].b = blue[ i ] >> 8; } /* Set palette */ if( SDL_SetColors( p_vout->p_sys->p_display, colors, 0, 256 ) == 0 ) { msg_Err( p_vout, "failed setting palette" ); } }