This is a more appropriate place for this. H264Context.recovery_frame is
shared between frame threads, so modifying it where it is right now is
invalid.
Move the NAL unit types into it. This will allow to stop including the
whole decoder-specific h264dec.h in some code that is unrelated to the
decoder and only needs some enum values.
Right now this code is mixed with selecting the next output frame. Move
it to a separate function called from h264_field_start(), which is a
more appropriate place for this.
While the value of those variables will be constant for the whole frame,
they are only used in two functions called from slice header decoding.
Moving them to the per-slice context allows us to make the H264Context
passed to slice_header_parse() constant.
There is no bitstream parsing in that block and messing with
decoder-global state is not something that belongs into header parsing.
Nothing else in this function depends on the value of current_slice,
except for two validity checks. Those checks are also moved out of
slice_header_parse().
Replace the decoder-global nal_unit_type/nal_ref_idc variables with the
per-NAL ones. The decoder-global ones still cannot be removed because
they are used by hwaccels.
This mimics the behaviour of other av_*_new_side_data().
This is not caught by the malloc check, since padding
is always added to the allocated size.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
The only difference is that the first of them contains a
ff_h264_flush_change() call. While that is not necessary in the second
block, it should cause no problems either.
Reduce the verbosity of the reinit log message from info to verbose,
since now it will be displayed during every decode session.
Do it right before the MMCOs are applied to the DPB. This will allow
moving the frame_start() call out of the slice header parsing, since
generating the implicit MMCOs needs to be done after frame_start().
They are stored in the slice header, so technically they are per-slice
(though they must be the same in every slice). This will simplify the
following commits.
This function does not do any bitstream parsing and it depends on the
current frame being allocated, so this will allow the frame_start() to
be moved out eventually.
This will allow postponing the reference list construction (and by
consequence some other functions, like frame_start) until the whole
slice header has been parsed.
Currently it's done in the code that initialises the ref list for
MBAFF, which is not a logical place for it. Move it to the function that
parses the pred table from the bitstream, which is analogous to what is
done for the implicit weight table as well.
That function is currently very long and entangles bitstream parsing and
decoder configuration. This makes the code much harder to read than
necessary.
Begin splitting the code that configures the decoder state based on the
slice header information from the parsing of the slice header.
This avoids the danger that get_bits.h might get indirectly #included before
BITSTREAM_READER_LE is defined.
Also sort headers into canonical order where appropriate.
According to avcodec.h, avcodec_decode_video2 should return the number of
bytes used if a frame was decoded.
The current implementation returns size - used size of all the subframes.
This fixes the VLC's bug https://trac.videolan.org/vlc/ticket/16836.
The superframe is always fully consumed.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Split version files into one line per symbol/directive to allow compatibility
with the Solaris linker without preprocessing and eliminate $ from version file
templates to simplify the postprocessing shell command.
Experimental; requires Skylake and VAAPI 0.39.1 (not yet released).
Also increases the allowed range of the quality option - in low-power
mode, the Intel driver supports levels 1-8 (and 0 meaning default).
Non-reference frames (nal_ref_idc == 0) should be discardable, so
frame_num does not advance after them. Before this change, a stream
containing unreferenced B-frames would be rejected by the reference
decoder.
This prevents attempts to use unsupported modes, such as low-power
H.264 mode on non-Skylake targets. Also fixes a crash on invalid
configuration, when trying to destroy an invalid VA config/context.
We cannot deprecate it until the new parser API is in place, because of
the way libavformat works. But the majority of the users can already
simply replace it with avcodec_free_context(), which will simplify the
transition once it is finally deprecated.
This function is supposed to "reset" a codec context to a clean state so
that it can be opened again. The only reason it exists is to allow using
AVStream.codec as a decoding context (after it was already
opened/used/closed by avformat_find_stream_info()). Since that behaviour
is now deprecated, there is no reason for this function to exist
anymore.
Since AVCodecContext contains a lot of complex state, copying a codec
context is not a well-defined operation. The purpose for which it is
typically used (which is well-defined) is copying the stream parameters
from one codec context to another. That is now possible with through the
AVCodecParameters API. Therefore, there is no reason for
avcodec_copy_context() to exist.
Initialize the bit buffer with the correct size (amount of bits that will
be read) instead of relying on the bitstream reader overreading the
correct values.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Signed-off-by: Diego Biurrun <diego@biurrun.de>
For reasons we are not privy to, nvidia decided that the nvenc encoder
should apply aspect ratio compensation to 'DVD like' content, assuming that
the content is not BT.601 compliant, but needs to be BT.601 compliant. In
this context, that means that they make the following, questionable,
assumptions:
1) If the input dimensions are 720x480 or 720x576, assume the content has
an active area of 704x480 or 704x576.
2) Assume that whatever the input sample aspect ratio is, it does not account
for the difference between 'physical' and 'active' dimensions.
From these assumptions, they then conclude that they can 'help', by adjusting
the sample aspect ratio by a factor of 45/44. And indeed, if you wanted to
display only the 704 wide active area with the same aspect ratio as the full
720 wide image - this would be the correct adjustment factor, but what if you
don't? And more importantly, what if you're used to lavc not making this kind
of adjustment at encode time - because none of the other encoders do this!
And, what if you had already accounted for BT.601 and your input had the
correct attributes? Well, it's going to apply the compensation anyway!
So, if you take some content, and feed it through nvenc repeatedly, it
will keep scaling the aspect ratio every time, stretching your video out
more and more and more.
So, clearly, regardless of whether you want to apply bt.601 aspect ratio
adjustments or not, this is not the way to do it. With any other lavc
encoder, you would do it as part of defining your input parameters or do
the adjustment at playback time, and there's no reason by nvenc should
be any different.
This change adds some logic to undo the compensation that nvenc would
otherwise do.
nvidia engineers have told us that they will work to make this
compensation mechanism optional in a future release of the nvenc
SDK. At that point, we can adapt accordingly.
Signed-off-by: Philip Langdale <philipl@overt.org>
Reviewed-by: Timo Rothenpieler <timo@rothenpieler.org>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The code needs only a few definitions from cuda.h, so define them
directly when CUDA is not enabled. CUDA is still required for accepting
HW frames as input.
Based on the code by Timo Rothenpieler <timo@rothenpieler.org>.