Commit Graph

24 Commits

Author SHA1 Message Date
nihui af24285743 add rife 3.0 model, update ncnn 2021-05-16 10:34:57 +08:00
nihui 6e0d8b2ccb update ncnn, add rife-v2.4 model 2021-02-27 12:12:00 +08:00
Dathide 7c3aa49f93
Update README.md with an example and a fix (#10)
Added an example for running on CPU, GPU, and iGPU at the same time. Also provided a fix for the encoding command when using rife_v2.
2021-02-26 12:38:26 +08:00
nihui 9037207a6d update readme 2021-02-10 15:34:48 +08:00
nihui 14f30bfcea rife v2 2021-02-10 15:34:17 +08:00
nihui e98097ed53 update ncnn 2021-02-10 11:59:03 +08:00
nihui 93227f6ed7 rife cpu mode 2021-01-06 23:06:27 +08:00
nihui a767725bef update result images 2021-01-04 23:16:32 +08:00
nihui f6f4497fc1 update rife-anime with upstream 1.8 model 2021-01-04 23:08:42 +08:00
nihui ea89eaf87d add uhd option 2021-01-04 22:34:17 +08:00
nihui 8d0af9f79b update ncnn, spatial tta option, enable lto 2021-01-03 11:20:56 +08:00
nihui 5c362017e5 add rife uhd 1.6 and anime 1.7 models 2021-01-02 23:39:33 +08:00
nihui 809ba74ff0 package models 2020-12-20 17:32:50 +08:00
nihui e216936e4b update release 2020-12-20 15:21:10 +08:00
nihui c3f39b25d1
Create FUNDING.yml 2020-12-05 22:57:55 +08:00
nihui 7fc96ddc92
It is suitable for normal use now 2020-12-05 20:50:01 +08:00
nihui f497380dc3 model path and output filename pattern 2020-12-05 20:29:10 +08:00
nihui 46a8daf8ab drop tiles, we get the same output as pytorch rife :D 2020-12-04 22:31:53 +08:00
nihui 9a594e9b63 HD model 2020-12-03 23:26:38 +08:00
nihui 5a037a055d save some gpu memory :P 2020-11-30 23:41:32 +08:00
nihui d8cd3c7a0b tweak ncnn build option 2020-11-25 00:03:36 +08:00
nihui dc70330482 it actually works 2020-11-24 23:59:05 +08:00
nihui 79cb886954 wip 2020-11-24 23:28:23 +08:00
nihui d809a085cb work in progress 2020-11-24 09:09:01 +08:00