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mirror of https://github.com/mpv-player/mpv synced 2024-11-14 22:48:35 +01:00
mpv/video/out/opengl/user_shaders.c
wm4 ffe0526064 vo_opengl: simplify/fix user shader textures
This broke float textures, which were actually used by some shaders.
There were probably some other bugs as well.

Lots of code can be avoided by using ra_tex_params directly, so do that.

The main change is that COMPONENT/FORMAT are replaced by a single FORMAT
directive, which takes different parameters now. Due to the mess with
16/32 bit float textures, and because we want to support other APIs than
just GL in the future, it's not really clear how this should be handled,
and the nice component/type separation makes things actually harder. So
just jump the gun and use the ra_format.name names, which were
originally meant mostly for debugging. (This is probably something that
will be regretted later.)

Still only superficially tested, but seems to work.

Fixes #4708.
2017-08-03 16:19:49 +02:00

446 lines
14 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include "misc/ctype.h"
#include "user_shaders.h"
#include "formats.h"
static bool parse_rpn_szexpr(struct bstr line, struct szexp out[MAX_SZEXP_SIZE])
{
int pos = 0;
while (line.len > 0) {
struct bstr word = bstr_strip(bstr_splitchar(line, &line, ' '));
if (word.len == 0)
continue;
if (pos >= MAX_SZEXP_SIZE)
return false;
struct szexp *exp = &out[pos++];
if (bstr_eatend0(&word, ".w") || bstr_eatend0(&word, ".width")) {
exp->tag = SZEXP_VAR_W;
exp->val.varname = word;
continue;
}
if (bstr_eatend0(&word, ".h") || bstr_eatend0(&word, ".height")) {
exp->tag = SZEXP_VAR_H;
exp->val.varname = word;
continue;
}
switch (word.start[0]) {
case '+': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_ADD; continue;
case '-': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_SUB; continue;
case '*': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_MUL; continue;
case '/': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_DIV; continue;
case '!': exp->tag = SZEXP_OP1; exp->val.op = SZEXP_OP_NOT; continue;
case '>': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_GT; continue;
case '<': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_LT; continue;
}
if (mp_isdigit(word.start[0])) {
exp->tag = SZEXP_CONST;
if (bstr_sscanf(word, "%f", &exp->val.cval) != 1)
return false;
continue;
}
// Some sort of illegal expression
return false;
}
return true;
}
// Returns whether successful. 'result' is left untouched on failure
bool eval_szexpr(struct mp_log *log, void *priv,
bool (*lookup)(void *priv, struct bstr var, float size[2]),
struct szexp expr[MAX_SZEXP_SIZE], float *result)
{
float stack[MAX_SZEXP_SIZE] = {0};
int idx = 0; // points to next element to push
for (int i = 0; i < MAX_SZEXP_SIZE; i++) {
switch (expr[i].tag) {
case SZEXP_END:
goto done;
case SZEXP_CONST:
// Since our SZEXPs are bound by MAX_SZEXP_SIZE, it should be
// impossible to overflow the stack
assert(idx < MAX_SZEXP_SIZE);
stack[idx++] = expr[i].val.cval;
continue;
case SZEXP_OP1:
if (idx < 1) {
mp_warn(log, "Stack underflow in RPN expression!\n");
return false;
}
switch (expr[i].val.op) {
case SZEXP_OP_NOT: stack[idx-1] = !stack[idx-1]; break;
default: abort();
}
continue;
case SZEXP_OP2:
if (idx < 2) {
mp_warn(log, "Stack underflow in RPN expression!\n");
return false;
}
// Pop the operands in reverse order
float op2 = stack[--idx];
float op1 = stack[--idx];
float res = 0.0;
switch (expr[i].val.op) {
case SZEXP_OP_ADD: res = op1 + op2; break;
case SZEXP_OP_SUB: res = op1 - op2; break;
case SZEXP_OP_MUL: res = op1 * op2; break;
case SZEXP_OP_DIV: res = op1 / op2; break;
case SZEXP_OP_GT: res = op1 > op2; break;
case SZEXP_OP_LT: res = op1 < op2; break;
default: abort();
}
if (!isfinite(res)) {
mp_warn(log, "Illegal operation in RPN expression!\n");
return false;
}
stack[idx++] = res;
continue;
case SZEXP_VAR_W:
case SZEXP_VAR_H: {
struct bstr name = expr[i].val.varname;
float size[2];
if (!lookup(priv, name, size)) {
mp_warn(log, "Variable %.*s not found in RPN expression!\n",
BSTR_P(name));
return false;
}
stack[idx++] = (expr[i].tag == SZEXP_VAR_W) ? size[0] : size[1];
continue;
}
}
}
done:
// Return the single stack element
if (idx != 1) {
mp_warn(log, "Malformed stack after RPN expression!\n");
return false;
}
*result = stack[0];
return true;
}
static bool parse_hook(struct mp_log *log, struct bstr *body,
struct gl_user_shader_hook *out)
{
*out = (struct gl_user_shader_hook){
.pass_desc = bstr0("(unknown)"),
.offset = identity_trans,
.width = {{ SZEXP_VAR_W, { .varname = bstr0("HOOKED") }}},
.height = {{ SZEXP_VAR_H, { .varname = bstr0("HOOKED") }}},
.cond = {{ SZEXP_CONST, { .cval = 1.0 }}},
};
int hook_idx = 0;
int bind_idx = 0;
// Parse all headers
while (true) {
struct bstr rest;
struct bstr line = bstr_strip(bstr_getline(*body, &rest));
// Check for the presence of the magic line beginning
if (!bstr_eatstart0(&line, "//!"))
break;
*body = rest;
// Parse the supported commands
if (bstr_eatstart0(&line, "HOOK")) {
if (hook_idx == SHADER_MAX_HOOKS) {
mp_err(log, "Passes may only hook up to %d textures!\n",
SHADER_MAX_HOOKS);
return false;
}
out->hook_tex[hook_idx++] = bstr_strip(line);
continue;
}
if (bstr_eatstart0(&line, "BIND")) {
if (bind_idx == SHADER_MAX_BINDS) {
mp_err(log, "Passes may only bind up to %d textures!\n",
SHADER_MAX_BINDS);
return false;
}
out->bind_tex[bind_idx++] = bstr_strip(line);
continue;
}
if (bstr_eatstart0(&line, "SAVE")) {
out->save_tex = bstr_strip(line);
continue;
}
if (bstr_eatstart0(&line, "DESC")) {
out->pass_desc = bstr_strip(line);
continue;
}
if (bstr_eatstart0(&line, "OFFSET")) {
float ox, oy;
if (bstr_sscanf(line, "%f %f", &ox, &oy) != 2) {
mp_err(log, "Error while parsing OFFSET!\n");
return false;
}
out->offset.t[0] = ox;
out->offset.t[1] = oy;
continue;
}
if (bstr_eatstart0(&line, "WIDTH")) {
if (!parse_rpn_szexpr(line, out->width)) {
mp_err(log, "Error while parsing WIDTH!\n");
return false;
}
continue;
}
if (bstr_eatstart0(&line, "HEIGHT")) {
if (!parse_rpn_szexpr(line, out->height)) {
mp_err(log, "Error while parsing HEIGHT!\n");
return false;
}
continue;
}
if (bstr_eatstart0(&line, "WHEN")) {
if (!parse_rpn_szexpr(line, out->cond)) {
mp_err(log, "Error while parsing WHEN!\n");
return false;
}
continue;
}
if (bstr_eatstart0(&line, "COMPONENTS")) {
if (bstr_sscanf(line, "%d", &out->components) != 1) {
mp_err(log, "Error while parsing COMPONENTS!\n");
return false;
}
continue;
}
if (bstr_eatstart0(&line, "COMPUTE")) {
if (bstr_sscanf(line, "%d %d", &out->compute_w, &out->compute_h) != 2) {
mp_err(log, "Error while parsing COMPUTE!\n");
return false;
}
continue;
}
// Unknown command type
mp_err(log, "Unrecognized command '%.*s'!\n", BSTR_P(line));
return false;
}
// The rest of the file up until the next magic line beginning (if any)
// shall be the shader body
if (bstr_split_tok(*body, "//!", &out->pass_body, body)) {
// Make sure the magic line is part of the rest
body->start -= 3;
body->len += 3;
}
// Sanity checking
if (hook_idx == 0)
mp_warn(log, "Pass has no hooked textures (will be ignored)!\n");
return true;
}
static bool parse_tex(struct mp_log *log, struct ra *ra, struct bstr *body,
struct gl_user_shader_tex *out)
{
*out = (struct gl_user_shader_tex){
.name = bstr0("USER_TEX"),
.params = {
.dimensions = 2,
.w = 1, .h = 1, .d = 1,
.render_src = true,
.src_linear = true,
},
};
struct ra_tex_params *p = &out->params;
while (true) {
struct bstr rest;
struct bstr line = bstr_strip(bstr_getline(*body, &rest));
if (!bstr_eatstart0(&line, "//!"))
break;
*body = rest;
if (bstr_eatstart0(&line, "TEXTURE")) {
out->name = bstr_strip(line);
continue;
}
if (bstr_eatstart0(&line, "SIZE")) {
p->dimensions = bstr_sscanf(line, "%d %d %d", &p->w, &p->h, &p->d);
if (p->dimensions < 1 || p->dimensions > 3 ||
p->w < 1 || p->h < 1 || p->d < 1)
{
mp_err(log, "Error while parsing SIZE!\n");
return false;
}
continue;
}
if (bstr_eatstart0(&line, "FORMAT ")) {
p->format = NULL;
for (int n = 0; n < ra->num_formats; n++) {
const struct ra_format *fmt = ra->formats[n];
if (bstr_equals0(line, fmt->name)) {
p->format = fmt;
break;
}
}
// (pixel_size==0 is for opaque formats)
if (!p->format || !p->format->pixel_size) {
mp_err(log, "Unrecognized/unavailable FORMAT name: '%.*s'!\n",
BSTR_P(line));
return false;
}
continue;
}
if (bstr_eatstart0(&line, "FILTER")) {
line = bstr_strip(line);
if (bstr_equals0(line, "LINEAR")) {
p->src_linear = true;
} else if (bstr_equals0(line, "NEAREST")) {
p->src_linear = false;
} else {
mp_err(log, "Unrecognized FILTER: '%.*s'!\n", BSTR_P(line));
return false;
}
continue;
}
if (bstr_eatstart0(&line, "BORDER")) {
line = bstr_strip(line);
if (bstr_equals0(line, "CLAMP")) {
p->src_repeat = false;
} else if (bstr_equals0(line, "REPEAT")) {
p->src_repeat = true;
} else {
mp_err(log, "Unrecognized BORDER: '%.*s'!\n", BSTR_P(line));
return false;
}
continue;
}
mp_err(log, "Unrecognized command '%.*s'!\n", BSTR_P(line));
return false;
}
if (!p->format) {
mp_err(log, "No FORMAT specified.\n");
return false;
}
if (p->src_linear && !p->format->linear_filter) {
mp_err(log, "The specified texture format cannot be filtered!\n");
return false;
}
// Decode the rest of the section (up to the next //! marker) as raw hex
// data for the texture
struct bstr hexdata;
if (bstr_split_tok(*body, "//!", &hexdata, body)) {
// Make sure the magic line is part of the rest
body->start -= 3;
body->len += 3;
}
struct bstr tex;
if (!bstr_decode_hex(NULL, bstr_strip(hexdata), &tex)) {
mp_err(log, "Error while parsing TEXTURE body: must be a valid "
"hexadecimal sequence, on a single line!\n");
return false;
}
int expected_len = p->w * p->h * p->d * p->format->pixel_size;
if (tex.len != expected_len) {
mp_err(log, "Shader TEXTURE size mismatch: got %zd bytes, expected %d!\n",
tex.len, expected_len);
talloc_free(tex.start);
return false;
}
p->initial_data = tex.start;
return true;
}
void parse_user_shader(struct mp_log *log, struct ra *ra, struct bstr shader,
void *priv,
bool (*dohook)(void *p, struct gl_user_shader_hook hook),
bool (*dotex)(void *p, struct gl_user_shader_tex tex))
{
if (!dohook || !dotex || !shader.len)
return;
// Skip all garbage (e.g. comments) before the first header
int pos = bstr_find(shader, bstr0("//!"));
if (pos < 0) {
mp_warn(log, "Shader appears to contain no headers!\n");
return;
}
shader = bstr_cut(shader, pos);
// Loop over the file
while (shader.len > 0)
{
// Peek at the first header to dispatch the right type
if (bstr_startswith0(shader, "//!TEXTURE")) {
struct gl_user_shader_tex t;
if (!parse_tex(log, ra, &shader, &t) || !dotex(priv, t))
return;
continue;
}
struct gl_user_shader_hook h;
if (!parse_hook(log, &shader, &h) || !dohook(priv, h))
return;
}
}