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mirror of https://github.com/mpv-player/mpv synced 2024-11-14 22:48:35 +01:00
mpv/video/out/opengl
wm4 2eaa43e5da vo_opengl: another attempt at removing the overlay correctly
This reverts commit 142b2f23d4, and replaces it with another try. The
previous attempt removed the overlay on every rendering, because the
normal rendering path actually unrefs the mp_image. Consequently,
unmap_current_image() was completely inappropriate for removing the
overlay.
2017-05-02 17:10:26 +02:00
..
angle_dynamic.c angle_dynamic: silence warnings during compilation 2016-11-25 09:49:49 +01:00
angle_dynamic.h vo_opengl: angle: rewrite with custom swap chain 2017-02-07 22:45:07 +11:00
common.c vo_opengl: add option for caching shaders on disk 2017-04-08 16:43:56 +02:00
common.h vo_opengl: add option for caching shaders on disk 2017-04-08 16:43:56 +02:00
context_angle.c vo_opengl: add a generic EGL function loader function 2017-04-06 14:50:19 +02:00
context_cocoa.c cocoa: add option to force dedicated GPU 2017-02-27 23:53:53 +01:00
context_drm_egl.c vo_opengl: context_drm_egl: remove unnecessary include 2017-04-26 17:43:23 +02:00
context_dxinterop.c vo_opengl: read framebuffer depth from actual FBO used for rendering 2017-03-20 13:31:28 +01:00
context_mali_fbdev.c vo_opengl: add a generic EGL function loader function 2017-04-06 14:50:19 +02:00
context_rpi.c vo_opengl: add a generic EGL function loader function 2017-04-06 14:50:19 +02:00
context_vdpau.c vo_opengl: add our own copy of OpenGL headers 2017-04-07 15:09:27 +02:00
context_w32.c vo_opengl: add our own copy of OpenGL headers 2017-04-07 15:09:27 +02:00
context_wayland.c vo_opengl: add a generic EGL function loader function 2017-04-06 14:50:19 +02:00
context_x11.c vo_opengl: add our own copy of OpenGL headers 2017-04-07 15:09:27 +02:00
context_x11egl.c vo_opengl: add a generic EGL function loader function 2017-04-06 14:50:19 +02:00
context.c vo_opengl: move X11 backends before Wayland 2017-04-16 02:35:12 +02:00
context.h vo_opengl: add a backend start_frame callback for context_vdpau 2017-03-20 13:37:47 +01:00
cuda_dynamic.c vo_opengl: hwdec_cuda: Prefix cuda symbols to avoid collisions 2016-11-24 20:15:57 +01:00
cuda_dynamic.h vo_opengl: add our own copy of OpenGL headers 2017-04-07 15:09:27 +02:00
egl_helpers.c vo_opengl: add a generic EGL function loader function 2017-04-06 14:50:19 +02:00
egl_helpers.h vo_opengl: add a generic EGL function loader function 2017-04-06 14:50:19 +02:00
formats.c vo_opengl: minor cosmetics 2017-04-14 17:35:27 +02:00
formats.h vo_opengl: minor cosmetics 2017-04-14 17:35:27 +02:00
gl_headers.h vo_opengl: minor cosmetics 2017-04-14 17:35:27 +02:00
hwdec_cuda.c vo_opengl: hwdec_cuda: use new format setup function 2017-02-17 16:39:10 +01:00
hwdec_d3d11egl.c vo_opengl: hwdec_d3d11egl: make it work with some ANGLE DLL versions 2017-02-27 15:40:11 +01:00
hwdec_d3d11eglrgb.c win32: build with -DINITGUID 2016-09-28 21:38:52 +10:00
hwdec_dxva2egl.c vo_opengl: hwdec: reset hw_subfmt field 2016-07-15 13:04:17 +02:00
hwdec_dxva2gldx.c vo_opengl: hwdec: reset hw_subfmt field 2016-07-15 13:04:17 +02:00
hwdec_ios.m vo_opengl: implement videotoolbox hwdec on iOS 2017-02-17 11:43:24 -08:00
hwdec_osx.c vo_opengl: hwdec_osx: use new format setup function 2017-02-17 17:08:37 +01:00
hwdec_rpi.c vo_opengl: hwdec_rpi: fix NULL pointer deref in certain cases 2016-10-04 16:36:20 +02:00
hwdec_vaegl.c video: drop vaapi/vdpau hw decoding support with FFmpeg 3.2 2017-04-23 16:07:03 +02:00
hwdec_vaglx.c vaapi: remove central lock around vaapi API calls 2017-01-28 18:27:30 +01:00
hwdec_vdpau.c vdpau: use libavutil for surface allocation during decoding 2017-01-17 15:48:56 +01:00
hwdec.c vo_opengl: remove dxva2 dummy hwdec backend 2017-02-20 08:39:08 +01:00
hwdec.h vo_opengl: handle GL_LUMINANCE_ALPHA and integer textures differently 2017-02-17 16:28:31 +01:00
lcms.c options: add M_OPT_FILE to some more file options 2017-03-06 15:41:06 +01:00
lcms.h vo_opengl: simplify option handling 2016-09-06 11:11:36 +02:00
osd.c vo_opengl: remove caching GL_MAX_TEXTURE_SIZE value 2016-07-03 17:33:59 +02:00
osd.h vo_opengl, osd: allow osc.lua to react faster on resizes 2016-03-21 22:23:41 +01:00
user_shaders.c vo_opengl: use misc/ctype.h instead of <ctype.h> 2017-02-25 14:33:27 +01:00
user_shaders.h vo_opengl: move eval_szexpr to user_shaders.c 2016-07-03 19:42:52 +02:00
utils.c vo_opengl: add option for caching shaders on disk 2017-04-08 16:43:56 +02:00
utils.h vo_opengl: add option for caching shaders on disk 2017-04-08 16:43:56 +02:00
video_shaders.c filter_kernels: Keep f.radius in terms of dest/filter coords. 2017-03-06 03:31:40 +00:00
video_shaders.h vo_opengl: generalize HDR tone mapping mechanism 2016-07-03 19:42:52 +02:00
video.c vo_opengl: another attempt at removing the overlay correctly 2017-05-02 17:10:26 +02:00
video.h vo_opengl: add option for caching shaders on disk 2017-04-08 16:43:56 +02:00