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Commit Graph

629 Commits

Author SHA1 Message Date
wm4
218ace2b02 audio: limit on low (and not high) buffer size
The original intention was probably to avoid unnecessarily high numbers
of wakeups. Change it to wait at most 25% of buffer time instead of 75%
until refilling. Might help with the dsound problems in issue #1024, but
I don't know if success is guaranteed.
2014-08-21 22:45:58 +02:00
wm4
61b0163d58 af_lavrresample: minor cosmetics 2014-08-17 03:29:09 +02:00
wm4
defa0a20e0 af_lavcac3enc: lower minimum channel number to 3
It seems only stereo PCM should be passed through.
2014-08-12 23:45:41 +02:00
wm4
be792c085a af_lavcac3enc: change default bitrate to 640
No reason to use less.

Since the name "default" is misleading now, replace it with "auto"
(still recognize the old name).
2014-08-12 23:34:28 +02:00
wm4
b4f72b46e5 ao_dsound: reduce default buffer size
Reduce from 1000ms to 100ms. Since there is an audio thread updating AOs
quickly enough now, requesting such a large buffer size makes no sense
anymore.
2014-08-08 01:56:23 +02:00
wm4
d68a759fa4 Improve setting AVOptions
Use OPT_KEYVALUELIST() for all places where AVOptions are directly set
from mpv command line options. This allows escaping values, better
diagnostics (also no more "pal"), and somehow reduces code size.

Remove the old crappy option parser (av_opts.c).
2014-08-02 03:12:33 +02:00
wm4
6afa1a2afc ao_alsa: disable use of non-interleaved formats by default
Some ALSA plugins take non-interleaved audio, but treat it as
interleaved, which results in various funny bugs. Users keep hitting
this issue, and it just doesn't seem worth the trouble.

CC: @mpv-player/stable
2014-07-30 23:28:44 +02:00
wm4
63d1d53d2f audio: ignore (some) decoding errors on initialization
It probably happens relatively often that the first packet (or even the
first N packets) of a stream will fail to decode, but decoding will
eventually succeed at a later point. Before commit 261506e3, this was
handled by an explicit retry loop (although this was also for other
purposes), but with then was changed to abort on the first error. This
makes it impossible to decode some audio streams.

Change this so that errors are ignored for the first 50 packets, which
should make it equivalent to the old code.
2014-07-29 18:05:55 +02:00
wm4
261506e36e audio: change playback restart and resyncing
This commit makes audio decoding non-blocking. If e.g. the network is
too slow the playloop will just go to sleep, instead of blocking until
enough data is available.

For video, this was already done with commit 7083f88c. For audio, it's
unfortunately much more complicated, because the audio decoder was used
in a blocking manner. Large changes are required to get around this.
The whole playback restart mechanism must be turned into a statemachine,
especially since it has close interactions with video restart. Lots of
video code is thus also changed.

(For the record, I don't think switching this code to threads would
make this conceptually easier: the code would still have to deal with
external input while blocked, so these in-between states do get visible
[and thus need to be handled] anyway. On the other hand, it certainly
should be possible to modularize this code a bit better.)

This will probably cause a bunch of regressions.
2014-07-28 21:20:37 +02:00
wm4
bc6359313f ao_pulse: allow disabling timing bug workarounds
Add an option that enables using native PulseAudio auto-updated timing
information, instead of the manual calculations added in mplayer2 times.
You can use --ao=pulse:no-latency-hacks to enable the new code. The code
is almost the same as the code that was removed with commit de435ed5,
but I didn't readd some bits I didn't understand. Likewise, the option
will disable the code added with that commit.

In my tests this seemed to work well, though the A/V sync display looks
funny when seeking.

The default is still the old behavior.

See issue #959.
2014-07-26 23:20:09 +02:00
wm4
77d9e4b8a9 ao_pulse: remove hacks for ancient PulseAudio versions
This was needed by very old (0.9) versions only. Get rid of it.

Unfortunately, I can't cross-check with the original bug report, since
the bug URL leads to this:

Internal Server Error

TracError: IOError: [Errno 2] No such file or directory: '/home/lennart/svn/trac/pulseaudio/VERSION'
2014-07-26 23:19:48 +02:00
wm4
7077526ffb ao_null: never fail at initialization
ao_null is used to stop autoprobing (if all AOs before fail to init).
After it come things like ao_pcm, which should never be automatically
selected.

Remove a certain theoretically possible failure case, and force "some"
fallback.
2014-07-26 20:26:57 +02:00
wm4
ac62244983 audio/out: fix initialization failure with win32
mp_make_wakeup_pipe() always fails on win32. If this call fails on Linux
(and e.g. ao_alsa is used), this will probably burn CPU since poll()
won't work on the invalid file descriptor, but whatever, the failure
case is obscure enough.
2014-07-26 20:26:27 +02:00
wm4
ef600041ba audio, client API: check mp_make_wakeup_pipe() return value
Could fail e.g. due to FD exhaustion.
2014-07-25 14:32:45 +02:00
wm4
69eb056333 audio: fix timestamps
Accidentally broken in b6af44d3. For ad_lavc (and in general), the PTS
was not updated correctly when filtering only parts of audio frames,
and for ad_mpg123 and ad_spdif the PTS was additionally offset by the
frame size.

This could lead to incorrect time display, and possibly broken A/V sync.
2014-07-24 15:27:31 +02:00
wm4
fc28e4af4d audio: adjust format change code
Execute the format change based on whether we logically detected EOF
(after filters), instead of when the decode buffer was drained. It's
slightly cleaner. (The requirement of len>0 existed before.)
2014-07-24 15:26:43 +02:00
wm4
986099d323 audio: fix race condition in EOF code
Don't return an EOF code if there's still buffered data.

Also, don't call demux_stream_eof() in the playloop. There's probably
nothing wrong with it, but it's cleaner not to use it.

Also give AD_EOF its own value, so that a decoding error doesn't drain
audio by causing an EOF condition.
2014-07-24 15:26:07 +02:00
wm4
b77dab0f6e audio: cosmetics
Move a function call, which does not change semantics.

Write the extra buffer sample count in a more straight-forward way; the
old code was not meaningful in any way (anymore).
2014-07-24 15:25:48 +02:00
wm4
6455bcc1da audio: remove unnecessary code
It's true that the decoder can successfully decode, but return no data
(for various reasons). We don't need to handle this specially, though.
We just let the decoder decode some more data. This doesn't increase the
danger of an endless loop either, because audio_decode() already calls
this function until enough is decoded.
2014-07-24 15:25:36 +02:00
Rudolf Polzer
c19ec6f6f6 encode: deal even more with codec->time_base deprecation.
I assume this works too with Libav 10 and FFmpeg d3e51b41.
2014-07-23 16:09:44 +02:00
wm4
80d36a0aa2 ao_pulse: fix potential compilation problem
It seems at least on some platforms (OSX 10.9), the POSIX wait()
function becomes visible, and conflicts with this unrelated function.
Just rename it.
2014-07-22 19:26:53 +02:00
wm4
b6af44d31e audio: move initial decode to generic code
This commit mainly moves the initial decoding of data (done to probe the
audio format) to generic code. This will make it easier to make audio
decoding non-blocking in a later commit.

This commit also changes how decoders return data: instead of having
them write the data into a prepared buffer, they return a reference to
an internal buffer (by setting dec_audio.decoded). This makes it
significantly easier to handle audio format changes, since the decoders
don't really need to care anymore.
2014-07-21 19:29:58 +02:00
wm4
1f9e0a15a1 ad_lavc: drop questionable fallback code
If the decoder didn't set a samplerate, it was initialized from the
container samplerate.

This probably didn't make much sense, because it's passed to the
decoder on initialization (so it could definitely use it). It's an
artifact from commit 66a9eb57 (which removed some Matroska-specific non-
sense), and I've never seen it actually happen since it was made into a
warning. Just get rid of it.
2014-07-21 19:29:58 +02:00
wm4
967add9f0f audio: remove unused metadata field
This was used for replaygain at some point, until replaygain info was
passed through explicitly.
2014-07-21 19:29:58 +02:00
wm4
9736f3309a audio: use symbolic constants instead of magic integers
Similar to commit 26468743.
2014-07-20 20:42:03 +02:00
Rudolf Polzer
073b2becfe ao_lavc: Fix design of audio pts handling.
There was confusion about what should go into audio pts calculation and
what not (mainly due to the audio push thread). This has been fixed by
using the playing - not written - audio pts (which properly takes into
account the ao's buffer), and incrementing the samples count only by the
amount of samples actually taken from the buffer (unfortunately this
now forces us to keep the lock too long for my taste).
2014-07-16 16:18:34 +02:00
Rudolf Polzer
e257cbfdbb ao_lavc: Add a missing newline for the log. 2014-07-16 16:18:34 +02:00
Rudolf Polzer
2a985716cd ao_lavc: Fix advancing of audio pts. 2014-07-16 16:18:34 +02:00
wm4
417ffa8b40 Remove some mp_msg calls with no trailing \n
The final goal is all mp_msg calls produce complete lines. We want this
because otherwise, race conditions could corrupt the terminal output,
and it's inconvenient for the client API too. This commit works towards
this goal. There's still code that has this not fixed yet, though.
2014-07-13 20:12:13 +02:00
wm4
fb54a1436a audio: don't wait for draining if paused
Logic for this was missing from pull.c. For push.c it was missing if the
driver didn't support it. But even if the driver supported it (such as
with ao_alsa), strange behavior was observed by users. See issue #933.

Always check explicitly whether the AO is in paused mode, and if so,
don't drain.

Possibly fixes #933.

CC: @mpv-player/stable
2014-07-13 20:06:33 +02:00
wm4
f8c2dd1b78 build: include <strings.h> for strcasecmp()
It happens to work without strings.h on glibc or with _GNU_SOURCE, but
the POSIX standard requires including <strings.h>.

Hopefully fixes OSX build.
2014-07-10 08:29:32 +02:00
wm4
1a1e631ccd build: deal with endian mess
There is no standard mechanism for detecting endianess. Doing it at
compile time in a portable way is probably hard. Doing it properly
with a configure check is probably hard too. Using the endian
definitions in <sys/types.h> (usually includes <endian.h>, which is
not available everywhere) works under circumstances, but the previous
commit broke it on OSX.

Ideally all code should be endian dependent, but that is not possible
due to the dependencies (such as FFmpeg, some video output APIs, some
audio output APIs).

Create a header osdep/endian.h, which contains various fallbacks.
Note that the last fallback uses libavutil; however, it's not clear
whether AV_HAVE_BIGENDIAN is a public symbol, or whether including
<libavutil/bswap.h> really makes it visible. And in fact we don't want
to pollute the namespace with libavutil definitions either. Thus it's
only the last fallback.
2014-07-10 00:58:56 +02:00
wm4
c07bae02e2 ao_null: disable latency emulation
Doesn't work quite right, and will pause for the latency duration after
seeking. Some users use --ao=null to disable audio (even though they
should probably use --no-audio), and this use-case is broken by this
issue too.

CC: @mpv-player/stable
2014-07-07 18:00:48 +02:00
atomnuker
e6643abc98 ao_pulse: set icon name
Will replace the generic XDG video icon inherited from media role.
2014-07-05 17:07:16 +02:00
Stefano Pigozzi
97f6d7f4ec ao_coreaudio: report hardware latency to ao_read_data
Commit a6a4cd2c88 added reporting of playout latency, this commit also adds
support for reporting hardware and constant audio unit latency.
2014-07-03 20:05:15 +02:00
Stefano Pigozzi
a6a4cd2c88 ao_coreaudio: report latency more correctly
Previous code was completly wrong. This still doesn't report the device
latency, but we report the buffer latency (as before the AO refactoring) and
the AudioUnit's latency (this is a new 'feature').

Apparently we can also report the device actual latency and we should also
calculate the actual sample rate of the audio device instead of using the
nominal sample rate, but I'll leave this for a later commit.
2014-07-02 23:17:44 +02:00
Stefano Pigozzi
4f5f034ba2 ao_coreaudio: move channel mapping away from utils
Channel mapping functions are only used in the AUHAL based coreaudio, so move
them there.
2014-07-02 21:43:08 +02:00
Stefano Pigozzi
c8fc02612e ao_coreaudio: use mpv's internal pull API 2014-07-02 21:43:08 +02:00
Stefano Pigozzi
d16e4b836a ao_coreaudio: remove useless comments 2014-07-02 21:43:08 +02:00
Stefano Pigozzi
0ffbd05e99 ao_coreaudio: rename init_lpcm -> init_audiounit 2014-07-02 21:43:08 +02:00
Stefano Pigozzi
80ec0ba6d0 ao_coreaudio: fill asbd with an helper function 2014-07-02 21:43:07 +02:00
Stefano Pigozzi
fa85bfde69 ao_coreaudio: split control to helper functions 2014-07-02 21:43:07 +02:00
Stefano Pigozzi
f317d24a39 ao_coreaudio: move device related functions to the new AO 2014-07-02 21:43:07 +02:00
Stefano Pigozzi
a8ef70b0f8 ao_coreaudio: remove useless call to print_asbd 2014-07-02 21:43:07 +02:00
Stefano Pigozzi
041557b639 ao_coreaudio: move spdif code to a new AO
The mplayer1/2/mpv CoreAudio audio output historically contained both usage
of AUHAL APIs (these go through the CoreAudio audio server) and the Device
based APIs (used only for output of compressed formats in exclusive mode).

The latter is a very unwieldy and low level API and pretty much forces us to
write a lot of code for little workr. Also with the widespread of HDMI, the
actual need for outputting compressed audio directly to the device is getting
lower (it was very useful with S/PDIF for bandwidth constraints not allowing
a number if channels transmitted in LPCM).

Considering how invasive it is (uses hog/exclusive mode), the new AO
(`ao_coreaudio_device`) is not going to be autoprobed but the user will have
to select it.
2014-07-02 21:43:07 +02:00
wm4
9a210ca2d5 Audit and replace all ctype.h uses
Something like "char *s = ...; isdigit(s[0]);" triggers undefined
behavior, because char can be signed, and thus s[0] can be a negative
value. The is*() functions require unsigned char _or_ EOF. EOF is a
special value outside of unsigned char range, thus the argument to the
is*() functions can't be a char.

This undefined behavior can actually trigger crashes if the
implementation of these functions e.g. uses lookup tables, which are
then indexed with out-of-range values.

Replace all <ctype.h> uses with our own custom mp_is*() functions added
with misc/ctype.h. As a bonus, these functions are locale-independent.
(Although currently, we _require_ C locale for other reasons.)
2014-07-01 23:11:08 +02:00
Mohammad Alsaleh
8b06fc86f3 af_volume: fix calculations including replay-gain
rgain is not an additive value. It's a multiplier/gain.

Previous behaviour produced negative level values in some cases
(when rgain < 1.0) which caused volume to be louder when its value
was lowered.

CC: @mpv-player/stable

Signed-off-by: Mohammad Alsaleh <CE.Mohammad.AlSaleh@gmail.com>
Signed-off-by: wm4 <wm4@nowhere>
2014-06-28 15:56:16 +02:00
Amos Onn
8593c4f70b ao_pcm: fix message strings
Signed-off-by: wm4 <wm4@nowhere>
2014-06-15 09:25:15 +02:00
Rudolf Polzer
ee2e91dce1 encode: get rid of the recursion that led to a deadlock.
Instead, the recursive call has been flattened away by instead
overwriting a parameter and continuing.
2014-06-12 11:42:00 +02:00
wm4
9a0baa4c53 audio: more detailed debugging output
Dump what the AO does on driver->play().
2014-06-12 00:55:13 +02:00