Commit Graph

50904 Commits

Author SHA1 Message Date
Dudemanguy 50b23a8c44 demux_cue: deprecate --demuxer-cue-codepage for --metadata-codepage
What are cue sheets not metadata or something? No reason this needs to
be a separate option so just deprecate it. This does mean that the
default value changes from "auto" to "utf-8" for this obscure fringe
case. I really hope people don't use non-UTF-8 cuesheets, but the next
commit will change the default of --metadata-codepage to "auto" so
there's no actual change in behavior to users.
2023-10-07 02:41:27 +00:00
Dudemanguy a96dd2f5e7 charset_conv: remove ancient warning about deprecated syntax
wm4 removed this in 4adfde5dd1 and left a
warning. Nobody needs to know that enca:pl used to work.
2023-10-07 02:41:27 +00:00
Dudemanguy e22efe2d22 stream_lavf: use metadata-codepage option for codepage conversion
a343666ab5 made demux options public, so
we can take advantage of that here as well. This lets users guess the
codepage if the stream doesn't use UTF-8 characters. Fixes #8844.
2023-10-07 02:41:27 +00:00
Christoph Heinrich ef4a510128 af_scaletempo: overlap is a factor not a percentage 2023-10-07 00:30:29 +00:00
Guido Cella 7798881360 DOCS/mpv: update mpv.conf's documentation 2023-10-06 18:28:55 +00:00
Guido Cella eecba5131a TOOLS/autocrop.lua: update comment 2023-10-06 15:08:19 +00:00
Guido Cella 185fa9ffc6 sd_ass: enable sub-start and sub-end with unknown duration subs
The function called to get sub-start and sub-end returns early when the
subtitle's duration is unknown, but by just removing this check the
properties work fine. The final sub line has a very large sub-end, but
that is much better than not having the properties work at all.
2023-10-06 16:35:55 +02:00
Dudemanguy 07995f5d5f vo_gpu_next: improve updating overlays
fbe154831a added a new VOCTRL to signal
when the OSD changed for gpu-next's handling of subtitles, but this is
both not necessary and actually incomplete. The VOCTRL would signal OSD
changes, but not all subtitle changes (like selecting another
non-external sub track for example). VOCTRL_OSD_CHANGED was used to
increment p->osd_sync which would then redraw the blended subtitles if
the player was paused.

But there's already a VOCTRL_PAUSE and VOCTRL_RESUME. Plus, the
sub_bitmap_list object will have items in it if it changed in any way,
so we don't need the VOCTRL_OSD_CHANGED method at all. That can be
removed.

The check that fp->osd_sync < p->osd_sync stays in place since that's an
optimization while the video is playing, but we also check the pause
state as well since the VO can know this. If we're paused, then always
do update_overlays since core must be signalling a redraw to us if we
get a draw_frame call here. Additionally in update_overlays itself, the
p->osd_sync counter is incremented if we have any items since the frame
signature will need that. As for the actual bug that is fixed, changing
subtitle tracks while paused with blended subtitles now correctly works.
Previously, it was never updated so the old subtitle stayed there
forever until you deselected it (since VOCTRL_OSD_CHANGED triggered
there).

Also include some cosmetic code fixes that were noticed.
2023-10-05 22:32:06 +00:00
Dudemanguy 61aecfabfd vo_dmabuf_wayland: correct full window size calculation
The current calculation makes the implicit assumption that the margins
on both sides are always equal (the 2 times multiplication). This isn't
true though. For example, a 720p video fullscreened on a 1680x1050
display will have a top margin of 52 but a bottom margin of 53. The
current calculation just multiplies 52 by 2, so it's off by one. Fix
this by adding together all the margins together (left + right or top +
bottom) then adding that to the dst window size (width or height). This
way, we get the full size of the window for the viewport. Fixes #12554.
2023-10-05 22:28:37 +00:00
Kacper Michajłow d17db1367a win32: clear client area to black early
This fixes white background appearing for short period of time before
first frame is drawn. Clear to black as this is way less distracting
than bright white flash.

Borderless window and fullscreen seems to be initially not
drawn/transparent, so no need to clear it to black. Only when
decorations are enabled (--border) the issue happens.

Fixes: #12549
2023-10-05 17:10:23 +02:00
Dudemanguy 817c6f9cb7 player: remove unused mutate argument in mp_next_file
e277fadd60 originally added this but it
never actually did anything in the function... wm4 probably changed his
mind but forget to delete it so just remove it here.
2023-10-05 17:09:43 +02:00
Dudemanguy 034f75dacd loadfile: fix an old wonky playlist heuristic
2c6a3cb1f2 originally added this struct
member and then 1be863afdb later added
some more logic to loadfile that uses this. There's been more changes
since then of course, but bits using playback_short and playback_start
have mostly stayed the same. It's a bit strange it's worked this way for
so long since it makes an assumption on how long files should be and
leads to weird, broken behavior on playlists with shorter videos. The
main reason for playlist_short, as far as I can tell, is to deal with
some fringe cases with short videos and trying to go back in the
playlist. More specifically, if you use --loop=inf on a very short video
(say less than 1 second) and try to go back in the playlist, you won't
be able to without any of this special logic that deals with it. But the
current approach has several side effects like going back multiple items
in the playlist instead of just one if the video is less than one
second. This is just bad so delete everything related to playlist_short
and playlist_start.

Instead, let's handle this by keeping track of playlist-prev attempts.
Going forward in the playlist doesn't require any special handling since
a bad/broken file will just advance to the next one. So it's only going
backwards that requires some special consideration. If we're going
backwards and the user isn't using force, then mark the playlist entry
with a special flag. If the file loads successfully in
play_current_file, we can just clear the flag and not worry about it.
However if there's a failure, then we set a bool telling
play_current_file that it should go back one more item in the playlist
if possible and try again. This way, we avoid the previously mentioned
--loop=inf edgecase and the user can still attempt to retry previously
failed items in the playlist (like a url or such).

Fixes #6576, fixes #12548.
2023-10-05 17:09:43 +02:00
Ashyni d32f1aac3f af/vf-command: add ability to target a specific lavfi filter
fixes: #11180
2023-10-05 11:41:09 +02:00
Dudemanguy 8641cbaab6 vo_dmabuf_wayland: free frame if the visibility check fails
Forgotten in 7b8a30fc81. Every other case
either is either a dummy frame (no allocated memory) or we manage it as
part of the usual wayland buffer release.
2023-10-04 16:21:47 -05:00
Guido Cella ec80981c79 external_files: remove duplicate from cover art whitelist
I made a mistake in 0070a5820e here because there were 2 separate groups
of "front" filenames.
2023-10-04 15:31:38 +00:00
Dudemanguy 7b8a30fc81 vo_dmabuf_wayland: eliminate an extra frame copy
When implementing vo_dmabuf_wayland, it always did a copy of the image
from the current frame and worked with that. The reason was because
mpv's core held onto the frame and caused some timing issues and
rendering glitches depending on when it freed the image. This is pretty
easy to fix: just make vo_dmabuf_wayland manage the the frames. In vo.h,
we add a boolean that a VO can set to make them manage freeing frames
directly. After doing this, change the buffers in vo_dmabuf_wayland to
store the whole vo_frame instead of just the image. Then, just modify
some things a bit so frame is freed instead of the image. Now, we should
truly have zero-copy playback. Well as long as you don't use libass to
render anything (that's still a copy from system memory).
2023-10-03 23:45:20 +00:00
Dudemanguy d147a06e60 TOOLS/lua/autoload: bump the msg-level of some logging
msg.info for when you're potentially adding hundreds of files is way
too spammy and not really useful (autoload loads files, what?). Bump it
up to msg.verbose. Also bump up the previously existing msg.verbose logs
up to msg.debug to keep the difference in log levels. Fixes #12551.
2023-10-03 23:39:42 +00:00
Dudemanguy ace4d252e5 meson: declare libmpv as a dependency and override it
This allows libmpv users to build it as a subproject easily, i.e. meson
setup build --force-fallback-for=mpv -Dmpv:libmpv=true, if the mpv
source is in the subprojects directory. Mainly useful for development.
2023-10-03 15:46:14 +00:00
Kacper Michajłow 01c5346d1a win32: adjust WM_NCACTIVATE for better compatibility with window state
We have to support all changing states, not only borderless.
2023-10-02 21:51:47 +00:00
Dudemanguy 47dec1c7c2 vo_dmabuf_wayland: attach solid buffer when using force window
e125da2096 changed the z order of the
surfaces a bit, but it turns out this has a side effect. If the aspect
ratio of the actual video doesn't match your display, the osd surface
doesn't scale properly and gets clipped. Put the z ordering back where
it used to be. Instead when we have the force window case, simply attach
the already existing solid buffer to the video surface. This allows the
osd surface to actually draw over it instead of always being obscured so
it satisfies the case of not having any real video frames but still
wanting to draw the osd. Also don't mess with any of the viewport source
setting stuff with force window. Weston complains about it, and it's
nonsensical anyway. Fixes #12547.
2023-10-02 15:58:03 -05:00
Dudemanguy 05d79298b8 codec_tags: map some more image mimetypes
This only had jpeg and png in it strangely enough. Fixes #11592.
2023-10-02 17:49:48 +00:00
sfan5 df758880e2 path: don't override "cache" and "state" paths with configdir
This reverts commit 576e86bfa1 (functionally).

Right now, the --config-dir option silently causes all watch_later and cache
files to be written in the --config-dir as well. This is pretty uninitutive
and also not desirable in most cases so get rid of this.
libmpv users will have to set the corresponding options or env vars if they
want to keep the old behaviour.
2023-10-02 18:48:10 +02:00
Dudemanguy 0a1e3d8685 demux: move parent_stream_info before the goto
Previously if the demuxer didn't exist, then it could jump down and try
to free sinfo.filename before it was ever set thus segfaulting. Just
always set the struct unconditionally so we're always sure to free it.
2023-10-01 16:11:53 -05:00
Dudemanguy d50de74c1e Revert "demux: constify a struct member"
Some demuxers actually close the stream right after they are finished
opening like cue. Since the stream->url is no longer copied with this
commit, that means it gets thrown away after the stream closes. This
leads to a use after free. We still need to allocate stream->url so fix
this another way.

This reverts commit 3e85df3b2d.
2023-10-01 16:11:06 -05:00
Guido Cella 0070a5820e external_files: base cover-art-whitelist on cover-art-auto-exts
Combine the cover art whitelist with the extensions in
--cover-art-auto-exts instead of hardcoding them. This is shorter,
checks for more extensions, saves us from updating the whitelist
everytime we add a new image extension, and since the whitelist had
gotten so big and the priority is calculated as
MP_ARRAY_SIZE(cover_files) - n, files like cover.jpg were taking
priority over cover art loaded by --cover-art-auto=exact.
2023-10-01 19:32:45 +00:00
Dudemanguy c4c70d8efe DOCS/interface-changes: also mention --window-affinity
Added in 2c738ca54b. I guess we seem to
always mention any added option these days so might as well.
2023-10-01 12:52:35 -05:00
Kacper Michajłow d64201ce29 DOCS/interface-changes: mention --backdrop-type
Added in f19ada7b58
2023-10-01 17:05:34 +00:00
Kacper Michajłow a98641cf45 win32: add WS_THICKFRAME style in borderless mode
Fixes window resizing in borderless mode after adding WS_SYSMENU.

Fixes: 172d9be300
2023-10-01 15:57:31 +00:00
Dudemanguy 0b70598358 vo: fully replace draw_image with draw_frame
0739cfc209 added the draw_frame API
deprecated draw_image internally. VOs that still used draw_image were
around, but really there's no reason to not just "upgrade" them anyway.
draw_frame is what the "real" VOs that people care about (gpu/gpu-next)
use. So we can just simplfy the code a bit now. VOCTRL_REDRAW_FRAME is
also no longer needed so that can be completely deleted as well. Note
that several of these VOs are legacy crap anyway (e.g. vaapi) and maybe
should just be deleted but whatever. vo_direct3d was also completely
untested (not that anyone should ever use it).
2023-10-01 14:48:38 +00:00
Guido Cella 043189c229 restore-old-bindings.conf: remove unusable bindings
Remove keybindings for properties that have been removed because they
can no longer be used even if you restore them.

Replace dvb-channel-name with dvbin-channel-switch-offset.

Fix the L keybinding: it was bound to cycle-values loop when loop was an
alias for loop-playlist, but now it's an alias for loop-file.

"osd" was a command that cycles osd-level from 0 to 3.

Keep only the newest I show-text "${filename}" from mpv 0.26, the mpv
0.5 line for it is a mistake because it was bound to that in input.conf
from a749c61437 (2012) until 2e84934be7 (2017), while mpv 0.5 is from
2014.
2023-10-01 14:09:46 +00:00
Dudemanguy 9d9e986e06 demux: fix erroneous condition in lazy_stream_needs_wait
Yeah another try at this. So when inspecting lazy_stream_needs_wait, I
realized it had a curious !ds->reader_head condition. Actually, this is
what is messing everything up. This was originally added in
cf2b7a4997 for showing large negative sub
delay values correctly. It worked because the packet will eventually be
discarded during playback causing ds->reader_head not exist and thus the
next one will correctly be read ahead as needed.

But for the "switching subtitle tracks while paused" case, this is
actually bad. As the stream is read, eventually you'll find a packet and
set the reader_head. But it's not going to be the correct packet (unless
you're looking for the very first one), so you need to read more. This
won't happen because of the !ds->reader_head check and unlike the sub
delay case, nothing will eventually discard that packet since playback
isn't occuring. So read_packet exits earlier than it should and isn't
tried again, so the subtitle that you want won't show since the
returned packet has the wrong pts. All that needs to be done here is to
delete this one condition. There's already checks in place to make sure
that it's not read past the desired timestamp and for the sub delay case
(the only other time this logic is used), it makes no difference since
you won't read past the specified pts in the first place.
2023-10-01 14:06:45 +00:00
Kacper Michajłow 172d9be300 win32: set WS_SYSMENU style always
Fixes missing icon when initial window is created without caption.

Fixes: #12472
2023-10-01 14:05:10 +00:00
Christoph Heinrich e9690727a0 DOCS/lua: remove superfluous parameter
This seems to have been a leftover from copying the entry below it.
2023-09-30 15:17:10 +00:00
Dudemanguy 3a572c7a88 Revert "demux: improve stream selection state"
The stream selection state wasn't improved. I didn't realize this messed
with caches. All in all, just not a good idea. Back to drawing board I
guess.

This reverts commit f40bbfec4f.
2023-09-30 09:02:57 -05:00
Dudemanguy 84fa7ea411 msg: use nanosecond precision
The timestamps when making a log file is actually dependent on
MP_START_TIME. This is a 10 microsecond offset that was added to the
timer as an offset. With the nanosecond change, this unit needs to be
converted as well so the offset is the same as before. After doing that,
we need to change the various mp_time_us calls in msg to mp_time_ns and
do the right conversion. This fixes the logs timestamps (i.e. so they
aren't negative anymore).
2023-09-29 18:20:30 -05:00
Kacper Michajłow 0ba6ca6f76 vo: don't invoke wait, when not needed
This causes only problems, because we convert mp_time to realtime, which
is not atomic, so we introduce error. And even though on sane platforms
it should work fine, after all the sleep time is in the past.
winpthreads like to sleep for like over 10ms when the time is less than
current time, but not more than 1s.
2023-09-29 20:48:58 +00:00
Kacper Michajłow 7035debddf vo: increase display refresh rate estimation limit from 99 Hz to 400 Hz
High refresh rate displays exists...
2023-09-29 20:48:58 +00:00
Kacper Michajłow df764bc0c3 vo: change vsync base to nanoseconds
There is no reason to use microseconds precision. We have precise timers
all all relevant platforms.
2023-09-29 20:48:58 +00:00
Kacper Michajłow cdfd5c280a win32/pthread: define _POSIX_TIMERS to notify they are not supported 2023-09-29 20:48:58 +00:00
Kacper Michajłow 318b5471a1 win32/pthread: don't convert time through unrelated timer
Just keep it directly as mp_time for internal implementation.
2023-09-29 20:48:58 +00:00
Kacper Michajłow d263087713 meson: don't link pthreads when internal impl is used 2023-09-29 20:48:58 +00:00
Kacper Michajłow d0e4eabb4e meson: add missing gl-video test dependency 2023-09-29 20:48:58 +00:00
Kacper Michajłow 9606c3fca9 timer: teach it about nanoseconds
Those changes will alow to change vsync base to more precise time base.
In general there is no reason to truncate values returned by system.
2023-09-29 20:48:58 +00:00
Kacper Michajłow 40e0fea6eb timer: rename mp_add_timeout to reflect what it actually does 2023-09-29 20:48:58 +00:00
Kacper Michajłow f338420fd2 timer: remove dead code
This is not a proper way to do unit tests or whatever that was.
2023-09-29 20:48:58 +00:00
Kacper Michajłow 1a529ee1d5 timer: simplify mp_time_us_to_realtime 2023-09-29 20:48:58 +00:00
Kacper Michajłow da4c4d2ebd timer: rename mp_time_us_to_timespec to reflect what it actually does 2023-09-29 20:48:58 +00:00
Kacper Michajłow 381386330b ao_audiotrack: convert to nanoseconds 2023-09-29 20:48:58 +00:00
Mike Will 233f1e46f6 playloop: make chapter property more accurate when seeking chapters
When seeking chapters, `last_chapter_seek` acts as a projection of
what the current chapter will be once mpv has a chance to seek to it.
This allows for more accurate results from the `chapter` property.

It works by comparing the projection to the actual current chapter
and returning the larger of the two indexes, but this only works when
seeking forward.

If we want it to work for both forward and backward chapter seeking,
we can instead use a boolean called `last_chapter_flag`, which gets
switched on when a chapter seek request is made, and then
switched off when the seek has been performed.

We should also check to ensure that we don't allow the chapter index
to be set to -1 unless there is a span of time between the very
beginning of the track and the start of the first chapter.

Since the new approach to resetting `last_chapter_seek` no longer
depends on `last_chapter_pts`, that member variable can be removed.
2023-09-29 20:25:50 +00:00
Dudemanguy 27ef1725e7 vo_dmabuf_wayland: assume counter-clockwise rotations
In practice, most compositors implement the rotation clockwise which
matches mpv's option, but amusingly this is actually incorrect.
According to the spec*, wayland buffer rotations are counter-clockwise.
So with this assumption in mind, in order for the rotation to match
mpv's usual semantics, the 90 degree and 270 degree positions need to be
flipped. Of course, this will make the VO rotate the wrong way on most
compositors, but this is what the spec says (sway master is known to
currently be correct). Fixes #12508 (sort of but will break the rotation
direction on other compositors. Oh well).

*: https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_output-enum-transform
2023-09-29 17:00:05 +02:00