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mirror of https://github.com/mpv-player/mpv synced 2024-10-30 04:46:41 +01:00
Commit Graph

41956 Commits

Author SHA1 Message Date
wm4
4d6c1be7b6 vd_lavc: minor cleanup to hwdec fallback code
The comment was largely outdated, and described the old situation when
we used a "violent" fallback by making get_buffer2 fail completely.

Also, for the case when the hw decoder initialization succeeded (in
get_format), but get_buffer2 for some reason requests something
unexpected, we also can fallback more gracefully and in the same way.
2015-09-23 14:20:50 +02:00
Martin Herkt
79f8ee2808
DOCS: update client API changes for release 2015-09-23 01:12:15 +02:00
Martin Herkt
e3e6c1939f
DOCS: update release policy 2015-09-23 01:07:52 +02:00
wm4
4d747400bb win32: allow multiple windows at the same time
Window classes are process-wide (or at least DLL-wide), so you can't
have 2 classes with the same name. Our code attempted to do this when
for example 2 libmpv instances were created within the same process.
This failed, because RegisterWindowEx() fails if the class already
exists.

Fix this by ignoring RegisterWindowEx() errors. If the class can really
not be registered, we will fail on CreateWindowEx() instead. Of course
we also can't unregister the class, as another thread might be using it.
Windows will free the class automatically if the DLL is unloaded or the
process terminates.

Fixes #2319 (hopefully).
2015-09-22 21:54:43 +02:00
wm4
8838c4a5b1 build: allow disabling vapoursynth completely
It's possible to build vf_vapoursynth with either the Python or Lua
backend (or both or none). The check for the vapoursynth core itself was
hidden away and couldn't be disabled, which would link mpv with
vapoursynth even if all backends were disabled.

Rearrange the checks so that the core will be disabled if no backend is
found (or both are disabled). This duplicates the check for
vapoursynth.pc, but since it's trivial, this is not that bad.
2015-09-22 11:46:57 +02:00
wm4
a75e933dac player: fix excessive CPU usage in audio-only mode
Caused by one of the --force-window commits. The unconditional
uninit_video_out() call (which normally should be idempotent) raised
sporadic MPV_EVENT_VIDEO_RECONFIG events. This is ok, except for the
fact that clients (like a Lua script or libmpv users) would cause the
event loop to run again after receiving it, triggering a feedback loop.
Fix it by sending the events really only on a change.
2015-09-22 11:19:39 +02:00
wm4
ab7ac46bcc player: some more --force-window fixes
Sigh... After the recent changes, another regression appeared. This
time, the VO window wasn't cleared when changing from video to a non-
video file (such as audio-only with no cover art). Fix this by properly
taking the handle_force_window() bool parameter into account.

Also, the info message could be printed twice, which is harmless but
ugly. So just remove the message.

Also, do some more minor cleanups (like fixing the comment, which was
completely outdated).
2015-09-21 21:22:20 +02:00
wm4
7a19eb490e player: do not destroy VO prematurely when initializing playback
If --force-window wasn't used, this would destroy the VO while a file
is still being loaded, resulting in flicker and other interruptions
when switching from one playlist entry to another. Recent regression.

The condition used here is pretty tricky, but it boils down to that it
should trigger either in idle mode, or when loading has been fully done
(at these points we definitely know whether the VO will be needed).
2015-09-20 23:13:27 +02:00
wm4
8782354e6d player: rename and move find_subfiles.c
This was in sub/, because the code used to be specific to subtitles. It
was extended to automatically load external audio files too, and moving
the file and renaming it was long overdue.
2015-09-20 18:05:06 +02:00
wm4
f287ccf017 player: add opus to list of external audio file extensions
Fixes #2336.
2015-09-20 18:00:21 +02:00
wm4
2f4e01e772 player: make force-window in auto-profiles actually work
The previous commit was incomplete (and I didn't notice due to a broken
test procedure).

The annoying part is that actually creating the VO was separate; redo
this and merge the code for this into handle_force_window() as well.
This will also make implementing proper reaction to runtime option
changes easier. (Only the part for actually listening to option changes
is missing.)
2015-09-20 17:58:02 +02:00
wm4
9d2bc9a4ac player: make force-window=immediate work in auto-profiles
This is a bad hack; the correct way to handle this would be implementing
profiles differently, and then listen to option changes and act on them
dynamically.
2015-09-20 17:05:14 +02:00
wm4
3586e6ceeb vf_yadif: add hack for Libav compatibility
Libav accepts slightly different options compared to FFmpeg. Sigh...

This was "broken" in 25755f5f. Fixes #2335.
2015-09-20 15:36:52 +02:00
wm4
21e5e4da4b audio/filter: remove reentrancy flag
This flag was used by some filters and made sure none of these filters
were inserted twice. This triggers only if the user explicitly tries to
add multiple filters (and not e.g. due to auto-insertion), so at best
this warned the user from doing something potentially pointless. At
worst, it blocked some (mildly) legitimate use-cases. Get rid of it.

Also see #2322.
2015-09-20 14:44:44 +02:00
Philip Sequeira
bad743aed5 TOOLS/zsh.pl: only check the actual exit code when calling mpv
Ignore the other bits of $?. Apparently they can be set even if the
command succeeded.
2015-09-20 14:21:03 +02:00
Philip Langdale
126367bb09 vf_vdpaurb: query_format is still required
I took this out because I thought the filter chain would auto-negotiate
using nv12 without the explicit hint, and it does in the basic case
with no intermediate filter, but once you start adding filters, it
can end up negotiating a different format and then failing.
2015-09-18 07:33:15 -07:00
Philip Langdale
1e53308d65 vf_vdpaurb: Pass through non-hardware-decoded content
Today, vdpaurb will fail if it's used with non-hardware-decoded
content. This created work for the user as they have to explicitly
add or not add it, depending on the content.

As an improvement, we can make vdpaurb pass through any frames
that aren't hardware decoded, so that it can always be present in the
filter chain, if desired.
2015-09-15 21:53:53 -07:00
wm4
fea1e09a9c manpage: add a note about libavfilter 2015-09-11 23:48:47 +02:00
wm4
7020908691 video/filter: remove some vf_lavfi wrappers
I see no point in keeping these around. Keeping wrappers for some select
libavfilter filters just because MPlayer had these filters is not a good
reason.

Ultimately, all real filtering work should go to libavfilter, and users
should get used to using vf_lavfi directly. We might even not require
the awful double-nested syntax for using libavfilter one day.

vf_rotate, vf_yadif, vf_stereo3d are kept because mpv uses them
internally. (They all extend the lavfi filters or change their
defaults.) vf_mirror is kept for symmetry with vf_flip. vf_gradfun and
vf_pullup are probably semi-popular, so I'll remove them not yet - only
after some more discussion.
2015-09-11 23:47:00 +02:00
wm4
876e93d8b7 vf_lavfi: cosmetics: fix coding style 2015-09-11 23:05:14 +02:00
wm4
4e0e24c3c2 af_lavfi: implement af-metadata property
Works like vf-metadata. Unfortunately requires some code duplication
(even though it's not much).

Fixes #2311.
2015-09-11 23:04:02 +02:00
wm4
f095e86b61 af: use generic statuc codes
The reason MPlayer traditionally duplicated them all over the place is
that it wanted every component to be a self-contained library (e.g.
audio filters were in "libaf"). But this is not necessarily helpful, and
this change makes the following commit a bit simpler.
2015-09-11 23:03:04 +02:00
wm4
c2ee824c26 player: prefer logical current directory path
The "PWD" enviornment variable is described by POSIX. We don't go to
length to verify its contents, but just trust it.

This affects the logic for resuming playback.
2015-09-11 23:01:12 +02:00
wm4
d96f6edf49 vf: vf_stereo3d depends on libavfilter 2015-09-11 18:03:16 +02:00
wm4
e76f503fff ao_lavc: minor simplification 2015-09-11 09:01:49 +02:00
Kevin Mitchell
1557d2d470 ao_alsa: use sample format determination code 2015-09-10 23:58:09 -07:00
Kevin Mitchell
7eacfdcd25 ao_alsa: add double to sample format list 2015-09-10 23:58:09 -07:00
Kevin Mitchell
09c61e0a45 ao_alsa: put spdif formats into find_alsa_format 2015-09-10 23:58:09 -07:00
Kevin Mitchell
b7144ad8bf audio/format: revise af_format_conversion_score
* (de)planarize -1
* pad 1 byte -8
* truncate 1 byte -1024
* float -> int 1048576 * (8 - dst_bytes)
* int -> float -512

Now the score is negative if and only if the conversion is lossy
(e.g. previously s24 -> float was given a negative (lossy) score),
However, int->float is still considered bad
(s16->float is worse than than s16->s32).

This penalizes any loss of precision more than performance / bandwidth hits.
For example, previously s24->s16p was considered equal to s24->u8.

Finally, we penalize padding more than (de)planarizing as this will
increase the output size for example with ao_lavc.
2015-09-10 23:58:09 -07:00
Kevin Mitchell
269f271b73 video: make --field-dominance set interlaced flag
fixes #2289
2015-09-10 23:46:06 -07:00
wm4
fdf6e5f5aa vo_rpi: fix compilation
The recent OpenGL refactor commits forgot to update this file.
2015-09-11 08:16:17 +02:00
wm4
e9822f6012 ao_oss: use new sample format determination code 2015-09-10 23:39:46 +02:00
wm4
e721660e6d ao_lavc: use new sample format determination code
This is just a refactor, which makes it use the previously introduced
function, and allows us to make af_format_conversion_score() private.

(We drop 2 unlikely warning messages too... who cares.)
2015-09-10 23:38:42 +02:00
wm4
60a617df31 audio/format: add function for determining sample conversion candidates 2015-09-10 23:30:51 +02:00
wm4
e45f469280 audio/format: fix interlaved vs. non-interleaved conversions
This mixed up the returned score for some interleaved/non-interleaved
comparisons. Changing interleaving subtracted 1 point, while extending
sample size by 1 byte also subtracted 1 point.

(This scoring system is not ideal - it'd be much cleaner to do a 3-way
sample format comparison instead, and sort the formats according to the
comparison instead of the score.)
2015-09-10 23:29:31 +02:00
wm4
dc04541ba8 audio/format: actually prefer float over double sample format
...for int->float conversions. This code accidentally inverted the
condition.
2015-09-10 23:25:27 +02:00
wm4
9e04e31906 video: do not use deprecated libavutil pixdesc fields
These were normalized and are saner now. We want to use the new fields,
and also get rid of the deprecation warnings, so use them. There's no
release yet which uses these, so some ifdeffery is unfortunately needed.
2015-09-10 22:13:52 +02:00
wm4
a8eae12af5 vo_opengl: fix shader compilation with debanding and OSX hwdec
2 things are being stupid here: Apple for requiring rectangle textures
with their IOSurface interop for no reason, and OpenGL having a
different sampler type for rectangle textures.
2015-09-10 20:53:47 +02:00
wm4
e2139488ff vo_opengl: move sampler type mapping to a function 2015-09-10 20:52:50 +02:00
wm4
f1205293a7 command: make "add <property> 0" not change the value
The value 0 was treated specially, and effectively forced the increment
to 1. Interestingly, passing 0 or no value also does not include the
scale (from touchpads etc.), but this is probably an accidental behavior
that was never intentionally added.

Simplify it and make the default increment 1. 0 now means what it
should: the value will not be changed. This is not particularly useful,
but on the other hand there is no need for surprising and unintuitive
semantics.

OARG_CYCLEDIR() failed to apply the default value, because
m_option_type_cycle_dir was missing a copy handler - add this too.
2015-09-10 14:15:48 +02:00
wm4
2492b5f119 cache: do not include backbuffer size in total stream cache size
This causes weirdness with the "cache-size" property and option. Only
the read handler of the property included the backbuffer, while all
others did not. Make it consistent, and subtract the backbuffer size
from the cache size.

Fixes #2305.
2015-09-10 14:15:45 +02:00
wm4
d3bd5c9541 DOCS: cleanup API changes version markers
Make it so that they don't need to be edited on release (no change in
tense). Also, move the "stray" changes after client API version 1.19 to
1.19 itself.
2015-09-10 14:08:10 +02:00
wm4
b4abcbd19d vo_opengl: fix deband sub-option handling
This all has to be done manually.
2015-09-09 20:40:04 +02:00
Niklas Haas
97363e176d vo_opengl: implement debanding (and remove source-shader)
The removal of source-shader is a side effect, since this effectively
replaces it - and the video-reading code has been significantly
restructured to make more sense and be more readable.

This means users no longer have to constantly download and maintain a
separate deband.glsl installation alongside mpv, which was the only real
use case for source-shader that we found either way.
2015-09-09 19:19:23 +02:00
wm4
95d5bee832 old-makefile: update for recent OpenGL refactors 2015-09-09 18:21:09 +02:00
Niklas Haas
eb56807b41 vo_opengl: move self-contained shader routines to a separate file
This is mostly to cut down somewhat on the amount of code bloat in
video.c by moving out helper functions (including scaler kernels and
color management routines) to a separate file.

It would certainly be possible to move out more functions (eg. dithering
or CMS code) with some extra effort/refactoring, but this is a start.

Signed-off-by: wm4 <wm4@nowhere>
2015-09-09 18:17:44 +02:00
Niklas Haas
7929e36e93 vo_opengl: reduce code duplication for scaler options
This simple refactor cuts down on the immense amount of overhead and
duplication across all of the related scale-* options.
2015-09-09 18:09:40 +02:00
Niklas Haas
44eda2177d vo_opengl: remove gl_ prefixes from files in video/out/opengl
This is a bit redundant with the name of the directory itself, and not
in line with existing naming conventions.
2015-09-09 18:09:31 +02:00
Niklas Haas
deebc55014 vo_opengl: move gl_* files to their own subdir
This is mainly just to keep things a bit more organized and separated
inside the codebase.
2015-09-09 18:09:25 +02:00
Niklas Haas
944fa1214a vo_opengl: minor refactor
Just making the argument order for pass_load_fbotex more consistent with
finish_pass_fbo.
2015-09-09 18:09:13 +02:00