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mirror of https://github.com/mpv-player/mpv synced 2024-11-14 22:48:35 +01:00
Commit Graph

42486 Commits

Author SHA1 Message Date
James Ross-Gowan
30bbcd6452 win32: fix console output with raw stdio functions
reopen_console_handle() was never properly tested because mpv overrides
printf in most source files. Turns out that when there's no console on
startup, the CRT sets the fds of stdout and stderr to -2, so the old
method of using dup2 to manipulate these fds didn't work. As far as I
can tell, the only way to give stdout and stderr valid fds is to use
freopen, so this uses freopen to set them both to the console output.
This also uses dup2 to change STDOUT_FILENO and STDERR_FILENO, so low-
level functions like isatty still work.

Note that this means fileno(stdout) != STDOUT_FILENO. I don't think this
will cause any problems.

This should fix MPV_LEAK_REPORT on the Windows console.
2015-12-06 02:37:38 +11:00
wm4
832cb56f2d player: don't make display-sync panic on timestamp discontinuities 2015-12-04 17:07:50 +01:00
wm4
68c6da69f7 player: resync audio only on larger timestamp discontinuities
Helps with files that have occasional broken timestamps. For larger
discontinuities, e.g. caused by actual timestamp resets, we still want
to realign audio.

(I guess in general, this should be removed and replaced by a more
general resync-on-desync logic, but not now.)
2015-12-04 16:55:55 +01:00
wm4
f626bef7c8 win32: enable internal pthreads wrapper by default 2015-12-04 16:32:31 +01:00
wm4
81746a1798 win32: remove dwmapi.dll dynamic loading
All Windows versions we support have this API.
2015-12-04 16:30:53 +01:00
Bin Jin
01c418f9df filter_kernels: remove redundant corner case check
Actually, the original code would bypass some code path below.
2015-12-04 15:35:20 +01:00
commander kotori
3b6c7275bc examples/qt_opengl: Use fbo of the widget and not the thread context
Sometimes QOpenGLWidget may be redirecting it's output to a framebuffer
object rather than the frontbuffer, in which case the current thread's
context render fbo is different from the widget's.  Use the widget's
desired fbo instead.
2015-12-03 10:41:49 +01:00
commander kotori
6562d4a562 examples/qt_opengl: remove redundant time-start property fetch
Time-start is not a real property since 70df1608d.

Fixes #2529.
2015-12-03 10:41:49 +01:00
wm4
17507b5935 vo_opengl: require --enable-gpl3 for nnedi
There are claims that nnedi3.c doesn't constitute its own new
implementation, but is derived from existing HLSL or OpenCL shaders
distributed under the LGPLv3 license.

Until these are resolved, do the "correct" thing and require
--enable-gpl3 to build nnedi.
2015-12-03 09:32:40 +01:00
wm4
57e691b901 client API: disallow masking MPV_EVENT_SHUTDOWN
This makes no sense, because the client is obligated to react to this
event.

This also happens to fix a deadlock with JSON IPC clients sending
"disable_event all", because MPV_EVENT_SHUTDOWN was used to stop the
thread driving the socket connection (fixes #2558).
2015-12-02 23:08:43 +01:00
wm4
344d44681e video: readd codec delay estimation
Approximately reverts commit 3ccac74d. This failed with some avi files,
which do pseudo-VFR by sending packets with empty frames (or repeat
frames, depending on point of view). Specifically, these packets are not
0 bytes, so they don't get skipped by libavformat, as with the usual VFR
avi hack. Instead, the packet contains a VOP with vop_coded=0, so
libavcodec will just return no frame. We could probably distinguish such
skipped frames and delayed frames by explicitly measuring the codec
delay by counting how long it takes to get the very first frame (and
then treat skips as explicit drops), but we may as well simply reinstate
the old code.

To appease to at least one semi-broken case, do not enable this logic on
the RPI, as the FFmpeg MMAL wrapper has arbitrary buffering (and MMAL
itself is asynchronous).
2015-12-02 14:38:47 +01:00
wm4
03d311823d vo_opengl: fix backend=x11 on Intel
"backend=x11" was resolved to x11_probe, which is unintentional.
2015-12-02 14:19:17 +01:00
Bin Jin
9cb7646071 vo_opengl: add credits to NNEDI3 shader
Add credits to several existing implementation of NNEDI3 shader.
2015-12-02 12:32:17 +01:00
Bin Jin
42a0f4d87b vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0
It turns out that both UBO and intBitsToFloat() are supported in
OpenGL ES 3.0[1][2], enable them so that NNEDI3 prescaler can be used
in a wider range of backends.

Also fixes some implicit int-to-float conversions so that the shader
actually compiles on GLES.

Tested on Linux desktop (nvidia 358.16) with "es" sub-option.

[1]: https://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformBlockIndex.xhtml
[2]: https://www.khronos.org/opengles/sdk/docs/manglsl/docbook4/xhtml/intBitsToFloat.xml
2015-12-02 12:32:02 +01:00
lzmths
69cc002c92 path: cosmetics
Avoiding conditional directives that split up parts of statements.

Signed-off-by: wm4 <wm4@nowhere>
2015-12-02 12:31:48 +01:00
wm4
b325ed1105 manpage: fix a command name
Using "-" as separator is preferred now.
2015-12-01 22:53:26 +01:00
Christian Hesse
30f18b8dc7 build: install scalable svg icon as well 2015-12-01 10:58:35 +01:00
wm4
e1d414c992 manpage: ' can't be used for quoting 2015-11-30 22:22:09 +01:00
wm4
7f3cf75c5a vo_opengl_cb: pass mpv_global to gl_video
I guess gl_video->global was originally meant to be optional, but now it
crashes in some newer code with vo_opengl_cb, which tries to init it
with this field set to NULL (because normally it's not needed).

Probably fixes #2542.
2015-11-30 00:03:14 +01:00
wm4
ece794d905 manpage: explain behavior of "path" property
This seems to confuse users pretty often, but I'm not going to change
its behavior.

See e.g. #2541.
2015-11-29 17:56:08 +01:00
wm4
3fa76c84be osd: do not let OSD messages overwrite --osd-msgN text
Requested. Don't overwrite permanent OSD text set with e.g. --osd-msg1.
Instead, append the OSD message to it (on the next line).

Note that with --osd-msg1, seeking will still overwrite the OSD with the
playback status for a while. If you do not want this, use --osd-msg3
--osd-level=3 instead.
2015-11-29 17:56:08 +01:00
wm4
66d93c711b vo: cosmetics: split function
Split two huge chunks from the update_vsync_timing_after_swap()
function. There should be no functional changes.
2015-11-29 17:56:08 +01:00
wm4
03a81a9d85 vo: make using estimated FPS more conservative
Don't use the average FPS if there are likely skipped vsyncs. Note that
we don't use the normal skip detection, as it is unreliable if the real
and assumed display FPS differ too much. The normal skip detection is
still in place as it's more reliable in the case when vsync jitters
much, but the display FPS is relatively exact.

Further improvement over commit 41f2c653.
2015-11-29 17:56:08 +01:00
wm4
e2c0e7f5c2 vo: remove redundant and broken code
This was stupid.
2015-11-29 17:55:58 +01:00
wm4
8bf34950c1 sub: remove unused function, move another one
mp_ass_default_track() was not used by anything anymore (commit 5a89150a
got rid of it). mp_ass_add_default_styles() is used by sd_ass.c only.
2015-11-29 17:55:02 +01:00
wm4
2b990ac810 osd: fix and cleanup font style management
Commit 2b07d3eb merged progbar and OSD text renderer into one ASS_Track,
but it confused the styles. Specifically, if both progbar and OSD are
visible, the create_ass_track() call made by the progbar code will reset
the style adjusted by the OSD text code.

Change create_ass_track() not to add any styles. Instead let the caller
manage the styles. They are now referenced by name, and lazily added if
they don't exist yet. This is also much cleaner.
2015-11-29 17:55:02 +01:00
wm4
005f03d99f DOCS/interface-changes: add some recent changes 2015-11-29 17:55:02 +01:00
wm4
6ff1cd5502 vo_opengl: make tscale=mitchell:tscale-clamp the default
Looks better than "oversample". tscale-clamp suggested by haasn.
2015-11-29 17:55:01 +01:00
wm4
9fc74d5acd vo_opengl: warn if interpolation is enabled, but not display-sync
Try to avoid user confusion.

Reading the global options in this place is a pretty disgusting hack,
but it's still the most robust way.
2015-11-28 20:10:01 +01:00
wm4
2b07d3eb47 osd: use the same ASS_Renderer for OSD text and progbar
Reduces memory usage and startup times. The implementation is a bit
weird, because both OSD parts have conflicting requirements on the used
ASS styles.
2015-11-28 19:24:31 +01:00
wm4
73e0d545ce vo: report when switching back to system-reported FPS too
Instead of just when switching away from it.

Further improvement over commit 41f2c653.
2015-11-28 18:41:11 +01:00
wm4
50d43a1db4 vo: wait longer before abandoning system-reported display-fps
Further improvement over commit 41f2c653.
2015-11-28 18:40:25 +01:00
wm4
318e9801f2 vo_opengl: fix interpolation with display-sync
At least I hope so.

Deriving the duration from the pts was not really correct. It doesn't
include speed adjustments, and becomes completely wrong of the user e.g.
changes the playback speed by a huge amount. Pass through the accurate
duration value by adding a new vo_frame field.

The value for vsync_offset was not correct either. We don't need the
error for the next frame, but the error for the current one. This wasn't
noticed because it makes no difference in symmetric cases, like 24 fps
on 60 Hz.

I'm still not entirely confident in the correctness of this, but it sure
is an improvement.

Also, remove the MP_STATS() calls - they're not really useful to debug
anything anymore.
2015-11-28 15:45:49 +01:00
wm4
ea1caa474a player: fix commit 50bb209a
Well, this was stupid.
2015-11-28 02:24:03 +01:00
wm4
7023c383b2 vo: change vo_frame field units
This was just converting back and forth between int64_t/microseconds and
double/seconds. Remove this stupidity. The pts/duration fields are still
in microseconds, but they have no meaning in the display-sync case (also
drop printing the pts field from opengl/video.c - it's always 0).
2015-11-27 22:04:44 +01:00
wm4
2bee47fd27 vo: switch back to system-reported display FPS if possible
If we switched away from the system FPS, we were remaining in this mode
ssentially forever. There's no reason to do so; switch back if the
estimated FPS gets worse again. Improvement over commit 41f2c653.
2015-11-27 21:56:29 +01:00
wm4
c8e0e35709 vo: factor redundant timer calls
Call it once instead of 3 times.
2015-11-27 21:52:06 +01:00
wm4
9afd62bfcd vo: fix audio-timing framedrop regressions
Commit 12eb8b2d accidentally disabled framedropping in the audio timing
case. It tried to replace the last_flip field with the prev_vsync one,
which didn't work because prev_sync is reset to 0 if the timing code is
used. Fix it by always setting it properly. This field must (or should)
be reinitialized to something sensible when switching to display sync
timing mode; since prev_vsync is not reset anymore, the check when to
reinitialize this field has to be adjusted as well.

It's a bit weird that update_vsync_timing_after_swap() now does some
minor work for timing mode too, but I guess it's ok, if only to avoid
additional fields and timer calls.
2015-11-27 21:50:59 +01:00
wm4
eec844a06e ao: disambiguate default device list entries
If there were many AO drivers without device selection, this added a
"Default" entry for each AO. These entries were not distinguishable, as
the device list feature is meant not to require to display the "raw"
device name in GUIs.

Disambiguate them by adding the driver name. If the AO is the first, the
name will remain just "Default". (The condition checks "num > 1",
because the very first entry is the dummy for AO autoselection.)
2015-11-27 14:42:10 +01:00
wm4
50bb209a80 player: always disable display-sync on desyncs
Instead of periodically trying to enable it again. There are two cases
that can happen:

1. A random discontinuity messed everything up,
2. Things are just broken and will desync all the time

Until now, it tried to deal with case 1 - but maybe this is really rare,
and we don't really need to care about it. On the other hand, case 2 is
kind of hard to diagnose if the user doesn't use the terminal.

Seeking will reenable display-sync, so you can fix playback if case 1
happens, but still get predictable behavior in case 2.
2015-11-27 14:40:52 +01:00
wm4
41f2c653e2 vo: disregard system-reported display FPS if it's too imprecise
If the system-reported display FPS (returned by the VO backends, or
forced with --display-fps) is too imprecise (deviating frame duration by
more than 1%). This works if the display FPS is off by almost 1 (typical
for old/bad/broken OS APIs). Actually it even works if the FPs is
completely wrong.

Is it a good idea? Probably not. It might be better to only output a
warning message. But unless there are reports about it going terribly
wrong, I'll go with this for now.
2015-11-27 14:40:37 +01:00
wm4
85498a0797 vo: improve vsync delay detection
Actually I'm not content with the detection added in commit 44376d2d. It
triggers too often if vsync is very jittery. It's easy to avoid this: we
add more samples to the detection by reusing the drift computation loop.
If there's a significant step in the drift, we consider it a drop.
2015-11-27 14:35:08 +01:00
wm4
b250c19a38 player: make display-vdrop mode do what the manpage claims
Don't change video speed in this mode, which is closer to the claim on
the manpage that it's close to the behavior of the "audio" mode.
2015-11-26 18:53:32 +01:00
James Ross-Gowan
69ba4f776f w32_common: implement icc-profile-auto
This adds basic support for ICC profiles. Per-monitor profiles are
supported. WCS profiles are not supported, but there is an API for
converting WCS profiles to ICC, so they might be supported in future.
I'm just not sure if anyone actually uses them.

Reloading the ICC profile when it's changed in the control panel is also
not supported. This might be possible by using the WCS APIs and watching
the registry for changes, but there is no official API for it, and as
far as I can tell, no other Windows programs can do it.
2015-11-26 23:04:50 +11:00
wm4
4c111fbcde af_lavrresample: fix build on Libav
Of course, only FFmpeg has av_clipd(), while Libav does not. (Nevermind
that it doesn't do much more than the mpv MPCLAMP() macro. Supposedly,
libavutil can provide optimized platform-specific versions for av_clip*,
but of course nothing actually does for av_clipf() or av_clipd().)
2015-11-26 00:25:28 +01:00
wm4
12eb8b2de8 vo: smooth out reported vsync time
Return the estimated/ideal flip time to the timing logic (meaning
vo_get_delay() returns a smoothed out time). In addition to this add
some lame but working drift compensation. (Useful especially if the
display FPS is wrong by a factor such as 1.001.)

Also remove some older leftovers. The vsync_interval_approx and
last_flip fields are redundant or unneeded.
2015-11-25 23:30:52 +01:00
wm4
44376d2d9b vo: add new frame drop detection
For the vo-delayed-frame-count property.

Slightly less dumb than the previous one (which was removed earlier),
but still pretty dumb. But this also seems to be relatively robust, even
with strong vsync jittering.
2015-11-25 22:11:30 +01:00
wm4
b8bcf0f466 vo: do not use display FPS for framedrop
This logic was kind of questionable anyway, and --display-sync should
give much better results. (I would even go as far as saying that the
FPS-dependent framedrop code made things worse in some situations. Not
all, though.)
2015-11-25 22:11:14 +01:00
wm4
1fe64c61be vo_opengl: disable interpolation without display-sync
Without display-sync mode, our guesses wrt. vsync phase etc. are much
worse, and I see no reason to keep the complicated "vsync_timed" code.
2015-11-25 22:10:55 +01:00
wm4
772961f0ce command, vo: add estimated-display-fps property
This is simply the average refresh rate. Including "bad" samples is
actually an advantage, because the property exists only for
informational purposes, and will reflect problems such as the driver
skipping a vsync.

Also export the standard deviation of the vsync frame duration
(normalized to the range 0-1) as vsync-jitter property.
2015-11-25 22:07:56 +01:00