I stuffed up when dealing with values that are being passed back and forth across components when in x86 processes. I was passing 64 bit ints around even in 32 bit mode, which resulted in some natstiness. This commit fixes that problem by forcing everything to be 64 bit regardless of arch, and casting to the appropriate pointer at the right time.
The previous commit hard coded the LM hash to the empty value. This commit changes this so that if the LM hash isn't present it'll manually specify the empty one, but use the existing one if it is present.
This commit changes the channel functionality within the powershell extension so that commands do execute behind the scenes and stream the results to the UI in the current channel.
This comes with the caveat that users are patient. I haven't yet made sure that running separate commands while long running ones are running will not cause problems. We'll have to see.
DCSync functionality is exposed, and from this it is possible to enumerate all users in the domain and dump each user's hash one by one. This code has a few extension functions built into the runner, and also has some baked-in powershell functions that are available in every powershell runner session in the host.
I've also added a powershell version of the build command that lets us generate the source to the powershell assembly wiring from PSH as well as Python.
A bug in the read function would cause a too-large read when there are multiple
packets or other things in the control channel. This would cause the subsequent
packet to fail to parse, leading to the current message getting discarded.