POSIX was out of whack with Windows as a result of the changes made
around channels. The schedular in posix was very different, and this
commit brings it into line.
Other than the obvious issues, a non-obvious issue with the changes
was that the channel was being freed up on close prior to the thread
terminating. This doesn't appear to be an issue on Windows, but was
causing crashes on close in POSIX.
The changes go quite deep. This changeset requires a lot of testing.
The goals of this work are:
* To fix issue where backgrounding and re-interacting with channels wasn't
working.
* To fix issue where closing of meterpreter was not closing off background
prcoesses (such as cmd.exe).
The two things preventing this stuff from working were:
* When interactive channels are backgrounded their handles were destroyed
along with the context that wraps them up. Making them interactive again
had no impact because the handle and context were invalid. If anything,
this made meterpreter unstable. Sometimes the session would die when
attempting to interact with the channel again.
* When closing channels, there was no way of terminating the process that
sat behind the scenes because no reference to the process was retained.
Channels would close and handles would close, but no process termination
was done.
To fix these problems:
* The interactive thread no longer terminates when backgrounded. Instead
its put in a suspended state where it's waiting a signal from a resume
handle that's associated with the channel's context. This means that the
destruction of the context doesn't happen at all until the termination
of the channel, which is exactly when it should happen anyway.
* Process handles are stored alongside the input/output handles so that
when the time comes, the process can be terminated if required. This
means that when the channels are closed, the code has a reference to the
associated process which can be terminated. This is only done for
interactive processes, non-interactive processes do not have this
problem because meterpreter doesn't have to keep track of them.
Previous change stopped the session from crashing on NULL, but this change
actually has more realistic messages coming back intead of always
indicating that things happened correctly. It's still up to the caller to
check the return code to make sure it's ok
Fix issue where the railgun API was relyling on FormatMessage returning a
valid pointer when the error is `ERROR_SUCCESS`. On some platforms, such
as XP SP3, the function would return a NULL pointer for this case. This
fix makes sure that in the case of a NULL pointer the error message is set
to a value that matches that found on other platforms.
[FixRM 8505]
Updated to use `EXCLUDE_PATTERNS` instead of `EXCLUDE_PATHS`. This
properly excludes the source of the libraries we use and also the
generated output on POSIX.
Thanks again to @jlee-r7 for the catch.
Big job, this documentation lark. Also modified the prototype the
packet_is_tlv_null_terminated function, which used to take a Packet
instance as well as the TLV, but never used the packet in its
implementation.
No idea why they were broken, but they shouldn't have been. This fixes
them up and tidies a few other things up, especially the guts of the
stdapi project.
The boiler extension wasn't used and was old so it was removed. I've added
a new "bare" extension which is, as it says, just bare and doesn't do
anything. This can be used to create new extension projets just by copying
and pasting, then editing a couple of small things.
This will be added to the documentation.
The main issue with things being broken was because the calling
convention was not defaulting to "stdapi" and hence the call would
fail. Adding the default fixed it.
While fixing this, I brought the mulit-call functionality up to speed
with the error message functionality, so the calls all return the
properly formatted error message.
Thanks to @jvazquez-r7 doing some investigation we have a better solution
to this crash. This commit implements this fix and removes the need to
check the status of the memory that's being read.
* Added the doxygen binaries and configuration.
* Added a `make docs` which generates documentation to the `docs` folder.
* Added some documentation to various areas of the source that I was
working with. Over time I'll be adding more and more rather than trying
to do it all in one hit.
* Refactored the kitrap0d code a bit to try to reduce code size.
Tidies up the API to be more intuitive, including conversion of the
first parameter to a char pointer (removing MAX_PATH) and renaming
the second parameter to be more indicative of what it means.
Thanks to @jvazquez-r7 for the great discussion!
* Modified first and second parameters to use `dwOutputLength` which
is given to the function as an indicator of buffer size in bytes
anyway.
* Check the return value of the function call to see if the result
was a truncation, and if so, break from the current loop.
Realistically, truncation will not happen because the default windows
installation location folder name is very short.
Thanks @jvazquez-r7 for prodding me to validate this.
Calling getsystem or getsystem -t 4 was resulting in crashes due to
an incorrect usage of sizes in a call to _sprintf_s in the kitrap0d
code. This might have come about as a result of a move to the new
compiler which is C++11.
This code forces the size check to be correct and results in the
exploit functioning correctly on all platforms.
* Added the build status notification to the top of the README.
* Updated the order of details in the docs (put Linux build after Windows).
* Updated the details about where this repo came from.
Note: this PR should be merged AFTER #20 for ease of merging.
* Rather than having various places where the PSSDK path is set scattered
through the solution I created a property which contains the version.
This means we can update that version property in the project and it'll
take effect everywhere it's required.
* Removed debug and release configurations from ext_server_sniffer.