* Add multi-version mastery files
* Add pro1 unlocks to legacy allunlockables
* Add 47's suit to scpc all unlockables
* Add and remove various configs
* Remove some useless promises
* Fix scpc hub
* Fix issue with user profile saving
* Fix scpc issues for hub
* Add singleplayer/multiplayer sniper
* A great many things
- Add multi-version mastery
- Improve sniper mastery support
- Improve general H2016 support
* Fix some warnings
* Fix pro1 mastery on destination screens
* Remove entP from createInventory, lock/unlock pro1 accordingly
* Remove JSDoc entP parameter from createInventory
* Remove difficultyunlocks from safehouse pages
* Add versioned user profiles
* Prettier run
* Remove false point from user profiles docs
* Add comment about profile versioning to types
* Fix default profile links
* Remove remaining lowercase
* Fix sniper showing XP as XP
* Add game versions to the unlockable map
* Update getMasteryForUnlockable call in planning
* Fix missing locations when updating profiles
* Update versions to v7
* Fix ICA Facility destination mastery
* Fix sniper challenge unlockables showing in inventory
* Sniper Scoring (#273)
* Initial sniper scoring
* Fix linting errors
* Update require table
* Calculate and display final sniper score on end screen
* Bump SMP version to v5.7.0
* Update since version for scoring
* Fix create inventory call for sniper scoring
* Support sniper unlockables in the inventory
* Update versions to v7
* Reflect changes to createInventory in scoreHandler
* Get unlockable name in completion data
* It was not okay.
* Thanks webstorm
* Add support for /profiles/page/GetMasteryCompletionDataForUnlockable
* Support sniper play next
* Remove sniper gamemodes template from overrides
* Remove debug prints from scoring event handler
* Fix challenge multiplier
* Exclude sniper unlockables from stashpoint
* Start fixing up the missionEnd response for sniper
* Update misleading comment
* Use existing global challenge to check for SA on sniper contracts
* Re-add removed global challenges
* Proper support for the mission end screen on sniper contracts
* Remove redundant label
---------
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
* Add co-op sniper scoring defs
* Update MasteryUnlockable template
* Bump SMP version to v5.9.3
* Re-add deepmerge
* Fix SMP checksum
* Fix linting errors caused by merge
* Fix score handler imports
* Move load flags
* Remove unnecessary game version arg
* Whoopsies
Co-authored-by: Reece Dunham <me@rdil.rocks>
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
---------
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
Co-authored-by: Reece Dunham <me@rdil.rocks>
* fix confusing comments
* new behavior to fetch contracts from official
* Reorder and organize flags with tags
* Fix contract filter being undefined
* Put mission manifest in memory instead of disk
* return undefined when not finding a contract
These are being moved out of core to reduce bundle size, translation maintainability, and just because they weren't played that much.
Signed-off-by: Reece Dunham <me@rdil.rocks>
* Tick all unticked challenge in parent location
* Update default profile with actually used strings
* Add PreviouslySeenXp
* Fix evergreen xp display
* count global xp towards location mastery
* fix type
* run prettier
* Update legacy default user
---------
Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Reece Dunham <me@rdil.rocks>
* Add arcade support, remove use of deprecated function
* Fix retrieval of escalation group id in planning
* Add arcade contracts
* remove incorrectly acquired arcade challenges
* Fix locations for arcade levels
* Add arcade challenges
* run prettier
* fix nullibility issue in h1
* The Icon is not an elusive target
* sort eta and et contracts by location
* Reset arcade contract on fail
* show arcade challenges in career page
* fix arcade challenges filtering for destinations
* run prettier
* Don't fail arcade on exit menu with no objectives completed
* Handle secondary objectives on arcade fail
* Make a ContractSession know its Id
* fix global arcade challenges
* Add arcade contracts to the level picker
* Update Peacock require tables with ETA
* Add escalationTypes array
* Get ETA locations at startup
* remove unused arrays
---------
Co-authored-by: moonysolari <changyiding@126.com>
* Add support for Career -> Mastery page
* Add support H2016 for Career -> Mastery page
* Fix mastery not showing on H2016 destinations page
* Switch pro1 mastery to available like destinations
* fix snowdrop having graduation's challenges
* add exception for snowdrop
* Revert "fix snowdrop having graduation's challenges"
This reverts commit 6c53961157.
* also fix for h2
---------
Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
* Rewrite the escalation service to use group contracts (#28)
* Fix build and type errors
Signed-off-by: Reece Dunham <me@rdil.rocks>
* Improve Escalation Functionality with Contract Groups (#160)
* Fix Sinbad escalation and add group definition
* Add group contracts and fix InGroup IDs where needed
* Run prettier
* Add missing group definitions
* Fixed id issues with sinbad
* Fix missionsInLocation.ts
* Added groupdefinitions (#198)
Added localization and missing groupdefinitions for Peacock custom escalations
* Fix incorrect escalation contract ids
* Remove missing escalations
* Add Ataro group definition
* Add 7DS entrances
* Restore no2016 functionality, add xmas to no2016 list
* Add missing deluxe escalation entrance
* Fix linting
* Added h3 escalations (#204)
* Added h3 escalations
Added all remaining escalations from h3 maps
* Prettier
yeehaw
---------
Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
* Fix escalation completion
* Fix smilax level 1
* Fix escalation challenges not completing
* Get groups when resolving contracts
* track escalation challenge completion
* fix mission end page for escalation challenges
* Update GameChangerProperties
* Update EvergreenGameChangerProperties
* Add new GameChangerProperties
* Fix aborting on invalid escalation group
* remove dupe yellow rabbit suit
* Fixed DGS having no challenges on career page
* run prettier
* Update Proloff Level 2
* Update escalation hub tile to work with group contracts
* Move escalations and elusives to subfolders
* Add 7DS campaign
* Fix escalation level picker
* Fix escalations being incorrectly marked as completed
* Remove completed status when editing escalation level progress
* Add new H3 escalations to level picker
* Add Season tag to elusives for future use
* Add Season tag to typedefs
* Respect Season tag when sending elusives
* Add Legacy Escalations
* Remove milfoil for now, add escalations to missions
* Move xmas escalation
* Fix Snowdrop not showing in 2016
* Add missing entitlements to escalations
* Fix play next level in 2016, remove use of deprecated function
* Move remaining Peacock escalations
* Swap out featured Peacock escalation
---------
Signed-off-by: Reece Dunham <me@rdil.rocks>
Co-authored-by: moonysolari <118079569+moonysolari@users.noreply.github.com>
Co-authored-by: Kaki <66200818+Kakiking@users.noreply.github.com>
Co-authored-by: moonysolari <changyiding@126.com>
Co-authored-by: riisikumi <54016129+riisikumi@users.noreply.github.com>
Co-authored-by: AnthonyFuller <24512050+AnthonyFuller@users.noreply.github.com>
* Only change elusive contract types at getforplay
* Update the angel of death json
* Add ET challenges for all locations
* Correctly get elusives challenges in contracts
* Add CHALLENGES_ELUSIVE_TARGET_MIAMI
* Add global elusives challenges
* Remove " - Year 2" texts
* Correct strings in the Brothers challenges
* Latest ET challenge extraction script
* Add flag to toggle elusives saving
* make elusive target challenges game version aware
* remove extra BLOODYMARY challenges
* Fix The Blackmailer strings
* Remove duplicate global challenges definitions
* Filter out elusive challenges for location page
* update info on et tab on career-challenges page
* Allow elusives to be restarted in H2/3, add flag for H2016
---------
Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>