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Fix a number of timer-related broken challenges (#268)
* Fix a number of broken challenges * run prettier
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@ -1424,7 +1424,8 @@ export class ChallengeService extends ChallengeRegistry {
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ContractSessionId: session.Id,
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ContractId: session.contractId,
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Name: "ChallengeCompleted",
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Timestamp: new Date().getTime(),
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// The timestamp (used for timers) is not important here, since it's not an event sent by the game.
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Timestamp: 0,
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},
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session,
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)
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