* Add multi-version mastery files
* Add pro1 unlocks to legacy allunlockables
* Add 47's suit to scpc all unlockables
* Add and remove various configs
* Remove some useless promises
* Fix scpc hub
* Fix issue with user profile saving
* Fix scpc issues for hub
* Add singleplayer/multiplayer sniper
* A great many things
- Add multi-version mastery
- Improve sniper mastery support
- Improve general H2016 support
* Fix some warnings
* Fix pro1 mastery on destination screens
* Remove entP from createInventory, lock/unlock pro1 accordingly
* Remove JSDoc entP parameter from createInventory
* Remove difficultyunlocks from safehouse pages
* Add versioned user profiles
* Prettier run
* Remove false point from user profiles docs
* Add comment about profile versioning to types
* Fix default profile links
* Remove remaining lowercase
* Fix sniper showing XP as XP
* Add game versions to the unlockable map
* Update getMasteryForUnlockable call in planning
* Fix missing locations when updating profiles
* Update versions to v7
* Fix ICA Facility destination mastery
* Fix sniper challenge unlockables showing in inventory
* Sniper Scoring (#273)
* Initial sniper scoring
* Fix linting errors
* Update require table
* Calculate and display final sniper score on end screen
* Bump SMP version to v5.7.0
* Update since version for scoring
* Fix create inventory call for sniper scoring
* Support sniper unlockables in the inventory
* Update versions to v7
* Reflect changes to createInventory in scoreHandler
* Get unlockable name in completion data
* It was not okay.
* Thanks webstorm
* Add support for /profiles/page/GetMasteryCompletionDataForUnlockable
* Support sniper play next
* Remove sniper gamemodes template from overrides
* Remove debug prints from scoring event handler
* Fix challenge multiplier
* Exclude sniper unlockables from stashpoint
* Start fixing up the missionEnd response for sniper
* Update misleading comment
* Use existing global challenge to check for SA on sniper contracts
* Re-add removed global challenges
* Proper support for the mission end screen on sniper contracts
* Remove redundant label
---------
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
* Add co-op sniper scoring defs
* Update MasteryUnlockable template
* Bump SMP version to v5.9.3
* Re-add deepmerge
* Fix SMP checksum
* Fix linting errors caused by merge
* Fix score handler imports
* Move load flags
* Remove unnecessary game version arg
* Whoopsies
Co-authored-by: Reece Dunham <me@rdil.rocks>
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
---------
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Govert de Gans <grappigegovert@hotmail.com>
Co-authored-by: Reece Dunham <me@rdil.rocks>
* Add arcade support, remove use of deprecated function
* Fix retrieval of escalation group id in planning
* Add arcade contracts
* remove incorrectly acquired arcade challenges
* Fix locations for arcade levels
* Add arcade challenges
* run prettier
* fix nullibility issue in h1
* The Icon is not an elusive target
* sort eta and et contracts by location
* Reset arcade contract on fail
* show arcade challenges in career page
* fix arcade challenges filtering for destinations
* run prettier
* Don't fail arcade on exit menu with no objectives completed
* Handle secondary objectives on arcade fail
* Make a ContractSession know its Id
* fix global arcade challenges
* Add arcade contracts to the level picker
* Update Peacock require tables with ETA
* Add escalationTypes array
* Get ETA locations at startup
* remove unused arrays
---------
Co-authored-by: moonysolari <changyiding@126.com>
* Rewrite the escalation service to use group contracts (#28)
* Fix build and type errors
Signed-off-by: Reece Dunham <me@rdil.rocks>
* Improve Escalation Functionality with Contract Groups (#160)
* Fix Sinbad escalation and add group definition
* Add group contracts and fix InGroup IDs where needed
* Run prettier
* Add missing group definitions
* Fixed id issues with sinbad
* Fix missionsInLocation.ts
* Added groupdefinitions (#198)
Added localization and missing groupdefinitions for Peacock custom escalations
* Fix incorrect escalation contract ids
* Remove missing escalations
* Add Ataro group definition
* Add 7DS entrances
* Restore no2016 functionality, add xmas to no2016 list
* Add missing deluxe escalation entrance
* Fix linting
* Added h3 escalations (#204)
* Added h3 escalations
Added all remaining escalations from h3 maps
* Prettier
yeehaw
---------
Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
* Fix escalation completion
* Fix smilax level 1
* Fix escalation challenges not completing
* Get groups when resolving contracts
* track escalation challenge completion
* fix mission end page for escalation challenges
* Update GameChangerProperties
* Update EvergreenGameChangerProperties
* Add new GameChangerProperties
* Fix aborting on invalid escalation group
* remove dupe yellow rabbit suit
* Fixed DGS having no challenges on career page
* run prettier
* Update Proloff Level 2
* Update escalation hub tile to work with group contracts
* Move escalations and elusives to subfolders
* Add 7DS campaign
* Fix escalation level picker
* Fix escalations being incorrectly marked as completed
* Remove completed status when editing escalation level progress
* Add new H3 escalations to level picker
* Add Season tag to elusives for future use
* Add Season tag to typedefs
* Respect Season tag when sending elusives
* Add Legacy Escalations
* Remove milfoil for now, add escalations to missions
* Move xmas escalation
* Fix Snowdrop not showing in 2016
* Add missing entitlements to escalations
* Fix play next level in 2016, remove use of deprecated function
* Move remaining Peacock escalations
* Swap out featured Peacock escalation
---------
Signed-off-by: Reece Dunham <me@rdil.rocks>
Co-authored-by: moonysolari <118079569+moonysolari@users.noreply.github.com>
Co-authored-by: Kaki <66200818+Kakiking@users.noreply.github.com>
Co-authored-by: moonysolari <changyiding@126.com>
Co-authored-by: riisikumi <54016129+riisikumi@users.noreply.github.com>
Co-authored-by: AnthonyFuller <24512050+AnthonyFuller@users.noreply.github.com>
* Add location templates for older game versions
* Fix challenge data extraction script for h1
* Add challenge location templates
* unfinished game version support
* Fix challenge data extraction script for H2
* Conform function calls to new signature
* Add a game version for all maps
* Improve comments
* Try to add difficulty support
* fix type error
* fix GetActiveChallengesAndProgression difficulty
* Add difficulty for GetChallengeTreeFor
* Fix up difficulty in other places
* Add challenges data jsons for all three games
* Add H2 global TC challenges
* Fix H1 challenge typeheader
* Fix Type fields in SavedChallenge
* Fix imports
* Delete backup file
* Reduce hard-coding of difficulty number
* Support versioned global challenges
* remove H2GlobalChallenges
* Add missing global Challenges
* Make versions a global variable
* run prettier
* Use Drop Ids instead of unlockables
---------
Co-authored-by: Reece Dunham <me@rdil.rocks>
Added extended Profile Profile to main menu
Added support for Payout objectives on the score screen
Added flag for unlocking all shortcuts
Added flag for unlocking all Freelancer masteries
Added flag to allow Peacock to be restarted when the game is running and connected
Fixed issue where playstyle wasn't show properly
* Fixed issue where restarting Peacock would require to first go offline again
* Added proper player progression
* Fixed most issues with the mission end screen
* Added final tweaks to scoring
* Update global challenges
* Added near-complete support for Freelancer
Added support for unlocking shortcuts
Cleaned up a bunch of magic values in relation to XP and levels
---------
Co-authored-by: moonysolari <changyiding@126.com>
* Fix mission end screens for challenges
Signed-off-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
Co-authored-by: Anthony Fuller <24512050+AnthonyFuller@users.noreply.github.com>
* Fix "Contract undefined not found!" warnings
* Implement support for /GetContractOpportunities
* Add OpportunityData to MissionManifestMetadata
* Resolved a ts-expect-error by providing types
* Fix requiem unlockables pistol
* Adjust max player level