Default Branch

76ba7bf0ba · Translations update from Weblate (#801) · Updated 2024-04-13 02:06:44 +02:00

Branches

f2041fbb14 · Fix map rotation for Hide-and-Seek and remove duplicate entries (#792) · Updated 2024-02-23 01:50:48 +01:00

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343051c901 · Translations update from Weblate (#790) · Updated 2024-02-09 21:05:36 +01:00

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14561cf90f · Unlock remaining DLC items while progression is enabled (#786) · Updated 2024-01-26 22:47:24 +01:00

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76582b6890 · Use `getrandom()` instead of random int from player array (#778) · Updated 2024-01-04 01:32:45 +01:00

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a1502e9ad3 · Merge pull request #777 from R2Northstar/main · Updated 2023-12-31 18:58:50 +01:00

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bdb73b1fd5 · Fix crash when calling for invalid loadout index (#764) · Updated 2023-12-01 01:14:41 +01:00

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54fae18d72 · Fix wrong attacker receiving progression stat updates (#755) · Updated 2023-11-03 17:17:34 +01:00

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c7e50b28fe · Prefer not to spawn within 20 meters of enemy (#512) · Updated 2023-09-02 18:50:28 +02:00

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72032ab4db · Add custom FD wave names · Updated 2023-08-02 02:01:40 +02:00

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5c087b095b · Fix Arc Cannon not dealing damage when used by NPCs (#666) · Updated 2023-07-25 23:01:31 +02:00

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e3d8c1b00c · Commit uniboi suggestion · Updated 2023-07-14 14:55:56 +02:00

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ef81b5e35f · Remove `ns_player_auth_port` from server config (#628) · Updated 2023-07-13 19:51:55 +02:00

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bbef59ca2d · Improve Italian translation (#610) · Updated 2023-06-11 21:37:14 +02:00

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bbef59ca2d · Improve Italian translation (#610) · Updated 2023-06-11 21:37:14 +02:00

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f0b10e1d05 · Improve AI spawn functions (#626) · Updated 2023-04-29 18:27:27 +02:00

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79ebd1893d · Revert "Hardpoint UI Fixes (#416)" (#618) · Updated 2023-04-20 00:50:04 +02:00

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a5128582d3 · [FW] Networked Variable fix (#544) · Updated 2023-01-05 23:04:51 +01:00

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4ebc7372ff · test · Updated 2022-12-10 02:02:29 +01:00

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90f11e5ade · Fix calling `TitanEject` without arguments crashing server (#538) · Updated 2022-12-05 19:19:06 +01:00

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74f0ee8b58 · Add eject quotes (#527) · Updated 2022-11-12 23:12:24 +01:00

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