x264/x264dll.c

55 lines
1.9 KiB
C

/*****************************************************************************
* x264dll: x264 DLLMain for win32
*****************************************************************************
* Copyright (C) 2009-2024 x264 project
*
* Authors: Anton Mitrofanov <BugMaster@narod.ru>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
#include "common/base.h"
#include <windows.h>
/* Callback for our DLL so we can initialize pthread */
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
{
#if PTW32_STATIC_LIB
switch( fdwReason )
{
case DLL_PROCESS_ATTACH:
pthread_win32_process_attach_np();
case DLL_THREAD_ATTACH:
pthread_win32_thread_attach_np();
break;
case DLL_THREAD_DETACH:
pthread_win32_thread_detach_np();
break;
case DLL_PROCESS_DETACH:
pthread_win32_thread_detach_np();
pthread_win32_process_detach_np();
break;
}
#endif
return TRUE;
}