x264/common/arm/mc-c.c

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/*****************************************************************************
* mc-c.c: h264 encoder library (Motion Compensation)
*****************************************************************************
* Copyright (C) 2009 x264 project
*
* Authors: David Conrad <lessen42@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*****************************************************************************/
#include "common/common.h"
#include "mc.h"
void x264_prefetch_ref_arm( uint8_t *, int, int );
void x264_prefetch_fenc_arm( uint8_t *, int, uint8_t *, int, int );
void *x264_memcpy_aligned_neon( void * dst, const void * src, size_t n );
void x264_memzero_aligned_neon( void *dst, int n );
void x264_pixel_avg_16x16_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int, int );
void x264_pixel_avg_16x8_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int, int );
void x264_pixel_avg_8x16_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int, int );
void x264_pixel_avg_8x8_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int, int );
void x264_pixel_avg_8x4_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int, int );
void x264_pixel_avg_4x8_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int, int );
void x264_pixel_avg_4x4_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int, int );
void x264_pixel_avg_4x2_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int, int );
void x264_pixel_avg2_w4_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int );
void x264_pixel_avg2_w8_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int );
void x264_pixel_avg2_w16_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int );
void x264_pixel_avg2_w20_neon( uint8_t *, int, uint8_t *, int, uint8_t *, int );
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#define MC_WEIGHT(func)\
void x264_mc_weight_w20##func##_neon( uint8_t *, int, uint8_t *, int, const x264_weight_t *, int );\
void x264_mc_weight_w16##func##_neon( uint8_t *, int, uint8_t *, int, const x264_weight_t *, int );\
void x264_mc_weight_w8##func##_neon( uint8_t *, int, uint8_t *, int, const x264_weight_t *, int );\
void x264_mc_weight_w4##func##_neon( uint8_t *, int, uint8_t *, int, const x264_weight_t *, int );\
\
static void (* const x264_mc##func##_wtab_neon[6])( uint8_t *, int, uint8_t *, int, const x264_weight_t *, int ) =\
{\
x264_mc_weight_w4##func##_neon,\
x264_mc_weight_w4##func##_neon,\
x264_mc_weight_w8##func##_neon,\
x264_mc_weight_w16##func##_neon,\
x264_mc_weight_w16##func##_neon,\
x264_mc_weight_w20##func##_neon,\
};
MC_WEIGHT()
MC_WEIGHT(_nodenom)
MC_WEIGHT(_offsetadd)
MC_WEIGHT(_offsetsub)
static void x264_weight_cache_neon( x264_t *h, x264_weight_t *w )
{
if( w->i_scale == 1<<w->i_denom )
{
if( w->i_offset < 0 )
{
w->weightfn = x264_mc_offsetsub_wtab_neon;
w->cachea[0] = -w->i_offset;
}
else
{
w->weightfn = x264_mc_offsetadd_wtab_neon;
w->cachea[0] = w->i_offset;
}
}
else if( !w->i_denom )
w->weightfn = x264_mc_nodenom_wtab_neon;
else
w->weightfn = x264_mc_wtab_neon;
}
void x264_mc_copy_w4_neon( uint8_t *, int, uint8_t *, int, int );
void x264_mc_copy_w8_neon( uint8_t *, int, uint8_t *, int, int );
void x264_mc_copy_w16_neon( uint8_t *, int, uint8_t *, int, int );
void x264_mc_copy_w16_aligned_neon( uint8_t *, int, uint8_t *, int, int );
void x264_mc_chroma_neon( uint8_t *, int, uint8_t *, int, int, int, int, int );
void x264_frame_init_lowres_core_neon( uint8_t *, uint8_t *, uint8_t *, uint8_t *, uint8_t *, int, int, int, int);
static void (* const x264_pixel_avg_wtab_neon[6])( uint8_t *, int, uint8_t *, int, uint8_t *, int ) =
{
NULL,
x264_pixel_avg2_w4_neon,
x264_pixel_avg2_w8_neon,
x264_pixel_avg2_w16_neon, // no slower than w12, so no point in a separate function
x264_pixel_avg2_w16_neon,
x264_pixel_avg2_w20_neon,
};
static void (* const x264_mc_copy_wtab_neon[5])( uint8_t *, int, uint8_t *, int, int ) =
{
NULL,
x264_mc_copy_w4_neon,
x264_mc_copy_w8_neon,
NULL,
x264_mc_copy_w16_neon,
};
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static const uint8_t hpel_ref0[16] = {0,1,1,1,0,1,1,1,2,3,3,3,0,1,1,1};
static const uint8_t hpel_ref1[16] = {0,0,0,0,2,2,3,2,2,2,3,2,2,2,3,2};
static void mc_luma_neon( uint8_t *dst, int i_dst_stride,
uint8_t *src[4], int i_src_stride,
int mvx, int mvy,
int i_width, int i_height, const x264_weight_t *weight )
{
int qpel_idx = ((mvy&3)<<2) + (mvx&3);
int offset = (mvy>>2)*i_src_stride + (mvx>>2);
uint8_t *src1 = src[hpel_ref0[qpel_idx]] + offset;
if ( (mvy&3) == 3 ) // explict if() to force conditional add
src1 += i_src_stride;
if( qpel_idx & 5 ) /* qpel interpolation needed */
{
uint8_t *src2 = src[hpel_ref1[qpel_idx]] + offset + ((mvx&3) == 3);
x264_pixel_avg_wtab_neon[i_width>>2](
dst, i_dst_stride, src1, i_src_stride,
src2, i_height );
if( weight->weightfn )
weight->weightfn[i_width>>2]( dst, i_dst_stride, dst, i_dst_stride, weight, i_height );
}
else if( weight->weightfn )
weight->weightfn[i_width>>2]( dst, i_dst_stride, src1, i_src_stride, weight, i_height );
else
x264_mc_copy_wtab_neon[i_width>>2]( dst, i_dst_stride, src1, i_src_stride, i_height );
}
static uint8_t *get_ref_neon( uint8_t *dst, int *i_dst_stride,
uint8_t *src[4], int i_src_stride,
int mvx, int mvy,
int i_width, int i_height, const x264_weight_t *weight )
{
int qpel_idx = ((mvy&3)<<2) + (mvx&3);
int offset = (mvy>>2)*i_src_stride + (mvx>>2);
uint8_t *src1 = src[hpel_ref0[qpel_idx]] + offset;
if ( (mvy&3) == 3 ) // explict if() to force conditional add
src1 += i_src_stride;
if( qpel_idx & 5 ) /* qpel interpolation needed */
{
uint8_t *src2 = src[hpel_ref1[qpel_idx]] + offset + ((mvx&3) == 3);
x264_pixel_avg_wtab_neon[i_width>>2](
dst, *i_dst_stride, src1, i_src_stride,
src2, i_height );
if( weight->weightfn )
weight->weightfn[i_width>>2]( dst, *i_dst_stride, dst, *i_dst_stride, weight, i_height );
return dst;
}
else if( weight->weightfn )
{
weight->weightfn[i_width>>2]( dst, *i_dst_stride, src1, i_src_stride, weight, i_height );
return dst;
}
else
{
*i_dst_stride = i_src_stride;
return src1;
}
}
void x264_hpel_filter_v_neon( uint8_t *, uint8_t *, int16_t *, int, int );
void x264_hpel_filter_c_neon( uint8_t *, int16_t *, int );
void x264_hpel_filter_h_neon( uint8_t *, uint8_t *, int );
static void hpel_filter_neon( uint8_t *dsth, uint8_t *dstv, uint8_t *dstc, uint8_t *src,
int stride, int width, int height, int16_t *buf )
{
int realign = (intptr_t)src & 15;
src -= realign;
dstv -= realign;
dstc -= realign;
dsth -= realign;
width += realign;
while( height-- )
{
x264_hpel_filter_v_neon( dstv, src, buf+8, stride, width );
x264_hpel_filter_c_neon( dstc, buf+8, width );
x264_hpel_filter_h_neon( dsth, src, width );
dsth += stride;
dstv += stride;
dstc += stride;
src += stride;
}
}
void x264_mc_init_arm( int cpu, x264_mc_functions_t *pf )
{
if( !(cpu&X264_CPU_ARMV6) )
return;
pf->prefetch_fenc = x264_prefetch_fenc_arm;
pf->prefetch_ref = x264_prefetch_ref_arm;
if( !(cpu&X264_CPU_NEON) )
return;
pf->copy_16x16_unaligned = x264_mc_copy_w16_neon;
pf->copy[PIXEL_16x16] = x264_mc_copy_w16_aligned_neon;
pf->copy[PIXEL_8x8] = x264_mc_copy_w8_neon;
pf->copy[PIXEL_4x4] = x264_mc_copy_w4_neon;
pf->avg[PIXEL_16x16] = x264_pixel_avg_16x16_neon;
pf->avg[PIXEL_16x8] = x264_pixel_avg_16x8_neon;
pf->avg[PIXEL_8x16] = x264_pixel_avg_8x16_neon;
pf->avg[PIXEL_8x8] = x264_pixel_avg_8x8_neon;
pf->avg[PIXEL_8x4] = x264_pixel_avg_8x4_neon;
pf->avg[PIXEL_4x8] = x264_pixel_avg_4x8_neon;
pf->avg[PIXEL_4x4] = x264_pixel_avg_4x4_neon;
pf->avg[PIXEL_4x2] = x264_pixel_avg_4x2_neon;
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pf->weight = x264_mc_wtab_neon;
pf->offsetadd = x264_mc_offsetadd_wtab_neon;
pf->offsetsub = x264_mc_offsetsub_wtab_neon;
pf->weight_cache = x264_weight_cache_neon;
// Apple's gcc stupidly cannot align stack variables, and ALIGNED_ARRAY can't work on structs
#ifndef SYS_MACOSX
pf->memcpy_aligned = x264_memcpy_aligned_neon;
#endif
pf->memzero_aligned = x264_memzero_aligned_neon;
pf->mc_chroma = x264_mc_chroma_neon;
pf->mc_luma = mc_luma_neon;
pf->get_ref = get_ref_neon;
pf->hpel_filter = hpel_filter_neon;
pf->frame_init_lowres_core = x264_frame_init_lowres_core_neon;
}