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![Gildas Bazin](/assets/img/avatar_default.png)
be subject to race conditions as it is using SignalObjectAndWait() from the Win32 API. As this should be somehow slower than the old method (still used on Win9x), you can specify that you want to use the old method with the "fast_pthread" config option. * Added a new p_main_sys global variable. This variable is a pointer to an OS specific structure which is defined in *_specific.h. This structure can be filled by the already existing System_Init() function and is a nice way to avoid too many #ifdefs.
42 lines
1.8 KiB
C
42 lines
1.8 KiB
C
/*****************************************************************************
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* win32_specific.h: Win32 specific features
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*****************************************************************************
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* Copyright (C) 2001 VideoLAN
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* $Id: win32_specific.h,v 1.2 2002/04/02 23:43:57 gbazin Exp $
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*
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* Authors: Samuel Hocevar <sam@zoy.org>
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* Gildas Bazin <gbazin@netcourrier.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
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*****************************************************************************/
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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typedef BOOL (WINAPI *SIGNALOBJECTANDWAIT)( HANDLE, HANDLE, DWORD, BOOL );
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/*****************************************************************************
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* main_sys_t: system specific descriptor
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*****************************************************************************
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* This structure is a system specific descriptor. It describes the Win32
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* properties of the program.
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*****************************************************************************/
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typedef struct main_sys_s
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{
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SIGNALOBJECTANDWAIT SignalObjectAndWait;
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boolean_t b_fast_pthread;
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} main_sys_t;
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