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![Gildas Bazin](/assets/img/avatar_default.png)
at run-time from the configuration data contained in each plugin. * config_PutPszVariable and config_GetPszVariable are now thread safe. * Few modifications/optimizations to the config module. * Got rid of all the _VAR macros in config.h This is the first version of the GTK configuration interface. There are still a few raw corners and a fews things left to do, but it basically does what I wanted. Constructive comments like it sucks or it smells rotten fish are of course very welcome. And if there are GTK gurus out there, please don't hesitate to add your touch. I also started to add usefull comments to the configuration options but I'm not really good at this kind of thing so if people want to help, they can finish the job. For this look at all the *_LONGTEXT macros at the top of main.c (PS: Translations will also be appreciated but not right now as the interface will likely change again in the few coming days)
168 lines
8.6 KiB
C
168 lines
8.6 KiB
C
/*****************************************************************************
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* modules_inner.h : Macros used from within a module.
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*****************************************************************************
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* Copyright (C) 2001 VideoLAN
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* $Id: modules_inner.h,v 1.13 2002/03/11 07:23:09 gbazin Exp $
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*
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* Authors: Samuel Hocevar <sam@zoy.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
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*****************************************************************************/
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/*****************************************************************************
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* Check that we are within a module.
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*****************************************************************************/
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#if !( defined( MODULE_NAME ) || defined( MAKE_DEP ) )
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# error "You must define MODULE_NAME before using modules_inner.h !"
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#endif
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/*****************************************************************************
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* Add a few defines. You do not want to read this section. Really.
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*****************************************************************************/
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/* Explanation:
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*
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* if user has #defined MODULE_NAME foo, then we will need:
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* #define MODULE_STRING "foo"
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* #define MODULE_VAR(blah) "VLC_MODULE_foo_blah"
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*
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* and, if BUILTIN is set, we will also need:
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* #define MODULE_FUNC( zog ) module_foo_zog
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*
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* this can't easily be done with the C preprocessor, thus a few ugly hacks.
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*/
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/* I can't believe I need to do this to change <20> foo <20> to <20> "foo" <20> */
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#define STRINGIFY( z ) UGLY_KLUDGE( z )
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#define UGLY_KLUDGE( z ) #z
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/* And I need to do _this_ to change <20> foo bar <20> to <20> module_foo_bar <20> ! */
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#define CONCATENATE( y, z ) CRUDE_HACK( y, z )
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#define CRUDE_HACK( y, z ) y##__MODULE_##z
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#define MODULE_VAR( z ) "VLC_MODULE_" #z
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/* If the module is built-in, then we need to define foo_InitModule instead
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* of InitModule. Same for Activate- and DeactivateModule. */
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#ifdef BUILTIN
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# define _M( function ) CONCATENATE( function, MODULE_NAME )
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# define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_NAME )
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# define DECLARE_SYMBOLS ;
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# define STORE_SYMBOLS ;
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#else
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# define _M( function ) function
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# define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_SYMBOL )
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# define DECLARE_SYMBOLS module_symbols_t* p_symbols;
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# define STORE_SYMBOLS p_symbols = p_module->p_symbols;
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#endif
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#define MODULE_STRING STRINGIFY( MODULE_NAME )
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/*
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* InitModule: this function is called once and only once, when the module
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* is looked at for the first time. We get the useful data from it, for
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* instance the module name, its shortcuts, its capabilities... we also create
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* a copy of its config because the module can be unloaded at any time.
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*/
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#define MODULE_INIT_START \
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DECLARE_SYMBOLS; \
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\
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int __VLC_SYMBOL( InitModule ) ( module_t *p_module ) \
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{ \
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int i_shortcut = 0; \
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p_module->psz_name = MODULE_STRING; \
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p_module->psz_longname = MODULE_STRING; \
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p_module->psz_program = NULL; \
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p_module->i_capabilities = 0; \
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p_module->i_cpu_capabilities = 0;
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#define MODULE_INIT_STOP \
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STORE_SYMBOLS; \
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p_module->pp_shortcuts[ i_shortcut ] = NULL; \
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p_module->i_config_items = 0; \
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for( p_module->i_config_lines = 0; \
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p_module->i_config_lines < (sizeof(p_config)/ \
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sizeof(module_config_t)); \
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p_module->i_config_lines++ ) \
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{ \
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if( p_config[p_module->i_config_lines].i_type & \
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MODULE_CONFIG_ITEM ) \
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p_module->i_config_items++; \
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} \
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vlc_mutex_init( &p_module->config_lock ); \
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p_module->p_config_orig = p_config; \
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p_module->p_config = config_Duplicate( p_module ); \
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if( p_module->p_config == NULL ) \
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{ \
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intf_ErrMsg( MODULE_STRING \
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" InitModule error: can't duplicate p_config" ); \
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return( -1 ); \
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} \
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return( 0 ); \
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}
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#define ADD_CAPABILITY( cap, score ) \
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p_module->i_capabilities |= 1 << MODULE_CAPABILITY_##cap; \
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p_module->pi_score[ MODULE_CAPABILITY_##cap ] = score;
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#define ADD_REQUIREMENT( cap ) \
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p_module->i_cpu_capabilities |= CPU_CAPABILITY_##cap;
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#define ADD_PROGRAM( program ) \
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p_module->psz_program = program;
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#define ADD_SHORTCUT( shortcut ) \
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p_module->pp_shortcuts[ i_shortcut ] = shortcut; \
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i_shortcut++;
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#define SET_DESCRIPTION( desc ) \
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p_module->psz_longname = desc;
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/*
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* ActivateModule: this function is called before functions can be accessed,
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* we do allocation tasks here, and maybe additional stuff such as large
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* table allocation. Once ActivateModule is called we are almost sure the
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* module will be used.
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*/
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#define MODULE_ACTIVATE_START \
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int __VLC_SYMBOL( ActivateModule ) ( module_t *p_module ) \
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{ \
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p_module->p_functions = \
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( module_functions_t * )malloc( sizeof( module_functions_t ) ); \
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p_module->p_config_orig = p_config; \
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if( p_module->p_functions == NULL ) \
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{ \
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return( -1 ); \
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} \
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STORE_SYMBOLS;
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#define MODULE_ACTIVATE_STOP \
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return( 0 ); \
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}
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/*
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* DeactivateModule: this function is called after we are finished with the
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* module. Everything that has been done in ActivateModule needs to be undone
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* here.
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*/
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#define MODULE_DEACTIVATE_START \
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int __VLC_SYMBOL( DeactivateModule )( module_t *p_module ) \
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{ \
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p_module->p_config_orig = NULL; \
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free( p_module->p_functions );
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#define MODULE_DEACTIVATE_STOP \
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return( 0 ); \
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}
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