vlc/include/modules.h

125 lines
5.0 KiB
C

/*****************************************************************************
* modules.h : Module management functions.
*****************************************************************************
* Copyright (C) 2001 VideoLAN
* $Id: modules.h,v 1.63 2003/01/19 03:16:24 sam Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*****************************************************************************
* Module #defines.
*****************************************************************************/
/* Number of tries before we unload an unused module */
#define MODULE_HIDE_DELAY 50
#define MODULE_SHORTCUT_MAX 10
/* The module handle type. */
#ifdef SYS_BEOS
typedef int module_handle_t;
#else
typedef void * module_handle_t;
#endif
/*****************************************************************************
* module_bank_t: the module bank
*****************************************************************************
* This variable is accessed by any function using modules.
*****************************************************************************/
struct module_bank_t
{
VLC_COMMON_MEMBERS
module_symbols_t symbols;
};
/*****************************************************************************
* Module description structure
*****************************************************************************/
struct module_t
{
VLC_COMMON_MEMBERS
/*
* Variables set by the module to identify itself
*/
char *psz_longname; /* Module descriptive name */
/*
* Variables set by the module to tell us what it can do
*/
char *psz_program; /* Program name which will activate the module */
char *pp_shortcuts[ MODULE_SHORTCUT_MAX ]; /* Shortcuts to the module */
char *psz_capability; /* Capability */
int i_score; /* Score for each capability */
uint32_t i_cpu; /* Required CPU capabilities */
vlc_bool_t b_unloadable; /* Can we be dlclosed? */
vlc_bool_t b_reentrant; /* Are we reentrant? */
vlc_bool_t b_submodule; /* Is this a submodule? */
/* Callbacks */
int ( * pf_activate ) ( vlc_object_t * );
void ( * pf_deactivate ) ( vlc_object_t * );
/*
* Variables set by the module to store its config options
*/
module_config_t *p_config; /* Module configuration structure */
unsigned int i_config_items; /* number of configuration items */
unsigned int i_bool_items; /* number of bool config items */
/*
* Variables used internally by the module manager
*/
/* Plugin-specific stuff */
module_handle_t handle; /* Unique handle */
char * psz_filename; /* Module filename */
vlc_bool_t b_builtin; /* Set to true if the module is built in */
/*
* Symbol table we send to the module so that it can access vlc symbols
*/
module_symbols_t *p_symbols;
};
/*****************************************************************************
* Exported functions.
*****************************************************************************/
#define module_InitBank(a) __module_InitBank(VLC_OBJECT(a))
void __module_InitBank ( vlc_object_t * );
#define module_LoadMain(a) __module_LoadMain(VLC_OBJECT(a))
void __module_LoadMain ( vlc_object_t * );
#define module_LoadBuiltins(a) __module_LoadBuiltins(VLC_OBJECT(a))
void __module_LoadBuiltins ( vlc_object_t * );
#define module_LoadPlugins(a) __module_LoadPlugins(VLC_OBJECT(a))
void __module_LoadPlugins ( vlc_object_t * );
#define module_EndBank(a) __module_EndBank(VLC_OBJECT(a))
void __module_EndBank ( vlc_object_t * );
#define module_ResetBank(a) __module_ResetBank(VLC_OBJECT(a))
void __module_ResetBank ( vlc_object_t * );
#define module_Need(a,b,c) __module_Need(VLC_OBJECT(a),b,c)
VLC_EXPORT( module_t *, __module_Need, ( vlc_object_t *, const char *, const char * ) );
#define module_Unneed(a,b) __module_Unneed(VLC_OBJECT(a),b)
VLC_EXPORT( void, __module_Unneed, ( vlc_object_t *, module_t * ) );