1
mirror of https://code.videolan.org/videolan/vlc synced 2024-10-07 03:56:28 +02:00
vlc/modules/audio_output/hd1000a.cpp
2006-01-12 23:10:04 +00:00

272 lines
8.5 KiB
C++

/*****************************************************************************
* hd1000a.cpp : Roku HD1000 audio output
*****************************************************************************
* Copyright (C) 2004 the VideoLAN team
* $Id$
*
* Author: Jon Lech Johansen <jon-vl@nanocrew.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
extern "C"
{
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#include <vlc/vlc.h>
#include <vlc/aout.h>
#include "aout_internal.h"
}
#include <deschutes/libraries/hdmachinex225/PCMAudioPlayer.h>
#define FRAME_SIZE 4096
/*****************************************************************************
* aout_sys_t: audio output method descriptor
*****************************************************************************
* This structure is part of the audio output thread descriptor.
* It describes the direct sound specific properties of an audio device.
*****************************************************************************/
struct aout_sys_t
{
u32 nAlignment;
u32 nSizeMultiple;
u32 nBuffers;
u32 nBufferSize;
void ** ppBuffers;
u32 nNextBufferIndex;
PCMAudioPlayer * pPlayer;
};
/*****************************************************************************
* Local prototypes.
*****************************************************************************/
static int Open ( vlc_object_t * );
static void Close ( vlc_object_t * );
static void Play ( aout_instance_t * );
static int Thread ( aout_instance_t * );
static void InterleaveS16( int16_t *, int16_t * );
/*****************************************************************************
* Module descriptor
*****************************************************************************/
vlc_module_begin();
set_shortname( "Roku HD1000" );
set_description( N_("Roku HD1000 audio output") );
set_capability( "audio output", 100 );
set_category( CAT_AUDIO );
set_subcategory( SUBCAT_AUDIO_AOUT );
set_callbacks( Open, Close );
vlc_module_end();
/*****************************************************************************
* Open: open a dummy audio device
*****************************************************************************/
static int Open( vlc_object_t * p_this )
{
aout_instance_t * p_aout = (aout_instance_t *)p_this;
struct aout_sys_t * p_sys;
PCMAudioPlayer * pPlayer;
int i_volume;
/* Allocate structure */
p_aout->output.p_sys = p_sys =
(aout_sys_t *)malloc( sizeof( aout_sys_t ) );
if( p_aout->output.p_sys == NULL )
{
msg_Err( p_aout, "out of memory" );
return VLC_EGENERIC;
}
/* New PCMAudioPlayer */
p_sys->pPlayer = pPlayer = new PCMAudioPlayer();
if( p_sys->pPlayer == NULL )
{
msg_Err( p_aout, "out of memory" );
free( p_sys );
return VLC_EGENERIC;
}
/* Get Buffer Requirements */
if( !pPlayer->GetBufferRequirements( p_sys->nAlignment,
p_sys->nSizeMultiple,
p_sys->nBuffers ) )
{
msg_Err( p_aout, "GetBufferRequirements failed" );
delete pPlayer;
free( p_sys );
return VLC_EGENERIC;
}
p_sys->nBuffers = __MIN( p_sys->nBuffers, 4 );
p_sys->ppBuffers = (void **)malloc( p_sys->nBuffers * sizeof( void * ) );
if( p_sys->ppBuffers == NULL )
{
msg_Err( p_aout, "out of memory" );
delete pPlayer;
free( p_sys );
return VLC_EGENERIC;
}
/* Open PCMAudioPlayer */
p_sys->nBufferSize = FRAME_SIZE * 4;
if( !pPlayer->Open( p_sys->nBuffers, p_sys->nBufferSize,
p_sys->ppBuffers ) )
{
msg_Err( p_aout, "Open failed" );
delete pPlayer;
free( p_sys->ppBuffers );
free( p_sys );
return VLC_EGENERIC;
}
p_sys->nNextBufferIndex = 0;
if( !pPlayer->SetSampleRate( p_aout->output.output.i_rate ) )
{
p_aout->output.output.i_rate = 44100;
if( !pPlayer->SetSampleRate( p_aout->output.output.i_rate ) )
{
msg_Err( p_aout, "SetSampleRate failed" );
pPlayer->Close();
delete pPlayer;
free( p_sys->ppBuffers );
free( p_sys );
return VLC_EGENERIC;
}
}
p_aout->output.output.i_format = AOUT_FMT_S16_NE;
p_aout->output.i_nb_samples = FRAME_SIZE;
p_aout->output.output.i_physical_channels
= AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
p_aout->output.pf_play = Play;
aout_VolumeSoftInit( p_aout );
i_volume = config_GetInt( p_aout->p_vlc, "volume" );
pPlayer->SetVolume( (u32)__MIN( i_volume * 64, 0xFFFF ) );
/* Create thread and wait for its readiness. */
if( vlc_thread_create( p_aout, "aout", Thread,
VLC_THREAD_PRIORITY_OUTPUT, VLC_FALSE ) )
{
msg_Err( p_aout, "cannot create OSS thread (%s)", strerror(errno) );
pPlayer->Close();
delete pPlayer;
free( p_sys->ppBuffers );
free( p_sys );
return VLC_ETHREAD;
}
return VLC_SUCCESS;
}
/*****************************************************************************
* Close: close our file
*****************************************************************************/
static void Close( vlc_object_t * p_this )
{
u32 i;
aout_instance_t * p_aout = (aout_instance_t *)p_this;
struct aout_sys_t * p_sys = p_aout->output.p_sys;
p_aout->b_die = VLC_TRUE;
vlc_thread_join( p_aout );
p_aout->b_die = VLC_FALSE;
do
{
i = p_sys->pPlayer->WaitForBuffer();
} while( i != 0 && i != p_sys->nBuffers );
p_sys->pPlayer->Close();
delete p_sys->pPlayer;
free( p_sys->ppBuffers );
free( p_sys );
}
/*****************************************************************************
* Play: do nothing
*****************************************************************************/
static void Play( aout_instance_t * p_aout )
{
}
/*****************************************************************************
* Thread: thread used to DMA the data to the device
*****************************************************************************/
static int Thread( aout_instance_t * p_aout )
{
aout_buffer_t * p_buffer;
struct aout_sys_t * p_sys = p_aout->output.p_sys;
PCMAudioPlayer * pPlayer = p_sys->pPlayer;
while( !p_aout->b_die )
{
pPlayer->WaitForBuffer();
vlc_mutex_lock( &p_aout->output_fifo_lock );
p_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo );
vlc_mutex_unlock( &p_aout->output_fifo_lock );
#define i p_sys->nNextBufferIndex
if( p_buffer == NULL )
{
p_aout->p_vlc->pf_memset( p_sys->ppBuffers[ i ], 0,
p_sys->nBufferSize );
}
else
{
InterleaveS16( (int16_t *)p_buffer->p_buffer,
(int16_t *)p_sys->ppBuffers[ i ] );
aout_BufferFree( p_buffer );
}
if( !pPlayer->QueueBuffer( (s16 *)p_sys->ppBuffers[ i ],
p_sys->nBufferSize / 2 ) )
{
msg_Err( p_aout, "QueueBuffer failed" );
}
i = (i + 1) % p_sys->nBuffers;
#undef i
}
return VLC_SUCCESS;
}
/*****************************************************************************
* InterleaveS16: interleave samples
*****************************************************************************/
static void InterleaveS16( int16_t * p_in, int16_t * p_out )
{
for( int i = 0; i < FRAME_SIZE; i++ )
{
p_out[ i * 2 + 0 ] = p_in[ i * 2 + 1 ];
p_out[ i * 2 + 1 ] = p_in[ i * 2 + 0 ];
}
}