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mirror of https://code.videolan.org/videolan/vlc synced 2024-07-25 09:41:30 +02:00
vlc/modules/video_filter/motiondetect.c
2008-05-04 14:14:46 +03:00

523 lines
17 KiB
C

/*****************************************************************************
* motiondetec.c : Second version of a motion detection plugin.
*****************************************************************************
* Copyright (C) 2000-2006 the VideoLAN team
* $Id$
*
* Authors: Antoine Cellerier <dionoea -at- videolan -dot- org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc/vlc.h>
#include <vlc_sout.h>
#include <vlc_vout.h>
#include "vlc_filter.h"
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static int Create ( vlc_object_t * );
static void Destroy ( vlc_object_t * );
static picture_t *Filter( filter_t *, picture_t * );
static void GaussianConvolution( uint32_t *, uint32_t *, int, int, int );
/*****************************************************************************
* Module descriptor
*****************************************************************************/
#define FILTER_PREFIX "motiondetect-"
vlc_module_begin();
set_description( _("Motion detect video filter") );
set_shortname( _( "Motion Detect" ));
set_capability( "video filter2", 0 );
set_category( CAT_VIDEO );
set_subcategory( SUBCAT_VIDEO_VFILTER );
add_shortcut( "motion" );
set_callbacks( Create, Destroy );
vlc_module_end();
#if 0
static const char *ppsz_filter_options[] = {
NULL
};
#endif
struct filter_sys_t
{
uint8_t *p_oldpix;
uint8_t *p_oldpix_u;
uint8_t *p_oldpix_v;
uint32_t *p_buf;
uint32_t *p_buf2;
vlc_mutex_t lock;
};
/*****************************************************************************
* Create
*****************************************************************************/
static int Create( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
/* Allocate structure */
p_filter->p_sys = malloc( sizeof( filter_sys_t ) );
if( p_filter->p_sys == NULL )
{
msg_Err( p_filter, "out of memory" );
return VLC_ENOMEM;
}
p_filter->pf_video_filter = Filter;
p_filter->p_sys->p_oldpix = NULL;
p_filter->p_sys->p_buf = NULL;
#if 0
config_ChainParse( p_filter, FILTER_PREFIX, ppsz_filter_options,
p_filter->p_cfg );
#endif
vlc_mutex_init( &p_filter->p_sys->lock );
return VLC_SUCCESS;
}
/*****************************************************************************
* Destroy
*****************************************************************************/
static void Destroy( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
free( p_filter->p_sys->p_oldpix );
free( p_filter->p_sys->p_buf );
vlc_mutex_destroy( &p_filter->p_sys->lock );
free( p_filter->p_sys );
}
/*****************************************************************************
* Render
*****************************************************************************/
static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
{
picture_t *p_outpic;
filter_sys_t *p_sys = p_filter->p_sys;
const uint8_t *p_inpix = p_inpic->p[Y_PLANE].p_pixels;
const int i_src_pitch = p_inpic->p[Y_PLANE].i_pitch;
const int i_src_visible = p_inpic->p[Y_PLANE].i_visible_pitch;
const int i_num_lines = p_inpic->p[Y_PLANE].i_visible_lines;
const uint8_t *p_inpix_u = p_inpic->p[U_PLANE].p_pixels;
const uint8_t *p_inpix_v = p_inpic->p[V_PLANE].p_pixels;
const int i_src_pitch_u = p_inpic->p[U_PLANE].i_pitch;
const int i_num_lines_u = p_inpic->p[U_PLANE].i_visible_lines;
uint8_t *p_oldpix;
uint8_t *p_oldpix_u;
uint8_t *p_oldpix_v;
uint8_t *p_outpix;
uint32_t *p_buf;
uint32_t *p_buf2;
int i,j;
int last;
if( !p_inpic ) return NULL;
p_outpic = p_filter->pf_vout_buffer_new( p_filter );
if( !p_outpic )
{
msg_Warn( p_filter, "can't get output picture" );
if( p_inpic->pf_release )
p_inpic->pf_release( p_inpic );
return NULL;
}
p_outpix = p_outpic->p[Y_PLANE].p_pixels;
vlc_memcpy( p_outpic->p[U_PLANE].p_pixels, p_inpic->p[U_PLANE].p_pixels,
p_inpic->p[U_PLANE].i_pitch * p_inpic->p[U_PLANE].i_visible_lines );
vlc_memcpy( p_outpic->p[V_PLANE].p_pixels, p_inpic->p[V_PLANE].p_pixels,
p_inpic->p[V_PLANE].i_pitch * p_inpic->p[V_PLANE].i_visible_lines );
if( !p_sys->p_oldpix || !p_sys->p_buf )
{
free( p_sys->p_oldpix );
free( p_sys->p_buf );
p_sys->p_oldpix = malloc( i_src_pitch * i_num_lines );
p_sys->p_oldpix_u = malloc( i_src_pitch_u * i_num_lines_u );
p_sys->p_oldpix_v = malloc( i_src_pitch_u * i_num_lines_u );
p_sys->p_buf = malloc( sizeof( uint32_t ) * i_src_pitch * i_num_lines );
p_sys->p_buf2 = malloc( sizeof( uint32_t ) * i_src_pitch * i_num_lines);
return p_inpic;
}
p_oldpix = p_sys->p_oldpix;
p_oldpix_u = p_sys->p_oldpix_u;
p_oldpix_v = p_sys->p_oldpix_v;
p_buf = p_sys->p_buf;
p_buf2 = p_sys->p_buf2;
vlc_mutex_lock( &p_filter->p_sys->lock );
/**
* Substract Y planes
*/
for( i = 0; i < i_src_pitch * i_num_lines; i++ )
{
if( p_inpix[i] > p_oldpix[i] )
{
p_buf2[i] = p_inpix[i] - p_oldpix[i];
}
else
{
p_buf2[i] = p_oldpix[i] - p_inpix[i];
}
}
int line;
int col;
int format;
switch( p_inpic->format.i_chroma )
{
case VLC_FOURCC('I','4','2','0'):
case VLC_FOURCC('I','Y','U','V'):
case VLC_FOURCC('J','4','2','0'):
case VLC_FOURCC('Y','V','1','2'):
format = 1;
break;
case VLC_FOURCC('I','4','2','2'):
case VLC_FOURCC('J','4','2','2'):
format = 2;
break;
default:
format = 0;
msg_Warn( p_filter, "Not taking chroma into account" );
break;
}
//format = 0;
if( format )
{
for( line = 0; line < i_num_lines_u; line++ )
{
for( col = 0; col < i_src_pitch_u; col ++ )
{
int diff;
i = line * i_src_pitch_u + col;
if( p_inpix_u[i] > p_oldpix_u[i] )
{
diff = p_inpix_u[i] - p_oldpix_u[i];
}
else
{
diff = p_oldpix_u[i] - p_inpix_u[i];
}
if( p_inpix_v[i] > p_oldpix_v[i] )
{
diff += p_inpix_v[i] - p_oldpix_v[i];
}
else
{
diff += p_oldpix_v[i] - p_inpix_v[i];
}
switch( format )
{
case 1:
p_buf2[2*line*i_src_pitch+2*col] += diff;
p_buf2[2*line*i_src_pitch+2*col+1] += diff;
p_buf2[(2*line+1)*i_src_pitch+2*col] += diff;
p_buf2[(2*line+1)*i_src_pitch+2*col+1] += diff;
break;
case 2:
p_buf2[line*i_src_pitch+2*col] += diff;
p_buf2[line*i_src_pitch+2*col+1] += diff;
break;
}
}
}
}
/**
* Apply some smoothing to remove noise
*/
GaussianConvolution( p_buf2, p_buf, i_src_pitch, i_num_lines, i_src_visible );
/**
* Copy luminance plane
*/
for( i = 0; i < i_src_pitch * i_num_lines; i++ )
{
p_outpix[i] = p_inpix[i];
}
/**
* Label the shapes ans build the labels dependencies list
*/
last = 1;
int colors[5000];
int color_x_min[5000];
int color_x_max[5000];
int color_y_min[5000];
int color_y_max[5000];
for( j = 0; j < i_src_pitch; j++ )
{
p_buf[j] = 0;
p_buf[(i_num_lines-1)*i_src_pitch+j] = 0;
}
for( i = 1; i < i_num_lines-1; i++ )
{
p_buf[i*i_src_pitch] = 0;
for( j = 1; j < i_src_pitch-1; j++ )
{
if( p_buf[i*i_src_pitch+j] > 15 )
{
if( p_buf[(i-1)*i_src_pitch+j-1] )
{
p_buf[i*i_src_pitch+j] = p_buf[(i-1)*i_src_pitch+j-1];
}
else if( p_buf[(i-1)*i_src_pitch+j] )
p_buf[i*i_src_pitch+j] = p_buf[(i-1)*i_src_pitch+j];
else if( p_buf[i*i_src_pitch+j-1] )
p_buf[i*i_src_pitch+j] = p_buf[i*i_src_pitch+j-1];
else
{
p_buf[i*i_src_pitch+j] = last;
colors[last] = last;
last++;
}
#define CHECK( A ) \
if( p_buf[A] && p_buf[A] != p_buf[i*i_src_pitch+j] ) \
{ \
if( p_buf[A] < p_buf[i*i_src_pitch+j] ) \
colors[p_buf[i*i_src_pitch+j]] = p_buf[A]; \
else \
colors[p_buf[A]] = p_buf[i*i_src_pitch+j]; \
}
CHECK( i*i_src_pitch+j-1 );
CHECK( (i-1)*i_src_pitch+j-1 );
CHECK( (i-1)*i_src_pitch+j );
CHECK( (i-1)*i_src_pitch+j+1 );
}
else
{
p_buf[i*i_src_pitch+j] = 0;
}
}
p_buf[i*i_src_pitch+j] = 0;
}
/**
* Initialise empty rectangle list
*/
for( i = 1; i < last; i++ )
{
color_x_min[i] = -1;
color_x_max[i] = -1;
color_y_min[i] = -1;
color_y_max[i] = -1;
}
/**
* Compute rectangle coordinates
*/
for( i = 0; i < i_src_pitch * i_num_lines; i++ )
{
if( p_buf[i] )
{
while( colors[p_buf[i]] != p_buf[i] )
p_buf[i] = colors[p_buf[i]];
if( color_x_min[p_buf[i]] == -1 )
{
color_x_min[p_buf[i]] =
color_x_max[p_buf[i]] = i % i_src_pitch;
color_y_min[p_buf[i]] =
color_y_max[p_buf[i]] = i / i_src_pitch;
}
else
{
int x = i % i_src_pitch, y = i / i_src_pitch;
if( x < color_x_min[p_buf[i]] )
color_x_min[p_buf[i]] = x;
if( x > color_x_max[p_buf[i]] )
color_x_max[p_buf[i]] = x;
if( y < color_y_min[p_buf[i]] )
color_y_min[p_buf[i]] = y;
if( y > color_y_max[p_buf[i]] )
color_y_max[p_buf[i]] = y;
}
}
}
/**
* Merge overlaping rectangles
*/
for( i = 1; i < last; i++ )
{
if( colors[i] != i ) continue;
if( color_x_min[i] == -1 ) continue;
for( j = i+1; j < last; j++ )
{
if( colors[j] != j ) continue;
if( color_x_min[j] == -1 ) continue;
if( __MAX( color_x_min[i], color_x_min[j] ) < __MIN( color_x_max[i], color_x_max[j] ) &&
__MAX( color_y_min[i], color_y_min[j] ) < __MIN( color_y_max[i], color_y_max[j] ) )
{
color_x_min[i] = __MIN( color_x_min[i], color_x_min[j] );
color_x_max[i] = __MAX( color_x_max[i], color_x_max[j] );
color_y_min[i] = __MIN( color_y_min[i], color_y_min[j] );
color_y_max[i] = __MAX( color_y_max[i], color_y_max[j] );
color_x_min[j] = -1;
j = 0;
}
}
}
/**
* Count final number of shapes
* Draw rectangles (there can be more than 1 moving shape in 1 rectangle)
*/
j = 0;
for( i = 1; i < last; i++ )
{
if( colors[i] == i && color_x_min[i] != -1 )
{
if( ( color_y_max[i] - color_y_min[i] ) * ( color_x_max[i] - color_x_min[i] ) < 16 ) continue;
j++;
int x, y;
y = color_y_min[i];
for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
{
p_outpix[y*i_src_pitch+x] = 0xff;
}
y = color_y_max[i];
for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
{
p_outpix[y*i_src_pitch+x] = 0xff;
}
x = color_x_min[i];
for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
{
p_outpix[y*i_src_pitch+x] = 0xff;
}
x = color_x_max[i];
for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
{
p_outpix[y*i_src_pitch+x] = 0xff;
}
}
}
msg_Dbg( p_filter, "Counted %d moving shapes.", j);
/**
* We're done. Lets keep a copy of the picture
*/
vlc_memcpy( p_oldpix, p_inpix, i_src_pitch * i_num_lines );
vlc_memcpy( p_oldpix_u, p_inpix_u, i_src_pitch_u * i_num_lines_u );
vlc_memcpy( p_oldpix_v, p_inpix_v, i_src_pitch_u * i_num_lines_u );
vlc_mutex_unlock( &p_filter->p_sys->lock );
/* misc stuff */
p_outpic->date = p_inpic->date;
p_outpic->b_force = p_inpic->b_force;
p_outpic->i_nb_fields = p_inpic->i_nb_fields;
p_outpic->b_progressive = p_inpic->b_progressive;
p_outpic->b_top_field_first = p_inpic->b_top_field_first;
if( p_inpic->pf_release )
p_inpic->pf_release( p_inpic );
return p_outpic;
}
/*****************************************************************************
* Gaussian Convolution
*****************************************************************************
* Gaussian convolution ( sigma == 1.4 )
*
* | 2 4 5 4 2 | | 2 4 4 4 2 |
* | 4 9 12 9 4 | | 4 8 12 8 4 |
* | 5 12 15 12 5 | ~ | 4 12 16 12 4 |
* | 4 9 12 9 4 | | 4 8 12 8 4 |
* | 2 4 5 4 2 | | 2 4 4 4 2 |
*****************************************************************************/
static void GaussianConvolution( uint32_t *p_inpix, uint32_t *p_smooth,
int i_src_pitch, int i_num_lines,
int i_src_visible )
{
/* const uint8_t *p_inpix = p_inpic->p[Y_PLANE].p_pixels;
const int i_src_pitch = p_inpic->p[Y_PLANE].i_pitch;
const int i_src_visible = p_inpic->p[Y_PLANE].i_visible_pitch;
const int i_num_lines = p_inpic->p[Y_PLANE].i_visible_lines;*/
int x,y;
for( y = 2; y < i_num_lines - 2; y++ )
{
for( x = 2; x < i_src_visible - 2; x++ )
{
p_smooth[y*i_src_visible+x] = (uint32_t)(
/* 2 rows up */
( p_inpix[(y-2)*i_src_pitch+x-2] )
+ ((p_inpix[(y-2)*i_src_pitch+x-1]
+ p_inpix[(y-2)*i_src_pitch+x]
+ p_inpix[(y-2)*i_src_pitch+x+1])<<1 )
+ ( p_inpix[(y-2)*i_src_pitch+x+2] )
/* 1 row up */
+ ((p_inpix[(y-1)*i_src_pitch+x-2]
+ ( p_inpix[(y-1)*i_src_pitch+x-1]<<1 )
+ ( p_inpix[(y-1)*i_src_pitch+x]*3 )
+ ( p_inpix[(y-1)*i_src_pitch+x+1]<<1 )
+ p_inpix[(y-1)*i_src_pitch+x+2]
/* */
+ p_inpix[y*i_src_pitch+x-2]
+ ( p_inpix[y*i_src_pitch+x-1]*3 )
+ ( p_inpix[y*i_src_pitch+x]<<2 )
+ ( p_inpix[y*i_src_pitch+x+1]*3 )
+ p_inpix[y*i_src_pitch+x+2]
/* 1 row down */
+ p_inpix[(y+1)*i_src_pitch+x-2]
+ ( p_inpix[(y+1)*i_src_pitch+x-1]<<1 )
+ ( p_inpix[(y+1)*i_src_pitch+x]*3 )
+ ( p_inpix[(y+1)*i_src_pitch+x+1]<<1 )
+ p_inpix[(y+1)*i_src_pitch+x+2] )<<1 )
/* 2 rows down */
+ ( p_inpix[(y+2)*i_src_pitch+x-2] )
+ ((p_inpix[(y+2)*i_src_pitch+x-1]
+ p_inpix[(y+2)*i_src_pitch+x]
+ p_inpix[(y+2)*i_src_pitch+x+1])<<1 )
+ ( p_inpix[(y+2)*i_src_pitch+x+2] )
) >> 6 /* 115 */;
}
}
}