vlc/modules/video_output/aa.c

266 lines
9.7 KiB
C

/*****************************************************************************
* vout_aa.c: Aa video output display method for testing purposes
*****************************************************************************
* Copyright (C) 2002 the VideoLAN team
* $Id$
*
* Authors: Sigmund Augdal Helberg <dnumgis@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#include <errno.h> /* ENOMEM */
#include <stdlib.h> /* free() */
#include <string.h> /* strerror() */
#include <aalib.h>
#include <vlc/vlc.h>
#include <vlc/vout.h>
#include <vlc/intf.h>
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static int Create ( vlc_object_t * );
static void Destroy ( vlc_object_t * );
static int Init ( vout_thread_t * );
static void End ( vout_thread_t * );
static int Manage ( vout_thread_t * );
static void Render ( vout_thread_t *, picture_t * );
static void Display ( vout_thread_t *, picture_t * );
static void SetPalette ( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );
/*****************************************************************************
* Module descriptor
*****************************************************************************/
vlc_module_begin();
set_shortname( _("ASCII Art"));
set_category( CAT_VIDEO );
set_subcategory( SUBCAT_VIDEO_VOUT );
set_description( _("ASCII-art video output") );
set_capability( "video output", 10 );
add_shortcut( "aalib" );
set_callbacks( Create, Destroy );
vlc_module_end();
/*****************************************************************************
* vout_sys_t: aa video output method descriptor
*****************************************************************************
* This structure is part of the video output thread descriptor.
* It describes the aa specific properties of an output thread.
*****************************************************************************/
struct vout_sys_t
{
struct aa_context* aa_context;
aa_palette palette;
int i_width; /* width of main window */
int i_height; /* height of main window */
};
/*****************************************************************************
* Create: allocates aa video thread output method
*****************************************************************************
* This function allocates and initializes a aa vout method.
*****************************************************************************/
static int Create( vlc_object_t *p_this )
{
vout_thread_t *p_vout = (vout_thread_t *)p_this;
/* Allocate structure */
p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
if( p_vout->p_sys == NULL )
{
msg_Err( p_vout, "out of memory" );
return( 1 );
}
/* Don't parse any options, but take $AAOPTS into account */
aa_parseoptions( NULL, NULL, NULL, NULL );
if (!(p_vout->p_sys->aa_context = aa_autoinit(&aa_defparams)))
{
msg_Err( p_vout, "cannot initialize aalib" );
return( 1 );
}
p_vout->pf_init = Init;
p_vout->pf_end = End;
p_vout->pf_manage = Manage;
p_vout->pf_render = Render;
p_vout->pf_display = Display;
p_vout->p_sys->i_width = aa_imgwidth(p_vout->p_sys->aa_context);
p_vout->p_sys->i_height = aa_imgheight(p_vout->p_sys->aa_context);
aa_autoinitkbd( p_vout->p_sys->aa_context, 0 );
aa_autoinitmouse( p_vout->p_sys->aa_context, AA_MOUSEPRESSMASK );
aa_hidemouse( p_vout->p_sys->aa_context );
return( 0 );
}
/*****************************************************************************
* Init: initialize aa video thread output method
*****************************************************************************/
static int Init( vout_thread_t *p_vout )
{
int i_index;
picture_t *p_pic = NULL;
I_OUTPUTPICTURES = 0;
p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
p_vout->output.i_width = p_vout->p_sys->i_width;
p_vout->output.i_height = p_vout->p_sys->i_height;
p_vout->output.i_aspect = p_vout->p_sys->i_width
* VOUT_ASPECT_FACTOR / p_vout->p_sys->i_height;
p_vout->output.pf_setpalette = SetPalette;
/* Find an empty picture slot */
for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
{
if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
{
p_pic = p_vout->p_picture + i_index;
break;
}
}
if( p_pic == NULL )
{
return -1;
}
/* Allocate the picture */
p_pic->p->p_pixels = aa_image( p_vout->p_sys->aa_context );
p_pic->p->i_lines = p_vout->p_sys->i_height;
p_pic->p->i_visible_lines = p_vout->p_sys->i_height;
p_pic->p->i_pitch = p_vout->p_sys->i_width;
p_pic->p->i_pixel_pitch = 1;
p_pic->p->i_visible_pitch = p_vout->p_sys->i_width;
p_pic->i_planes = 1;
p_pic->i_status = DESTROYED_PICTURE;
p_pic->i_type = DIRECT_PICTURE;
PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
I_OUTPUTPICTURES++;
return 0;
}
/*****************************************************************************
* End: terminate aa video thread output method
*****************************************************************************/
static void End( vout_thread_t *p_vout )
{
;
}
/*****************************************************************************
* Destroy: destroy aa video thread output method
*****************************************************************************
* Terminate an output method created by AaCreateOutputMethod
*****************************************************************************/
static void Destroy( vlc_object_t *p_this )
{
vout_thread_t *p_vout = (vout_thread_t *)p_this;
aa_close( p_vout->p_sys->aa_context );
free( p_vout->p_sys );
}
/*****************************************************************************
* Manage: handle aa events
*****************************************************************************
* This function should be called regularly by video output thread. It manages
* console events. It returns a non null value on error.
*****************************************************************************/
static int Manage( vout_thread_t *p_vout )
{
int event, x, y, b;
event = aa_getevent( p_vout->p_sys->aa_context, 0 );
switch ( event )
{
case AA_MOUSE:
aa_getmouse( p_vout->p_sys->aa_context, &x, &y, &b );
if ( b & AA_BUTTON3 )
{
intf_thread_t *p_intf;
p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF, FIND_ANYWHERE );
if( p_intf )
{
p_intf->b_menu_change = 1;
vlc_object_release( p_intf );
}
}
break;
case AA_RESIZE:
p_vout->i_changes |= VOUT_SIZE_CHANGE;
aa_resize( p_vout->p_sys->aa_context );
p_vout->p_sys->i_width = aa_imgwidth( p_vout->p_sys->aa_context );
p_vout->p_sys->i_height = aa_imgheight( p_vout->p_sys->aa_context );
break;
default:
break;
}
return( 0 );
}
/*****************************************************************************
* Render: render previously calculated output
*****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
aa_fastrender( p_vout->p_sys->aa_context, 0, 0,
aa_imgwidth( p_vout->p_sys->aa_context ),
aa_imgheight( p_vout->p_sys->aa_context ) );
}
/*****************************************************************************
* Display: displays previously rendered output
*****************************************************************************/
static void Display( vout_thread_t *p_vout, picture_t *p_pic )
{
/* No need to do anything, the fake direct buffers stay as they are */
int i_width, i_height, i_x, i_y;
vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
&i_x, &i_y, &i_width, &i_height );
aa_flush(p_vout->p_sys->aa_context);
}
/*****************************************************************************
* SetPalette: set the 8bpp palette
*****************************************************************************/
static void SetPalette( vout_thread_t *p_vout,
uint16_t *red, uint16_t *green, uint16_t *blue )
{
int i;
/* Fill colors with color information */
for( i = 0; i < 256; i++ )
{
aa_setpalette( p_vout->p_sys->palette, 256 -i,
red[ i ], green[ i ], blue[ i ] );
}
}