vlc/include/vlc_playlist.h

445 lines
16 KiB
C

/*****************************************************************************
* vlc_playlist.h : Playlist functions
*****************************************************************************
* Copyright (C) 1999-2004 VLC authors and VideoLAN
* $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef VLC_PLAYLIST_H_
#define VLC_PLAYLIST_H_
# ifdef __cplusplus
extern "C" {
# endif
#include <vlc_events.h>
#include <vlc_aout.h>
TYPEDEF_ARRAY(playlist_item_t*, playlist_item_array_t)
struct intf_thread_t;
/**
* \defgroup playlist VLC playlist
* \ingroup interface
* VLC playlist controls
* @{
* \file
* VLC playlist control interface
*
* The VLC playlist system has a tree structure. This allows advanced
* categorization, like for SAP streams (which are grouped by "sap groups").
*
* The base structure for all playlist operations is the playlist_item_t.
* This is essentially a node within the playlist tree. Each playlist item
* references an input_item_t which contains the input stream info, such as
* location, name and meta-data.
*
* A playlist item is uniquely identified by its input item:
* \ref playlist_ItemGetByInput(). A single input item cannot be used by more
* than one playlist item at a time; if necessary, a copy of the input item can
* be made instead.
*
* The same playlist tree is visible to all user interfaces. To arbitrate
* access, a lock is used, see \ref playlist_Lock() and \ref playlist_Unlock().
*
* Under the playlist root item node, the top-level items are the main
* media sources and include:
* - the actual playlist,
* - the media library,
* - the service discovery root node, whose children are services discovery
* module instances.
*
* So, here is an example:
* \verbatim
* Inputs array
* - input 1 -> name = foo 1 uri = ...
* - input 2 -> name = foo 2 uri = ...
*
* Playlist items tree
* - playlist (id 1)
* - category 1 (id 2)
* - foo 2 (id 6 - input 2)
* - media library (id 2)
* - foo 1 (id 5 - input 1)
* \endverbatim
*
* Sometimes, an item creates subitems. This happens for the directory access
* for example. In that case, if the item is under the "playlist" top-level
* item and playlist is configured to be flat then the item will be deleted and
* replaced with new subitems. If the item is under another top-level item, it
* will be transformed to a node and removed from the list of all items without
* nodes.
*
* For "standard" item addition, you can use playlist_Add(), playlist_AddExt()
* (more options) or playlist_AddInput() if you already created your input
* item. This will add the item at the root of "Playlist" or of "Media library"
* in each of the two trees.
*
* You can create nodes with playlist_NodeCreate() and can create items from
* existing input items to be placed under any node with
* playlist_NodeAddInput().
*
* To delete an item, use playlist_NodeDelete( p_item ).
*
* The playlist defines the following event variables:
*
* - "item-change": It will contain a pointer to the input_item_t of a
* changed input item monitored by the playlist.
*
* - "playlist-item-append": It will contain a pointer to a playlist_item_t.
* - "playlist-item-deleted": It will contain a pointer to the playlist_item_t
* about to be deleted.
*
* - "leaf-to-parent": It will contain the playlist_item_t->i_id of an item that is transformed
* into a node.
*
* The playlist contains rate-variable which is propagated to current input if
* available also rate-slower/rate-faster is in use.
*/
/** Helper structure to export to file part of the playlist */
typedef struct playlist_export_t
{
struct vlc_common_members obj;
char *base_url;
FILE *p_file;
playlist_item_t *p_root;
} playlist_export_t;
/** playlist item / node */
struct playlist_item_t
{
input_item_t *p_input; /**< Linked input item */
playlist_item_t **pp_children; /**< Children nodes/items */
playlist_item_t *p_parent; /**< Item parent */
int i_children; /**< Number of children, -1 if not a node */
unsigned i_nb_played; /**< Times played */
int i_id; /**< Playlist item specific id */
uint8_t i_flags; /**< Flags \see playlist_item_flags_e */
};
typedef enum {
PLAYLIST_DBL_FLAG = 0x04, /**< Is it disabled ? */
PLAYLIST_RO_FLAG = 0x08, /**< Write-enabled ? */
PLAYLIST_SUBITEM_STOP_FLAG = 0x40, /**< Must playlist stop if the item gets subitems ?*/
PLAYLIST_NO_INHERIT_FLAG = 0x80, /**< Will children inherit flags the R/O flag ? */
} playlist_item_flags_e;
/** Playlist status */
typedef enum
{ PLAYLIST_STOPPED,PLAYLIST_RUNNING,PLAYLIST_PAUSED } playlist_status_t;
/** Structure containing information about the playlist */
struct playlist_t
{
struct vlc_common_members obj;
playlist_item_array_t items; /**< Arrays of items */
playlist_item_array_t current; /**< Items currently being played */
int i_current_index; /**< Index in current array */
/* Predefined items */
playlist_item_t root;
playlist_item_t *p_playing;
playlist_item_t *p_media_library;
};
/* A bit of macro magic to generate an enum out of the following list,
* and later, to generate a list of static functions out of the same list.
* There is also SORT_RANDOM, which is always last and handled specially.
*/
#define VLC_DEFINE_SORT_FUNCTIONS \
DEF( SORT_ID )\
DEF( SORT_TITLE )\
DEF( SORT_TITLE_NODES_FIRST )\
DEF( SORT_ARTIST )\
DEF( SORT_GENRE )\
DEF( SORT_DURATION )\
DEF( SORT_TITLE_NUMERIC )\
DEF( SORT_ALBUM )\
DEF( SORT_TRACK_NUMBER )\
DEF( SORT_DESCRIPTION )\
DEF( SORT_RATING )\
DEF( SORT_URI )\
DEF( SORT_DISC_NUMBER )\
DEF( SORT_DATE )
#define DEF( s ) s,
enum
{
VLC_DEFINE_SORT_FUNCTIONS
SORT_RANDOM,
NUM_SORT_FNS=SORT_RANDOM
};
#undef DEF
#ifndef VLC_INTERNAL_PLAYLIST_SORT_FUNCTIONS
#undef VLC_DEFINE_SORT_FUNCTIONS
#endif
enum
{
ORDER_NORMAL = 0,
ORDER_REVERSE = 1,
};
#define PLAYLIST_END -1
enum pl_locked_state
{
pl_Locked = true,
pl_Unlocked = false
};
/*****************************************************************************
* Prototypes
*****************************************************************************/
/* Helpers */
#define PL_LOCK playlist_Lock( p_playlist )
#define PL_UNLOCK playlist_Unlock( p_playlist )
#define PL_ASSERT_LOCKED playlist_AssertLocked( p_playlist )
/** Playlist commands */
enum {
PLAYLIST_PLAY, /**< No arg. res=can fail*/
PLAYLIST_VIEWPLAY, /**< arg1= playlist_item_t*,*/
/** arg2 = playlist_item_t* , res=can fail */
PLAYLIST_TOGGLE_PAUSE, /**< No arg res=can fail */
PLAYLIST_STOP, /**< No arg res=can fail*/
PLAYLIST_SKIP, /**< arg1=int, res=can fail*/
PLAYLIST_PAUSE, /**< No arg */
PLAYLIST_RESUME, /**< No arg */
};
#define playlist_Play(p) playlist_Control(p,PLAYLIST_PLAY, pl_Unlocked )
#define playlist_TogglePause(p) \
playlist_Control(p, PLAYLIST_TOGGLE_PAUSE, pl_Unlocked)
#define playlist_Stop(p) playlist_Control(p,PLAYLIST_STOP, pl_Unlocked )
#define playlist_Next(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, 1)
#define playlist_Prev(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, -1)
#define playlist_Skip(p,i) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, (i) )
#define playlist_Pause(p) \
playlist_Control(p, PLAYLIST_PAUSE, pl_Unlocked)
#define playlist_Resume(p) \
playlist_Control(p, PLAYLIST_RESUME, pl_Unlocked)
/**
* Locks the playlist.
*
* This function locks the playlist. While the playlist is locked, no other
* thread can modify the playlist tree layout or current playing item and node.
*
* Locking the playlist is necessary before accessing, either for reading or
* writing, any playlist item.
*
* \note Because of the potential for lock inversion / deadlocks, locking the
* playlist shall not be attemped while holding an input item lock. An input
* item lock can be acquired while holding the playlist lock.
*
* While holding the playlist lock, a thread shall not attempt to:
* - probe, initialize or deinitialize a module or a plugin,
* - install or deinstall a variable or event callback,
* - set a variable or trigger a variable callback, with the sole exception
* of the playlist core triggering add/remove/leaf item callbacks,
* - invoke a module/plugin callback other than:
* - playlist export,
* - logger message callback.
*/
VLC_API void playlist_Lock( playlist_t * );
/**
* Unlocks the playlist.
*
* This function unlocks the playlist, allowing other threads to lock it. The
* calling thread must have called playlist_Lock() before.
*
* This function invalidates all or any playlist item pointers.
* There are no ways to ensure that playlist items are not modified or deleted
* by another thread past this function call.
*
* To retain a reference to a playlist item while not holding the playlist
* lock, a thread should take a reference to the input item within the
* playlist item before unlocking. If this is not practical, then the thread
* can store the playlist item ID (i_id) before unlocking.
* Either way, this will not ensure that the playlist item is not deleted, so
* the thread must be ready to handle that case later when calling
* playlist_ItemGetByInput() or playlist_ItemGetById().
*
* Furthermore, if ID is used, then the playlist item might be deleted, and
* another item could be assigned the same ID. To avoid that problem, use
* the input item instead of the ID.
*/
VLC_API void playlist_Unlock( playlist_t * );
VLC_API void playlist_AssertLocked( playlist_t * );
VLC_API void playlist_Deactivate( playlist_t * );
/**
* Do a playlist action.
* If there is something in the playlist then you can do playlist actions.
* Possible queries are listed in vlc_common.h
* \param p_playlist the playlist to do the command on
* \param i_query the command to do
* \param b_locked TRUE if playlist is locked when entering this function
* \param variable number of arguments
*/
VLC_API void playlist_Control( playlist_t *p_playlist, int i_query, int b_locked, ... );
static inline void playlist_ViewPlay(playlist_t *pl, playlist_item_t *node,
playlist_item_t *item)
{
playlist_Control(pl, PLAYLIST_VIEWPLAY, pl_Locked, node, item);
}
/** Get current playing input. The object is retained.
*/
VLC_API input_thread_t * playlist_CurrentInput( playlist_t *p_playlist ) VLC_USED;
VLC_API input_thread_t *playlist_CurrentInputLocked( playlist_t *p_playlist ) VLC_USED;
/** Get the duration of all items in a node.
*/
VLC_API mtime_t playlist_GetNodeDuration( playlist_item_t * );
/** Clear the playlist
* \param b_locked TRUE if playlist is locked when entering this function
*/
VLC_API void playlist_Clear( playlist_t *, bool );
/* Playlist sorting */
VLC_API int playlist_TreeMove( playlist_t *, playlist_item_t *, playlist_item_t *, int );
VLC_API int playlist_TreeMoveMany( playlist_t *, int, playlist_item_t **, playlist_item_t *, int );
VLC_API int playlist_RecursiveNodeSort( playlist_t *, playlist_item_t *,int, int );
VLC_API playlist_item_t * playlist_CurrentPlayingItem( playlist_t * ) VLC_USED;
VLC_API int playlist_Status( playlist_t * );
/**
* Export a node of the playlist to a certain type of playlistfile
* \param b_playlist true for the playlist, false for the media library
* \param psz_filename the location where the exported file will be saved
* \param psz_type the type of playlist file to create (m3u, pls, ..)
* \return VLC_SUCCESS on success
*/
VLC_API int playlist_Export( playlist_t *p_playlist, const char *psz_name,
bool b_playlist, const char *psz_type );
/**
* Open a playlist file, add its content to the current playlist
*/
VLC_API int playlist_Import( playlist_t *p_playlist, const char *psz_file );
/********************** Services discovery ***********************/
/** Add a service discovery module */
VLC_API int playlist_ServicesDiscoveryAdd(playlist_t *, const char *);
/** Remove a services discovery module by name */
VLC_API int playlist_ServicesDiscoveryRemove(playlist_t *, const char *);
/** Check whether a given SD is loaded */
VLC_API bool playlist_IsServicesDiscoveryLoaded( playlist_t *,const char *) VLC_DEPRECATED;
/** Query a services discovery */
VLC_API int playlist_ServicesDiscoveryControl( playlist_t *, const char *, int, ... );
/********************** Renderer ***********************/
/**
* Sets a renderer or remove the current one
* @param p_item The renderer item to be used, or NULL to disable the current
* one. If a renderer is provided, its reference count will be
* incremented.
*/
VLC_API int playlist_SetRenderer( playlist_t* p_pl, vlc_renderer_item_t* p_item );
/********************************************************
* Item management
********************************************************/
/******************** Item addition ********************/
VLC_API int playlist_Add( playlist_t *, const char *, bool );
VLC_API int playlist_AddExt( playlist_t *, const char *, const char *, bool, int, const char *const *, unsigned, bool );
VLC_API int playlist_AddInput( playlist_t *, input_item_t *, bool, bool );
VLC_API playlist_item_t * playlist_NodeAddInput( playlist_t *, input_item_t *, playlist_item_t *, int );
VLC_API int playlist_NodeAddCopy( playlist_t *, playlist_item_t *, playlist_item_t *, int );
/********************************** Item search *************************/
VLC_API playlist_item_t * playlist_ItemGetById(playlist_t *, int ) VLC_USED;
VLC_API playlist_item_t *playlist_ItemGetByInput(playlist_t *,
const input_item_t * )
VLC_USED;
VLC_API int playlist_LiveSearchUpdate(playlist_t *, playlist_item_t *, const char *, bool );
/********************************************************
* Tree management
********************************************************/
/* Node management */
VLC_API playlist_item_t * playlist_NodeCreate( playlist_t *, const char *, playlist_item_t * p_parent, int i_pos, int i_flags );
VLC_API playlist_item_t * playlist_ChildSearchName(playlist_item_t*, const char* ) VLC_USED;
VLC_API void playlist_NodeDelete( playlist_t *, playlist_item_t * );
/**************************
* Audio output management
**************************/
VLC_API audio_output_t *playlist_GetAout( playlist_t * );
VLC_API float playlist_VolumeGet( playlist_t * );
VLC_API int playlist_VolumeSet( playlist_t *, float );
VLC_API int playlist_VolumeUp( playlist_t *, int, float * );
#define playlist_VolumeDown(a, b, c) playlist_VolumeUp(a, -(b), c)
VLC_API int playlist_MuteSet( playlist_t *, bool );
VLC_API int playlist_MuteGet( playlist_t * );
static inline int playlist_MuteToggle( playlist_t *pl )
{
int val = playlist_MuteGet( pl );
if (val >= 0)
val = playlist_MuteSet( pl, !val );
return val;
}
VLC_API void playlist_EnableAudioFilter( playlist_t *, const char *, bool );
/***********************************************************************
* Inline functions
***********************************************************************/
/** Tell if the playlist is empty */
static inline bool playlist_IsEmpty( playlist_t *p_playlist )
{
PL_ASSERT_LOCKED;
return p_playlist->items.i_size == 0;
}
/** Tell the number of items in the current playing context */
static inline int playlist_CurrentSize( playlist_t *p_playlist )
{
PL_ASSERT_LOCKED;
return p_playlist->current.i_size;
}
/** @} */
# ifdef __cplusplus
}
# endif
#endif