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Up to now, text control could but be focusable, and this focus was used to scroll text, should it be too long for full display. From a user viewpoint, this behavior is often counterintuitive : - Most of the time, the control is designed to fit the text anyway, and scrolling is not expected. - On the other hand, an underlying control may be used to move the window (for instance, the title bar), and a text control is expected not to interact in this endeavor. Same goes for popupmenu, that is expected to work if one happens to right-click on a text control. This patch adds a 'focus' attribute to the text control, and leave it to the skins developper to decide which behavior is most desirable on a per-control basis. focus still defaults to true to maintain skins current behavior. |
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curve_maker | ||
events-howto.txt | ||
skins2-howto.xml | ||
skins-howto.txt |