/***************************************************************************** * vlc_viewpoint.h: viewpoint struct and helpers ***************************************************************************** * Copyright (C) 2017 VLC authors and VideoLAN * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #ifndef VLC_VIEWPOINT_H_ #define VLC_VIEWPOINT_H_ 1 #include #include /** * \file * Video and audio viewpoint struct and helpers */ #define FIELD_OF_VIEW_DEGREES_DEFAULT 80.f #define FIELD_OF_VIEW_DEGREES_MAX 150.f #define FIELD_OF_VIEW_DEGREES_MIN 20.f /** * Viewpoints */ struct vlc_viewpoint_t { float yaw; /* yaw in degrees */ float pitch; /* pitch in degrees */ float roll; /* roll in degrees */ float fov; /* field of view in degrees */ }; static inline void vlc_viewpoint_init( vlc_viewpoint_t *p_vp ) { p_vp->yaw = p_vp->pitch = p_vp->roll = 0.0f; p_vp->fov = FIELD_OF_VIEW_DEGREES_DEFAULT; } static inline void vlc_viewpoint_clip( vlc_viewpoint_t *p_vp ) { p_vp->yaw = fmodf( p_vp->yaw, 360.f ); p_vp->pitch = fmodf( p_vp->pitch, 360.f ); p_vp->roll = fmodf( p_vp->roll, 360.f ); p_vp->fov = VLC_CLIP( p_vp->fov, FIELD_OF_VIEW_DEGREES_MIN, FIELD_OF_VIEW_DEGREES_MAX ); } /** * Generate the 4x4 transform matrix corresponding to a viewpoint * * Convert a vlc_viewpoint_t into a 4x4 transform matrix with a column-major * layout. * * \param vp a valid viewpoint object * \param matrix a 4x4-sized array which will contain the matrix data */ VLC_API void vlc_viewpoint_to_4x4( const vlc_viewpoint_t *vp, float *matrix ); #endif /* VLC_VIEWPOINT_H_ */