mirror of https://code.videolan.org/videolan/vlc
qt: provide default light/dark palette for ColorContext
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b451e973e2
commit
90071f504a
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@ -454,11 +454,198 @@ QColor SystemPalette::getColor(ColorContext::ColorSet colorSet, ColorContext::Co
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void SystemPalette::makeLightPalette()
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{
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//QColor grey1 = QColor{"#9E9E9E"};
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QColor grey2 = QColor{"#666666"};
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m_isDark = false;
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typedef ColorContext C;
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m_colorMap.clear();
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//base set
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{
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C::ColorSet CS = C::View;
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setColor(CS, C::Bg, C::Primary, C::Normal, lightGrey100 );
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setColor(CS, C::Bg, C::Secondary, C::Normal, Qt::white );
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setColor(CS, C::Fg, C::Primary, C::Normal, darkGrey300);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::black, 0.3));
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setColor(CS, C::Fg, C::Secondary, C::Normal, setColorAlpha(Qt::black, 0.7));
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setColor(CS, C::Bg, C::Negative, C::Normal, QColor("#fde7e9")); //FIXME
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setColor(CS, C::Fg, C::Negative, C::Normal, Qt::black); //FIXME
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setColor(CS, C::Bg, C::Neutral, C::Normal, QColor("#e4dab8")); //FIXME
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setColor(CS, C::Fg, C::Neutral, C::Normal, Qt::black); //FIXME
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setColor(CS, C::Bg, C::Positive, C::Normal, QColor("#dff6dd")); //FIXME
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setColor(CS, C::Fg, C::Positive, C::Normal, Qt::black); //FIXME
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setColor(CS, C::Decoration, C::VisualFocus, C::Normal, setColorAlpha(Qt::black, 0.0) );
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setColor(CS, C::Decoration, C::VisualFocus, C::Focused, Qt::black );
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setColor(CS, C::Decoration, C::Border, C::Normal, setColorAlpha(Qt::black, 0.4) );
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setColor(CS, C::Decoration, C::Border, C::Focused, setColorAlpha(Qt::black, 0.7) );
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setColor(CS, C::Decoration, C::Border, C::Hovered, setColorAlpha(Qt::black, 0.7) );
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setColor(CS, C::Decoration, C::Border, C::Disabled, setColorAlpha(Qt::black, 0.0) );
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setColor(CS, C::Decoration, C::Separator, C::Normal, QColor("#E0E0E0")); //FIXME not a predef
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setColor(CS, C::Decoration, C::Shadow, C::Normal, setColorAlpha(Qt::black, 0.22));
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setColor(CS, C::Decoration, C::Accent, C::Normal, orange800);
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}
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//window banner & miniplayer
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{
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C::ColorSet CS = C::Window;
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setColor(CS, C::Bg, C::Primary, C::Normal, Qt::white); //looks not white in figma more like #FDFDFD
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setColor(CS, C::Bg, C::Secondary, C::Normal, lightGrey400);
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setColor(CS, C::Decoration, C::Border, C::Normal, QColor{"#E0E0E0"}); //FIXME not a predef
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}
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//badges
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{
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C::ColorSet CS = C::Badge;
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(Qt::black, 0.6));
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::white);
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}
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//tab button
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{
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C::ColorSet CS = C::TabButton;
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(lightGrey300, 0.0));
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setColor(CS, C::Bg, C::Primary, C::Focused, lightGrey300);
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setColor(CS, C::Bg, C::Primary, C::Hovered, lightGrey300);
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setColor(CS, C::Fg, C::Primary, C::Normal, setColorAlpha(Qt::black, 0.6));
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setColor(CS, C::Fg, C::Primary, C::Focused, Qt::black);
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setColor(CS, C::Fg, C::Primary, C::Hovered, Qt::black);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::black, 0.2));
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setColor(CS, C::Fg, C::Secondary, C::Normal, Qt::black);
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}
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//tool button
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{
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C::ColorSet CS = C::ToolButton;
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setColor(CS, C::Bg, C::Primary, C::Normal, Qt::transparent);
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setColor(CS, C::Bg, C::Secondary, C::Normal, lightGrey400);
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setColor(CS, C::Fg, C::Primary, C::Normal, setColorAlpha(Qt::black, 0.6));
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setColor(CS, C::Fg, C::Primary, C::Focused, Qt::black);
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setColor(CS, C::Fg, C::Primary, C::Hovered, Qt::black);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::black, 0.2));
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setColor(CS, C::Fg, C::Secondary, C::Normal, Qt::black);
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}
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//menubar
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{
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C::ColorSet CS = C::MenuBar;
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(lightGrey300, 0.0));
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setColor(CS, C::Bg, C::Primary, C::Focused, lightGrey300);
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setColor(CS, C::Bg, C::Primary, C::Hovered, lightGrey300);
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::black);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::black, 0.2));
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}
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//Item
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{
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C::ColorSet CS = C::Item;
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(lightGrey600, 0.0));
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setColor(CS, C::Bg, C::Primary, C::Focused, setColorAlpha(lightGrey600, 0.5));
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setColor(CS, C::Bg, C::Primary, C::Hovered, setColorAlpha(lightGrey600, 0.5));
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setColor(CS, C::Bg, C::Highlight, C::Normal, lightGrey600);
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setColor(CS, C::Bg, C::Highlight, C::Focused, setColorAlpha(lightGrey600, 0.8));
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setColor(CS, C::Bg, C::Highlight, C::Hovered, setColorAlpha(lightGrey600, 0.8));
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setColor(CS, C::Fg, C::Highlight, C::Normal, Qt::black);
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::black);
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setColor(CS, C::Fg, C::Secondary, C::Normal, setColorAlpha(Qt::black, 0.6));
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}
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//Accent Buttons
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{
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C::ColorSet CS = C::ButtonAccent;
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setColor(CS, C::Bg, C::Primary, C::Normal, orange800);
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setColor(CS, C::Bg, C::Primary, C::Pressed, QColor("#e65609")); //FIXME not a predef
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setColor(CS, C::Bg, C::Primary, C::Disabled, setColorAlpha(Qt::black, 0.2));
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::white);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::black, 0.3));
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}
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//Standard Buttons
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{
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C::ColorSet CS = C::ButtonStandard;
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setColor(CS, C::Bg, C::Primary, C::Normal, Qt::transparent);
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setColor(CS, C::Fg, C::Primary, C::Normal, setColorAlpha(Qt::black, 0.6));
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setColor(CS, C::Fg, C::Primary, C::Focused, Qt::black);
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setColor(CS, C::Fg, C::Primary, C::Hovered, Qt::black);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::black, 0.3));
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}
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//tooltip
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{
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C::ColorSet CS = C::Tooltip;
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setColor(CS, C::Bg, C::Primary, C::Normal, lightGrey200);
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::black);
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}
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//slider
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{
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C::ColorSet CS = C::Slider;
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setColor(CS, C::Bg, C::Primary, C::Normal, lightGrey400); //#EEEEEE on the designs
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setColor(CS, C::Bg, C::Secondary, C::Normal, setColorAlpha("#lightGrey400", 0.2));
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setColor(CS, C::Fg, C::Primary, C::Normal, orange800);
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setColor(CS, C::Fg, C::Positive, C::Normal, "#0F7B0F"); //FIXME
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setColor(CS, C::Fg, C::Neutral, C::Normal, "#9D5D00"); //FIXME
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setColor(CS, C::Fg, C::Negative, C::Normal, "#C42B1C"); //FIXME
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}
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//Combo box
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{
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C::ColorSet CS = C::ComboBox;
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::black);
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(Qt::white, 0.8));
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setColor(CS, C::Bg, C::Secondary, C::Normal, lightGrey500);
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}
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//TextField
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{
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C::ColorSet CS = C::TextField;
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setColor(CS, C::Decoration, C::Border, C::Normal, setColorAlpha(Qt::black, 0.4) );
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setColor(CS, C::Decoration, C::Border, C::Focused, orange800);
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setColor(CS, C::Decoration, C::Border, C::Hovered, setColorAlpha(Qt::black, 0.7) );
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setColor(CS, C::Decoration, C::Border, C::Disabled, setColorAlpha(Qt::black, 0.0) );
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setColor(CS, C::Bg, C::Highlight, C::Normal, darkGrey800); //FIXME
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setColor(CS, C::Fg, C::Highlight, C::Normal, Qt::white); //FIXME
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}
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//Switch
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{
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C::ColorSet CS = C::Switch;
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(Qt::black, 0.05));
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setColor(CS, C::Fg, C::Primary, C::Normal, setColorAlpha(Qt::black, 0.55));
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setColor(CS, C::Decoration, C::Border, C::Normal, setColorAlpha(Qt::black, 0.55));
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setColor(CS, C::Bg, C::Secondary, C::Normal, orange800);
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setColor(CS, C::Fg, C::Secondary, C::Normal, Qt::white);
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}
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//SpinBox
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{
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C::ColorSet CS = C::SpinBox;
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setColor(CS, C::Decoration, C::Border, C::Normal, setColorAlpha(Qt::black, 0.4) );
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setColor(CS, C::Decoration, C::Border, C::Focused, orange800);
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setColor(CS, C::Decoration, C::Border, C::Hovered, setColorAlpha(Qt::black, 0.7) );
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setColor(CS, C::Decoration, C::Border, C::Disabled, setColorAlpha(Qt::black, 0.0) );
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setColor(CS, C::Bg, C::Highlight, C::Normal, darkGrey800); //FIXME
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setColor(CS, C::Fg, C::Highlight, C::Normal, Qt::white); //FIXME
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}
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m_text = QColor{"#232627"};
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m_textInactive = QColor{"#7f8c8d"};
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m_textDisabled = "#bdc3c7";
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@ -515,6 +702,196 @@ void SystemPalette::makeDarkPalette()
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{
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m_isDark = true;
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m_colorMap.clear();
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typedef ColorContext C;
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{
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C::ColorSet CS = C::View;
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setColor(CS, C::Bg, C::Primary, C::Normal, darkGrey300 );
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setColor(CS, C::Bg, C::Secondary, C::Normal, Qt::black );
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::white );
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::white, 0.3) );
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setColor(CS, C::Fg, C::Secondary, C::Normal, setColorAlpha(Qt::white, 0.6));
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setColor(CS, C::Bg, C::Negative, C::Normal, QColor("#FF99A4")); //FIXME
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setColor(CS, C::Fg, C::Negative, C::Normal, Qt::black); //FIXME
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setColor(CS, C::Bg, C::Neutral, C::Normal, QColor("#FCE100")); //FIXME
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setColor(CS, C::Fg, C::Neutral, C::Normal, Qt::black); //FIXME
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setColor(CS, C::Bg, C::Positive, C::Normal, QColor("#6CCB5F")); //FIXME
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setColor(CS, C::Fg, C::Positive, C::Normal, Qt::black); //FIXME
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setColor(CS, C::Decoration, C::VisualFocus, C::Normal, setColorAlpha(Qt::white, 0.0) );
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setColor(CS, C::Decoration, C::VisualFocus, C::Focused, Qt::white );
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setColor(CS, C::Decoration, C::Border, C::Normal, setColorAlpha(Qt::white, 0.4) );
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setColor(CS, C::Decoration, C::Border, C::Focused, setColorAlpha(Qt::white, 0.7) );
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setColor(CS, C::Decoration, C::Border, C::Hovered, setColorAlpha(Qt::white, 0.7) );
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setColor(CS, C::Decoration, C::Border, C::Disabled, setColorAlpha(Qt::white, 0.0) );
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setColor(CS, C::Decoration, C::Shadow, C::Normal, setColorAlpha(Qt::black, 0.22));
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setColor(CS, C::Decoration, C::Separator, C::Normal, darkGrey800);
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setColor(CS, C::Decoration, C::Accent, C::Normal, orange500);
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}
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//window banner & miniplayer
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{
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C::ColorSet CS = C::Window;
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setColor(CS, C::Bg, C::Primary, C::Normal, Qt::black); //FIXME
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setColor(CS, C::Bg, C::Secondary, C::Normal, Qt::black);
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setColor(CS, C::Decoration, C::Border, C::Normal, darkGrey800); //FIXME not a predef
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}
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//badges
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{
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C::ColorSet CS = C::Badge;
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(Qt::white, 0.8));
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::black);
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}
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//tab button
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{
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C::ColorSet CS = C::TabButton;
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(darkGrey800, 0.0));
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setColor(CS, C::Bg, C::Primary, C::Focused, darkGrey800);
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setColor(CS, C::Bg, C::Primary, C::Hovered, darkGrey800);
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setColor(CS, C::Fg, C::Primary, C::Normal, setColorAlpha(Qt::white, 0.6));
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setColor(CS, C::Fg, C::Primary, C::Focused, Qt::white);
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setColor(CS, C::Fg, C::Primary, C::Hovered, Qt::white);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::white, 0.2));
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setColor(CS, C::Fg, C::Secondary, C::Normal, Qt::white);
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}
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//tool button
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{
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C::ColorSet CS = C::ToolButton;
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setColor(CS, C::Bg, C::Primary, C::Normal, Qt::transparent);
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setColor(CS, C::Bg, C::Secondary, C::Normal, Qt::black);
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setColor(CS, C::Fg, C::Primary, C::Normal, setColorAlpha(Qt::white, 0.6));
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setColor(CS, C::Fg, C::Primary, C::Focused, Qt::white);
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setColor(CS, C::Fg, C::Primary, C::Hovered, Qt::white);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::white, 0.2));
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setColor(CS, C::Fg, C::Secondary, C::Normal, Qt::white);
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}
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//menubar
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{
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C::ColorSet CS = C::MenuBar;
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(darkGrey800, 0.0));
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setColor(CS, C::Bg, C::Primary, C::Focused, darkGrey800);
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setColor(CS, C::Bg, C::Primary, C::Hovered, darkGrey800);
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::white);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::white, 0.2));
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}
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//Item
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{
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C::ColorSet CS = C::Item;
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(darkGrey800, 0.0));
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setColor(CS, C::Bg, C::Primary, C::Focused, setColorAlpha(darkGrey800, 0.5));
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setColor(CS, C::Bg, C::Primary, C::Hovered, setColorAlpha(darkGrey800, 0.5));
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setColor(CS, C::Bg, C::Highlight, C::Normal, darkGrey800);
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setColor(CS, C::Bg, C::Highlight, C::Focused, setColorAlpha(darkGrey800, 0.8));
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setColor(CS, C::Bg, C::Highlight, C::Hovered, setColorAlpha(darkGrey800, 0.8));
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setColor(CS, C::Fg, C::Highlight, C::Normal, Qt::white);
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::white);
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setColor(CS, C::Fg, C::Secondary, C::Normal, setColorAlpha(Qt::white, 0.6));
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}
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//Accent Buttons
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{
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C::ColorSet CS = C::ButtonAccent;
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setColor(CS, C::Bg, C::Primary, C::Normal, orange500);
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setColor(CS, C::Bg, C::Primary, C::Pressed, QColor("#e67a30")); //FIXME not a predef
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setColor(CS, C::Bg, C::Primary, C::Disabled, setColorAlpha(Qt::white, 0.2));
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::white);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::white, 0.3));
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}
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//Standard Buttons
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{
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C::ColorSet CS = C::ButtonStandard;
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setColor(CS, C::Bg, C::Primary, C::Normal, Qt::transparent);
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setColor(CS, C::Fg, C::Primary, C::Normal, setColorAlpha(Qt::white, 0.6));
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setColor(CS, C::Fg, C::Primary, C::Focused, Qt::white);
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setColor(CS, C::Fg, C::Primary, C::Hovered, Qt::white);
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setColor(CS, C::Fg, C::Primary, C::Disabled, setColorAlpha(Qt::white, 0.3));
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}
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//tooltip
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{
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C::ColorSet CS = C::Tooltip;
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setColor(CS, C::Bg, C::Primary, C::Normal, darkGrey200);
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::white);
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}
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//slider
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{
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C::ColorSet CS = C::Slider;
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha("#929292", 0.2)); //FIXME not in the palette
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setColor(CS, C::Bg, C::Primary, C::Focused, setColorAlpha("#929292", 0.4));
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setColor(CS, C::Bg, C::Primary, C::Hovered, setColorAlpha("#929292", 0.4));
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setColor(CS, C::Fg, C::Primary, C::Normal, orange500);
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setColor(CS, C::Fg, C::Positive, C::Normal, "#0F7B0F"); //FIXME
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setColor(CS, C::Fg, C::Neutral, C::Normal, "#9D5D00"); //FIXME
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setColor(CS, C::Fg, C::Negative, C::Normal, "#C42B1C"); //FIXME
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}
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//Combo box
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{
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C::ColorSet CS = C::ComboBox;
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setColor(CS, C::Fg, C::Primary, C::Normal, Qt::white);
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setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(darkGrey300, 0.8));
|
||||
setColor(CS, C::Bg, C::Secondary, C::Normal, darkGrey500);
|
||||
}
|
||||
|
||||
//TextField
|
||||
{
|
||||
C::ColorSet CS = C::TextField;
|
||||
setColor(CS, C::Decoration, C::Border, C::Normal, setColorAlpha(Qt::white, 0.4) );
|
||||
setColor(CS, C::Decoration, C::Border, C::Focused, orange500 );
|
||||
setColor(CS, C::Decoration, C::Border, C::Hovered, setColorAlpha(Qt::white, 0.7) );
|
||||
setColor(CS, C::Decoration, C::Border, C::Disabled, setColorAlpha(Qt::white, 0.0) );
|
||||
|
||||
setColor(CS, C::Bg, C::Highlight, C::Normal, lightGrey600); //FIXME
|
||||
setColor(CS, C::Fg, C::Highlight, C::Normal, Qt::black); //FIXME
|
||||
}
|
||||
|
||||
//Switch
|
||||
{
|
||||
C::ColorSet CS = C::Switch;
|
||||
setColor(CS, C::Bg, C::Primary, C::Normal, setColorAlpha(Qt::white, 0.05));
|
||||
setColor(CS, C::Fg, C::Primary, C::Normal, setColorAlpha(Qt::white, 0.55));
|
||||
setColor(CS, C::Decoration, C::Border, C::Normal, setColorAlpha(Qt::white, 0.55));
|
||||
setColor(CS, C::Bg, C::Secondary, C::Normal, orange500);
|
||||
setColor(CS, C::Fg, C::Secondary, C::Normal, Qt::black);
|
||||
}
|
||||
|
||||
//Spinbox
|
||||
{
|
||||
C::ColorSet CS = C::SpinBox;
|
||||
setColor(CS, C::Decoration, C::Border, C::Normal, setColorAlpha(Qt::white, 0.4) );
|
||||
setColor(CS, C::Decoration, C::Border, C::Focused, orange500 );
|
||||
setColor(CS, C::Decoration, C::Border, C::Hovered, setColorAlpha(Qt::white, 0.7) );
|
||||
setColor(CS, C::Decoration, C::Border, C::Disabled, setColorAlpha(Qt::white, 0.0) );
|
||||
|
||||
setColor(CS, C::Bg, C::Highlight, C::Normal, lightGrey600); //FIXME
|
||||
setColor(CS, C::Fg, C::Highlight, C::Normal, Qt::black); //FIXME
|
||||
}
|
||||
|
||||
//QColor grey1 = QColor{"#666666"};
|
||||
//QColor grey2 = QColor{"#AAAAAA"};
|
||||
|
||||
|
|
|
@ -126,6 +126,9 @@ public:
|
|||
COLOR_DEFINITION(orange500, "#FF8800");
|
||||
COLOR_DEFINITION(orange800, "#FF610A");
|
||||
|
||||
COLOR_DEFINITION(orange400, "#f89a06"); //FIXME name have been chosen randomly by me
|
||||
COLOR_DEFINITION(orange200, "#e29a06"); //FIXME name have been chosen randomly by me
|
||||
|
||||
COLOR_DEFINITION(darkGrey200, "#1E1E1E");
|
||||
COLOR_DEFINITION(darkGrey300, "#212121");
|
||||
COLOR_DEFINITION(darkGrey400, "#242424");
|
||||
|
@ -141,6 +144,8 @@ public:
|
|||
COLOR_DEFINITION(lightGrey500, "#E9E9E9");
|
||||
COLOR_DEFINITION(lightGrey600, "#E5E5E5");
|
||||
|
||||
COLOR_DEFINITION(red500, "#FF0000");
|
||||
|
||||
public:
|
||||
SystemPalette(QObject* parent = nullptr);
|
||||
|
||||
|
|
Loading…
Reference in New Issue