mirror of https://code.videolan.org/videolan/vlc
HD1000 video output
This commit is contained in:
parent
6d436261c2
commit
5f50f22848
1
AUTHORS
1
AUTHORS
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@ -282,6 +282,7 @@ D: Familiar and PDA Linux interface
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D: Opie PDA Linux interface
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D: Dutch Translation
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D: DVB-S/C/T on v4l2 API
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D: HD1000 port
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S: Netherlands
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N: Arnaud Schauly
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25
configure.ac
25
configure.ac
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@ -2677,6 +2677,31 @@ dnl LDFLAGS="${LDFLAGS_save}"
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dnl AX_ADD_CXXFLAGS([qt_video],[-I/usr/include/qt3 -I/usr/include/qt -I${QTDIR}/include])
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dnl fi
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dnl
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dnl Roku HD1000 Video output module
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dnl
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AC_ARG_ENABLE(hd1000v,
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[ --enable-hd1000v HD1000 Video Output module (default enabled on HD1 000)])
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if test "${enable_hd1000v}" != "no" &&
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(test "${SYS}" != "mingw32" || test "${enable_hd1000v}" = "yes")
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then
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AC_LANG_PUSH([C++])
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AC_CHECK_HEADERS([cascade/graphics/CascadeScreen.h cascade/graphics/CascadeBitmap.h],
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[
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can_build_roku="yes"
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],
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[
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can_build_roku="no"
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AC_MSG_WARN([Not building Roku HD1000 compatible video output])
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])
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if test "$can_build_roku" = "yes"
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then
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AX_ADD_PLUGINS([hd1000v])
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AX_ADD_LDFLAGS([hd1000v],[-lCascade])
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fi
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AC_LANG_POP([C++])
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fi
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dnl
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dnl Windows DirectX module
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dnl
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@ -187,6 +187,8 @@ $Id$
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* hd1000a: audio output module for the Roku HD1000 Set-Top-Box
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* hd1000v: video output module for the Roku HD1000 Set-Top-Box
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* headphone_channel_mixer:
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headphone channel mixer with virtual spatialization effect.
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@ -338,10 +340,10 @@ $Id$
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* qt: interface module using the Qt widget set.
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* qt_video: video output module for Qt.
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* qte: video output module for Qt Embedded.
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* qte_main: QT Embedded wrapper for gte_main
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* quicktime: Quicktime decoder that uses the QT library
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* rawdv: Raw DV demuxer
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@ -7,3 +7,4 @@ SOURCES_vout_sdl = sdl.c
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SOURCES_svgalib = svgalib.c
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SOURCES_wingdi = wingdi.c
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SOURCES_mga = mga.c
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SOURCES_hd1000v = hd1000v.cpp
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@ -0,0 +1,326 @@
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/*****************************************************************************
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* hd1000v.cpp: HD1000 video output display method
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*****************************************************************************
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* Copyright (C) 2004 VideoLAN
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* $Id: hd1000v.cpp 6961 2004-03-05 17:34:23Z jpsaman $
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*
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* Authors: Jean-Paul Saman <jpsaman@wxs.nl>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
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*****************************************************************************/
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/*****************************************************************************
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* Preamble
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*****************************************************************************/
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extern "C" {
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#include <errno.h> /* ENOMEM */
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#include <stdlib.h> /* free() */
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#include <string.h> /* strerror() */
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#include <vlc/vlc.h>
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#include <vlc/vout.h>
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#include <vlc/intf.h>
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}
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#include <cascade/graphics/CascadeBitmap.h>
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#include <cascade/graphics/CascadeScreen.h>
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/*****************************************************************************
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* Local prototypes
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*****************************************************************************/
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static int Create ( vlc_object_t * );
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static void Destroy ( vlc_object_t * );
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static int Init ( vout_thread_t * );
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static void End ( vout_thread_t * );
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static void Display ( vout_thread_t *, picture_t * );
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static int NewPicture ( vout_thread_t *, picture_t * );
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static void FreePicture( vout_thread_t *, picture_t * );
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/*****************************************************************************
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* Module descriptor
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*****************************************************************************/
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vlc_module_begin();
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set_description( _("HD1000 video output") );
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set_capability( "video output", 10 );
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add_shortcut( "hd1000v" );
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set_callbacks( Create, Destroy );
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vlc_module_end();
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/*****************************************************************************
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* vout_sys_t: video output method descriptor
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*****************************************************************************
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* This structure is part of the video output thread descriptor.
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* It describes the aa specific properties of an output thread.
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*****************************************************************************/
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struct vout_sys_t
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{
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uint32_t i_width; /* width of main window */
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uint32_t i_height; /* height of main window */
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uint32_t i_screen_depth;
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vlc_bool_t b_double_buffered;
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uint32_t u_current; /* Current output resolution. */
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CascadeScreen *p_screen;
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};
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struct picture_sys_t
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{
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CascadeSharedMemZone *p_image;
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};
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/*****************************************************************************
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* Create: allocates video thread output method
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*****************************************************************************
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* This function allocates and initializes a aa vout method.
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*****************************************************************************/
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static int Create( vlc_object_t *p_this )
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{
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vout_thread_t *p_vout = (vout_thread_t *)p_this;
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bool b_double_buffered = false;
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p_vout->p_sys = (struct vout_sys_t*) malloc( sizeof(struct vout_sys_t) );
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if( p_vout->p_sys == NULL )
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{
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msg_Err( p_vout, "out of memory" );
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return VLC_EGENERIC;
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}
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/* Allocate a screen for VLC vout. */
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p_vout->p_sys->p_screen = new CascadeScreen();
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if( p_vout->p_sys->p_screen == NULL )
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{
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msg_Err( p_vout, "unable to allocate screen" );
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free( p_vout->p_sys );
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return VLC_EGENERIC;
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}
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p_vout->pf_init = Init;
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p_vout->pf_end = End;
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p_vout->pf_manage = NULL;
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p_vout->pf_render = NULL;
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p_vout->pf_display = Display;
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/* Get current screen resolution */
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msg_Dbg( p_vout, "Number of screen resolutions supported %u",
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p_vout->p_sys->p_screen->GetNumScreenResolutionsSupported() );
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p_vout->p_sys->p_screen->GetCurrentOutputResolution( (u32) p_vout->p_sys->u_current );
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p_vout->p_sys->p_screen->GetSupportedScreenResolutionAt( (u32) p_vout->p_sys->u_current,
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(u32) p_vout->p_sys->i_width,
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(u32) p_vout->p_sys->i_height,
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(u8) p_vout->p_sys->i_screen_depth,
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b_double_buffered);
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p_vout->p_sys->b_double_buffered = (vlc_bool_t) b_double_buffered;
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msg_Dbg( p_vout, "index = %u, width = %u, height = %u, depth = %u, double buffered = %d",
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p_vout->p_sys->u_current,
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p_vout->p_sys->i_width,
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p_vout->p_sys->i_height,
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p_vout->p_sys->i_screen_depth,
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p_vout->p_sys->b_double_buffered );
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return VLC_SUCCESS;
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}
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static void Destroy( vlc_object_t *p_this )
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{
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vout_thread_t *p_vout = (vout_thread_t *)p_this;
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delete p_vout->p_sys->p_screen;
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free( p_vout->p_sys );
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}
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/*****************************************************************************
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* Init: initialize video thread output method
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*****************************************************************************/
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static int Init( vout_thread_t *p_vout )
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{
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int i_index;
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picture_t *p_pic = NULL;
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I_OUTPUTPICTURES = 0;
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p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
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p_vout->output.i_width = p_vout->p_sys->i_width;
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p_vout->output.i_height = p_vout->p_sys->i_height;
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p_vout->output.i_aspect = p_vout->p_sys->i_width
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* VOUT_ASPECT_FACTOR / p_vout->p_sys->i_height;
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/* Only RGBA 32bpp is supported by output device. */
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switch( p_vout->p_sys->i_screen_depth )
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{
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case 8: /* FIXME: set the palette */
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p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2'); break;
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case 15:
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p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5'); break;
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case 16:
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p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6'); break;
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case 24:
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p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4'); break;
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case 32:
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p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2'); break;
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default:
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msg_Err( p_vout, "unknown screen depth %i",
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p_vout->p_sys->i_screen_depth );
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return VLC_SUCCESS;
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}
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/* Find an empty picture slot */
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for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
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{
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if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
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{
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p_pic = p_vout->p_picture + i_index;
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break;
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}
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}
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if( p_pic == NULL || NewPicture( p_vout, p_pic ) )
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{
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return -1;
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}
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/* Allocate the picture */
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p_pic->p->i_lines = p_vout->p_sys->i_height;
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p_pic->p->i_pitch = p_vout->p_sys->i_width;
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p_pic->p->i_pixel_pitch = 1;
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p_pic->p->i_visible_pitch = p_vout->p_sys->i_width;
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p_pic->i_planes = 1;
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p_pic->i_status = DESTROYED_PICTURE;
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p_pic->i_type = DIRECT_PICTURE;
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PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
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I_OUTPUTPICTURES++;
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return VLC_SUCCESS;
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}
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/*****************************************************************************
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* End: terminate video thread output method
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*****************************************************************************/
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static void End( vout_thread_t *p_vout )
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{
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int i_index;
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/* Free the direct buffers we allocated */
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for( i_index = I_OUTPUTPICTURES ; i_index ; )
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{
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i_index--;
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FreePicture( p_vout, PP_OUTPUTPICTURE[ i_index ] );
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}
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}
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/*****************************************************************************
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* NewPicture: Allocate shared memory zone for video output
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*****************************************************************************/
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static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
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{
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CascadeDims p_dims = p_vout->p_sys->p_screen->GetDims();
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p_pic->p_sys = (picture_sys_t *) malloc( sizeof( picture_sys_t ) );
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if( p_pic->p_sys == NULL )
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{
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return -1;
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}
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/* Fill in picture_t fields */
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vout_InitPicture( VLC_OBJECT(p_vout), p_pic, p_vout->output.i_chroma,
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p_vout->output.i_width, p_vout->output.i_height,
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p_vout->output.i_aspect );
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p_pic->p_sys->p_image = new CascadeSharedMemZone();
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if( p_pic->p_sys->p_image == NULL )
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{
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free( p_pic->p_sys );
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return -1;
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}
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if( p_pic->p_sys->p_image->Open( "vlc_hd1000v", p_vout->output.i_width *
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p_vout->output.i_height * p_vout->p_sys->i_screen_depth,
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true ) )
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{
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msg_Err( p_vout, "failed to allocate shared memory" );
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free( p_pic->p_sys );
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return -1;
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}
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p_pic->p->i_lines = p_vout->output.i_height;
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p_pic->p->p_pixels = (uint8_t*) p_pic->p_sys->p_image->MapLock();
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p_pic->p->i_pitch = p_vout->p_sys->i_screen_depth;
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p_pic->p->i_visible_pitch = p_pic->p->i_pixel_pitch
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* p_vout->output.i_width;
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return VLC_SUCCESS;
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}
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/*****************************************************************************
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* FreePicture: destroy a picture allocated with NewPicture
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*****************************************************************************
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* Destroy SharedMemZoned AND associated data. The picture normally will be
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* unlocked in the Display() function except when the video output is closed
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* before the picture is displayed.
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*****************************************************************************/
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static void FreePicture( vout_thread_t *p_vout, picture_t *p_pic )
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{
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if( p_pic->p_sys->p_image->Unlock() )
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{ /* Just a test to see the effect described above. REMOVE THIS */
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msg_Err( p_vout, "unlocking shared memory failed, already unlocked" );
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}
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if( p_pic->p_sys->p_image->Close() )
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{
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msg_Err( p_vout, "closing shared memory failed. Leaking memory of %ul",
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p_pic->p_sys->p_image->GetSize() );
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}
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delete p_pic->p_sys->p_image;
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free( p_pic->p_sys );
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}
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/*****************************************************************************
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* Display: Map p_image onto the screen
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*****************************************************************************/
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static void Display( vout_thread_t *p_vout, picture_t *p_pic )
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{
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uint32_t i_width, i_height, i_x, i_y;
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uint32_t i_offset = 0;
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vout_PlacePicture( p_vout, p_vout->p_sys->i_width,
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p_vout->p_sys->i_height,
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&i_x, &i_y, &i_width, &i_height );
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msg_Dbg( p_vout, "PlacePicture at x_left = %d, y_left = %d, x_bottom = %d, y_bottom = %d",
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i_x, i_y, i_width, i_height );
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/* Currently the only pixel format supported is 32bpp RGBA.*/
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p_vout->p_sys->p_screen->LockScreen();
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/* Unlock the shared memory region first. */
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if( p_pic->p_sys->p_image->Unlock() )
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{
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msg_Err( p_vout, "unlocking shared memory failed. Expect threading problems." );
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}
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p_vout->p_sys->p_screen->Blit( CascadePoint( (u32) i_x, (u32) i_y ), /* Place bitmap at */
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(*p_pic->p_sys->p_image) , /* Image data */
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(u32) i_offset, /* Offset in SharedMemoryZone */
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(u32) i_width, /* Source bitmap width */
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(u32) i_height, /* Source bitmap height */
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(u32) p_vout->p_sys->i_screen_depth, /* Source pixel depth */
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CascadeRect( (u32) i_x, (u32) i_y, (u32) i_width, (u32) i_height ) );
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p_vout->p_sys->p_screen->UnlockScreen();
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}
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