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core playlist: refactor & fix #3737
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8a0bd27b95
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@ -90,21 +90,22 @@ static void input_item_add_subitem_tree ( const vlc_event_t * p_event,
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}
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p_up = p_up->p_parent;
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}
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if( b_flat )
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{
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playlist_DeleteItem( p_playlist, p_item, true );
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p_item = playlist_InsertInputItemTree( p_playlist, p_parent,
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p_new_root, pos, true );
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}
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else
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p_item = playlist_InsertInputItemTree( p_playlist, p_item,
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p_new_root, PLAYLIST_END, false );
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p_item = playlist_InsertInputItemTree( p_playlist,
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b_flat ? p_parent : p_item,
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p_new_root,
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b_flat ? pos: PLAYLIST_END,
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b_flat );
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if( !b_flat ) var_SetAddress( p_playlist, "leaf-to-parent", p_input );
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//control playback only if it was the current playing item that got subitems
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if( b_current )
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{
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if( ( b_stop && !b_flat ) || !b_autostart )
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if( !p_item || ( b_stop && !b_flat ) || !b_autostart )
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{
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PL_UNLOCK;
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playlist_Stop( p_playlist );
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@ -796,40 +797,50 @@ static int RecursiveAddIntoParent (
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input_item_node_t *p_node, int i_pos, bool b_flat,
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playlist_item_t **pp_first_leaf )
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{
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*pp_first_leaf = NULL;
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if( p_parent->i_children == -1 ) ChangeToNode( p_playlist, p_parent );
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if( i_pos == PLAYLIST_END ) i_pos = p_parent->i_children;
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for( int i = 0; i < p_node->i_children; i++ )
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{
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playlist_item_t *p_child = NULL;
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if( b_flat ? p_node->pp_children[i]->i_children == 0 : 1 )
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input_item_node_t *p_child_node = p_node->pp_children[i];
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playlist_item_t *p_new_item = NULL;
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bool b_children = p_child_node->i_children > 0;
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//Create the playlist item represented by input node, if allowed.
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if( !(b_flat && b_children) )
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{
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p_child = playlist_NodeAddInput( p_playlist,
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p_node->pp_children[i]->p_item,
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p_parent,
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PLAYLIST_INSERT, i_pos,
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pl_Locked );
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p_new_item = playlist_NodeAddInput( p_playlist,
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p_child_node->p_item,
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p_parent,
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PLAYLIST_INSERT, i_pos,
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pl_Locked );
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if( !p_new_item ) return i_pos;
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i_pos++;
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//Swap parent for new item, if we will recurse
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if( b_children ) p_parent = p_new_item;
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}
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if( p_node->pp_children[i]->i_children > 0 )
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//Recurse if any children
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if( b_children )
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{
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if( b_flat )
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{
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i_pos = RecursiveAddIntoParent(
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p_playlist, p_parent,
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p_node->pp_children[i], i_pos, true,
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&p_child );
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}
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else
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{
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RecursiveAddIntoParent( p_playlist, p_child,
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p_node->pp_children[i], 0, false,
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&p_child );
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}
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//Substitute p_new_item for first child leaf
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//(If flat, continue counting from current position)
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int i_last_pos = RecursiveAddIntoParent(
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p_playlist, p_parent, p_child_node,
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( b_flat ? i_pos : 0 ),
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b_flat,
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&p_new_item );
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//If flat, take position after recursion as current position
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if( b_flat ) i_pos = i_last_pos;
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}
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assert( p_child != NULL );
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if( i == 0 ) *pp_first_leaf = p_child;
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assert( p_new_item != NULL );
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if( i == 0 ) *pp_first_leaf = p_new_item;
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}
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return i_pos;
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}
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