. split the audio decoder into adec_generic, adec_layer1 and adec_layer2

(no new code added)
This commit is contained in:
Sam Hocevar 2000-12-19 19:05:46 +00:00
parent da6f02087b
commit 42e8a2e6e4
15 changed files with 2127 additions and 1960 deletions

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@ -211,9 +211,11 @@ AC3_DECODER = src/ac3_decoder/ac3_decoder_thread.o \
LPCM_DECODER = src/lpcm_decoder/lpcm_decoder_thread.o \
src/lpcm_decoder/lpcm_decoder.o
AUDIO_DECODER = src/audio_decoder/audio_decoder_thread.o \
src/audio_decoder/audio_decoder.o \
src/audio_decoder/audio_math.o
AUDIO_DECODER = src/audio_decoder/audio_decoder.o \
src/audio_decoder/adec_generic.o \
src/audio_decoder/adec_layer1.o \
src/audio_decoder/adec_layer2.o \
src/audio_decoder/adec_math.o
SPU_DECODER = src/spu_decoder/spu_decoder.o

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@ -0,0 +1,239 @@
/*****************************************************************************
* adec_generic.c: MPEG audio decoder
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
* Authors:
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
#include "int_types.h"
#include "adec_generic.h"
#include "adec_math.h" /* DCT32(), PCM() */
#include "adec_bit_stream.h"
#include "adec_layer1.h"
#include "adec_layer2.h"
#define NULL ((void *)0)
int adec_init (audiodec_t * p_adec)
{
p_adec->bank_0.actual = p_adec->bank_0.v1;
p_adec->bank_0.pos = 0;
p_adec->bank_1.actual = p_adec->bank_1.v1;
p_adec->bank_1.pos = 0;
return 0;
}
int adec_sync_frame (audiodec_t * p_adec, adec_sync_info_t * p_sync_info)
{
static int mpeg1_sample_rate[3] = {44100, 48000, 32000};
static int mpeg1_layer1_bit_rate[15] =
{
0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448
};
static int mpeg1_layer2_bit_rate[15] =
{
0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384
};
static int mpeg2_layer1_bit_rate[15] =
{
0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256
};
static int mpeg2_layer2_bit_rate[15] =
{
0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160
};
static int * bit_rate_table[8] =
{
NULL, NULL, mpeg2_layer2_bit_rate, mpeg2_layer1_bit_rate,
NULL, NULL, mpeg1_layer2_bit_rate, mpeg1_layer1_bit_rate
};
u32 header;
int index;
int * bit_rates;
int sample_rate;
int bit_rate;
int frame_size;
p_adec->bit_stream.total_bytes_read = 0;
header = GetByte (&p_adec->bit_stream) << 24;
header |= GetByte (&p_adec->bit_stream) << 16;
header |= GetByte (&p_adec->bit_stream) << 8;
header |= GetByte (&p_adec->bit_stream);
p_adec->header = header;
/* basic header check : sync word, no emphasis */
if ((header & 0xfff00003) != 0xfff00000)
{
return 1;
}
/* calculate bit rate */
index = (header >> 17) & 7; /* mpeg ID + layer */
bit_rates = bit_rate_table[index];
if (bit_rate_table == NULL)
{
return 1; /* invalid layer */
}
index = (header >> 12) & 15; /* bit rate index */
if (index > 14)
{
return 1;
}
bit_rate = bit_rates[index];
/* mpeg 1 layer 2 : check that bitrate per channel is valid */
if (bit_rates == mpeg1_layer2_bit_rate)
{
if ((header & 0xc0) == 0xc0)
{ /* mono */
if (index > 10)
{
return 1; /* invalid bitrate per channel */
}
}
else
{ /* stereo */
if ((1 << index) & 0x2e)
{
return 1; /* invalid bitrate per channel */
}
}
}
/* calculate sample rate */
index = (header >> 10) & 3; /* sample rate index */
if (index > 2)
{
return 1;
}
sample_rate = mpeg1_sample_rate[index];
if (!(header & 0x80000))
{
sample_rate >>= 1; /* half sample rate for mpeg2 */
}
/* calculate frame length */
if ((header & 0x60000) == 0x60000)
{ /* layer 1 */
frame_size = 48000 * bit_rate / sample_rate;
if (header & 0x200) /* padding */
{
frame_size += 4;
}
}
else
{ /* layer >1 */
frame_size = 144000 * bit_rate / sample_rate;
if (header & 0x200) /* padding */
{
frame_size ++;
}
}
p_sync_info->sample_rate = sample_rate;
p_sync_info->bit_rate = bit_rate;
p_sync_info->frame_size = frame_size;
p_adec->frame_size = frame_size;
return 0;
}
int adec_decode_frame (audiodec_t * p_adec, s16 * buffer)
{
if (!(p_adec->header & 0x10000))
{ /* error check, skip it */
GetByte (&p_adec->bit_stream);
GetByte (&p_adec->bit_stream);
}
/* parse audio data */
p_adec->bit_stream.i_available = 0;
switch ((p_adec->header >> 17) & 3)
{
case 2: /* layer 2 */
if ((p_adec->header & 0xc0) == 0xc0)
{
if (adec_layer2_mono (p_adec, buffer))
{
return 1;
}
}
else
{
if (adec_layer2_stereo (p_adec, buffer))
{
return 1;
}
}
break;
case 3: /* layer 1 */
if ((p_adec->header & 0xc0) == 0xc0)
{
if (adec_layer1_mono (p_adec, buffer))
{
return 1;
}
}
else
{
if (adec_layer1_stereo (p_adec, buffer))
{
return 1;
}
}
break;
}
/* skip ancillary data */
if ((p_adec->header & 0xf000) == 0) /* free bitrate format */
{
return 0;
}
/* XXX rewrite the byte counting system to reduce overhead */
#if 0
intf_DbgMsg ( "skip %d\n",
p_adec->frame_size - p_adec->bit_stream.total_bytes_read );
#endif
if (p_adec->bit_stream.total_bytes_read > p_adec->frame_size)
{
return 1; /* overrun */
}
while (p_adec->bit_stream.total_bytes_read < p_adec->frame_size)
{
GetByte (&p_adec->bit_stream); /* skip ancillary data */
}
return 0;
}

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@ -0,0 +1,91 @@
/*****************************************************************************
* audio_decoder.h : audio decoder interface
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
* Authors:
* Michel Kaempf <maxx@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/**** audio decoder API - public audio decoder structures */
typedef struct audiodec_s audiodec_t;
typedef struct adec_sync_info_s {
int sample_rate; /* sample rate in Hz */
int frame_size; /* frame size in bytes */
int bit_rate; /* nominal bit rate in kbps */
} adec_sync_info_t;
typedef struct adec_byte_stream_s {
u8 * p_byte;
u8 * p_end;
void * info;
} adec_byte_stream_t;
/**** audio decoder API - functions publically provided by the audio dec. ****/
int adec_init (audiodec_t * p_adec);
int adec_sync_frame (audiodec_t * p_adec, adec_sync_info_t * p_sync_info);
int adec_decode_frame (audiodec_t * p_adec, s16 * buffer);
static adec_byte_stream_t * adec_byte_stream (audiodec_t * p_adec);
/**** audio decoder API - user functions to be provided to the audio dec. ****/
void adec_byte_stream_next (adec_byte_stream_t * p_byte_stream);
/**** EVERYTHING AFTER THIS POINT IS PRIVATE ! DO NOT USE DIRECTLY ****/
/**** audio decoder internal structures ****/
typedef struct adec_bank_s {
float v1[512];
float v2[512];
float * actual;
int pos;
} adec_bank_t;
typedef struct adec_bit_stream_s {
u32 buffer;
int i_available;
adec_byte_stream_t byte_stream;
int total_bytes_read;
} adec_bit_stream_t;
struct audiodec_s {
/*
* Input properties
*/
/* The bit stream structure handles the PES stream at the bit level */
adec_bit_stream_t bit_stream;
/*
* Decoder properties
*/
u32 header;
int frame_size;
adec_bank_t bank_0;
adec_bank_t bank_1;
};
/**** audio decoder inline functions ****/
static adec_byte_stream_t * adec_byte_stream (audiodec_t * p_adec)
{
return &(p_adec->bit_stream.byte_stream);
}

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@ -0,0 +1,336 @@
/*****************************************************************************
* adec_layer1.c: MPEG Layer I audio decoder
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
* Authors:
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*
* TODO :
*
* - optimiser les NeedBits() et les GetBits() du code c'est possible ;
*
*/
#include "int_types.h"
#include "adec_generic.h"
#include "adec_math.h" /* DCT32(), PCM() */
#include "adec_bit_stream.h"
#define NULL ((void *)0)
/**** wkn ****/
static float adec_scalefactor_table[64] =
{ /* 2 ^ (1 - i/3) */
2.0000000000000000, 1.5874010519681994, 1.2599210498948732,
1.0000000000000000, 0.7937005259840998, 0.6299605249474366,
0.5000000000000000, 0.3968502629920499, 0.3149802624737183,
0.2500000000000000, 0.1984251314960249, 0.1574901312368591,
0.1250000000000000, 0.0992125657480125, 0.0787450656184296,
0.0625000000000000, 0.0496062828740062, 0.0393725328092148,
0.0312500000000000, 0.0248031414370031, 0.0196862664046074,
0.0156250000000000, 0.0124015707185016, 0.0098431332023037,
0.0078125000000000, 0.0062007853592508, 0.0049215666011518,
0.0039062500000000, 0.0031003926796254, 0.0024607833005759,
0.0019531250000000, 0.0015501963398127, 0.0012303916502880,
0.0009765625000000, 0.0007750981699063, 0.0006151958251440,
0.0004882812500000, 0.0003875490849532, 0.0003075979125720,
0.0002441406250000, 0.0001937745424766, 0.0001537989562860,
0.0001220703125000, 0.0000968872712383, 0.0000768994781430,
0.0000610351562500, 0.0000484436356191, 0.0000384497390715,
0.0000305175781250, 0.0000242218178096, 0.0000192248695357,
0.0000152587890625, 0.0000121109089048, 0.0000096124347679,
0.0000076293945312, 0.0000060554544524, 0.0000048062173839,
0.0000038146972656, 0.0000030277272262, 0.0000024031086920,
0.0000019073486328, 0.0000015138636131, 0.0000012015543460,
0.0000009536743164 /* last element is not in the standard... invalid ??? */
};
static float adec_slope_table[15] =
{
0.6666666666666666, 0.2857142857142857, 0.1333333333333333,
0.0645161290322581, 0.0317460317460317, 0.0157480314960630,
0.0078431372549020, 0.0039138943248532, 0.0019550342130987,
0.0009770395701026, 0.0004884004884005, 0.0002441704309608,
0.0001220777635354, 0.0000610370189520, 0.0000305180437934
};
static float adec_offset_table[15] =
{
-0.6666666666666666, -0.8571428571428571, -0.9333333333333333,
-0.9677419354838710, -0.9841269841269841, -0.9921259842519685,
-0.9960784313725490, -0.9980430528375733, -0.9990224828934506,
-0.9995114802149487, -0.9997557997557998, -0.9998779147845196,
-0.9999389611182323, -0.9999694814905240, -0.9999847409781033
};
static u8 adec_layer1_allocation_table[15] =
{
0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
};
static int adec_bound_table[4] = { 4, 8, 12, 16 };
int adec_layer1_mono( audiodec_t * p_adec, s16 * buffer )
{
u8 allocation[32];
float slope[32];
float offset[32];
float sample[32];
int sb;
int s;
/* parse allocation */
for (sb = 0; sb < 32; sb += 2)
{
u8 tmp;
tmp = GetByte ( &p_adec->bit_stream );
if ( (tmp >> 4) > 14 )
{
return 1;
}
allocation[sb] = adec_layer1_allocation_table [tmp >> 4];
if ((tmp & 15) > 14)
{
return 1;
}
allocation[sb+1] = adec_layer1_allocation_table [tmp & 15];
}
/* parse scalefactors */
for ( sb = 0; sb < 32; sb++ )
{
if ( allocation[sb] )
{
int index;
float scalefactor;
NeedBits ( &p_adec->bit_stream, 6 );
index = p_adec->bit_stream.buffer >> (32 - 6);
DumpBits ( &p_adec->bit_stream, 6 );
scalefactor = adec_scalefactor_table[index];
slope[sb] = adec_slope_table[allocation[sb]-2] * scalefactor;
offset[sb] = adec_offset_table[allocation[sb]-2] * scalefactor;
}
}
/* parse samples */
for (s = 0; s < 12; s++)
{
s16 * XXX_buf;
for (sb = 0; sb < 32; sb++)
{
if (!allocation[sb])
{
sample[sb] = 0;
}
else
{
int code;
NeedBits (&p_adec->bit_stream, allocation[sb]);
code = p_adec->bit_stream.buffer >> (32 - allocation[sb]);
DumpBits (&p_adec->bit_stream, allocation[sb]);
sample[sb] = slope[sb] * code + offset[sb];
}
}
DCT32 (sample, &p_adec->bank_0);
XXX_buf = buffer;
PCM (&p_adec->bank_0, &XXX_buf, 1);
buffer += 32;
}
return 0;
}
int adec_layer1_stereo (audiodec_t * p_adec, s16 * buffer)
{
u8 allocation_0[32], allocation_1[32];
float slope_0[32], slope_1[32];
float offset_0[32], offset_1[32];
float sample_0[32], sample_1[32];
int bound;
int sb;
int s;
/* calculate bound */
bound = 32;
if ( (p_adec->header & 0xc0) == 0x40)
{ /* intensity stereo */
int index;
index = (p_adec->header >> 4) & 3;
bound = adec_bound_table[index];
}
/* parse allocation */
for (sb = 0; sb < bound; sb++)
{
u8 tmp;
tmp = GetByte (&p_adec->bit_stream);
if ((tmp >> 4) > 14)
{
return 1;
}
allocation_0[sb] = adec_layer1_allocation_table [tmp >> 4];
if ((tmp & 15) > 14)
{
return 1;
}
allocation_1[sb] = adec_layer1_allocation_table [tmp & 15];
}
for (; sb < 32; sb += 2)
{
u8 tmp;
tmp = GetByte (&p_adec->bit_stream);
if ((tmp >> 4) > 14)
{
return 1;
}
allocation_0[sb] = allocation_1[sb] = adec_layer1_allocation_table [tmp >> 4];
if ((tmp & 15) > 14)
{
return 1;
}
allocation_0[sb+1] = allocation_1[sb+1] = adec_layer1_allocation_table [tmp & 15];
}
/* parse scalefactors */
for ( sb = 0; sb < 32; sb++ )
{
if ( allocation_0[sb] )
{
int index;
float scalefactor;
NeedBits (&p_adec->bit_stream, 6);
index = p_adec->bit_stream.buffer >> (32 - 6);
DumpBits (&p_adec->bit_stream, 6);
scalefactor = adec_scalefactor_table[index];
slope_0[sb] = adec_slope_table[allocation_0[sb]-2] * scalefactor;
offset_0[sb] = adec_offset_table[allocation_0[sb]-2] * scalefactor;
}
if (allocation_1[sb])
{
int index;
float scalefactor;
NeedBits (&p_adec->bit_stream, 6);
index = p_adec->bit_stream.buffer >> (32 - 6);
DumpBits (&p_adec->bit_stream, 6);
scalefactor = adec_scalefactor_table[index];
slope_1[sb] = adec_slope_table[allocation_1[sb]-2] * scalefactor;
offset_1[sb] = adec_offset_table[allocation_1[sb]-2] * scalefactor;
}
}
/* parse samples */
for (s = 0; s < 12; s++)
{
s16 * XXX_buf;
for (sb = 0; sb < bound; sb++)
{
if (!allocation_0[sb])
{
sample_0[sb] = 0;
}
else
{
int code;
NeedBits (&p_adec->bit_stream, allocation_0[sb]);
code = p_adec->bit_stream.buffer >> (32 - allocation_0[sb]);
DumpBits (&p_adec->bit_stream, allocation_0[sb]);
sample_0[sb] = slope_0[sb] * code + offset_0[sb];
}
if ( !allocation_1[sb] )
{
sample_1[sb] = 0;
}
else
{
int code;
NeedBits (&p_adec->bit_stream, allocation_1[sb]);
code = p_adec->bit_stream.buffer >> (32 - allocation_1[sb]);
DumpBits (&p_adec->bit_stream, allocation_1[sb]);
sample_1[sb] = slope_1[sb] * code + offset_1[sb];
}
}
for (; sb < 32; sb++)
{
if (!allocation_0[sb])
{
sample_0[sb] = 0;
sample_1[sb] = 0;
}
else
{
int code;
NeedBits (&p_adec->bit_stream, allocation_0[sb]);
code = p_adec->bit_stream.buffer >> (32 - allocation_0[sb]);
DumpBits (&p_adec->bit_stream, allocation_0[sb]);
sample_0[sb] = slope_0[sb] * code + offset_0[sb];
sample_1[sb] = slope_1[sb] * code + offset_1[sb];
}
}
DCT32 (sample_0, &p_adec->bank_0);
XXX_buf = buffer;
PCM (&p_adec->bank_0, &XXX_buf, 2);
DCT32 (sample_1, &p_adec->bank_1);
XXX_buf = buffer+1;
PCM (&p_adec->bank_1, &XXX_buf, 2);
buffer += 64;
}
return 0;
}

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@ -0,0 +1,25 @@
/*****************************************************************************
* adec_layer1.h: MPEG Layer I audio decoder
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
* Authors:
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
int adec_layer1_mono( audiodec_t * p_adec, s16 * buffer );
int adec_layer1_stereo (audiodec_t * p_adec, s16 * buffer);

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/*****************************************************************************
* adec_layer2.h: MPEG Layer II audio decoder
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
* Authors:
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
int adec_layer2_mono( audiodec_t * p_adec, s16 * buffer );
int adec_layer2_stereo (audiodec_t * p_adec, s16 * buffer);

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@ -1,5 +1,5 @@
/*****************************************************************************
* audio_math.c: Inverse Discrete Cosine Transform and Pulse Code Modulation
* adec_math.c: Inverse Discrete Cosine Transform and Pulse Code Modulation
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
@ -21,7 +21,7 @@
*****************************************************************************/
#include "int_types.h"
#include "audio_decoder.h" /* adec_bank_t */
#include "adec_generic.h" /* adec_bank_t */
/*****************************************************************************
* DCT32: Fast 32 points Discrete Cosine Transform

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@ -1,5 +1,5 @@
/*****************************************************************************
* audio_math.h : PCM and DCT
* adec_math.h : PCM and DCT
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*

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@ -1,5 +1,5 @@
/*****************************************************************************
* audio_test.c: MPEG1 Layer I-II audio decoder test program
* adec_test.c: MPEG Layer I-II audio decoder test program
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
@ -36,7 +36,7 @@
#include <string.h>
#include "int_types.h"
#include "audio_decoder.h"
#include "adec_generic.h"
#define ADEC_FRAME_SIZE (2*1152)

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@ -1,5 +1,5 @@
/*****************************************************************************
* audio_decoder.h : audio decoder interface
* audio_decoder.h : audio decoder thread interface
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
@ -21,71 +21,40 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/**** audio decoder API - public audio decoder structures */
/*****************************************************************************
* adec_thread_t : audio decoder thread descriptor
*****************************************************************************/
typedef struct adec_thread_s
{
/*
* Thread properties
*/
vlc_thread_t thread_id; /* id for thread functions */
boolean_t b_die; /* `die' flag */
boolean_t b_error; /* `error' flag */
typedef struct audiodec_s audiodec_t;
typedef struct adec_sync_info_s {
int sample_rate; /* sample rate in Hz */
int frame_size; /* frame size in bytes */
int bit_rate; /* nominal bit rate in kbps */
} adec_sync_info_t;
typedef struct adec_byte_stream_s {
u8 * p_byte;
u8 * p_end;
void * info;
} adec_byte_stream_t;
/**** audio decoder API - functions publically provided by the audio dec. ****/
int adec_init (audiodec_t * p_adec);
int adec_sync_frame (audiodec_t * p_adec, adec_sync_info_t * p_sync_info);
int adec_decode_frame (audiodec_t * p_adec, s16 * buffer);
static adec_byte_stream_t * adec_byte_stream (audiodec_t * p_adec);
/**** audio decoder API - user functions to be provided to the audio dec. ****/
void adec_byte_stream_next (adec_byte_stream_t * p_byte_stream);
/**** EVERYTHING AFTER THIS POINT IS PRIVATE ! DO NOT USE DIRECTLY ****/
/**** audio decoder internal structures ****/
typedef struct adec_bank_s {
float v1[512];
float v2[512];
float * actual;
int pos;
} adec_bank_t;
typedef struct adec_bit_stream_s {
u32 buffer;
int i_available;
adec_byte_stream_t byte_stream;
int total_bytes_read;
} adec_bit_stream_t;
struct audiodec_s {
/*
* Input properties
*/
decoder_fifo_t * p_fifo; /* stores the PES stream data */
data_packet_t * p_data;
adec_config_t * p_config;
/* The bit stream structure handles the PES stream at the bit level */
adec_bit_stream_t bit_stream;
/*
* Decoder properties
*/
u32 header;
int frame_size;
adec_bank_t bank_0;
adec_bank_t bank_1;
};
audiodec_t audio_decoder;
/**** audio decoder inline functions ****/
/*
* Output properties
*/
aout_fifo_t * p_aout_fifo; /* stores the decompressed audio frames */
aout_thread_t * p_aout; /* needed to create the audio fifo */
static adec_byte_stream_t * adec_byte_stream (audiodec_t * p_adec)
{
return &(p_adec->bit_stream.byte_stream);
}
} adec_thread_t;
/*****************************************************************************
* Prototypes
*****************************************************************************/
vlc_thread_t adec_CreateThread ( adec_config_t * p_config );

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@ -1,387 +0,0 @@
/*****************************************************************************
* audio_decoder_thread.c: MPEG1 Layer I-II audio decoder thread
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
* Authors:
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*
* TODO :
*
* - optimiser les NeedBits() et les GetBits() du code c'est possible ;
* - vlc_cond_signal() / vlc_cond_wait() ;
*
*/
/*****************************************************************************
* Preamble
*****************************************************************************/
#include "defs.h"
#include <unistd.h> /* getpid() */
#include <stdio.h> /* "intf_msg.h" */
#include <stdlib.h> /* malloc(), free() */
#include <sys/types.h> /* on BSD, uio.h needs types.h */
#include <sys/uio.h> /* "input.h" */
#include <netinet/in.h> /* ntohl */
#include "threads.h"
#include "common.h"
#include "config.h"
#include "mtime.h"
#include "plugins.h"
#include "debug.h" /* "input_netlist.h" */
#include "intf_msg.h" /* intf_DbgMsg(), intf_ErrMsg() */
#include "stream_control.h"
#include "input_ext-dec.h"
#include "audio_output.h" /* aout_fifo_t (for audio_decoder.h) */
#include "audio_decoder.h"
#include "audio_decoder_thread.h"
#include "audio_math.h" /* DCT32(), PCM() */
#define ADEC_FRAME_SIZE (2*1152)
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static int InitThread (adec_thread_t * p_adec);
static void RunThread (adec_thread_t * p_adec);
static void ErrorThread (adec_thread_t * p_adec);
static void EndThread (adec_thread_t * p_adec);
/*****************************************************************************
* adec_CreateThread: creates an audio decoder thread
*****************************************************************************
* This function creates a new audio decoder thread, and returns a pointer to
* its description. On error, it returns NULL.
*****************************************************************************/
vlc_thread_t adec_CreateThread ( adec_config_t * p_config )
{
adec_thread_t * p_adec;
intf_DbgMsg ( "adec debug: creating audio decoder thread\n" );
/* Allocate the memory needed to store the thread's structure */
if ( (p_adec = (adec_thread_t *)malloc (sizeof(adec_thread_t))) == NULL )
{
intf_ErrMsg ( "adec error: not enough memory for adec_CreateThread() to create the new thread\n" );
return 0;
}
/*
* Initialize the thread properties
*/
p_adec->b_die = 0;
p_adec->b_error = 0;
p_adec->p_config = p_config;
p_adec->p_fifo = p_config->decoder_config.p_decoder_fifo;
/*
* Initialize the decoder properties
*/
adec_init ( &p_adec->audio_decoder );
/*
* Initialize the output properties
*/
p_adec->p_aout = p_config->p_aout;
p_adec->p_aout_fifo = NULL;
/* Spawn the audio decoder thread */
if ( vlc_thread_create(&p_adec->thread_id, "audio decoder", (vlc_thread_func_t)RunThread, (void *)p_adec) )
{
intf_ErrMsg ("adec error: can't spawn audio decoder thread\n");
free (p_adec);
return 0;
}
intf_DbgMsg ("adec debug: audio decoder thread (%p) created\n", p_adec);
return p_adec->thread_id;
}
/*****************************************************************************
* InitThread : initialize an audio decoder thread
*****************************************************************************
* This function is called from RunThread and performs the second step of the
* initialization. It returns 0 on success.
*****************************************************************************/
static int InitThread (adec_thread_t * p_adec)
{
aout_fifo_t aout_fifo;
adec_byte_stream_t * byte_stream;
intf_DbgMsg ("adec debug: initializing audio decoder thread %p\n", p_adec);
/* Our first job is to initialize the bit stream structure with the
* beginning of the input stream */
vlc_mutex_lock ( &p_adec->p_fifo->data_lock );
while ( DECODER_FIFO_ISEMPTY(*p_adec->p_fifo) )
{
if (p_adec->b_die)
{
vlc_mutex_unlock ( &p_adec->p_fifo->data_lock );
return -1;
}
vlc_cond_wait ( &p_adec->p_fifo->data_wait, &p_adec->p_fifo->data_lock );
}
p_adec->p_data = DECODER_FIFO_START ( *p_adec->p_fifo )->p_first;
byte_stream = adec_byte_stream ( &p_adec->audio_decoder );
byte_stream->p_byte = p_adec->p_data->p_payload_start;
byte_stream->p_end = p_adec->p_data->p_payload_end;
byte_stream->info = p_adec;
vlc_mutex_unlock ( &p_adec->p_fifo->data_lock );
aout_fifo.i_type = AOUT_ADEC_STEREO_FIFO;
aout_fifo.i_channels = 2;
aout_fifo.b_stereo = 1;
aout_fifo.l_frame_size = ADEC_FRAME_SIZE;
/* Creating the audio output fifo */
if ( (p_adec->p_aout_fifo = aout_CreateFifo(p_adec->p_aout, &aout_fifo)) == NULL )
{
return -1;
}
intf_DbgMsg ( "adec debug: audio decoder thread %p initialized\n", p_adec );
return 0;
}
/*****************************************************************************
* RunThread : audio decoder thread
*****************************************************************************
* Audio decoder thread. This function does only returns when the thread is
* terminated.
*****************************************************************************/
static void RunThread (adec_thread_t * p_adec)
{
int sync;
intf_DbgMsg ( "adec debug: running audio decoder thread (%p) (pid == %i)\n", p_adec, getpid() );
/* You really suck */
//msleep ( INPUT_PTS_DELAY );
/* Initializing the audio decoder thread */
if( InitThread (p_adec) )
{
p_adec->b_error = 1;
}
sync = 0;
/* Audio decoder thread's main loop */
while( (!p_adec->b_die) && (!p_adec->b_error) )
{
s16 * buffer;
adec_sync_info_t sync_info;
if ( !sync )
{
/* have to find a synchro point */
adec_byte_stream_t * p_byte_stream;
intf_DbgMsg ( "adec: sync\n" );
p_byte_stream = adec_byte_stream ( &p_adec->audio_decoder );
/* FIXME: the check will be done later, am I right ? */
/* FIXME: is this really needed ?
adec_byte_stream_next ( p_byte_stream ); */
if( p_adec->b_die || p_adec->b_error )
{
goto bad_frame;
}
}
if( DECODER_FIFO_START( *p_adec->p_fifo)->b_has_pts )
{
p_adec->p_aout_fifo->date[p_adec->p_aout_fifo->l_end_frame] =
DECODER_FIFO_START( *p_adec->p_fifo )->i_pts;
DECODER_FIFO_START(*p_adec->p_fifo)->b_has_pts = 0;
}
else
{
p_adec->p_aout_fifo->date[p_adec->p_aout_fifo->l_end_frame] =
LAST_MDATE;
}
if( adec_sync_frame (&p_adec->audio_decoder, &sync_info) )
{
goto bad_frame;
}
sync = 1;
p_adec->p_aout_fifo->l_rate = sync_info.sample_rate;
buffer = ((s16 *)p_adec->p_aout_fifo->buffer)
+ (p_adec->p_aout_fifo->l_end_frame * ADEC_FRAME_SIZE);
if( adec_decode_frame (&p_adec->audio_decoder, buffer) )
{
sync = 0;
goto bad_frame;
}
vlc_mutex_lock (&p_adec->p_aout_fifo->data_lock);
p_adec->p_aout_fifo->l_end_frame =
(p_adec->p_aout_fifo->l_end_frame + 1) & AOUT_FIFO_SIZE;
vlc_cond_signal (&p_adec->p_aout_fifo->data_wait);
vlc_mutex_unlock (&p_adec->p_aout_fifo->data_lock);
bad_frame:
}
/* If b_error is set, the audio decoder thread enters the error loop */
if( p_adec->b_error )
{
ErrorThread( p_adec );
}
/* End of the audio decoder thread */
EndThread( p_adec );
}
/*****************************************************************************
* ErrorThread : audio decoder's RunThread() error loop
*****************************************************************************
* This function is called when an error occured during thread main's loop. The
* thread can still receive feed, but must be ready to terminate as soon as
* possible.
*****************************************************************************/
static void ErrorThread ( adec_thread_t *p_adec )
{
/* We take the lock, because we are going to read/write the start/end
* indexes of the decoder fifo */
vlc_mutex_lock ( &p_adec->p_fifo->data_lock );
/* Wait until a `die' order is sent */
while ( !p_adec->b_die )
{
/* Trash all received PES packets */
while ( !DECODER_FIFO_ISEMPTY(*p_adec->p_fifo) )
{
p_adec->p_fifo->pf_delete_pes ( p_adec->p_fifo->p_packets_mgt,
DECODER_FIFO_START(*p_adec->p_fifo) );
DECODER_FIFO_INCSTART ( *p_adec->p_fifo );
}
/* Waiting for the input thread to put new PES packets in the fifo */
vlc_cond_wait ( &p_adec->p_fifo->data_wait, &p_adec->p_fifo->data_lock );
}
/* We can release the lock before leaving */
vlc_mutex_unlock ( &p_adec->p_fifo->data_lock );
}
/*****************************************************************************
* EndThread : audio decoder thread destruction
*****************************************************************************
* This function is called when the thread ends after a sucessful
* initialization.
*****************************************************************************/
static void EndThread ( adec_thread_t *p_adec )
{
intf_DbgMsg ( "adec debug: destroying audio decoder thread %p\n", p_adec );
/* If the audio output fifo was created, we destroy it */
if ( p_adec->p_aout_fifo != NULL )
{
aout_DestroyFifo ( p_adec->p_aout_fifo );
/* Make sure the output thread leaves the NextFrame() function */
vlc_mutex_lock (&(p_adec->p_aout_fifo->data_lock));
vlc_cond_signal (&(p_adec->p_aout_fifo->data_wait));
vlc_mutex_unlock (&(p_adec->p_aout_fifo->data_lock));
}
/* Destroy descriptor */
free (p_adec);
intf_DbgMsg ("adec debug: audio decoder thread %p destroyed\n", p_adec);
}
void adec_byte_stream_next ( adec_byte_stream_t * p_byte_stream )
{
adec_thread_t * p_adec = p_byte_stream->info;
/* We are looking for the next TS packet that contains real data,
* and not just a PES header */
do
{
/* We were reading the last TS packet of this PES packet... It's
* time to jump to the next PES packet */
if (p_adec->p_data->p_next == NULL)
{
/* We are going to read/write the start and end indexes of the
* decoder fifo and to use the fifo's conditional variable,
* that's why we need to take the lock before */
vlc_mutex_lock (&p_adec->p_fifo->data_lock);
/* Is the input thread dying ? */
if (p_adec->p_fifo->b_die)
{
vlc_mutex_unlock (&(p_adec->p_fifo->data_lock));
return;
}
/* We should increase the start index of the decoder fifo, but
* if we do this now, the input thread could overwrite the
* pointer to the current PES packet, and we weren't able to
* give it back to the netlist. That's why we free the PES
* packet first. */
p_adec->p_fifo->pf_delete_pes (p_adec->p_fifo->p_packets_mgt,
DECODER_FIFO_START(*p_adec->p_fifo));
DECODER_FIFO_INCSTART (*p_adec->p_fifo);
while (DECODER_FIFO_ISEMPTY(*p_adec->p_fifo))
{
vlc_cond_wait (&p_adec->p_fifo->data_wait, &p_adec->p_fifo->data_lock);
if (p_adec->p_fifo->b_die)
{
vlc_mutex_unlock (&(p_adec->p_fifo->data_lock));
return;
}
}
/* The next byte could be found in the next PES packet */
p_adec->p_data = DECODER_FIFO_START (*p_adec->p_fifo)->p_first;
/* We can release the fifo's data lock */
vlc_mutex_unlock (&p_adec->p_fifo->data_lock);
}
/* Perhaps the next TS packet of the current PES packet contains
* real data (ie its payload's size is greater than 0) */
else
{
p_adec->p_data = p_adec->p_data->p_next;
}
} while (p_adec->p_data->p_payload_start == p_adec->p_data->p_payload_end);
/* We've found a TS packet which contains interesting data... */
p_byte_stream->p_byte = p_adec->p_data->p_payload_start;
p_byte_stream->p_end = p_adec->p_data->p_payload_end;
}

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@ -1,60 +0,0 @@
/*****************************************************************************
* audio_decoder_thread.h : audio decoder thread interface
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
*
* Authors:
* Michel Kaempf <maxx@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*****************************************************************************
* adec_thread_t : audio decoder thread descriptor
*****************************************************************************/
typedef struct adec_thread_s
{
/*
* Thread properties
*/
vlc_thread_t thread_id; /* id for thread functions */
boolean_t b_die; /* `die' flag */
boolean_t b_error; /* `error' flag */
/*
* Input properties
*/
decoder_fifo_t * p_fifo; /* stores the PES stream data */
data_packet_t * p_data;
adec_config_t * p_config;
/*
* Decoder properties
*/
audiodec_t audio_decoder;
/*
* Output properties
*/
aout_fifo_t * p_aout_fifo; /* stores the decompressed audio frames */
aout_thread_t * p_aout; /* needed to create the audio fifo */
} adec_thread_t;
/*****************************************************************************
* Prototypes
*****************************************************************************/
vlc_thread_t adec_CreateThread ( adec_config_t * p_config );