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vlc/include/video.h

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/*******************************************************************************
* video.h: common video definitions
* (c)1999 VideoLAN
*******************************************************************************
* This header is required by all modules which have to handle pictures. It
* includes all common video types and constants.
*******************************************************************************
* Requires:
* "config.h"
* "common.h"
* "mtime.h"
*******************************************************************************/
/*******************************************************************************
* picture_t: video picture
*******************************************************************************
* Any picture destined to be displayed by a video output thread should be
* stored in this structure from it's creation to it's effective display.
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* Picture type and flags should only be modified by the output thread. Note
* that an empty picture MUST have its flags set to 0.
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*******************************************************************************/
typedef struct
{
/* Type and flags - should NOT be modified except by the vout thread */
int i_type; /* picture type */
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int i_status; /* picture flags */
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/* Picture properties - those properties are fixed at initialization and
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* should NOT be modified. Note that for YUV pictures, i_bytes_per_line is
* the number of bytes for ONE of the Y, U or V pictures, and therefore the
* number of bytes in the picture is 3 * i_height * i_bytes_per_line */
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int i_width; /* picture width */
int i_height; /* picture height */
int i_bytes_per_line; /* total number of bytes per line */
/* Link reference counter - it can be modified using vout_Link and
* vout_Unlink functions, or directly if the picture is independant */
int i_refcount; /* link reference counter */
/* Video properties - those properties should not be modified once
* the picture is in a heap, but can be freely modified if it is
* independant */
mtime_t date; /* display date */
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/* Picture data - data can always be freely modified. p_data itself
* (the pointer) should NEVER be modified. In YUV format, the p_y, p_u and
* p_v data pointers refers to different areas of p_data, and should not
* be freed */
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byte_t * p_data; /* picture data */
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byte_t * p_y; /* pointer to beginning of Y image in p_data */
byte_t * p_u; /* pointer to beginning of U image in p_data */
byte_t * p_v; /* pointer to beginning of V image in p_data */
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} picture_t;
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/* Pictures types */
#define EMPTY_PICTURE 0 /* picture slot is empty and available */
#define YUV_422_PICTURE 100 /* 4:2:2 YUV picture */
#define YUV_442_PICTURE 101 /* 4:4:2 YUV picture */
#define YUV_444_PICTURE 102 /* 4:4:4 YUV picture */
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/* Pictures status */
#define FREE_PICTURE 0 /* picture is free and not allocated */
#define RESERVED_PICTURE 1 /* picture is allocated and reserved */
#define READY_PICTURE 2 /* picture is ready for display */
#define DISPLAYED_PICTURE 3 /* picture has been displayed but is linked */
#define DESTROYED_PICTURE 4 /* picture is allocated but no more used */
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