vlc/modules/video_filter/sepia.c

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/*****************************************************************************
* sepia.c : Sepia video plugin for vlc
*****************************************************************************
* Copyright (C) 2010 the VideoLAN team
* $Id$
*
* Authors: Branko Kokanovic <branko.kokanovic@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_filter.h>
#include <vlc_cpu.h>
#include <assert.h>
#include "filter_picture.h"
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static int Create ( vlc_object_t * );
static void Destroy ( vlc_object_t * );
static void RVSepia( picture_t *, picture_t *, int );
static void PlanarI420Sepia( picture_t *, picture_t *, int);
static void PackedYUVSepia( picture_t *, picture_t *, int);
static picture_t *Filter( filter_t *, picture_t * );
static const char *const ppsz_filter_options[] = {
"intensity", NULL
};
/*****************************************************************************
* Module descriptor
*****************************************************************************/
#define SEPIA_INTENSITY_TEXT N_("Sepia intensity")
#define SEPIA_INTENSITY_LONGTEXT N_("Intensity of sepia effect" )
#define CFG_PREFIX "sepia-"
vlc_module_begin ()
set_description( N_("Sepia video filter") )
set_shortname( N_("Sepia" ) )
set_help( N_("Gives video a warmer tone by applying sepia effect") )
set_category( CAT_VIDEO )
set_subcategory( SUBCAT_VIDEO_VFILTER )
set_capability( "video filter2", 0 )
add_integer_with_range( CFG_PREFIX "intensity", 120, 0, 255,
SEPIA_INTENSITY_TEXT, SEPIA_INTENSITY_LONGTEXT,
false )
set_callbacks( Create, Destroy )
vlc_module_end ()
/*****************************************************************************
* callback prototypes
*****************************************************************************/
static int FilterCallback( vlc_object_t *, char const *,
vlc_value_t, vlc_value_t, void * );
typedef void (*SepiaFunction)( picture_t *, picture_t *, int );
static const struct
{
vlc_fourcc_t i_chroma;
SepiaFunction pf_sepia;
} p_sepia_cfg[] = {
{ VLC_CODEC_I420, PlanarI420Sepia },
{ VLC_CODEC_RGB24, RVSepia },
{ VLC_CODEC_RGB32, RVSepia },
{ VLC_CODEC_UYVY, PackedYUVSepia },
{ VLC_CODEC_VYUY, PackedYUVSepia },
{ VLC_CODEC_YUYV, PackedYUVSepia },
{ VLC_CODEC_YVYU, PackedYUVSepia },
{ 0, NULL }
};
/*****************************************************************************
* filter_sys_t: adjust filter method descriptor
*****************************************************************************/
struct filter_sys_t
{
SepiaFunction pf_sepia;
int i_intensity;
vlc_spinlock_t lock;
};
/*****************************************************************************
* Create: allocates Sepia video thread output method
*****************************************************************************
* This function allocates and initializes a Sepia vout method.
*****************************************************************************/
static int Create( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
filter_sys_t *p_sys;
/* Allocate structure */
p_sys = p_filter->p_sys = malloc( sizeof( filter_sys_t ) );
if( p_filter->p_sys == NULL )
return VLC_ENOMEM;
p_sys->pf_sepia = NULL;
for( int i = 0; p_sepia_cfg[i].i_chroma != 0; i++ )
{
if( p_sepia_cfg[i].i_chroma != p_filter->fmt_in.video.i_chroma )
continue;
p_sys->pf_sepia = p_sepia_cfg[i].pf_sepia;
}
if( p_sys->pf_sepia == NULL )
{
msg_Err( p_filter, "Unsupported input chroma (%4.4s)",
(char*)&(p_filter->fmt_in.video.i_chroma) );
free( p_sys );
return VLC_EGENERIC;
}
config_ChainParse( p_filter, CFG_PREFIX, ppsz_filter_options,
p_filter->p_cfg );
p_sys->i_intensity= var_CreateGetIntegerCommand( p_filter,
CFG_PREFIX "intensity" );
vlc_spin_init( &p_sys->lock );
var_AddCallback( p_filter, CFG_PREFIX "intensity", FilterCallback, NULL );
p_filter->pf_video_filter = Filter;
return VLC_SUCCESS;
}
/*****************************************************************************
* Destroy: destroy sepia video thread output method
*****************************************************************************
* Terminate an output method
*****************************************************************************/
static void Destroy( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
var_DelCallback( p_filter, CFG_PREFIX "intensity", FilterCallback, NULL );
vlc_spin_destroy( &p_filter->p_sys->lock );
free( p_filter->p_sys );
}
/*****************************************************************************
* Render: displays previously rendered output
*****************************************************************************
* This function send the currently rendered image to sepia image, waits
* until it is displayed and switch the two rendering buffers, preparing next
* frame.
*****************************************************************************/
static picture_t *Filter( filter_t *p_filter, picture_t *p_pic )
{
picture_t *p_outpic;
int intensity;
if( !p_pic ) return NULL;
filter_sys_t *p_sys = p_filter->p_sys;
vlc_spin_lock( &p_sys->lock );
intensity = p_sys->i_intensity;
vlc_spin_unlock( &p_sys->lock );
p_outpic = filter_NewPicture( p_filter );
if( !p_outpic )
{
msg_Warn( p_filter, "can't get output picture" );
picture_Release( p_pic );
return NULL;
}
p_sys->pf_sepia( p_pic, p_outpic, intensity );
return CopyInfoAndRelease( p_outpic, p_pic );
}
#if defined(CAN_COMPILE_SSE2)
/*****************************************************************************
* Sepia8ySSE2
*****************************************************************************
* This function applies sepia effect to eight bytes of yellow using SSE4.1
* instructions. It copies those 8 bytes to 128b register and fills the gaps
* with zeroes and following operations are made with word-operating instructs.
*****************************************************************************/
static inline void Sepia8ySSE2(uint8_t * dst, const uint8_t * src,
int i_intensity_spread)
{
__asm__ volatile (
// y = y - y / 4 + i_intensity / 4
"movq (%1), %%xmm1\n"
"punpcklbw %%xmm7, %%xmm1\n"
"movq (%1), %%xmm2\n" // store bytes as words with 0s in between
"punpcklbw %%xmm7, %%xmm2\n"
"movd %2, %%xmm3\n"
"pshufd $0, %%xmm3, %%xmm3\n"
"psrlw $2, %%xmm2\n" // rotate right 2
"psubusb %%xmm1, %%xmm2\n" // subtract
"psrlw $2, %%xmm3\n"
"paddsb %%xmm1, %%xmm3\n" // add
"packuswb %%xmm2, %%xmm1\n" // pack back to bytes
"movq %%xmm1, (%0) \n" // load to dest
:
:"r" (dst), "r"(src), "r"(i_intensity_spread)
:"memory");
}
#endif
/*****************************************************************************
* PlanarI420Sepia: Applies sepia to one frame of the planar I420 video
*****************************************************************************
* This function applies sepia effect to one frame of the video by iterating
* through video lines. We iterate for every two lines and for every two pixels
* in line to calculate new sepia values for four y components as well for u
* and v components.
*****************************************************************************/
static void PlanarI420Sepia( picture_t *p_pic, picture_t *p_outpic,
int i_intensity )
{
// prepared values to copy for U and V channels
const uint8_t filling_const_8u = 128 - i_intensity / 6;
const uint8_t filling_const_8v = 128 + i_intensity / 14;
#if defined(CAN_COMPILE_SSE2)
if (vlc_CPU_SSE2())
{
/* prepared value for faster broadcasting in xmm register */
int i_intensity_spread = 0x10001 * (uint8_t) i_intensity;
__asm__ volatile(
"pxor %%xmm7, %%xmm7\n"
::);
/* iterate for every two visible line in the frame */
for (int y = 0; y < p_pic->p[Y_PLANE].i_visible_lines - 1; y += 2)
{
const int i_dy_line1_start = y * p_outpic->p[Y_PLANE].i_pitch;
const int i_dy_line2_start =
(y + 1) * p_outpic->p[Y_PLANE].i_pitch;
const int i_du_line_start =
(y / 2) * p_outpic->p[U_PLANE].i_pitch;
const int i_dv_line_start =
(y / 2) * p_outpic->p[V_PLANE].i_pitch;
int x = 0;
/* iterate for every visible line in the frame (eight values at once) */
for ( ; x < p_pic->p[Y_PLANE].i_visible_pitch - 15; x += 16 )
{
/* Compute yellow channel values with asm function */
Sepia8ySSE2(
&p_outpic->p[Y_PLANE].p_pixels[i_dy_line1_start + x],
&p_pic->p[Y_PLANE].p_pixels[i_dy_line1_start + x],
i_intensity_spread );
Sepia8ySSE2(
&p_outpic->p[Y_PLANE].p_pixels[i_dy_line2_start + x],
&p_pic->p[Y_PLANE].p_pixels[i_dy_line2_start + x],
i_intensity_spread );
Sepia8ySSE2(
&p_outpic->p[Y_PLANE].p_pixels[i_dy_line1_start + x + 8],
&p_pic->p[Y_PLANE].p_pixels[i_dy_line1_start + x + 8],
i_intensity_spread );
Sepia8ySSE2(
&p_outpic->p[Y_PLANE].p_pixels[i_dy_line2_start + x + 8],
&p_pic->p[Y_PLANE].p_pixels[i_dy_line2_start + x + 8],
i_intensity_spread );
/* Copy precomputed values to destination memory location */
2012-07-02 13:10:56 +02:00
memset(
&p_outpic->p[U_PLANE].p_pixels[i_du_line_start + (x / 2)],
filling_const_8u, 8 );
2012-07-02 13:10:56 +02:00
memset(
&p_outpic->p[V_PLANE].p_pixels[i_dv_line_start + (x / 2)],
filling_const_8v, 8 );
}
/* Completing the job, the cycle above takes really big chunks, so
this makes sure the job will be done completely */
for ( ; x < p_pic->p[Y_PLANE].i_visible_pitch - 1; x += 2 )
{
// y = y - y/4 {to prevent overflow} + intensity / 4
p_outpic->p[Y_PLANE].p_pixels[i_dy_line1_start + x] =
p_pic->p[Y_PLANE].p_pixels[i_dy_line1_start + x] -
(p_pic->p[Y_PLANE].p_pixels[i_dy_line1_start + x] >> 2) +
(i_intensity >> 2);
p_outpic->p[Y_PLANE].p_pixels[i_dy_line1_start + x + 1] =
p_pic->p[Y_PLANE].p_pixels[i_dy_line1_start + x + 1] -
(p_pic->p[Y_PLANE].p_pixels[i_dy_line1_start + x + 1] >> 2) +
(i_intensity >> 2);
p_outpic->p[Y_PLANE].p_pixels[i_dy_line2_start + x] =
p_pic->p[Y_PLANE].p_pixels[i_dy_line2_start + x] -
(p_pic->p[Y_PLANE].p_pixels[i_dy_line2_start + x] >> 2) +
(i_intensity >> 2);
p_outpic->p[Y_PLANE].p_pixels[i_dy_line2_start + x + 1] =
p_pic->p[Y_PLANE].p_pixels[i_dy_line2_start + x + 1] -
(p_pic->p[Y_PLANE].p_pixels[i_dy_line2_start + x + 1] >> 2) +
(i_intensity >> 2);
// u = 128 {half => B&W} - intensity / 6
p_outpic->p[U_PLANE].p_pixels[i_du_line_start + (x / 2)] =
filling_const_8u;
// v = 128 {half => B&W} + intensity / 14
p_outpic->p[V_PLANE].p_pixels[i_dv_line_start + (x / 2)] =
filling_const_8v;
}
}
}
else
#endif
{
/* iterate for every two visible line in the frame */
for( int y = 0; y < p_pic->p[Y_PLANE].i_visible_lines - 1; y += 2)
{
const int i_dy_line1_start = y * p_outpic->p[Y_PLANE].i_pitch;
const int i_dy_line2_start = ( y + 1 ) * p_outpic->p[Y_PLANE].i_pitch;
const int i_du_line_start = (y/2) * p_outpic->p[U_PLANE].i_pitch;
const int i_dv_line_start = (y/2) * p_outpic->p[V_PLANE].i_pitch;
// to prevent sigsegv if one pic is smaller (theoretically)
int i_picture_size_limit = p_pic->p[Y_PLANE].i_visible_pitch
< p_outpic->p[Y_PLANE].i_visible_pitch
? (p_pic->p[Y_PLANE].i_visible_pitch - 1) :
(p_outpic->p[Y_PLANE].i_visible_pitch - 1);
/* iterate for every two visible line in the frame */
for( int x = 0; x < i_picture_size_limit; x += 2)
{
// y = y - y/4 {to prevent overflow} + intensity / 4
p_outpic->p[Y_PLANE].p_pixels[i_dy_line1_start + x] =
p_pic->p[Y_PLANE].p_pixels[i_dy_line1_start + x] -
(p_pic->p[Y_PLANE].p_pixels[i_dy_line1_start + x] >> 2) +
(i_intensity >> 2);
p_outpic->p[Y_PLANE].p_pixels[i_dy_line1_start + x + 1] =
p_pic->p[Y_PLANE].p_pixels[i_dy_line1_start + x + 1] -
(p_pic->p[Y_PLANE].p_pixels[i_dy_line1_start + x + 1] >> 2) +
(i_intensity >> 2);
p_outpic->p[Y_PLANE].p_pixels[i_dy_line2_start + x] =
p_pic->p[Y_PLANE].p_pixels[i_dy_line2_start + x] -
(p_pic->p[Y_PLANE].p_pixels[i_dy_line2_start + x] >> 2) +
(i_intensity >> 2);
p_outpic->p[Y_PLANE].p_pixels[i_dy_line2_start + x + 1] =
p_pic->p[Y_PLANE].p_pixels[i_dy_line2_start + x + 1] -
(p_pic->p[Y_PLANE].p_pixels[i_dy_line2_start + x + 1] >> 2) +
(i_intensity >> 2);
// u = 128 {half => B&W} - intensity / 6
p_outpic->p[U_PLANE].p_pixels[i_du_line_start + (x / 2)] =
filling_const_8u;
// v = 128 {half => B&W} + intensity / 14
p_outpic->p[V_PLANE].p_pixels[i_dv_line_start + (x / 2)] =
filling_const_8v;
}
}
}
}
/*****************************************************************************
* PackedYUVSepia: Applies sepia to one frame of the packed YUV video
*****************************************************************************
* This function applies sepia effext to one frame of the video by iterating
* through video lines. In every pass, we calculate new values for pixels
* (UYVY, VYUY, YUYV and YVYU formats are supported)
*****************************************************************************/
static void PackedYUVSepia( picture_t *p_pic, picture_t *p_outpic,
int i_intensity )
{
uint8_t *p_in, *p_in_end, *p_line_end, *p_out;
int i_yindex = 1, i_uindex = 2, i_vindex = 0;
GetPackedYuvOffsets( p_outpic->format.i_chroma,
&i_yindex, &i_uindex, &i_vindex );
// prepared values to copy for U and V channels
const uint8_t filling_const_8u = 128 - i_intensity / 6;
const uint8_t filling_const_8v = 128 + i_intensity / 14;
p_in = p_pic->p[0].p_pixels;
p_in_end = p_in + p_pic->p[0].i_visible_lines
* p_pic->p[0].i_pitch;
p_out = p_outpic->p[0].p_pixels;
{
while( p_in < p_in_end )
{
p_line_end = p_in + p_pic->p[0].i_visible_pitch;
while( p_in < p_line_end )
{
/* calculate new, sepia values */
p_out[i_yindex] =
p_in[i_yindex] - (p_in[i_yindex] >> 2) + (i_intensity >> 2);
p_out[i_yindex + 2] =
p_in[i_yindex + 2] - (p_in[i_yindex + 2] >> 2)
+ (i_intensity >> 2);
p_out[i_uindex] = filling_const_8u;
p_out[i_vindex] = filling_const_8v;
p_in += 4;
p_out += 4;
}
p_in += p_pic->p[0].i_pitch - p_pic->p[0].i_visible_pitch;
p_out += p_outpic->p[0].i_pitch
- p_outpic->p[0].i_visible_pitch;
}
}
}
/*****************************************************************************
* RVSepia: Applies sepia to one frame of the RV24/RV32 video
*****************************************************************************
* This function applies sepia effect to one frame of the video by iterating
* through video lines and calculating new values for every byte in chunks of
* 3 (RV24) or 4 (RV32) bytes.
*****************************************************************************/
static void RVSepia( picture_t *p_pic, picture_t *p_outpic, int i_intensity )
{
#define SCALEBITS 10
#define ONE_HALF (1 << (SCALEBITS - 1))
#define FIX(x) ((int) ((x) * (1<<SCALEBITS) + 0.5))
uint8_t *p_in, *p_in_end, *p_line_end, *p_out;
bool b_isRV32 = p_pic->format.i_chroma == VLC_CODEC_RGB32;
int i_rindex = 0, i_gindex = 1, i_bindex = 2;
GetPackedRgbIndexes( &p_outpic->format, &i_rindex, &i_gindex, &i_bindex );
p_in = p_pic->p[0].p_pixels;
p_in_end = p_in + p_pic->p[0].i_visible_lines
* p_pic->p[0].i_pitch;
p_out = p_outpic->p[0].p_pixels;
/* Precompute values constant for this certain i_intensity, using the same
* formula as YUV functions above */
uint8_t r_intensity = (( FIX( 1.40200 * 255.0 / 224.0 ) * (i_intensity * 14)
+ ONE_HALF )) >> SCALEBITS;
uint8_t g_intensity = (( - FIX(0.34414*255.0/224.0) * ( - i_intensity / 6 )
- FIX( 0.71414 * 255.0 / 224.0) * ( i_intensity * 14 )
+ ONE_HALF )) >> SCALEBITS;
uint8_t b_intensity = (( FIX( 1.77200 * 255.0 / 224.0) * ( - i_intensity / 6 )
+ ONE_HALF )) >> SCALEBITS;
while (p_in < p_in_end)
{
p_line_end = p_in + p_pic->p[0].i_visible_pitch;
while (p_in < p_line_end)
{
/* do sepia: this calculation is based on the formula to calculate
* YUV->RGB and RGB->YUV (in filter_picture.h) mode and that
* y = y - y/4 + intensity/4 . As Y is the only channel that changes
* through the whole image. After that, precomputed values are added
* for each RGB channel and saved in the output image.
* FIXME: needs cleanup */
uint8_t i_y = ((( 66 * p_in[i_rindex] + 129 * p_in[i_gindex] + 25
* p_in[i_bindex] + 128 ) >> 8 ) * FIX(255.0/219.0))
- (((( 66 * p_in[i_rindex] + 129 * p_in[i_gindex] + 25
* p_in[i_bindex] + 128 ) >> 8 )
* FIX( 255.0 / 219.0 )) >> 2 ) + ( i_intensity >> 2 );
p_out[i_rindex] = vlc_uint8(i_y + r_intensity);
p_out[i_gindex] = vlc_uint8(i_y + g_intensity);
p_out[i_bindex] = vlc_uint8(i_y + b_intensity);
p_in += 3;
p_out += 3;
/* for rv32 we take 4 chunks at the time */
if (b_isRV32) {
/* alpha channel stays the same */
*p_out++ = *p_in++;
}
}
p_in += p_pic->p[0].i_pitch - p_pic->p[0].i_visible_pitch;
p_out += p_outpic->p[0].i_pitch
- p_outpic->p[0].i_visible_pitch;
}
#undef SCALEBITS
#undef ONE_HALF
#undef FIX
}
static int FilterCallback ( vlc_object_t *p_this, char const *psz_var,
vlc_value_t oldval, vlc_value_t newval,
void *p_data )
{
VLC_UNUSED(psz_var); VLC_UNUSED(oldval); VLC_UNUSED(p_data);
filter_t *p_filter = (filter_t*)p_this;
filter_sys_t *p_sys = p_filter->p_sys;
vlc_spin_lock( &p_sys->lock );
p_sys->i_intensity = newval.i_int;
vlc_spin_unlock( &p_sys->lock );
return VLC_SUCCESS;
}