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![Diego Biurrun](/assets/img/avatar_default.png)
Passing an explicit filename to this command is only necessary if the documentation in the @file block refers to a file different from the one the block resides in. Originally committed as revision 22921 to svn://svn.ffmpeg.org/ffmpeg/trunk
295 lines
8.4 KiB
C
295 lines
8.4 KiB
C
/*
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* Flash Screen Video encoder
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* Copyright (C) 2004 Alex Beregszaszi
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* Copyright (C) 2006 Benjamin Larsson
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/* Encoding development sponsored by http://fh-campuswien.ac.at */
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/**
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* @file
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* Flash Screen Video encoder
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* @author Alex Beregszaszi
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* @author Benjamin Larsson
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*/
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/* Bitstream description
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* The picture is divided into blocks that are zlib-compressed.
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*
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* The decoder is fed complete frames, the frameheader contains:
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* 4bits of block width
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* 12bits of frame width
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* 4bits of block height
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* 12bits of frame height
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*
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* Directly after the header are the compressed blocks. The blocks
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* have their compressed size represented with 16bits in the beginig.
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* If the size = 0 then the block is unchanged from the previous frame.
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* All blocks are decompressed until the buffer is consumed.
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*
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* Encoding ideas, a basic encoder would just use a fixed block size.
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* Block sizes can be multipels of 16, from 16 to 256. The blocks don't
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* have to be quadratic. A brute force search with a set of different
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* block sizes should give a better result than to just use a fixed size.
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*/
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/* TODO:
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* Don't reencode the frame in brute force mode if the frame is a dupe. Speed up.
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* Make the difference check faster.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <zlib.h>
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#include "avcodec.h"
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#include "put_bits.h"
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#include "bytestream.h"
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typedef struct FlashSVContext {
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AVCodecContext *avctx;
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uint8_t *previous_frame;
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AVFrame frame;
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int image_width, image_height;
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int block_width, block_height;
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uint8_t* tmpblock;
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uint8_t* encbuffer;
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int block_size;
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z_stream zstream;
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int last_key_frame;
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} FlashSVContext;
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static int copy_region_enc(uint8_t *sptr, uint8_t *dptr,
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int dx, int dy, int h, int w, int stride, uint8_t *pfptr) {
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int i,j;
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uint8_t *nsptr;
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uint8_t *npfptr;
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int diff = 0;
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for (i = dx+h; i > dx; i--) {
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nsptr = sptr+(i*stride)+dy*3;
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npfptr = pfptr+(i*stride)+dy*3;
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for (j=0 ; j<w*3 ; j++) {
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diff |=npfptr[j]^nsptr[j];
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dptr[j] = nsptr[j];
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}
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dptr += w*3;
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}
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if (diff)
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return 1;
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return 0;
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}
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static av_cold int flashsv_encode_init(AVCodecContext *avctx)
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{
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FlashSVContext *s = avctx->priv_data;
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s->avctx = avctx;
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if ((avctx->width > 4095) || (avctx->height > 4095)) {
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av_log(avctx, AV_LOG_ERROR, "Input dimensions too large, input must be max 4096x4096 !\n");
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return -1;
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}
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// Needed if zlib unused or init aborted before deflateInit
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memset(&(s->zstream), 0, sizeof(z_stream));
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s->last_key_frame=0;
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s->image_width = avctx->width;
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s->image_height = avctx->height;
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s->tmpblock = av_mallocz(3*256*256);
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s->encbuffer = av_mallocz(s->image_width*s->image_height*3);
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if (!s->tmpblock || !s->encbuffer) {
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av_log(avctx, AV_LOG_ERROR, "Memory allocation failed.\n");
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return -1;
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}
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return 0;
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}
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static int encode_bitstream(FlashSVContext *s, AVFrame *p, uint8_t *buf, int buf_size,
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int block_width, int block_height, uint8_t *previous_frame, int* I_frame) {
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PutBitContext pb;
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int h_blocks, v_blocks, h_part, v_part, i, j;
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int buf_pos, res;
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int pred_blocks = 0;
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init_put_bits(&pb, buf, buf_size*8);
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put_bits(&pb, 4, (block_width/16)-1);
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put_bits(&pb, 12, s->image_width);
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put_bits(&pb, 4, (block_height/16)-1);
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put_bits(&pb, 12, s->image_height);
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flush_put_bits(&pb);
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buf_pos=4;
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h_blocks = s->image_width / block_width;
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h_part = s->image_width % block_width;
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v_blocks = s->image_height / block_height;
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v_part = s->image_height % block_height;
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/* loop over all block columns */
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for (j = 0; j < v_blocks + (v_part?1:0); j++)
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{
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int hp = j*block_height; // horiz position in frame
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int hs = (j<v_blocks)?block_height:v_part; // size of block
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/* loop over all block rows */
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for (i = 0; i < h_blocks + (h_part?1:0); i++)
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{
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int wp = i*block_width; // vert position in frame
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int ws = (i<h_blocks)?block_width:h_part; // size of block
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int ret=Z_OK;
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uint8_t *ptr;
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ptr = buf+buf_pos;
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//copy the block to the temp buffer before compression (if it differs from the previous frame's block)
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res = copy_region_enc(p->data[0], s->tmpblock, s->image_height-(hp+hs+1), wp, hs, ws, p->linesize[0], previous_frame);
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if (res || *I_frame) {
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unsigned long zsize;
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zsize = 3*block_width*block_height;
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ret = compress2(ptr+2, &zsize, s->tmpblock, 3*ws*hs, 9);
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//ret = deflateReset(&(s->zstream));
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if (ret != Z_OK)
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av_log(s->avctx, AV_LOG_ERROR, "error while compressing block %dx%d\n", i, j);
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bytestream_put_be16(&ptr,(unsigned int)zsize);
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buf_pos += zsize+2;
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//av_log(avctx, AV_LOG_ERROR, "buf_pos = %d\n", buf_pos);
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} else {
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pred_blocks++;
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bytestream_put_be16(&ptr,0);
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buf_pos += 2;
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}
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}
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}
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if (pred_blocks)
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*I_frame = 0;
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else
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*I_frame = 1;
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return buf_pos;
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}
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static int flashsv_encode_frame(AVCodecContext *avctx, uint8_t *buf, int buf_size, void *data)
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{
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FlashSVContext * const s = avctx->priv_data;
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AVFrame *pict = data;
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AVFrame * const p = &s->frame;
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uint8_t *pfptr;
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int res;
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int I_frame = 0;
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int opt_w, opt_h;
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*p = *pict;
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/* First frame needs to be a keyframe */
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if (avctx->frame_number == 0) {
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s->previous_frame = av_mallocz(FFABS(p->linesize[0])*s->image_height);
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if (!s->previous_frame) {
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av_log(avctx, AV_LOG_ERROR, "Memory allocation failed.\n");
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return -1;
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}
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I_frame = 1;
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}
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if (p->linesize[0] < 0)
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pfptr = s->previous_frame - ((s->image_height-1) * p->linesize[0]);
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else
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pfptr = s->previous_frame;
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/* Check the placement of keyframes */
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if (avctx->gop_size > 0) {
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if (avctx->frame_number >= s->last_key_frame + avctx->gop_size) {
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I_frame = 1;
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}
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}
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opt_w=4;
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opt_h=4;
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if (buf_size < s->image_width*s->image_height*3) {
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//Conservative upper bound check for compressed data
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av_log(avctx, AV_LOG_ERROR, "buf_size %d < %d\n", buf_size, s->image_width*s->image_height*3);
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return -1;
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}
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res = encode_bitstream(s, p, buf, buf_size, opt_w*16, opt_h*16, pfptr, &I_frame);
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//save the current frame
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if(p->linesize[0] > 0)
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memcpy(s->previous_frame, p->data[0], s->image_height*p->linesize[0]);
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else
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memcpy(s->previous_frame, p->data[0] + p->linesize[0] * (s->image_height-1), s->image_height*FFABS(p->linesize[0]));
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//mark the frame type so the muxer can mux it correctly
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if (I_frame) {
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p->pict_type = FF_I_TYPE;
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p->key_frame = 1;
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s->last_key_frame = avctx->frame_number;
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av_log(avctx, AV_LOG_DEBUG, "Inserting key frame at frame %d\n",avctx->frame_number);
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} else {
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p->pict_type = FF_P_TYPE;
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p->key_frame = 0;
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}
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avctx->coded_frame = p;
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return res;
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}
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static av_cold int flashsv_encode_end(AVCodecContext *avctx)
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{
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FlashSVContext *s = avctx->priv_data;
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deflateEnd(&(s->zstream));
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av_free(s->encbuffer);
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av_free(s->previous_frame);
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av_free(s->tmpblock);
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return 0;
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}
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AVCodec flashsv_encoder = {
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"flashsv",
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AVMEDIA_TYPE_VIDEO,
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CODEC_ID_FLASHSV,
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sizeof(FlashSVContext),
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flashsv_encode_init,
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flashsv_encode_frame,
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flashsv_encode_end,
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.pix_fmts = (const enum PixelFormat[]){PIX_FMT_BGR24, PIX_FMT_NONE},
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.long_name = NULL_IF_CONFIG_SMALL("Flash Screen Video"),
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};
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