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![Diego Biurrun](/assets/img/avatar_default.png)
Add missing multiple inclusion guards; clean up #endif comments; add missing library prefixes; keep guard names consistent.
49 lines
1.5 KiB
C
49 lines
1.5 KiB
C
/*
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* CGA/EGA/VGA ROM data
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* CGA/EGA/VGA ROM data
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*/
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#ifndef AVCODEC_CGA_DATA_H
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#define AVCODEC_CGA_DATA_H
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#include <stdint.h>
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extern const uint8_t ff_cga_font[2048];
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extern const uint8_t ff_vga16_font[4096];
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extern const uint32_t ff_cga_palette[16];
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extern const uint32_t ff_ega_palette[64];
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/**
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* Draw CGA/EGA/VGA font to 8-bit pixel buffer
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*
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* @param dst Destination pixel buffer
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* @param linesize Linesize (pixels)
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* @param font Font table. We assume font width is always 8 pixels wide.
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* @param font_height Font height (pixels)
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* @param fg,bg Foreground and background palette index
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* @param ch Character to draw
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*/
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void ff_draw_pc_font(uint8_t *dst, int linesize, const uint8_t *font, int font_height, int ch, int fg, int bg);
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#endif /* AVCODEC_CGA_DATA_H */
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