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mirror of https://git.videolan.org/git/ffmpeg.git synced 2024-07-14 00:11:38 +02:00
ffmpeg/libavutil/hwcontext_dxva2.c
wm4 50708f4aa4 hwcontext_dxva2: support D3D9Ex
D3D9Ex uses different driver paths. This helps with "headless"
configurations when no user logs in. Plain D3D9 device creation will
fail if no user is logged in, while it works with D3D9Ex.

Signed-off-by: Anton Khirnov <anton@khirnov.net>

Merges Libav commit c2f97f0508.
2017-02-13 08:01:20 +01:00

488 lines
16 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <windows.h>
#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0600
#endif
#define DXVA2API_USE_BITFIELDS
#define COBJMACROS
#include <d3d9.h>
#include <dxva2api.h>
#include <initguid.h>
#include "avassert.h"
#include "common.h"
#include "hwcontext.h"
#include "hwcontext_dxva2.h"
#include "hwcontext_internal.h"
#include "imgutils.h"
#include "pixdesc.h"
#include "pixfmt.h"
#include "compat/w32dlfcn.h"
typedef IDirect3D9* WINAPI pDirect3DCreate9(UINT);
typedef HRESULT WINAPI pDirect3DCreate9Ex(UINT, IDirect3D9Ex **);
typedef HRESULT WINAPI pCreateDeviceManager9(UINT *, IDirect3DDeviceManager9 **);
#define FF_D3DCREATE_FLAGS (D3DCREATE_SOFTWARE_VERTEXPROCESSING | \
D3DCREATE_MULTITHREADED | \
D3DCREATE_FPU_PRESERVE)
static const D3DPRESENT_PARAMETERS dxva2_present_params = {
.Windowed = TRUE,
.BackBufferWidth = 640,
.BackBufferHeight = 480,
.BackBufferCount = 0,
.SwapEffect = D3DSWAPEFFECT_DISCARD,
.Flags = D3DPRESENTFLAG_VIDEO,
};
typedef struct DXVA2FramesContext {
IDirect3DSurface9 **surfaces_internal;
int nb_surfaces_used;
HANDLE device_handle;
IDirectXVideoAccelerationService *service;
D3DFORMAT format;
} DXVA2FramesContext;
typedef struct DXVA2DevicePriv {
HMODULE d3dlib;
HMODULE dxva2lib;
HANDLE device_handle;
IDirect3D9 *d3d9;
IDirect3DDevice9 *d3d9device;
} DXVA2DevicePriv;
static const struct {
D3DFORMAT d3d_format;
enum AVPixelFormat pix_fmt;
} supported_formats[] = {
{ MKTAG('N', 'V', '1', '2'), AV_PIX_FMT_NV12 },
{ MKTAG('P', '0', '1', '0'), AV_PIX_FMT_P010 },
};
DEFINE_GUID(video_decoder_service, 0xfc51a551, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
DEFINE_GUID(video_processor_service, 0xfc51a552, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
static void dxva2_frames_uninit(AVHWFramesContext *ctx)
{
AVDXVA2DeviceContext *device_hwctx = ctx->device_ctx->hwctx;
AVDXVA2FramesContext *frames_hwctx = ctx->hwctx;
DXVA2FramesContext *s = ctx->internal->priv;
int i;
if (frames_hwctx->decoder_to_release)
IDirectXVideoDecoder_Release(frames_hwctx->decoder_to_release);
if (s->surfaces_internal) {
for (i = 0; i < frames_hwctx->nb_surfaces; i++) {
if (s->surfaces_internal[i])
IDirect3DSurface9_Release(s->surfaces_internal[i]);
}
}
av_freep(&s->surfaces_internal);
if (s->service) {
IDirectXVideoAccelerationService_Release(s->service);
s->service = NULL;
}
if (s->device_handle != INVALID_HANDLE_VALUE) {
IDirect3DDeviceManager9_CloseDeviceHandle(device_hwctx->devmgr, s->device_handle);
s->device_handle = INVALID_HANDLE_VALUE;
}
}
static AVBufferRef *dxva2_pool_alloc(void *opaque, int size)
{
AVHWFramesContext *ctx = (AVHWFramesContext*)opaque;
DXVA2FramesContext *s = ctx->internal->priv;
AVDXVA2FramesContext *hwctx = ctx->hwctx;
if (s->nb_surfaces_used < hwctx->nb_surfaces) {
s->nb_surfaces_used++;
return av_buffer_create((uint8_t*)s->surfaces_internal[s->nb_surfaces_used - 1],
sizeof(*hwctx->surfaces), NULL, 0, 0);
}
return NULL;
}
static int dxva2_init_pool(AVHWFramesContext *ctx)
{
AVDXVA2FramesContext *frames_hwctx = ctx->hwctx;
AVDXVA2DeviceContext *device_hwctx = ctx->device_ctx->hwctx;
DXVA2FramesContext *s = ctx->internal->priv;
int decode = (frames_hwctx->surface_type == DXVA2_VideoDecoderRenderTarget);
int i;
HRESULT hr;
if (ctx->initial_pool_size <= 0)
return 0;
hr = IDirect3DDeviceManager9_OpenDeviceHandle(device_hwctx->devmgr, &s->device_handle);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to open device handle\n");
return AVERROR_UNKNOWN;
}
hr = IDirect3DDeviceManager9_GetVideoService(device_hwctx->devmgr,
s->device_handle,
decode ? &video_decoder_service : &video_processor_service,
(void **)&s->service);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to create the video service\n");
return AVERROR_UNKNOWN;
}
for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++) {
if (ctx->sw_format == supported_formats[i].pix_fmt) {
s->format = supported_formats[i].d3d_format;
break;
}
}
if (i == FF_ARRAY_ELEMS(supported_formats)) {
av_log(ctx, AV_LOG_ERROR, "Unsupported pixel format: %s\n",
av_get_pix_fmt_name(ctx->sw_format));
return AVERROR(EINVAL);
}
s->surfaces_internal = av_mallocz_array(ctx->initial_pool_size,
sizeof(*s->surfaces_internal));
if (!s->surfaces_internal)
return AVERROR(ENOMEM);
hr = IDirectXVideoAccelerationService_CreateSurface(s->service,
ctx->width, ctx->height,
ctx->initial_pool_size - 1,
s->format, D3DPOOL_DEFAULT, 0,
frames_hwctx->surface_type,
s->surfaces_internal, NULL);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Could not create the surfaces\n");
return AVERROR_UNKNOWN;
}
ctx->internal->pool_internal = av_buffer_pool_init2(sizeof(*s->surfaces_internal),
ctx, dxva2_pool_alloc, NULL);
if (!ctx->internal->pool_internal)
return AVERROR(ENOMEM);
frames_hwctx->surfaces = s->surfaces_internal;
frames_hwctx->nb_surfaces = ctx->initial_pool_size;
return 0;
}
static int dxva2_frames_init(AVHWFramesContext *ctx)
{
AVDXVA2FramesContext *hwctx = ctx->hwctx;
DXVA2FramesContext *s = ctx->internal->priv;
int ret;
if (hwctx->surface_type != DXVA2_VideoDecoderRenderTarget &&
hwctx->surface_type != DXVA2_VideoProcessorRenderTarget) {
av_log(ctx, AV_LOG_ERROR, "Unknown surface type: %lu\n",
hwctx->surface_type);
return AVERROR(EINVAL);
}
s->device_handle = INVALID_HANDLE_VALUE;
/* init the frame pool if the caller didn't provide one */
if (!ctx->pool) {
ret = dxva2_init_pool(ctx);
if (ret < 0) {
av_log(ctx, AV_LOG_ERROR, "Error creating an internal frame pool\n");
return ret;
}
}
return 0;
}
static int dxva2_get_buffer(AVHWFramesContext *ctx, AVFrame *frame)
{
frame->buf[0] = av_buffer_pool_get(ctx->pool);
if (!frame->buf[0])
return AVERROR(ENOMEM);
frame->data[3] = frame->buf[0]->data;
frame->format = AV_PIX_FMT_DXVA2_VLD;
frame->width = ctx->width;
frame->height = ctx->height;
return 0;
}
static int dxva2_transfer_get_formats(AVHWFramesContext *ctx,
enum AVHWFrameTransferDirection dir,
enum AVPixelFormat **formats)
{
enum AVPixelFormat *fmts;
fmts = av_malloc_array(2, sizeof(*fmts));
if (!fmts)
return AVERROR(ENOMEM);
fmts[0] = ctx->sw_format;
fmts[1] = AV_PIX_FMT_NONE;
*formats = fmts;
return 0;
}
static int dxva2_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
const AVFrame *src)
{
IDirect3DSurface9 *surface;
D3DSURFACE_DESC surfaceDesc;
D3DLOCKED_RECT LockedRect;
HRESULT hr;
uint8_t *surf_data[4] = { NULL };
int surf_linesize[4] = { 0 };
int i;
int download = !!src->hw_frames_ctx;
surface = (IDirect3DSurface9*)(download ? src->data[3] : dst->data[3]);
hr = IDirect3DSurface9_GetDesc(surface, &surfaceDesc);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Error getting a surface description\n");
return AVERROR_UNKNOWN;
}
hr = IDirect3DSurface9_LockRect(surface, &LockedRect, NULL,
download ? D3DLOCK_READONLY : D3DLOCK_DISCARD);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Unable to lock DXVA2 surface\n");
return AVERROR_UNKNOWN;
}
for (i = 0; download ? dst->data[i] : src->data[i]; i++)
surf_linesize[i] = LockedRect.Pitch;
av_image_fill_pointers(surf_data, ctx->sw_format, surfaceDesc.Height,
(uint8_t*)LockedRect.pBits, surf_linesize);
if (download) {
av_image_copy(dst->data, dst->linesize, surf_data, surf_linesize,
ctx->sw_format, src->width, src->height);
} else {
av_image_copy(surf_data, surf_linesize, src->data, src->linesize,
ctx->sw_format, src->width, src->height);
}
IDirect3DSurface9_UnlockRect(surface);
return 0;
}
static void dxva2_device_free(AVHWDeviceContext *ctx)
{
AVDXVA2DeviceContext *hwctx = ctx->hwctx;
DXVA2DevicePriv *priv = ctx->user_opaque;
if (hwctx->devmgr && priv->device_handle != INVALID_HANDLE_VALUE)
IDirect3DDeviceManager9_CloseDeviceHandle(hwctx->devmgr, priv->device_handle);
if (hwctx->devmgr)
IDirect3DDeviceManager9_Release(hwctx->devmgr);
if (priv->d3d9device)
IDirect3DDevice9_Release(priv->d3d9device);
if (priv->d3d9)
IDirect3D9_Release(priv->d3d9);
if (priv->d3dlib)
dlclose(priv->d3dlib);
if (priv->dxva2lib)
dlclose(priv->dxva2lib);
av_freep(&ctx->user_opaque);
}
static int dxva2_device_create9(AVHWDeviceContext *ctx, UINT adapter)
{
DXVA2DevicePriv *priv = ctx->user_opaque;
D3DPRESENT_PARAMETERS d3dpp = dxva2_present_params;
D3DDISPLAYMODE d3ddm;
HRESULT hr;
pDirect3DCreate9 *createD3D = (pDirect3DCreate9 *)dlsym(priv->d3dlib, "Direct3DCreate9");
if (!createD3D) {
av_log(ctx, AV_LOG_ERROR, "Failed to locate Direct3DCreate9\n");
return AVERROR_UNKNOWN;
}
priv->d3d9 = createD3D(D3D_SDK_VERSION);
if (!priv->d3d9) {
av_log(ctx, AV_LOG_ERROR, "Failed to create IDirect3D object\n");
return AVERROR_UNKNOWN;
}
IDirect3D9_GetAdapterDisplayMode(priv->d3d9, adapter, &d3ddm);
d3dpp.BackBufferFormat = d3ddm.Format;
hr = IDirect3D9_CreateDevice(priv->d3d9, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(),
FF_D3DCREATE_FLAGS,
&d3dpp, &priv->d3d9device);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device\n");
return AVERROR_UNKNOWN;
}
return 0;
}
static int dxva2_device_create9ex(AVHWDeviceContext *ctx, UINT adapter)
{
DXVA2DevicePriv *priv = ctx->user_opaque;
D3DPRESENT_PARAMETERS d3dpp = dxva2_present_params;
D3DDISPLAYMODEEX modeex = {0};
IDirect3D9Ex *d3d9ex = NULL;
IDirect3DDevice9Ex *exdev = NULL;
HRESULT hr;
pDirect3DCreate9Ex *createD3DEx = (pDirect3DCreate9Ex *)dlsym(priv->d3dlib, "Direct3DCreate9Ex");
if (!createD3DEx)
return AVERROR(ENOSYS);
hr = createD3DEx(D3D_SDK_VERSION, &d3d9ex);
if (FAILED(hr))
return AVERROR_UNKNOWN;
IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL);
d3dpp.BackBufferFormat = modeex.Format;
hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(),
FF_D3DCREATE_FLAGS,
&d3dpp, NULL, &exdev);
if (FAILED(hr)) {
IDirect3D9Ex_Release(d3d9ex);
return AVERROR_UNKNOWN;
}
av_log(ctx, AV_LOG_VERBOSE, "Using D3D9Ex device.\n");
priv->d3d9 = (IDirect3D9 *)d3d9ex;
priv->d3d9device = (IDirect3DDevice9 *)exdev;
return 0;
}
static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device,
AVDictionary *opts, int flags)
{
AVDXVA2DeviceContext *hwctx = ctx->hwctx;
DXVA2DevicePriv *priv;
pCreateDeviceManager9 *createDeviceManager = NULL;
unsigned resetToken = 0;
UINT adapter = D3DADAPTER_DEFAULT;
HRESULT hr;
int err;
if (device)
adapter = atoi(device);
priv = av_mallocz(sizeof(*priv));
if (!priv)
return AVERROR(ENOMEM);
ctx->user_opaque = priv;
ctx->free = dxva2_device_free;
priv->device_handle = INVALID_HANDLE_VALUE;
priv->d3dlib = dlopen("d3d9.dll", 0);
if (!priv->d3dlib) {
av_log(ctx, AV_LOG_ERROR, "Failed to load D3D9 library\n");
return AVERROR_UNKNOWN;
}
priv->dxva2lib = dlopen("dxva2.dll", 0);
if (!priv->dxva2lib) {
av_log(ctx, AV_LOG_ERROR, "Failed to load DXVA2 library\n");
return AVERROR_UNKNOWN;
}
createDeviceManager = (pCreateDeviceManager9 *)dlsym(priv->dxva2lib,
"DXVA2CreateDirect3DDeviceManager9");
if (!createDeviceManager) {
av_log(ctx, AV_LOG_ERROR, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n");
return AVERROR_UNKNOWN;
}
if (dxva2_device_create9ex(ctx, adapter) < 0) {
// Retry with "classic" d3d9
err = dxva2_device_create9(ctx, adapter);
if (err < 0)
return err;
}
hr = createDeviceManager(&resetToken, &hwctx->devmgr);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device manager\n");
return AVERROR_UNKNOWN;
}
hr = IDirect3DDeviceManager9_ResetDevice(hwctx->devmgr, priv->d3d9device, resetToken);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to bind Direct3D device to device manager\n");
return AVERROR_UNKNOWN;
}
hr = IDirect3DDeviceManager9_OpenDeviceHandle(hwctx->devmgr, &priv->device_handle);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Failed to open device handle\n");
return AVERROR_UNKNOWN;
}
return 0;
}
const HWContextType ff_hwcontext_type_dxva2 = {
.type = AV_HWDEVICE_TYPE_DXVA2,
.name = "DXVA2",
.device_hwctx_size = sizeof(AVDXVA2DeviceContext),
.frames_hwctx_size = sizeof(AVDXVA2FramesContext),
.frames_priv_size = sizeof(DXVA2FramesContext),
.device_create = dxva2_device_create,
.frames_init = dxva2_frames_init,
.frames_uninit = dxva2_frames_uninit,
.frames_get_buffer = dxva2_get_buffer,
.transfer_get_formats = dxva2_transfer_get_formats,
.transfer_data_to = dxva2_transfer_data,
.transfer_data_from = dxva2_transfer_data,
.pix_fmts = (const enum AVPixelFormat[]){ AV_PIX_FMT_DXVA2_VLD, AV_PIX_FMT_NONE },
};