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![Oskar Arvidsson](/assets/img/avatar_default.png)
This patch lets e.g. dsputil_init chose dsp functions with respect to the bit depth to decode. The naming scheme of bit depth dependent functions is <base name>_<bit depth>[_<prefix>] (i.e. the old clear_blocks_c is now named clear_blocks_8_c). Note: Some of the functions for high bit depth is not dependent on the bit depth, but only on the pixel size. This leaves some room for optimizing binary size. Preparatory patch for high bit depth h264 decoding support. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
512 lines
19 KiB
C
512 lines
19 KiB
C
/*
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* H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
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* Copyright (c) 2003 Michael Niedermayer <michaelni@gmx.at>
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* H.264 / AVC / MPEG4 part10 prediction functions.
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* @author Michael Niedermayer <michaelni@gmx.at>
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*/
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#include "h264pred.h"
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#define BIT_DEPTH 8
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#include "h264pred_template.c"
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#undef BIT_DEPTH
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#define BIT_DEPTH 9
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#include "h264pred_template.c"
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#undef BIT_DEPTH
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#define BIT_DEPTH 10
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#include "h264pred_template.c"
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#undef BIT_DEPTH
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static void pred4x4_vertical_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
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const int lt= src[-1-1*stride];
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LOAD_TOP_EDGE
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LOAD_TOP_RIGHT_EDGE
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uint32_t v = PACK_4U8((lt + 2*t0 + t1 + 2) >> 2,
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(t0 + 2*t1 + t2 + 2) >> 2,
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(t1 + 2*t2 + t3 + 2) >> 2,
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(t2 + 2*t3 + t4 + 2) >> 2);
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AV_WN32A(src+0*stride, v);
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AV_WN32A(src+1*stride, v);
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AV_WN32A(src+2*stride, v);
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AV_WN32A(src+3*stride, v);
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}
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static void pred4x4_horizontal_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
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const int lt= src[-1-1*stride];
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LOAD_LEFT_EDGE
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AV_WN32A(src+0*stride, ((lt + 2*l0 + l1 + 2) >> 2)*0x01010101);
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AV_WN32A(src+1*stride, ((l0 + 2*l1 + l2 + 2) >> 2)*0x01010101);
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AV_WN32A(src+2*stride, ((l1 + 2*l2 + l3 + 2) >> 2)*0x01010101);
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AV_WN32A(src+3*stride, ((l2 + 2*l3 + l3 + 2) >> 2)*0x01010101);
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}
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static void pred4x4_down_left_svq3_c(uint8_t *src, const uint8_t *topright, int stride){
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LOAD_TOP_EDGE
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LOAD_LEFT_EDGE
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const av_unused int unu0= t0;
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const av_unused int unu1= l0;
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src[0+0*stride]=(l1 + t1)>>1;
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src[1+0*stride]=
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src[0+1*stride]=(l2 + t2)>>1;
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src[2+0*stride]=
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src[1+1*stride]=
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src[0+2*stride]=
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src[3+0*stride]=
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src[2+1*stride]=
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src[1+2*stride]=
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src[0+3*stride]=
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src[3+1*stride]=
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src[2+2*stride]=
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src[1+3*stride]=
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src[3+2*stride]=
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src[2+3*stride]=
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src[3+3*stride]=(l3 + t3)>>1;
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}
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static void pred4x4_down_left_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
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LOAD_TOP_EDGE
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LOAD_TOP_RIGHT_EDGE
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LOAD_LEFT_EDGE
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LOAD_DOWN_LEFT_EDGE
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src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3;
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src[1+0*stride]=
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src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3;
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src[2+0*stride]=
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src[1+1*stride]=
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src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + l4 + 2*l3 + 2)>>3;
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src[3+0*stride]=
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src[2+1*stride]=
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src[1+2*stride]=
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src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3 + l5 + 2*l4 + 2)>>3;
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src[3+1*stride]=
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src[2+2*stride]=
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src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l4 + l6 + 2*l5 + 2)>>3;
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src[3+2*stride]=
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src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l5 + l7 + 2*l6 + 2)>>3;
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src[3+3*stride]=(t6 + t7 + 1 + l6 + l7 + 1)>>2;
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}
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static void pred4x4_down_left_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
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LOAD_TOP_EDGE
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LOAD_TOP_RIGHT_EDGE
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LOAD_LEFT_EDGE
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src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3;
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src[1+0*stride]=
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src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3;
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src[2+0*stride]=
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src[1+1*stride]=
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src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + 3*l3 + 2)>>3;
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src[3+0*stride]=
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src[2+1*stride]=
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src[1+2*stride]=
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src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3*4 + 2)>>3;
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src[3+1*stride]=
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src[2+2*stride]=
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src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l3*4 + 2)>>3;
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src[3+2*stride]=
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src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l3*4 + 2)>>3;
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src[3+3*stride]=(t6 + t7 + 1 + 2*l3 + 1)>>2;
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}
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static void pred4x4_vertical_left_rv40(uint8_t *src, const uint8_t *topright, int stride,
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const int l0, const int l1, const int l2, const int l3, const int l4){
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LOAD_TOP_EDGE
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LOAD_TOP_RIGHT_EDGE
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src[0+0*stride]=(2*t0 + 2*t1 + l1 + 2*l2 + l3 + 4)>>3;
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src[1+0*stride]=
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src[0+2*stride]=(t1 + t2 + 1)>>1;
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src[2+0*stride]=
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src[1+2*stride]=(t2 + t3 + 1)>>1;
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src[3+0*stride]=
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src[2+2*stride]=(t3 + t4+ 1)>>1;
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src[3+2*stride]=(t4 + t5+ 1)>>1;
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src[0+1*stride]=(t0 + 2*t1 + t2 + l2 + 2*l3 + l4 + 4)>>3;
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src[1+1*stride]=
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src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
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src[2+1*stride]=
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src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
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src[3+1*stride]=
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src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
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src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2;
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}
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static void pred4x4_vertical_left_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
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LOAD_LEFT_EDGE
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LOAD_DOWN_LEFT_EDGE
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pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l4);
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}
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static void pred4x4_vertical_left_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
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LOAD_LEFT_EDGE
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pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l3);
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}
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static void pred4x4_vertical_left_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
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LOAD_TOP_EDGE
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LOAD_TOP_RIGHT_EDGE
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src[0+0*stride]=(t0 + t1 + 1)>>1;
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src[1+0*stride]=
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src[0+2*stride]=(t1 + t2 + 1)>>1;
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src[2+0*stride]=
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src[1+2*stride]=(t2 + t3 + 1)>>1;
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src[3+0*stride]=
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src[2+2*stride]=(t3 + t4 + 1)>>1;
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src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2;
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src[1+1*stride]=
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src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
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src[2+1*stride]=
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src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
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src[3+1*stride]=
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src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
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src[3+2*stride]=(t4 + 2*t5 + t6 + 2)>>2;
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src[3+3*stride]=(t5 + 2*t6 + t7 + 2)>>2;
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}
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static void pred4x4_horizontal_up_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
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LOAD_LEFT_EDGE
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LOAD_DOWN_LEFT_EDGE
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LOAD_TOP_EDGE
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LOAD_TOP_RIGHT_EDGE
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src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3;
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src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3;
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src[2+0*stride]=
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src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3;
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src[3+0*stride]=
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src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3;
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src[2+1*stride]=
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src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3;
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src[3+1*stride]=
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src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3;
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src[3+2*stride]=
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src[1+3*stride]=(l3 + 2*l4 + l5 + 2)>>2;
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src[0+3*stride]=
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src[2+2*stride]=(t6 + t7 + l3 + l4 + 2)>>2;
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src[2+3*stride]=(l4 + l5 + 1)>>1;
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src[3+3*stride]=(l4 + 2*l5 + l6 + 2)>>2;
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}
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static void pred4x4_horizontal_up_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
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LOAD_LEFT_EDGE
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LOAD_TOP_EDGE
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LOAD_TOP_RIGHT_EDGE
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src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3;
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src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3;
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src[2+0*stride]=
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src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3;
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src[3+0*stride]=
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src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3;
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src[2+1*stride]=
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src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3;
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src[3+1*stride]=
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src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3;
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src[3+2*stride]=
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src[1+3*stride]=l3;
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src[0+3*stride]=
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src[2+2*stride]=(t6 + t7 + 2*l3 + 2)>>2;
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src[2+3*stride]=
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src[3+3*stride]=l3;
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}
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static void pred4x4_tm_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
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uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
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uint8_t *top = src-stride;
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int y;
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for (y = 0; y < 4; y++) {
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uint8_t *cm_in = cm + src[-1];
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src[0] = cm_in[top[0]];
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src[1] = cm_in[top[1]];
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src[2] = cm_in[top[2]];
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src[3] = cm_in[top[3]];
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src += stride;
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}
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}
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static void pred16x16_plane_svq3_c(uint8_t *src, int stride){
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pred16x16_plane_compat_8_c(src, stride, 1, 0);
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}
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static void pred16x16_plane_rv40_c(uint8_t *src, int stride){
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pred16x16_plane_compat_8_c(src, stride, 0, 1);
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}
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static void pred16x16_tm_vp8_c(uint8_t *src, int stride){
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uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
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uint8_t *top = src-stride;
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int y;
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for (y = 0; y < 16; y++) {
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uint8_t *cm_in = cm + src[-1];
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src[0] = cm_in[top[0]];
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src[1] = cm_in[top[1]];
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src[2] = cm_in[top[2]];
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src[3] = cm_in[top[3]];
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src[4] = cm_in[top[4]];
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src[5] = cm_in[top[5]];
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src[6] = cm_in[top[6]];
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src[7] = cm_in[top[7]];
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src[8] = cm_in[top[8]];
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src[9] = cm_in[top[9]];
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src[10] = cm_in[top[10]];
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src[11] = cm_in[top[11]];
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src[12] = cm_in[top[12]];
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src[13] = cm_in[top[13]];
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src[14] = cm_in[top[14]];
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src[15] = cm_in[top[15]];
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src += stride;
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}
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}
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static void pred8x8_left_dc_rv40_c(uint8_t *src, int stride){
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int i;
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int dc0;
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dc0=0;
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for(i=0;i<8; i++)
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dc0+= src[-1+i*stride];
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dc0= 0x01010101*((dc0 + 4)>>3);
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for(i=0; i<8; i++){
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((uint32_t*)(src+i*stride))[0]=
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((uint32_t*)(src+i*stride))[1]= dc0;
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}
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}
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static void pred8x8_top_dc_rv40_c(uint8_t *src, int stride){
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int i;
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int dc0;
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dc0=0;
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for(i=0;i<8; i++)
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dc0+= src[i-stride];
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dc0= 0x01010101*((dc0 + 4)>>3);
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for(i=0; i<8; i++){
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((uint32_t*)(src+i*stride))[0]=
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((uint32_t*)(src+i*stride))[1]= dc0;
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}
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}
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static void pred8x8_dc_rv40_c(uint8_t *src, int stride){
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int i;
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int dc0=0;
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for(i=0;i<4; i++){
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dc0+= src[-1+i*stride] + src[i-stride];
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dc0+= src[4+i-stride];
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dc0+= src[-1+(i+4)*stride];
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}
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dc0= 0x01010101*((dc0 + 8)>>4);
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for(i=0; i<4; i++){
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((uint32_t*)(src+i*stride))[0]= dc0;
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((uint32_t*)(src+i*stride))[1]= dc0;
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}
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for(i=4; i<8; i++){
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((uint32_t*)(src+i*stride))[0]= dc0;
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((uint32_t*)(src+i*stride))[1]= dc0;
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}
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}
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static void pred8x8_tm_vp8_c(uint8_t *src, int stride){
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uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
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uint8_t *top = src-stride;
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int y;
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for (y = 0; y < 8; y++) {
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uint8_t *cm_in = cm + src[-1];
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src[0] = cm_in[top[0]];
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src[1] = cm_in[top[1]];
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src[2] = cm_in[top[2]];
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src[3] = cm_in[top[3]];
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src[4] = cm_in[top[4]];
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src[5] = cm_in[top[5]];
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src[6] = cm_in[top[6]];
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src[7] = cm_in[top[7]];
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src += stride;
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}
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}
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/**
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* Set the intra prediction function pointers.
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*/
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void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
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// MpegEncContext * const s = &h->s;
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#undef FUNC
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#undef FUNCC
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#define FUNC(a, depth) a ## _ ## depth
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#define FUNCC(a, depth) a ## _ ## depth ## _c
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#define FUNCD(a) a ## _c
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#define H264_PRED(depth) \
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if(codec_id != CODEC_ID_RV40){\
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if(codec_id == CODEC_ID_VP8) {\
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h->pred4x4[VERT_PRED ]= FUNCD(pred4x4_vertical_vp8);\
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h->pred4x4[HOR_PRED ]= FUNCD(pred4x4_horizontal_vp8);\
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} else {\
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h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\
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h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\
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}\
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h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\
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if(codec_id == CODEC_ID_SVQ3)\
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h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_svq3);\
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else\
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h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left , depth);\
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h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\
|
|
h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\
|
|
h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\
|
|
if (codec_id == CODEC_ID_VP8) {\
|
|
h->pred4x4[VERT_LEFT_PRED ]= FUNCD(pred4x4_vertical_left_vp8);\
|
|
} else\
|
|
h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left , depth);\
|
|
h->pred4x4[HOR_UP_PRED ]= FUNCC(pred4x4_horizontal_up , depth);\
|
|
if(codec_id != CODEC_ID_VP8) {\
|
|
h->pred4x4[LEFT_DC_PRED ]= FUNCC(pred4x4_left_dc , depth);\
|
|
h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
|
|
h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\
|
|
} else {\
|
|
h->pred4x4[TM_VP8_PRED ]= FUNCD(pred4x4_tm_vp8);\
|
|
h->pred4x4[DC_127_PRED ]= FUNCC(pred4x4_127_dc , depth);\
|
|
h->pred4x4[DC_129_PRED ]= FUNCC(pred4x4_129_dc , depth);\
|
|
h->pred4x4[VERT_VP8_PRED ]= FUNCC(pred4x4_vertical , depth);\
|
|
h->pred4x4[HOR_VP8_PRED ]= FUNCC(pred4x4_horizontal , depth);\
|
|
}\
|
|
}else{\
|
|
h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\
|
|
h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\
|
|
h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\
|
|
h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_rv40);\
|
|
h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\
|
|
h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\
|
|
h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\
|
|
h->pred4x4[VERT_LEFT_PRED ]= FUNCD(pred4x4_vertical_left_rv40);\
|
|
h->pred4x4[HOR_UP_PRED ]= FUNCD(pred4x4_horizontal_up_rv40);\
|
|
h->pred4x4[LEFT_DC_PRED ]= FUNCC(pred4x4_left_dc , depth);\
|
|
h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
|
|
h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\
|
|
h->pred4x4[DIAG_DOWN_LEFT_PRED_RV40_NODOWN]= FUNCD(pred4x4_down_left_rv40_nodown);\
|
|
h->pred4x4[HOR_UP_PRED_RV40_NODOWN]= FUNCD(pred4x4_horizontal_up_rv40_nodown);\
|
|
h->pred4x4[VERT_LEFT_PRED_RV40_NODOWN]= FUNCD(pred4x4_vertical_left_rv40_nodown);\
|
|
}\
|
|
\
|
|
h->pred8x8l[VERT_PRED ]= FUNCC(pred8x8l_vertical , depth);\
|
|
h->pred8x8l[HOR_PRED ]= FUNCC(pred8x8l_horizontal , depth);\
|
|
h->pred8x8l[DC_PRED ]= FUNCC(pred8x8l_dc , depth);\
|
|
h->pred8x8l[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred8x8l_down_left , depth);\
|
|
h->pred8x8l[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred8x8l_down_right , depth);\
|
|
h->pred8x8l[VERT_RIGHT_PRED ]= FUNCC(pred8x8l_vertical_right , depth);\
|
|
h->pred8x8l[HOR_DOWN_PRED ]= FUNCC(pred8x8l_horizontal_down , depth);\
|
|
h->pred8x8l[VERT_LEFT_PRED ]= FUNCC(pred8x8l_vertical_left , depth);\
|
|
h->pred8x8l[HOR_UP_PRED ]= FUNCC(pred8x8l_horizontal_up , depth);\
|
|
h->pred8x8l[LEFT_DC_PRED ]= FUNCC(pred8x8l_left_dc , depth);\
|
|
h->pred8x8l[TOP_DC_PRED ]= FUNCC(pred8x8l_top_dc , depth);\
|
|
h->pred8x8l[DC_128_PRED ]= FUNCC(pred8x8l_128_dc , depth);\
|
|
\
|
|
h->pred8x8[VERT_PRED8x8 ]= FUNCC(pred8x8_vertical , depth);\
|
|
h->pred8x8[HOR_PRED8x8 ]= FUNCC(pred8x8_horizontal , depth);\
|
|
if (codec_id != CODEC_ID_VP8) {\
|
|
h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_plane , depth);\
|
|
} else\
|
|
h->pred8x8[PLANE_PRED8x8]= FUNCD(pred8x8_tm_vp8);\
|
|
if(codec_id != CODEC_ID_RV40 && codec_id != CODEC_ID_VP8){\
|
|
h->pred8x8[DC_PRED8x8 ]= FUNCC(pred8x8_dc , depth);\
|
|
h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc , depth);\
|
|
h->pred8x8[TOP_DC_PRED8x8 ]= FUNCC(pred8x8_top_dc , depth);\
|
|
h->pred8x8[ALZHEIMER_DC_L0T_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l0t, depth);\
|
|
h->pred8x8[ALZHEIMER_DC_0LT_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0lt, depth);\
|
|
h->pred8x8[ALZHEIMER_DC_L00_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l00, depth);\
|
|
h->pred8x8[ALZHEIMER_DC_0L0_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0l0, depth);\
|
|
}else{\
|
|
h->pred8x8[DC_PRED8x8 ]= FUNCD(pred8x8_dc_rv40);\
|
|
h->pred8x8[LEFT_DC_PRED8x8]= FUNCD(pred8x8_left_dc_rv40);\
|
|
h->pred8x8[TOP_DC_PRED8x8 ]= FUNCD(pred8x8_top_dc_rv40);\
|
|
if (codec_id == CODEC_ID_VP8) {\
|
|
h->pred8x8[DC_127_PRED8x8]= FUNCC(pred8x8_127_dc , depth);\
|
|
h->pred8x8[DC_129_PRED8x8]= FUNCC(pred8x8_129_dc , depth);\
|
|
}\
|
|
}\
|
|
h->pred8x8[DC_128_PRED8x8 ]= FUNCC(pred8x8_128_dc , depth);\
|
|
\
|
|
h->pred16x16[DC_PRED8x8 ]= FUNCC(pred16x16_dc , depth);\
|
|
h->pred16x16[VERT_PRED8x8 ]= FUNCC(pred16x16_vertical , depth);\
|
|
h->pred16x16[HOR_PRED8x8 ]= FUNCC(pred16x16_horizontal , depth);\
|
|
switch(codec_id){\
|
|
case CODEC_ID_SVQ3:\
|
|
h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_plane_svq3);\
|
|
break;\
|
|
case CODEC_ID_RV40:\
|
|
h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_plane_rv40);\
|
|
break;\
|
|
case CODEC_ID_VP8:\
|
|
h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_tm_vp8);\
|
|
h->pred16x16[DC_127_PRED8x8]= FUNCC(pred16x16_127_dc , depth);\
|
|
h->pred16x16[DC_129_PRED8x8]= FUNCC(pred16x16_129_dc , depth);\
|
|
break;\
|
|
default:\
|
|
h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_plane , depth);\
|
|
break;\
|
|
}\
|
|
h->pred16x16[LEFT_DC_PRED8x8]= FUNCC(pred16x16_left_dc , depth);\
|
|
h->pred16x16[TOP_DC_PRED8x8 ]= FUNCC(pred16x16_top_dc , depth);\
|
|
h->pred16x16[DC_128_PRED8x8 ]= FUNCC(pred16x16_128_dc , depth);\
|
|
\
|
|
/* special lossless h/v prediction for h264 */ \
|
|
h->pred4x4_add [VERT_PRED ]= FUNCC(pred4x4_vertical_add , depth);\
|
|
h->pred4x4_add [ HOR_PRED ]= FUNCC(pred4x4_horizontal_add , depth);\
|
|
h->pred8x8l_add [VERT_PRED ]= FUNCC(pred8x8l_vertical_add , depth);\
|
|
h->pred8x8l_add [ HOR_PRED ]= FUNCC(pred8x8l_horizontal_add , depth);\
|
|
h->pred8x8_add [VERT_PRED8x8]= FUNCC(pred8x8_vertical_add , depth);\
|
|
h->pred8x8_add [ HOR_PRED8x8]= FUNCC(pred8x8_horizontal_add , depth);\
|
|
h->pred16x16_add[VERT_PRED8x8]= FUNCC(pred16x16_vertical_add , depth);\
|
|
h->pred16x16_add[ HOR_PRED8x8]= FUNCC(pred16x16_horizontal_add , depth);\
|
|
|
|
switch (bit_depth) {
|
|
case 9:
|
|
H264_PRED(9)
|
|
break;
|
|
case 10:
|
|
H264_PRED(10)
|
|
break;
|
|
default:
|
|
H264_PRED(8)
|
|
break;
|
|
}
|
|
|
|
if (ARCH_ARM) ff_h264_pred_init_arm(h, codec_id, bit_depth);
|
|
if (HAVE_MMX) ff_h264_pred_init_x86(h, codec_id, bit_depth);
|
|
}
|