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![Jiaxun Yang](/assets/img/avatar_default.png)
Apply optimized functions according to cpuflags. MSA is usually put after MMI as it's generally faster than MMI. Signed-off-by: Jiaxun Yang <jiaxun.yang@flygoat.com> Reviewed-by: Shiyou Yin <yinshiyou-hf@loongson.cn> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
121 lines
4.6 KiB
C
121 lines
4.6 KiB
C
/*
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* Copyright (c) 2016 Zhou Xiaoyong <zhouxiaoyong@loongson.cn>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/mips/cpu.h"
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#include "libavutil/attributes.h"
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#include "libavcodec/vc1dsp.h"
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#include "vc1dsp_mips.h"
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#include "config.h"
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#define FN_ASSIGN(OP, X, Y, INSN) \
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dsp->OP##vc1_mspel_pixels_tab[1][X+4*Y] = ff_##OP##vc1_mspel_mc##X##Y##INSN; \
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dsp->OP##vc1_mspel_pixels_tab[0][X+4*Y] = ff_##OP##vc1_mspel_mc##X##Y##_16##INSN
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av_cold void ff_vc1dsp_init_mips(VC1DSPContext *dsp)
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{
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int cpu_flags = av_get_cpu_flags();
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if (have_mmi(cpu_flags)) {
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#if _MIPS_SIM != _ABIO32
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dsp->vc1_inv_trans_8x8 = ff_vc1_inv_trans_8x8_mmi;
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dsp->vc1_inv_trans_4x8 = ff_vc1_inv_trans_4x8_mmi;
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dsp->vc1_inv_trans_8x4 = ff_vc1_inv_trans_8x4_mmi;
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#endif
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dsp->vc1_inv_trans_4x4 = ff_vc1_inv_trans_4x4_mmi;
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dsp->vc1_inv_trans_8x8_dc = ff_vc1_inv_trans_8x8_dc_mmi;
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dsp->vc1_inv_trans_4x8_dc = ff_vc1_inv_trans_4x8_dc_mmi;
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dsp->vc1_inv_trans_8x4_dc = ff_vc1_inv_trans_8x4_dc_mmi;
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dsp->vc1_inv_trans_4x4_dc = ff_vc1_inv_trans_4x4_dc_mmi;
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dsp->vc1_h_overlap = ff_vc1_h_overlap_mmi;
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dsp->vc1_v_overlap = ff_vc1_v_overlap_mmi;
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dsp->vc1_h_s_overlap = ff_vc1_h_s_overlap_mmi;
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dsp->vc1_v_s_overlap = ff_vc1_v_s_overlap_mmi;
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dsp->vc1_v_loop_filter4 = ff_vc1_v_loop_filter4_mmi;
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dsp->vc1_h_loop_filter4 = ff_vc1_h_loop_filter4_mmi;
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dsp->vc1_v_loop_filter8 = ff_vc1_v_loop_filter8_mmi;
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dsp->vc1_h_loop_filter8 = ff_vc1_h_loop_filter8_mmi;
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dsp->vc1_v_loop_filter16 = ff_vc1_v_loop_filter16_mmi;
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dsp->vc1_h_loop_filter16 = ff_vc1_h_loop_filter16_mmi;
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FN_ASSIGN(put_, 0, 0, _mmi);
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FN_ASSIGN(put_, 0, 1, _mmi);
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FN_ASSIGN(put_, 0, 2, _mmi);
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FN_ASSIGN(put_, 0, 3, _mmi);
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FN_ASSIGN(put_, 1, 0, _mmi);
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//FN_ASSIGN(put_, 1, 1, _mmi);//FIXME
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//FN_ASSIGN(put_, 1, 2, _mmi);//FIXME
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//FN_ASSIGN(put_, 1, 3, _mmi);//FIXME
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FN_ASSIGN(put_, 2, 0, _mmi);
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//FN_ASSIGN(put_, 2, 1, _mmi);//FIXME
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//FN_ASSIGN(put_, 2, 2, _mmi);//FIXME
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//FN_ASSIGN(put_, 2, 3, _mmi);//FIXME
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FN_ASSIGN(put_, 3, 0, _mmi);
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//FN_ASSIGN(put_, 3, 1, _mmi);//FIXME
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//FN_ASSIGN(put_, 3, 2, _mmi);//FIXME
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//FN_ASSIGN(put_, 3, 3, _mmi);//FIXME
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FN_ASSIGN(avg_, 0, 0, _mmi);
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FN_ASSIGN(avg_, 0, 1, _mmi);
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FN_ASSIGN(avg_, 0, 2, _mmi);
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FN_ASSIGN(avg_, 0, 3, _mmi);
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FN_ASSIGN(avg_, 1, 0, _mmi);
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//FN_ASSIGN(avg_, 1, 1, _mmi);//FIXME
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//FN_ASSIGN(avg_, 1, 2, _mmi);//FIXME
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//FN_ASSIGN(avg_, 1, 3, _mmi);//FIXME
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FN_ASSIGN(avg_, 2, 0, _mmi);
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//FN_ASSIGN(avg_, 2, 1, _mmi);//FIXME
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//FN_ASSIGN(avg_, 2, 2, _mmi);//FIXME
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//FN_ASSIGN(avg_, 2, 3, _mmi);//FIXME
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FN_ASSIGN(avg_, 3, 0, _mmi);
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//FN_ASSIGN(avg_, 3, 1, _mmi);//FIXME
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//FN_ASSIGN(avg_, 3, 2, _mmi);//FIXME
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//FN_ASSIGN(avg_, 3, 3, _mmi);//FIXME
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dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = ff_put_no_rnd_vc1_chroma_mc8_mmi;
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dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = ff_avg_no_rnd_vc1_chroma_mc8_mmi;
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dsp->put_no_rnd_vc1_chroma_pixels_tab[1] = ff_put_no_rnd_vc1_chroma_mc4_mmi;
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dsp->avg_no_rnd_vc1_chroma_pixels_tab[1] = ff_avg_no_rnd_vc1_chroma_mc4_mmi;
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}
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if (have_msa(cpu_flags)) {
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dsp->vc1_inv_trans_8x8 = ff_vc1_inv_trans_8x8_msa;
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dsp->vc1_inv_trans_4x8 = ff_vc1_inv_trans_4x8_msa;
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dsp->vc1_inv_trans_8x4 = ff_vc1_inv_trans_8x4_msa;
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FN_ASSIGN(put_, 1, 1, _msa);
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FN_ASSIGN(put_, 1, 2, _msa);
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FN_ASSIGN(put_, 1, 3, _msa);
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FN_ASSIGN(put_, 2, 1, _msa);
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FN_ASSIGN(put_, 2, 2, _msa);
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FN_ASSIGN(put_, 2, 3, _msa);
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FN_ASSIGN(put_, 3, 1, _msa);
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FN_ASSIGN(put_, 3, 2, _msa);
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FN_ASSIGN(put_, 3, 3, _msa);
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}
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}
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