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mirror of https://git.videolan.org/git/ffmpeg.git synced 2024-09-29 16:23:10 +02:00
ffmpeg/libavcodec/vble.c
Andreas Rheinhardt 20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00

217 lines
6.4 KiB
C

/*
* VBLE Decoder
* Copyright (c) 2011 Derek Buitenhuis
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* VBLE Decoder
*/
#include "libavutil/imgutils.h"
#define BITSTREAM_READER_LE
#include "avcodec.h"
#include "codec_internal.h"
#include "get_bits.h"
#include "lossless_videodsp.h"
#include "mathops.h"
#include "thread.h"
typedef struct VBLEContext {
AVCodecContext *avctx;
LLVidDSPContext llviddsp;
int size;
uint8_t *val; ///< This array first holds the lengths of vlc symbols and then their value.
} VBLEContext;
static int vble_unpack(VBLEContext *ctx, GetBitContext *gb)
{
int i;
int allbits = 0;
static const uint8_t LUT[256] = {
8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
};
/* Read all the lengths in first */
for (i = 0; i < ctx->size; i++) {
/* At most we need to read 9 bits total to get indices up to 8 */
int val = show_bits(gb, 8);
// read reverse unary
if (val) {
val = LUT[val];
skip_bits(gb, val + 1);
ctx->val[i] = val;
} else {
skip_bits(gb, 8);
if (!get_bits1(gb))
return -1;
ctx->val[i] = 8;
}
allbits += ctx->val[i];
}
/* Check we have enough bits left */
if (get_bits_left(gb) < allbits)
return -1;
return 0;
}
static void vble_restore_plane(VBLEContext *ctx, AVFrame *pic,
GetBitContext *gb, int plane,
int offset, int width, int height)
{
uint8_t *dst = pic->data[plane];
uint8_t *val = ctx->val + offset;
int stride = pic->linesize[plane];
int i, j, left, left_top;
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
/* get_bits can't take a length of 0 */
if (val[j]) {
int v = (1 << val[j]) + get_bits(gb, val[j]) - 1;
val[j] = (v >> 1) ^ -(v & 1);
}
}
if (i) {
left = 0;
left_top = dst[-stride];
ctx->llviddsp.add_median_pred(dst, dst - stride, val,
width, &left, &left_top);
} else {
dst[0] = val[0];
for (j = 1; j < width; j++)
dst[j] = val[j] + dst[j - 1];
}
dst += stride;
val += width;
}
}
static int vble_decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
AVPacket *avpkt)
{
VBLEContext *ctx = avctx->priv_data;
AVFrame *pic = data;
GetBitContext gb;
const uint8_t *src = avpkt->data;
int version;
int offset = 0;
int width_uv = avctx->width / 2, height_uv = avctx->height / 2;
int ret;
if (avpkt->size < 4 || avpkt->size - 4 > INT_MAX/8) {
av_log(avctx, AV_LOG_ERROR, "Invalid packet size\n");
return AVERROR_INVALIDDATA;
}
/* Allocate buffer */
if ((ret = ff_thread_get_buffer(avctx, pic, 0)) < 0)
return ret;
/* Set flags */
pic->key_frame = 1;
pic->pict_type = AV_PICTURE_TYPE_I;
/* Version should always be 1 */
version = AV_RL32(src);
if (version != 1)
av_log(avctx, AV_LOG_WARNING, "Unsupported VBLE Version: %d\n", version);
init_get_bits(&gb, src + 4, (avpkt->size - 4) * 8);
/* Unpack */
if (vble_unpack(ctx, &gb) < 0) {
av_log(avctx, AV_LOG_ERROR, "Invalid Code\n");
return AVERROR_INVALIDDATA;
}
/* Restore planes. Should be almost identical to Huffyuv's. */
vble_restore_plane(ctx, pic, &gb, 0, offset, avctx->width, avctx->height);
/* Chroma */
if (!(ctx->avctx->flags & AV_CODEC_FLAG_GRAY)) {
offset += avctx->width * avctx->height;
vble_restore_plane(ctx, pic, &gb, 1, offset, width_uv, height_uv);
offset += width_uv * height_uv;
vble_restore_plane(ctx, pic, &gb, 2, offset, width_uv, height_uv);
}
*got_frame = 1;
return avpkt->size;
}
static av_cold int vble_decode_close(AVCodecContext *avctx)
{
VBLEContext *ctx = avctx->priv_data;
av_freep(&ctx->val);
return 0;
}
static av_cold int vble_decode_init(AVCodecContext *avctx)
{
VBLEContext *ctx = avctx->priv_data;
/* Stash for later use */
ctx->avctx = avctx;
ff_llviddsp_init(&ctx->llviddsp);
avctx->pix_fmt = AV_PIX_FMT_YUV420P;
avctx->bits_per_raw_sample = 8;
ctx->size = av_image_get_buffer_size(avctx->pix_fmt,
avctx->width, avctx->height, 1);
ctx->val = av_malloc_array(ctx->size, sizeof(*ctx->val));
if (!ctx->val) {
av_log(avctx, AV_LOG_ERROR, "Could not allocate values buffer.\n");
return AVERROR(ENOMEM);
}
return 0;
}
const FFCodec ff_vble_decoder = {
.p.name = "vble",
.p.long_name = NULL_IF_CONFIG_SMALL("VBLE Lossless Codec"),
.p.type = AVMEDIA_TYPE_VIDEO,
.p.id = AV_CODEC_ID_VBLE,
.priv_data_size = sizeof(VBLEContext),
.init = vble_decode_init,
.close = vble_decode_close,
.decode = vble_decode_frame,
.p.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_FRAME_THREADS,
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
};