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![Ronald S. Bultje](/assets/img/avatar_default.png)
The internal line accumulator for 16bit can overflow, so I changed that from int to uint64_t in the C code. The matching assembly looks a little weird but output looks correct. (avx2 should be trivial to add later.) Reviewed-by: Paul B Mahol <onemda@gmail.com> Reviewed-by: James Almer <jamrial@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
40 lines
1.3 KiB
C
40 lines
1.3 KiB
C
/*
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* Copyright (c) 2015 Ronald S. Bultje <rsbultje@gmail.com>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/x86/cpu.h"
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#include "libavfilter/psnr.h"
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uint64_t ff_sse_line_8bit_sse2(const uint8_t *buf, const uint8_t *ref, int w);
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uint64_t ff_sse_line_16bit_sse2(const uint8_t *buf, const uint8_t *ref, int w);
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void ff_psnr_init_x86(PSNRDSPContext *dsp, int bpp)
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{
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int cpu_flags = av_get_cpu_flags();
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if (EXTERNAL_SSE2(cpu_flags)) {
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if (bpp <= 8) {
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dsp->sse_line = ff_sse_line_8bit_sse2;
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} else if (bpp <= 15) {
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dsp->sse_line = ff_sse_line_16bit_sse2;
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}
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}
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}
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