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![Christophe Gisquet](/assets/img/avatar_default.png)
APE is not the sole codec using scalarproduct_and_madd_int16. Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
39 lines
1.3 KiB
C
39 lines
1.3 KiB
C
/*
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* Copyright (c) 2011 Mans Rullgard <mans@mansr.com>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdint.h>
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#include "libavutil/attributes.h"
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#include "libavutil/cpu.h"
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#include "libavutil/arm/cpu.h"
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#include "libavcodec/lossless_audiodsp.h"
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int32_t ff_scalarproduct_and_madd_int16_neon(int16_t *v1, const int16_t *v2,
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const int16_t *v3, int len, int mul);
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av_cold void ff_llauddsp_init_arm(LLAudDSPContext *c)
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{
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int cpu_flags = av_get_cpu_flags();
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if (have_neon(cpu_flags)) {
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c->scalarproduct_and_madd_int16 = ff_scalarproduct_and_madd_int16_neon;
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}
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}
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