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![Mikhail Nitenko](/assets/img/avatar_default.png)
transpose_4x8H was declared in vp9lpf_16bpp_neon, however this macro is not unique to vp9 and could be used elsewhere. Signed-off-by: Mikhail Nitenko <mnitenko@gmail.com> Signed-off-by: Martin Storsjö <martin@martin.st>
862 lines
34 KiB
ArmAsm
862 lines
34 KiB
ArmAsm
/*
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* Copyright (c) 2017 Google Inc.
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/aarch64/asm.S"
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#include "neon.S"
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// The input to and output from this macro is in the registers v16-v31,
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// and v0-v7 are used as scratch registers.
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// p7 = v16 .. p3 = v20, p0 = v23, q0 = v24, q3 = v27, q7 = v31
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// Depending on the width of the loop filter, we either use v16-v19
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// and v28-v31 as temp registers, or v8-v15.
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.macro loop_filter wd, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7, tmp8
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dup v0.8h, w2 // E
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dup v2.8h, w3 // I
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dup v3.8h, w4 // H
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uabd v4.8h, v20.8h, v21.8h // abs(p3 - p2)
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uabd v5.8h, v21.8h, v22.8h // abs(p2 - p1)
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uabd v6.8h, v22.8h, v23.8h // abs(p1 - p0)
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uabd v7.8h, v24.8h, v25.8h // abs(q0 - q1)
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uabd \tmp1\().8h, v25.8h, v26.8h // abs(q1 - q2)
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uabd \tmp2\().8h, v26.8h, v27.8h // abs(q2 - q3)
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umax v4.8h, v4.8h, v5.8h
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umax v5.8h, v6.8h, v7.8h
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umax \tmp1\().8h, \tmp1\().8h, \tmp2\().8h
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uabd v6.8h, v23.8h, v24.8h // abs(p0 - q0)
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umax v4.8h, v4.8h, v5.8h
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add v6.8h, v6.8h, v6.8h // abs(p0 - q0) * 2
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uabd v5.8h, v22.8h, v25.8h // abs(p1 - q1)
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umax v4.8h, v4.8h, \tmp1\().8h // max(abs(p3 - p2), ..., abs(q2 - q3))
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ushr v5.8h, v5.8h, #1
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cmhs v4.8h, v2.8h, v4.8h // max(abs()) <= I
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add v6.8h, v6.8h, v5.8h // abs(p0 - q0) * 2 + abs(p1 - q1) >> 1
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cmhs v6.8h, v0.8h, v6.8h
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and v4.16b, v4.16b, v6.16b // fm
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// If no pixels need filtering, just exit as soon as possible
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mov x11, v4.d[0]
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mov x12, v4.d[1]
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adds x11, x11, x12
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b.ne 1f
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br x10
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1:
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.if \wd >= 8
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dup v0.8h, w5
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uabd v6.8h, v20.8h, v23.8h // abs(p3 - p0)
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uabd v2.8h, v21.8h, v23.8h // abs(p2 - p0)
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uabd v1.8h, v22.8h, v23.8h // abs(p1 - p0)
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uabd \tmp1\().8h, v25.8h, v24.8h // abs(q1 - q0)
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uabd \tmp2\().8h, v26.8h, v24.8h // abs(q2 - q0)
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uabd \tmp3\().8h, v27.8h, v24.8h // abs(q3 - q0)
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umax v6.8h, v6.8h, v2.8h
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umax v1.8h, v1.8h, \tmp1\().8h
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umax \tmp2\().8h, \tmp2\().8h, \tmp3\().8h
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.if \wd == 16
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uabd v7.8h, v16.8h, v23.8h // abs(p7 - p0)
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umax v6.8h, v6.8h, v1.8h
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uabd v2.8h, v17.8h, v23.8h // abs(p6 - p0)
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umax v6.8h, v6.8h, \tmp2\().8h
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uabd v1.8h, v18.8h, v23.8h // abs(p5 - p0)
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cmhs v6.8h, v0.8h, v6.8h // flat8in
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uabd v8.8h, v19.8h, v23.8h // abs(p4 - p0)
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and v6.16b, v6.16b, v4.16b // flat8in && fm
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uabd v9.8h, v28.8h, v24.8h // abs(q4 - q0)
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bic v4.16b, v4.16b, v6.16b // fm && !flat8in
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uabd v10.8h, v29.8h, v24.8h // abs(q5 - q0)
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uabd v11.8h, v30.8h, v24.8h // abs(q6 - q0)
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uabd v12.8h, v31.8h, v24.8h // abs(q7 - q0)
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umax v7.8h, v7.8h, v2.8h
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umax v1.8h, v1.8h, v8.8h
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umax v9.8h, v9.8h, v10.8h
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umax v11.8h, v11.8h, v12.8h
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// The rest of the calculation of flat8out is interleaved below
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.else
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// The rest of the calculation of flat8in is interleaved below
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.endif
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.endif
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// Calculate the normal inner loop filter for 2 or 4 pixels
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uabd v5.8h, v22.8h, v23.8h // abs(p1 - p0)
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.if \wd == 16
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umax v7.8h, v7.8h, v1.8h
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umax v9.8h, v9.8h, v11.8h
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.elseif \wd == 8
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umax v6.8h, v6.8h, v1.8h
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.endif
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uabd v1.8h, v25.8h, v24.8h // abs(q1 - q0)
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.if \wd == 16
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umax v7.8h, v7.8h, v9.8h
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.elseif \wd == 8
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umax v6.8h, v6.8h, \tmp2\().8h
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.endif
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dup \tmp2\().8h, w6 // left shift for saturation
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sub \tmp1\().8h, v22.8h, v25.8h // p1 - q1
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neg \tmp6\().8h, \tmp2\().8h // negative left shift after saturation
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umax v5.8h, v5.8h, v1.8h // max(abs(p1 - p0), abs(q1 - q0))
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sub \tmp3\().8h, v24.8h, v23.8h // q0 - p0
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movi \tmp5\().8h, #3
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.if \wd == 8
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cmhs v6.8h, v0.8h, v6.8h // flat8in
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.endif
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cmhs v5.8h, v3.8h, v5.8h // !hev
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.if \wd == 8
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and v6.16b, v6.16b, v4.16b // flat8in && fm
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.endif
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sqshl \tmp1\().8h, \tmp1\().8h, \tmp2\().8h
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.if \wd == 16
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cmhs v7.8h, v0.8h, v7.8h // flat8out
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.elseif \wd == 8
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bic v4.16b, v4.16b, v6.16b // fm && !flat8in
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.endif
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and v5.16b, v5.16b, v4.16b // !hev && fm && !flat8in
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.if \wd == 16
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and v7.16b, v7.16b, v6.16b // flat8out && flat8in && fm
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.endif
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sshl \tmp1\().8h, \tmp1\().8h, \tmp6\().8h // av_clip_int2p(p1 - q1, BIT_DEPTH - 1)
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mul \tmp3\().8h, \tmp3\().8h, \tmp5\().8h // 3 * (q0 - p0)
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bic \tmp1\().16b, \tmp1\().16b, v5.16b // if (!hev) av_clip_int8 = 0
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movi v2.8h, #4
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add \tmp3\().8h, \tmp3\().8h, \tmp1\().8h // 3 * (q0 - p0) [+ av_clip_int8(p1 - q1)]
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movi v3.8h, #3
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sqshl \tmp1\().8h, \tmp3\().8h, \tmp2\().8h
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movi \tmp5\().8h, #0
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sshl \tmp1\().8h, \tmp1\().8h, \tmp6\().8h // av_clip_int2p(3 * (q0 - p0) [+ av_clip_int2p(p1 - q1)], BIT_DEPTH - 1) = f
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dup \tmp6\().8h, w7 // max pixel value
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.if \wd == 16
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bic v6.16b, v6.16b, v7.16b // fm && flat8in && !flat8out
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.endif
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ushr \tmp2\().8h, \tmp6\().8h, #1 // (1 << (BIT_DEPTH - 1)) - 1
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add \tmp3\().8h, \tmp1\().8h, v2.8h // f + 4
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add \tmp4\().8h, \tmp1\().8h, v3.8h // f + 3
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smin \tmp3\().8h, \tmp3\().8h, \tmp2\().8h // FFMIN(f + 4, (1 << (BIT_DEPTH - 1)) - 1)
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smin \tmp4\().8h, \tmp4\().8h, \tmp2\().8h // FFMIN(f + 3, (1 << (BIT_DEPTH - 1)) - 1)
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sshr \tmp3\().8h, \tmp3\().8h, #3 // f1
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sshr \tmp4\().8h, \tmp4\().8h, #3 // f2
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add v0.8h, v23.8h, \tmp4\().8h // p0 + f2
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sub v2.8h, v24.8h, \tmp3\().8h // q0 - f1
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smin v0.8h, v0.8h, \tmp6\().8h
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smin v2.8h, v2.8h, \tmp6\().8h
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srshr \tmp3\().8h, \tmp3\().8h, #1 // f = (f1 + 1) >> 1
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smax v0.8h, v0.8h, \tmp5\().8h // out p0
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smax v2.8h, v2.8h, \tmp5\().8h // out q0
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bit v23.16b, v0.16b, v4.16b // if (fm && !flat8in)
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bit v24.16b, v2.16b, v4.16b
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add v0.8h, v22.8h, \tmp3\().8h // p1 + f
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sub v2.8h, v25.8h, \tmp3\().8h // q1 - f
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.if \wd >= 8
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mov x11, v6.d[0]
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.endif
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smin v0.8h, v0.8h, \tmp6\().8h
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smin v2.8h, v2.8h, \tmp6\().8h
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.if \wd >= 8
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mov x12, v6.d[1]
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.endif
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smax v0.8h, v0.8h, \tmp5\().8h // out p1
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smax v2.8h, v2.8h, \tmp5\().8h // out q1
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.if \wd >= 8
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adds x11, x11, x12
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.endif
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bit v22.16b, v0.16b, v5.16b // if (!hev && fm && !flat8in)
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bit v25.16b, v2.16b, v5.16b
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// If no pixels need flat8in, jump to flat8out
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// (or to a writeout of the inner 4 pixels, for wd=8)
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.if \wd >= 8
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.if \wd == 16
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b.eq 6f
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.else
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b.ne 1f
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br x13
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1:
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.endif
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// flat8in
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add \tmp1\().8h, v20.8h, v21.8h
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add \tmp3\().8h, v22.8h, v25.8h
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add \tmp5\().8h, v20.8h, v22.8h
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add \tmp7\().8h, v23.8h, v26.8h
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add v0.8h, \tmp1\().8h, \tmp1\().8h
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add v0.8h, v0.8h, v23.8h
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add v0.8h, v0.8h, v24.8h
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add v0.8h, v0.8h, \tmp5\().8h
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sub \tmp3\().8h, \tmp3\().8h, \tmp1\().8h
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sub \tmp7\().8h, \tmp7\().8h, \tmp5\().8h
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urshr v2.8h, v0.8h, #3 // out p2
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add v0.8h, v0.8h, \tmp3\().8h
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add \tmp1\().8h, v20.8h, v23.8h
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add \tmp3\().8h, v24.8h, v27.8h
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urshr v3.8h, v0.8h, #3 // out p1
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add v0.8h, v0.8h, \tmp7\().8h
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sub \tmp3\().8h, \tmp3\().8h, \tmp1\().8h
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add \tmp5\().8h, v21.8h, v24.8h
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add \tmp7\().8h, v25.8h, v27.8h
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urshr v4.8h, v0.8h, #3 // out p0
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add v0.8h, v0.8h, \tmp3\().8h
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sub \tmp7\().8h, \tmp7\().8h, \tmp5\().8h
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add \tmp1\().8h, v22.8h, v25.8h
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add \tmp3\().8h, v26.8h, v27.8h
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urshr v5.8h, v0.8h, #3 // out q0
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add v0.8h, v0.8h, \tmp7\().8h
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sub \tmp3\().8h, \tmp3\().8h, \tmp1\().8h
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urshr \tmp5\().8h, v0.8h, #3 // out q1
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add v0.8h, v0.8h, \tmp3\().8h
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// The output here is written back into the input registers. This doesn't
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// matter for the flat8part below, since we only update those pixels
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// which won't be touched below.
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bit v21.16b, v2.16b, v6.16b
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bit v22.16b, v3.16b, v6.16b
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bit v23.16b, v4.16b, v6.16b
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urshr \tmp6\().8h, v0.8h, #3 // out q2
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bit v24.16b, v5.16b, v6.16b
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bit v25.16b, \tmp5\().16b, v6.16b
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bit v26.16b, \tmp6\().16b, v6.16b
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.endif
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.if \wd == 16
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6:
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orr v2.16b, v6.16b, v7.16b
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mov x11, v2.d[0]
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mov x12, v2.d[1]
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adds x11, x11, x12
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b.ne 1f
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// If no pixels needed flat8in nor flat8out, jump to a
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// writeout of the inner 4 pixels
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br x14
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1:
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mov x11, v7.d[0]
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mov x12, v7.d[1]
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adds x11, x11, x12
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b.ne 1f
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// If no pixels need flat8out, jump to a writeout of the inner 6 pixels
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br x15
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1:
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// flat8out
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// This writes all outputs into v2-v17 (skipping v6 and v16).
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// If this part is skipped, the output is read from v21-v26 (which is the input
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// to this section).
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shl v0.8h, v16.8h, #3 // 8 * v16
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sub v0.8h, v0.8h, v16.8h // 7 * v16
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add v0.8h, v0.8h, v17.8h
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add v8.8h, v17.8h, v18.8h
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add v10.8h, v19.8h, v20.8h
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add v0.8h, v0.8h, v8.8h
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add v8.8h, v16.8h, v17.8h
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add v12.8h, v21.8h, v22.8h
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add v0.8h, v0.8h, v10.8h
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add v10.8h, v18.8h, v25.8h
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add v14.8h, v23.8h, v24.8h
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sub v10.8h, v10.8h, v8.8h
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add v0.8h, v0.8h, v12.8h
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add v0.8h, v0.8h, v14.8h
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add v12.8h, v16.8h, v18.8h
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add v14.8h, v19.8h, v26.8h
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urshr v2.8h, v0.8h, #4
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add v0.8h, v0.8h, v10.8h
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add v8.8h, v16.8h, v19.8h
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add v10.8h, v20.8h, v27.8h
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sub v14.8h, v14.8h, v12.8h
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bif v2.16b, v17.16b, v7.16b
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urshr v3.8h , v0.8h, #4
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add v0.8h, v0.8h, v14.8h
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add v12.8h, v16.8h, v20.8h
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add v14.8h, v21.8h, v28.8h
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sub v10.8h, v10.8h, v8.8h
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bif v3.16b, v18.16b, v7.16b
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urshr v4.8h, v0.8h, #4
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add v0.8h, v0.8h, v10.8h
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add v8.8h, v16.8h, v21.8h
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add v10.8h, v22.8h, v29.8h
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sub v14.8h, v14.8h, v12.8h
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bif v4.16b, v19.16b, v7.16b
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urshr v5.8h, v0.8h, #4
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add v0.8h, v0.8h, v14.8h
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add v12.8h, v16.8h, v22.8h
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add v14.8h, v23.8h, v30.8h
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sub v10.8h, v10.8h, v8.8h
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bif v5.16b, v20.16b, v7.16b
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urshr v6.8h, v0.8h, #4
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add v0.8h, v0.8h, v10.8h
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add v10.8h, v16.8h, v23.8h
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sub v14.8h, v14.8h, v12.8h
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add v12.8h, v24.8h, v31.8h
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bif v6.16b, v21.16b, v7.16b
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urshr v8.8h, v0.8h, #4
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add v0.8h, v0.8h, v14.8h
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sub v10.8h, v12.8h, v10.8h
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add v12.8h, v17.8h, v24.8h
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add v14.8h, v25.8h, v31.8h
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bif v8.16b, v22.16b, v7.16b
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urshr v9.8h, v0.8h, #4
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add v0.8h, v0.8h, v10.8h
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sub v14.8h, v14.8h, v12.8h
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add v12.8h, v26.8h, v31.8h
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bif v9.16b, v23.16b, v7.16b
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urshr v10.8h, v0.8h, #4
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add v0.8h, v0.8h, v14.8h
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add v14.8h, v18.8h, v25.8h
|
|
add v18.8h, v19.8h, v26.8h
|
|
sub v12.8h, v12.8h, v14.8h
|
|
add v14.8h, v27.8h, v31.8h
|
|
bif v10.16b, v24.16b, v7.16b
|
|
urshr v11.8h, v0.8h, #4
|
|
|
|
add v0.8h, v0.8h, v12.8h
|
|
add v12.8h, v20.8h, v27.8h
|
|
sub v14.8h, v14.8h, v18.8h
|
|
add v18.8h, v28.8h, v31.8h
|
|
bif v11.16b, v25.16b, v7.16b
|
|
sub v18.8h, v18.8h, v12.8h
|
|
urshr v12.8h, v0.8h, #4
|
|
|
|
add v0.8h, v0.8h, v14.8h
|
|
add v14.8h, v21.8h, v28.8h
|
|
add v20.8h, v29.8h, v31.8h
|
|
bif v12.16b, v26.16b, v7.16b
|
|
urshr v13.8h, v0.8h, #4
|
|
|
|
add v0.8h, v0.8h, v18.8h
|
|
sub v20.8h, v20.8h, v14.8h
|
|
add v18.8h, v22.8h, v29.8h
|
|
add v22.8h, v30.8h, v31.8h
|
|
bif v13.16b, v27.16b, v7.16b
|
|
urshr v14.8h, v0.8h, #4
|
|
|
|
add v0.8h, v0.8h, v20.8h
|
|
sub v22.8h, v22.8h, v18.8h
|
|
bif v14.16b, v28.16b, v7.16b
|
|
urshr v15.8h, v0.8h, #4
|
|
|
|
add v0.8h, v0.8h, v22.8h
|
|
bif v15.16b, v29.16b, v7.16b
|
|
urshr v17.8h, v0.8h, #4
|
|
bif v17.16b, v30.16b, v7.16b
|
|
.endif
|
|
.endm
|
|
|
|
// For wd <= 8, we use v16-v19 and v28-v31 for temp registers,
|
|
// while we need those for inputs/outputs in wd=16 and use v8-v15
|
|
// for temp registers there instead.
|
|
function vp9_loop_filter_4
|
|
loop_filter 4, v16, v17, v18, v19, v28, v29, v30, v31
|
|
ret
|
|
endfunc
|
|
|
|
function vp9_loop_filter_8
|
|
loop_filter 8, v16, v17, v18, v19, v28, v29, v30, v31
|
|
ret
|
|
endfunc
|
|
|
|
function vp9_loop_filter_16
|
|
loop_filter 16, v8, v9, v10, v11, v12, v13, v14, v15
|
|
ret
|
|
endfunc
|
|
|
|
.macro loop_filter_4
|
|
bl vp9_loop_filter_4
|
|
.endm
|
|
|
|
.macro loop_filter_8
|
|
// calculate alternative 'return' targets
|
|
adr x13, 6f
|
|
bl vp9_loop_filter_8
|
|
.endm
|
|
|
|
.macro loop_filter_16
|
|
// calculate alternative 'return' targets
|
|
adr x14, 7f
|
|
adr x15, 8f
|
|
bl vp9_loop_filter_16
|
|
.endm
|
|
|
|
|
|
// The public functions in this file have got the following signature:
|
|
// void loop_filter(uint8_t *dst, ptrdiff_t stride, int mb_lim, int lim, int hev_thr);
|
|
|
|
.macro bpp_frontend func, bpp, push
|
|
function ff_\func\()_\bpp\()_neon, export=1
|
|
.if \push
|
|
mov x16, x30
|
|
stp d14, d15, [sp, #-0x10]!
|
|
stp d12, d13, [sp, #-0x10]!
|
|
stp d10, d11, [sp, #-0x10]!
|
|
stp d8, d9, [sp, #-0x10]!
|
|
.endif
|
|
lsl w2, w2, #\bpp - 8
|
|
lsl w3, w3, #\bpp - 8
|
|
lsl w4, w4, #\bpp - 8
|
|
mov x5, #1 << (\bpp - 8)
|
|
mov x6, #16 - \bpp
|
|
mov x7, #((1 << \bpp) - 1)
|
|
.if \push
|
|
bl \func\()_16_neon
|
|
ldp d8, d9, [sp], 0x10
|
|
ldp d10, d11, [sp], 0x10
|
|
ldp d12, d13, [sp], 0x10
|
|
ldp d14, d15, [sp], 0x10
|
|
br x16
|
|
.else
|
|
b \func\()_16_neon
|
|
.endif
|
|
endfunc
|
|
.endm
|
|
|
|
.macro bpp_frontends func, push=0
|
|
bpp_frontend \func, 10, \push
|
|
bpp_frontend \func, 12, \push
|
|
.endm
|
|
|
|
.macro bpp_frontend_rep func, suffix, int_suffix, dir, bpp, push
|
|
function ff_\func\()_\suffix\()_\bpp\()_neon, export=1
|
|
mov x16, x30
|
|
.if \push
|
|
stp d14, d15, [sp, #-0x10]!
|
|
stp d12, d13, [sp, #-0x10]!
|
|
stp d10, d11, [sp, #-0x10]!
|
|
stp d8, d9, [sp, #-0x10]!
|
|
.endif
|
|
lsl w2, w2, #\bpp - 8
|
|
lsl w3, w3, #\bpp - 8
|
|
lsl w4, w4, #\bpp - 8
|
|
mov x5, #1 << (\bpp - 8)
|
|
mov x6, #16 - \bpp
|
|
mov x7, #((1 << \bpp) - 1)
|
|
bl \func\()_\int_suffix\()_16_neon
|
|
.ifc \dir,h
|
|
add x0, x0, x1, lsl #3
|
|
.else
|
|
add x0, x0, #16
|
|
.endif
|
|
bl \func\()_\int_suffix\()_16_neon
|
|
.if \push
|
|
ldp d8, d9, [sp], 0x10
|
|
ldp d10, d11, [sp], 0x10
|
|
ldp d12, d13, [sp], 0x10
|
|
ldp d14, d15, [sp], 0x10
|
|
.endif
|
|
br x16
|
|
endfunc
|
|
.endm
|
|
|
|
.macro bpp_frontends_rep func, suffix, int_suffix, dir, push=0
|
|
bpp_frontend_rep \func, \suffix, \int_suffix, \dir, 10, \push
|
|
bpp_frontend_rep \func, \suffix, \int_suffix, \dir, 12, \push
|
|
.endm
|
|
|
|
.macro bpp_frontend_mix2 wd1, wd2, dir, bpp
|
|
function ff_vp9_loop_filter_\dir\()_\wd1\()\wd2\()_16_\bpp\()_neon, export=1
|
|
mov x16, x30
|
|
lsr w8, w2, #8
|
|
lsr w14, w3, #8
|
|
lsr w15, w4, #8
|
|
and w2, w2, #0xff
|
|
and w3, w3, #0xff
|
|
and w4, w4, #0xff
|
|
lsl w2, w2, #\bpp - 8
|
|
lsl w3, w3, #\bpp - 8
|
|
lsl w4, w4, #\bpp - 8
|
|
mov x5, #1 << (\bpp - 8)
|
|
mov x6, #16 - \bpp
|
|
mov x7, #((1 << \bpp) - 1)
|
|
bl vp9_loop_filter_\dir\()_\wd1\()_8_16_neon
|
|
.ifc \dir,h
|
|
add x0, x0, x1, lsl #3
|
|
.else
|
|
add x0, x0, #16
|
|
.endif
|
|
lsl w2, w8, #\bpp - 8
|
|
lsl w3, w14, #\bpp - 8
|
|
lsl w4, w15, #\bpp - 8
|
|
bl vp9_loop_filter_\dir\()_\wd2\()_8_16_neon
|
|
br x16
|
|
endfunc
|
|
.endm
|
|
|
|
.macro bpp_frontends_mix2 wd1, wd2
|
|
bpp_frontend_mix2 \wd1, \wd2, v, 10
|
|
bpp_frontend_mix2 \wd1, \wd2, v, 12
|
|
bpp_frontend_mix2 \wd1, \wd2, h, 10
|
|
bpp_frontend_mix2 \wd1, \wd2, h, 12
|
|
.endm
|
|
|
|
function vp9_loop_filter_v_4_8_16_neon
|
|
mov x10, x30
|
|
sub x9, x0, x1, lsl #2
|
|
ld1 {v20.8h}, [x9], x1 // p3
|
|
ld1 {v24.8h}, [x0], x1 // q0
|
|
ld1 {v21.8h}, [x9], x1 // p2
|
|
ld1 {v25.8h}, [x0], x1 // q1
|
|
ld1 {v22.8h}, [x9], x1 // p1
|
|
ld1 {v26.8h}, [x0], x1 // q2
|
|
ld1 {v23.8h}, [x9], x1 // p0
|
|
ld1 {v27.8h}, [x0], x1 // q3
|
|
sub x0, x0, x1, lsl #2
|
|
sub x9, x9, x1, lsl #1
|
|
|
|
loop_filter_4
|
|
|
|
st1 {v22.8h}, [x9], x1
|
|
st1 {v24.8h}, [x0], x1
|
|
st1 {v23.8h}, [x9], x1
|
|
st1 {v25.8h}, [x0], x1
|
|
sub x0, x0, x1, lsl #1
|
|
|
|
br x10
|
|
endfunc
|
|
|
|
bpp_frontends vp9_loop_filter_v_4_8
|
|
|
|
function vp9_loop_filter_h_4_8_16_neon
|
|
mov x10, x30
|
|
sub x9, x0, #8
|
|
add x0, x9, x1, lsl #2
|
|
ld1 {v20.8h}, [x9], x1
|
|
ld1 {v24.8h}, [x0], x1
|
|
ld1 {v21.8h}, [x9], x1
|
|
ld1 {v25.8h}, [x0], x1
|
|
ld1 {v22.8h}, [x9], x1
|
|
ld1 {v26.8h}, [x0], x1
|
|
ld1 {v23.8h}, [x9], x1
|
|
ld1 {v27.8h}, [x0], x1
|
|
|
|
sub x9, x9, x1, lsl #2
|
|
sub x0, x0, x1, lsl #3
|
|
add x0, x0, #8
|
|
|
|
transpose_8x8H v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
|
|
|
|
loop_filter_4
|
|
|
|
// Move x9 forward by 2 pixels; we don't need to rewrite the
|
|
// outermost 2 pixels since they aren't changed.
|
|
add x9, x9, #4
|
|
add x0, x9, x1, lsl #2
|
|
|
|
// We only will write the mid 4 pixels back; after the loop filter,
|
|
// these are in v22, v23, v24, v25, ordered as rows (8x4 pixels).
|
|
// We need to transpose them to columns, done with a 4x8 transpose
|
|
// (which in practice is two 4x4 transposes of the two 4x4 halves
|
|
// of the 8x4 pixels; into 4x8 pixels).
|
|
transpose_4x8H v22, v23, v24, v25, v26, v27, v28, v29
|
|
st1 {v22.d}[0], [x9], x1
|
|
st1 {v22.d}[1], [x0], x1
|
|
st1 {v23.d}[0], [x9], x1
|
|
st1 {v23.d}[1], [x0], x1
|
|
st1 {v24.d}[0], [x9], x1
|
|
st1 {v24.d}[1], [x0], x1
|
|
st1 {v25.d}[0], [x9], x1
|
|
st1 {v25.d}[1], [x0], x1
|
|
sub x0, x0, x1, lsl #3
|
|
add x0, x0, #4
|
|
|
|
br x10
|
|
endfunc
|
|
|
|
bpp_frontends vp9_loop_filter_h_4_8
|
|
|
|
function vp9_loop_filter_v_8_8_16_neon
|
|
mov x10, x30
|
|
sub x9, x0, x1, lsl #2
|
|
ld1 {v20.8h}, [x9], x1 // p3
|
|
ld1 {v24.8h}, [x0], x1 // q0
|
|
ld1 {v21.8h}, [x9], x1 // p2
|
|
ld1 {v25.8h}, [x0], x1 // q1
|
|
ld1 {v22.8h}, [x9], x1 // p1
|
|
ld1 {v26.8h}, [x0], x1 // q2
|
|
ld1 {v23.8h}, [x9], x1 // p0
|
|
ld1 {v27.8h}, [x0], x1 // q3
|
|
sub x9, x9, x1, lsl #2
|
|
sub x0, x0, x1, lsl #2
|
|
add x9, x9, x1
|
|
|
|
loop_filter_8
|
|
|
|
st1 {v21.8h}, [x9], x1
|
|
st1 {v24.8h}, [x0], x1
|
|
st1 {v22.8h}, [x9], x1
|
|
st1 {v25.8h}, [x0], x1
|
|
st1 {v23.8h}, [x9], x1
|
|
st1 {v26.8h}, [x0], x1
|
|
sub x0, x0, x1, lsl #1
|
|
sub x0, x0, x1
|
|
|
|
br x10
|
|
6:
|
|
sub x9, x0, x1, lsl #1
|
|
st1 {v22.8h}, [x9], x1
|
|
st1 {v24.8h}, [x0], x1
|
|
st1 {v23.8h}, [x9], x1
|
|
st1 {v25.8h}, [x0], x1
|
|
sub x0, x0, x1, lsl #1
|
|
br x10
|
|
endfunc
|
|
|
|
bpp_frontends vp9_loop_filter_v_8_8
|
|
|
|
function vp9_loop_filter_h_8_8_16_neon
|
|
mov x10, x30
|
|
sub x9, x0, #8
|
|
add x0, x9, x1, lsl #2
|
|
ld1 {v20.8h}, [x9], x1
|
|
ld1 {v24.8h}, [x0], x1
|
|
ld1 {v21.8h}, [x9], x1
|
|
ld1 {v25.8h}, [x0], x1
|
|
ld1 {v22.8h}, [x9], x1
|
|
ld1 {v26.8h}, [x0], x1
|
|
ld1 {v23.8h}, [x9], x1
|
|
ld1 {v27.8h}, [x0], x1
|
|
|
|
sub x9, x9, x1, lsl #2
|
|
sub x0, x0, x1, lsl #3
|
|
add x0, x0, #8
|
|
|
|
transpose_8x8H v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
|
|
|
|
loop_filter_8
|
|
|
|
add x0, x9, x1, lsl #2
|
|
|
|
// Even though only 6 pixels per row have been changed, we write the
|
|
// full 8 pixel registers.
|
|
transpose_8x8H v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
|
|
|
|
st1 {v20.8h}, [x9], x1
|
|
st1 {v24.8h}, [x0], x1
|
|
st1 {v21.8h}, [x9], x1
|
|
st1 {v25.8h}, [x0], x1
|
|
st1 {v22.8h}, [x9], x1
|
|
st1 {v26.8h}, [x0], x1
|
|
st1 {v23.8h}, [x9], x1
|
|
st1 {v27.8h}, [x0], x1
|
|
sub x0, x0, x1, lsl #3
|
|
add x0, x0, #8
|
|
|
|
br x10
|
|
6:
|
|
// If we didn't need to do the flat8in part, we use the same writeback
|
|
// as in loop_filter_h_4_8.
|
|
add x9, x9, #4
|
|
add x0, x9, x1, lsl #2
|
|
transpose_4x8H v22, v23, v24, v25, v26, v27, v28, v29
|
|
st1 {v22.d}[0], [x9], x1
|
|
st1 {v22.d}[1], [x0], x1
|
|
st1 {v23.d}[0], [x9], x1
|
|
st1 {v23.d}[1], [x0], x1
|
|
st1 {v24.d}[0], [x9], x1
|
|
st1 {v24.d}[1], [x0], x1
|
|
st1 {v25.d}[0], [x9], x1
|
|
st1 {v25.d}[1], [x0], x1
|
|
sub x0, x0, x1, lsl #3
|
|
add x0, x0, #4
|
|
br x10
|
|
endfunc
|
|
|
|
bpp_frontends vp9_loop_filter_h_8_8
|
|
|
|
bpp_frontends_mix2 4, 4
|
|
bpp_frontends_mix2 4, 8
|
|
bpp_frontends_mix2 8, 4
|
|
bpp_frontends_mix2 8, 8
|
|
|
|
function vp9_loop_filter_v_16_8_16_neon
|
|
mov x10, x30
|
|
sub x9, x0, x1, lsl #3
|
|
ld1 {v16.8h}, [x9], x1 // p7
|
|
ld1 {v24.8h}, [x0], x1 // q0
|
|
ld1 {v17.8h}, [x9], x1 // p6
|
|
ld1 {v25.8h}, [x0], x1 // q1
|
|
ld1 {v18.8h}, [x9], x1 // p5
|
|
ld1 {v26.8h}, [x0], x1 // q2
|
|
ld1 {v19.8h}, [x9], x1 // p4
|
|
ld1 {v27.8h}, [x0], x1 // q3
|
|
ld1 {v20.8h}, [x9], x1 // p3
|
|
ld1 {v28.8h}, [x0], x1 // q4
|
|
ld1 {v21.8h}, [x9], x1 // p2
|
|
ld1 {v29.8h}, [x0], x1 // q5
|
|
ld1 {v22.8h}, [x9], x1 // p1
|
|
ld1 {v30.8h}, [x0], x1 // q6
|
|
ld1 {v23.8h}, [x9], x1 // p0
|
|
ld1 {v31.8h}, [x0], x1 // q7
|
|
sub x9, x9, x1, lsl #3
|
|
sub x0, x0, x1, lsl #3
|
|
add x9, x9, x1
|
|
|
|
loop_filter_16
|
|
|
|
// If we did the flat8out part, we get the output in
|
|
// v2-v17 (skipping v7 and v16). x9 points to x0 - 7 * stride,
|
|
// store v2-v9 there, and v10-v17 into x0.
|
|
st1 {v2.8h}, [x9], x1
|
|
st1 {v10.8h}, [x0], x1
|
|
st1 {v3.8h}, [x9], x1
|
|
st1 {v11.8h}, [x0], x1
|
|
st1 {v4.8h}, [x9], x1
|
|
st1 {v12.8h}, [x0], x1
|
|
st1 {v5.8h}, [x9], x1
|
|
st1 {v13.8h}, [x0], x1
|
|
st1 {v6.8h}, [x9], x1
|
|
st1 {v14.8h}, [x0], x1
|
|
st1 {v8.8h}, [x9], x1
|
|
st1 {v15.8h}, [x0], x1
|
|
st1 {v9.8h}, [x9], x1
|
|
st1 {v17.8h}, [x0], x1
|
|
sub x0, x0, x1, lsl #3
|
|
add x0, x0, x1
|
|
|
|
br x10
|
|
8:
|
|
add x9, x9, x1, lsl #2
|
|
// If we didn't do the flat8out part, the output is left in the
|
|
// input registers.
|
|
st1 {v21.8h}, [x9], x1
|
|
st1 {v24.8h}, [x0], x1
|
|
st1 {v22.8h}, [x9], x1
|
|
st1 {v25.8h}, [x0], x1
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st1 {v23.8h}, [x9], x1
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st1 {v26.8h}, [x0], x1
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sub x0, x0, x1, lsl #1
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sub x0, x0, x1
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br x10
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7:
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sub x9, x0, x1, lsl #1
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st1 {v22.8h}, [x9], x1
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st1 {v24.8h}, [x0], x1
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st1 {v23.8h}, [x9], x1
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st1 {v25.8h}, [x0], x1
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sub x0, x0, x1, lsl #1
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br x10
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endfunc
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bpp_frontends vp9_loop_filter_v_16_8, push=1
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bpp_frontends_rep vp9_loop_filter_v_16, 16, 8, v, push=1
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function vp9_loop_filter_h_16_8_16_neon
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mov x10, x30
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sub x9, x0, #16
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ld1 {v16.8h}, [x9], x1
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ld1 {v24.8h}, [x0], x1
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ld1 {v17.8h}, [x9], x1
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ld1 {v25.8h}, [x0], x1
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|
ld1 {v18.8h}, [x9], x1
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ld1 {v26.8h}, [x0], x1
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ld1 {v19.8h}, [x9], x1
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|
ld1 {v27.8h}, [x0], x1
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|
ld1 {v20.8h}, [x9], x1
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|
ld1 {v28.8h}, [x0], x1
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|
ld1 {v21.8h}, [x9], x1
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|
ld1 {v29.8h}, [x0], x1
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|
ld1 {v22.8h}, [x9], x1
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|
ld1 {v30.8h}, [x0], x1
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|
ld1 {v23.8h}, [x9], x1
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|
ld1 {v31.8h}, [x0], x1
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|
sub x0, x0, x1, lsl #3
|
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sub x9, x9, x1, lsl #3
|
|
|
|
// The 16x8 pixels read above is in two 8x8 blocks; the left
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// half in v16-v23, and the right half in v24-v31. Do two 8x8 transposes
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// of this, to get one column per register.
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transpose_8x8H v16, v17, v18, v19, v20, v21, v22, v23, v0, v1
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transpose_8x8H v24, v25, v26, v27, v28, v29, v30, v31, v0, v1
|
|
|
|
loop_filter_16
|
|
|
|
transpose_8x8H v16, v2, v3, v4, v5, v6, v8, v9, v0, v1
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transpose_8x8H v10, v11, v12, v13, v14, v15, v17, v31, v0, v1
|
|
|
|
st1 {v16.8h}, [x9], x1
|
|
st1 {v10.8h}, [x0], x1
|
|
st1 {v2.8h}, [x9], x1
|
|
st1 {v11.8h}, [x0], x1
|
|
st1 {v3.8h}, [x9], x1
|
|
st1 {v12.8h}, [x0], x1
|
|
st1 {v4.8h}, [x9], x1
|
|
st1 {v13.8h}, [x0], x1
|
|
st1 {v5.8h}, [x9], x1
|
|
st1 {v14.8h}, [x0], x1
|
|
st1 {v6.8h}, [x9], x1
|
|
st1 {v15.8h}, [x0], x1
|
|
st1 {v8.8h}, [x9], x1
|
|
st1 {v17.8h}, [x0], x1
|
|
st1 {v9.8h}, [x9], x1
|
|
st1 {v31.8h}, [x0], x1
|
|
sub x0, x0, x1, lsl #3
|
|
|
|
br x10
|
|
8:
|
|
// The same writeback as in loop_filter_h_8_8
|
|
sub x9, x0, #8
|
|
add x0, x9, x1, lsl #2
|
|
transpose_8x8H v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
|
|
|
|
st1 {v20.8h}, [x9], x1
|
|
st1 {v24.8h}, [x0], x1
|
|
st1 {v21.8h}, [x9], x1
|
|
st1 {v25.8h}, [x0], x1
|
|
st1 {v22.8h}, [x9], x1
|
|
st1 {v26.8h}, [x0], x1
|
|
st1 {v23.8h}, [x9], x1
|
|
st1 {v27.8h}, [x0], x1
|
|
sub x0, x0, x1, lsl #3
|
|
add x0, x0, #8
|
|
br x10
|
|
7:
|
|
// The same writeback as in loop_filter_h_4_8
|
|
sub x9, x0, #4
|
|
add x0, x9, x1, lsl #2
|
|
transpose_4x8H v22, v23, v24, v25, v26, v27, v28, v29
|
|
st1 {v22.d}[0], [x9], x1
|
|
st1 {v22.d}[1], [x0], x1
|
|
st1 {v23.d}[0], [x9], x1
|
|
st1 {v23.d}[1], [x0], x1
|
|
st1 {v24.d}[0], [x9], x1
|
|
st1 {v24.d}[1], [x0], x1
|
|
st1 {v25.d}[0], [x9], x1
|
|
st1 {v25.d}[1], [x0], x1
|
|
sub x0, x0, x1, lsl #3
|
|
add x0, x0, #4
|
|
br x10
|
|
endfunc
|
|
|
|
bpp_frontends vp9_loop_filter_h_16_8, push=1
|
|
bpp_frontends_rep vp9_loop_filter_h_16, 16, 8, h, push=1
|