avutil/half2float: use native _Float16 if available

_Float16 support was available on arm/aarch64 for a while, and with gcc
12 was enabled on x86 as long as SSE2 is supported.

If the target arch supports f16c, gcc emits fairly efficient assembly,
taking advantage of it. This is the case on x86-64-v3 or higher.
Same goes on arm, which has native float16 support.
On x86, without f16c, it emulates it in software using sse2 instructions.

This has shown to perform rather poorly:

_Float16 full SSE2 emulation:
frame=50074 fps=848 q=-0.0 size=N/A time=00:33:22.96 bitrate=N/A speed=33.9x

_Float16 f16c accelerated (Zen2, --cpu=znver2):
frame=50636 fps=1965 q=-0.0 Lsize=N/A time=00:33:45.40 bitrate=N/A speed=78.6x

classic half2float full software implementation:
frame=49926 fps=1605 q=-0.0 Lsize=N/A time=00:33:17.00 bitrate=N/A speed=64.2x

Hence an additional check was introduced, that only enables use of
_Float16 on x86 if f16c is being utilized.

On aarch64, a similar uplift in performance is seen:

RPi4 half2float full software implementation:
frame= 6088 fps=126 q=-0.0 Lsize=N/A time=00:04:03.48 bitrate=N/A speed=5.06x

RPi4 _Float16:
frame= 6103 fps=158 q=-0.0 Lsize=N/A time=00:04:04.08 bitrate=N/A speed=6.32x

Since arm/aarch64 always natively support 16 bit floats, it can always
be considered fast there.

I'm not aware of any additional platforms that currently support
_Float16. And if there are, they should be considered non-fast until
proven fast.
This commit is contained in:
Timo Rothenpieler 2022-08-10 02:23:26 +02:00
parent 6dc79f1d04
commit ef2c2a2220
5 changed files with 50 additions and 0 deletions

12
configure vendored
View File

@ -2145,6 +2145,7 @@ ARCH_FEATURES="
fast_64bit
fast_clz
fast_cmov
fast_float16
local_aligned
simd_align_16
simd_align_32
@ -5127,6 +5128,8 @@ elif enabled arm; then
;;
esac
test_cflags -mfp16-format=ieee && add_cflags -mfp16-format=ieee
elif enabled avr32; then
case $cpu in
@ -6231,6 +6234,15 @@ check_builtin sync_val_compare_and_swap "" "int *ptr; int oldval, newval; __sync
check_builtin gmtime_r time.h "time_t *time; struct tm *tm; gmtime_r(time, tm)"
check_builtin localtime_r time.h "time_t *time; struct tm *tm; localtime_r(time, tm)"
check_builtin float16 "" "_Float16 f16var"
if enabled float16; then
if enabled x86; then
test_cpp_condition stddef.h "defined(__F16C__)" && enable fast_float16
elif enabled arm || enabled aarch64; then
enable fast_float16
fi
fi
case "$custom_allocator" in
jemalloc)
# jemalloc by default does not use a prefix

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@ -20,6 +20,7 @@
void ff_init_float2half_tables(Float2HalfTables *t)
{
#if !HAVE_FAST_FLOAT16
for (int i = 0; i < 256; i++) {
int e = i - 127;
@ -50,4 +51,5 @@ void ff_init_float2half_tables(Float2HalfTables *t)
t->shifttable[i|0x100] = 13;
}
}
#endif
}

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@ -20,21 +20,37 @@
#define AVUTIL_FLOAT2HALF_H
#include <stdint.h>
#include "intfloat.h"
#include "config.h"
typedef struct Float2HalfTables {
#if HAVE_FAST_FLOAT16
uint8_t dummy;
#else
uint16_t basetable[512];
uint8_t shifttable[512];
#endif
} Float2HalfTables;
void ff_init_float2half_tables(Float2HalfTables *t);
static inline uint16_t float2half(uint32_t f, const Float2HalfTables *t)
{
#if HAVE_FAST_FLOAT16
union {
_Float16 f;
uint16_t i;
} u;
u.f = av_int2float(f);
return u.i;
#else
uint16_t h;
h = t->basetable[(f >> 23) & 0x1ff] + ((f & 0x007fffff) >> t->shifttable[(f >> 23) & 0x1ff]);
return h;
#endif
}
#endif /* AVUTIL_FLOAT2HALF_H */

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@ -18,6 +18,7 @@
#include "libavutil/half2float.h"
#if !HAVE_FAST_FLOAT16
static uint32_t convertmantissa(uint32_t i)
{
int32_t m = i << 13; // Zero pad mantissa bits
@ -33,9 +34,11 @@ static uint32_t convertmantissa(uint32_t i)
return m | e; // Return combined number
}
#endif
void ff_init_half2float_tables(Half2FloatTables *t)
{
#if !HAVE_FAST_FLOAT16
t->mantissatable[0] = 0;
for (int i = 1; i < 1024; i++)
t->mantissatable[i] = convertmantissa(i);
@ -60,4 +63,5 @@ void ff_init_half2float_tables(Half2FloatTables *t)
t->offsettable[31] = 2048;
t->offsettable[32] = 0;
t->offsettable[63] = 2048;
#endif
}

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@ -20,22 +20,38 @@
#define AVUTIL_HALF2FLOAT_H
#include <stdint.h>
#include "intfloat.h"
#include "config.h"
typedef struct Half2FloatTables {
#if HAVE_FAST_FLOAT16
uint8_t dummy;
#else
uint32_t mantissatable[3072];
uint32_t exponenttable[64];
uint16_t offsettable[64];
#endif
} Half2FloatTables;
void ff_init_half2float_tables(Half2FloatTables *t);
static inline uint32_t half2float(uint16_t h, const Half2FloatTables *t)
{
#if HAVE_FAST_FLOAT16
union {
_Float16 f;
uint16_t i;
} u;
u.i = h;
return av_float2int(u.f);
#else
uint32_t f;
f = t->mantissatable[t->offsettable[h >> 10] + (h & 0x3ff)] + t->exponenttable[h >> 10];
return f;
#endif
}
#endif /* AVUTIL_HALF2FLOAT_H */