avfilter/vf_lut3d: lut1d: add support for commands

This commit is contained in:
Paul B Mahol 2021-02-06 12:45:39 +01:00
parent feea20e994
commit d8181cbbc4
2 changed files with 31 additions and 7 deletions

View File

@ -13914,6 +13914,10 @@ Interpolate values using the spline interpolation.
@end table
@end table
@subsection Commands
This filter supports the all above options as @ref{commands}.
@anchor{lut3d}
@section lut3d

View File

@ -100,6 +100,7 @@ typedef struct ThreadData {
#define OFFSET(x) offsetof(LUT3DContext, x)
#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
#define TFLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
#define COMMON_OPTIONS \
{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_TETRAHEDRAL}, 0, NB_INTERP_MODE-1, FLAGS, "interp_mode" }, \
{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_NEAREST}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
@ -1798,13 +1799,13 @@ try_again:
}
static const AVOption lut1d_options[] = {
{ "file", "set 1D LUT file name", OFFSET(file), AV_OPT_TYPE_STRING, {.str=NULL}, .flags = FLAGS },
{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_1D_LINEAR}, 0, NB_INTERP_1D_MODE-1, FLAGS, "interp_mode" },
{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_NEAREST}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
{ "linear", "use values from the linear interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_LINEAR}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
{ "cosine", "use values from the cosine interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_COSINE}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
{ "cubic", "use values from the cubic interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_CUBIC}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
{ "spline", "use values from the spline interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_SPLINE}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
{ "file", "set 1D LUT file name", OFFSET(file), AV_OPT_TYPE_STRING, {.str=NULL}, .flags = TFLAGS },
{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_1D_LINEAR}, 0, NB_INTERP_1D_MODE-1, TFLAGS, "interp_mode" },
{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_NEAREST}, 0, 0, TFLAGS, "interp_mode" },
{ "linear", "use values from the linear interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_LINEAR}, 0, 0, TFLAGS, "interp_mode" },
{ "cosine", "use values from the cosine interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_COSINE}, 0, 0, TFLAGS, "interp_mode" },
{ "cubic", "use values from the cubic interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_CUBIC}, 0, 0, TFLAGS, "interp_mode" },
{ "spline", "use values from the spline interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_SPLINE}, 0, 0, TFLAGS, "interp_mode" },
{ NULL }
};
@ -2234,6 +2235,24 @@ static int filter_frame_1d(AVFilterLink *inlink, AVFrame *in)
return ff_filter_frame(outlink, out);
}
static int lut1d_process_command(AVFilterContext *ctx, const char *cmd, const char *args,
char *res, int res_len, int flags)
{
LUT1DContext *lut1d = ctx->priv;
int ret;
ret = ff_filter_process_command(ctx, cmd, args, res, res_len, flags);
if (ret < 0)
return ret;
ret = lut1d_init(ctx);
if (ret < 0) {
set_identity_matrix_1d(lut1d, 32);
return ret;
}
return config_input_1d(ctx->inputs[0]);
}
static const AVFilterPad lut1d_inputs[] = {
{
.name = "default",
@ -2262,5 +2281,6 @@ AVFilter ff_vf_lut1d = {
.outputs = lut1d_outputs,
.priv_class = &lut1d_class,
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
.process_command = lut1d_process_command,
};
#endif