avfilter/scale_cuda: add lanczos algorithm

This commit is contained in:
Timo Rothenpieler 2020-11-04 01:43:00 +01:00
parent 98d3f23598
commit cfdddec0c8
4 changed files with 77 additions and 17 deletions

View File

@ -182,4 +182,7 @@ static inline __device__ float fabsf(float a) { return __builtin_fabsf(a); }
static inline __device__ float fabs(float a) { return __builtin_fabsf(a); }
static inline __device__ double fabs(double a) { return __builtin_fabs(a); }
static inline __device__ float __sinf(float a) { return __nvvm_sin_approx_f(a); }
static inline __device__ float __cosf(float a) { return __nvvm_cos_approx_f(a); }
#endif /* COMPAT_CUDA_CUDA_RUNTIME_H */

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@ -31,7 +31,7 @@
#define LIBAVFILTER_VERSION_MAJOR 7
#define LIBAVFILTER_VERSION_MINOR 88
#define LIBAVFILTER_VERSION_MICRO 101
#define LIBAVFILTER_VERSION_MICRO 102
#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \

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@ -59,6 +59,7 @@ enum {
INTERP_ALGO_NEAREST,
INTERP_ALGO_BILINEAR,
INTERP_ALGO_BICUBIC,
INTERP_ALGO_LANCZOS,
INTERP_ALGO_COUNT
};
@ -293,6 +294,12 @@ static av_cold int cudascale_config_props(AVFilterLink *outlink)
s->interp_use_linear = 0;
s->interp_as_integer = 0;
break;
case INTERP_ALGO_LANCZOS:
scaler_ptx = vf_scale_cuda_bicubic_ptx;
function_infix = "_Lanczos";
s->interp_use_linear = 0;
s->interp_as_integer = 0;
break;
default:
av_log(ctx, AV_LOG_ERROR, "Unknown interpolation algorithm\n");
return AVERROR_BUG;
@ -601,6 +608,7 @@ static const AVOption options[] = {
{ "nearest", "nearest neighbour", 0, AV_OPT_TYPE_CONST, { .i64 = INTERP_ALGO_NEAREST }, 0, 0, FLAGS, "interp_algo" },
{ "bilinear", "bilinear", 0, AV_OPT_TYPE_CONST, { .i64 = INTERP_ALGO_BILINEAR }, 0, 0, FLAGS, "interp_algo" },
{ "bicubic", "bicubic", 0, AV_OPT_TYPE_CONST, { .i64 = INTERP_ALGO_BICUBIC }, 0, 0, FLAGS, "interp_algo" },
{ "lanczos", "lanczos", 0, AV_OPT_TYPE_CONST, { .i64 = INTERP_ALGO_LANCZOS }, 0, 0, FLAGS, "interp_algo" },
{ "passthrough", "Do not process frames at all if parameters match", OFFSET(passthrough), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, FLAGS },
{ "force_original_aspect_ratio", "decrease or increase w/h if necessary to keep the original AR", OFFSET(force_original_aspect_ratio), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 2, FLAGS, "force_oar" },
{ "disable", NULL, 0, AV_OPT_TYPE_CONST, {.i64 = 0 }, 0, 0, FLAGS, "force_oar" },

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@ -22,6 +22,30 @@
#include "cuda/vector_helpers.cuh"
typedef float4 (*coeffs_function_t)(float);
__device__ inline float4 lanczos_coeffs(float x)
{
const float pi = 3.141592654f;
float4 res = make_float4(
pi * (x + 1),
pi * x,
pi * (x - 1),
pi * (x - 2));
res.x = res.x == 0.0f ? 1.0f :
__sinf(res.x) * __sinf(res.x / 2.0f) / (res.x * res.x / 2.0f);
res.y = res.y == 0.0f ? 1.0f :
__sinf(res.y) * __sinf(res.y / 2.0f) / (res.y * res.y / 2.0f);
res.z = res.z == 0.0f ? 1.0f :
__sinf(res.z) * __sinf(res.z / 2.0f) / (res.z * res.z / 2.0f);
res.w = res.w == 0.0f ? 1.0f :
__sinf(res.w) * __sinf(res.w / 2.0f) / (res.w * res.w / 2.0f);
return res / (res.x + res.y + res.z + res.w);
}
__device__ inline float4 bicubic_coeffs(float x)
{
const float A = -0.75f;
@ -35,10 +59,8 @@ __device__ inline float4 bicubic_coeffs(float x)
return res;
}
__device__ inline void bicubic_fast_coeffs(float x, float *h0, float *h1, float *s)
__device__ inline void derived_fast_coeffs(float4 coeffs, float x, float *h0, float *h1, float *s)
{
float4 coeffs = bicubic_coeffs(x);
float g0 = coeffs.x + coeffs.y;
float g1 = coeffs.z + coeffs.w;
@ -48,7 +70,7 @@ __device__ inline void bicubic_fast_coeffs(float x, float *h0, float *h1, float
}
template<typename V>
__device__ inline V bicubic_filter(float4 coeffs, V c0, V c1, V c2, V c3)
__device__ inline V apply_coeffs(float4 coeffs, V c0, V c1, V c2, V c3)
{
V res = c0 * coeffs.x;
res += c1 * coeffs.y;
@ -59,7 +81,8 @@ __device__ inline V bicubic_filter(float4 coeffs, V c0, V c1, V c2, V c3)
}
template<typename T>
__device__ inline void Subsample_Bicubic(cudaTextureObject_t src_tex,
__device__ inline void Subsample_Bicubic(coeffs_function_t coeffs_function,
cudaTextureObject_t src_tex,
T *dst,
int dst_width, int dst_height, int dst_pitch,
int src_width, int src_height,
@ -81,17 +104,17 @@ __device__ inline void Subsample_Bicubic(cudaTextureObject_t src_tex,
float factor = bit_depth > 8 ? 0xFFFF : 0xFF;
float4 coeffsX = bicubic_coeffs(fx);
float4 coeffsY = bicubic_coeffs(fy);
float4 coeffsX = coeffs_function(fx);
float4 coeffsY = coeffs_function(fy);
#define PIX(x, y) tex2D<floatT>(src_tex, (x), (y))
dst[yo * dst_pitch + xo] = from_floatN<T, floatT>(
bicubic_filter<floatT>(coeffsY,
bicubic_filter<floatT>(coeffsX, PIX(px - 1, py - 1), PIX(px, py - 1), PIX(px + 1, py - 1), PIX(px + 2, py - 1)),
bicubic_filter<floatT>(coeffsX, PIX(px - 1, py ), PIX(px, py ), PIX(px + 1, py ), PIX(px + 2, py )),
bicubic_filter<floatT>(coeffsX, PIX(px - 1, py + 1), PIX(px, py + 1), PIX(px + 1, py + 1), PIX(px + 2, py + 1)),
bicubic_filter<floatT>(coeffsX, PIX(px - 1, py + 2), PIX(px, py + 2), PIX(px + 1, py + 2), PIX(px + 2, py + 2))
apply_coeffs<floatT>(coeffsY,
apply_coeffs<floatT>(coeffsX, PIX(px - 1, py - 1), PIX(px, py - 1), PIX(px + 1, py - 1), PIX(px + 2, py - 1)),
apply_coeffs<floatT>(coeffsX, PIX(px - 1, py ), PIX(px, py ), PIX(px + 1, py ), PIX(px + 2, py )),
apply_coeffs<floatT>(coeffsX, PIX(px - 1, py + 1), PIX(px, py + 1), PIX(px + 1, py + 1), PIX(px + 2, py + 1)),
apply_coeffs<floatT>(coeffsX, PIX(px - 1, py + 2), PIX(px, py + 2), PIX(px + 1, py + 2), PIX(px + 2, py + 2))
) * factor
);
@ -101,7 +124,8 @@ __device__ inline void Subsample_Bicubic(cudaTextureObject_t src_tex,
/* This does not yield correct results. Most likely because of low internal precision in tex2D linear interpolation */
template<typename T>
__device__ inline void Subsample_FastBicubic(cudaTextureObject_t src_tex,
__device__ inline void Subsample_FastBicubic(coeffs_function_t coeffs_function,
cudaTextureObject_t src_tex,
T *dst,
int dst_width, int dst_height, int dst_pitch,
int src_width, int src_height,
@ -123,10 +147,13 @@ __device__ inline void Subsample_FastBicubic(cudaTextureObject_t src_tex,
float factor = bit_depth > 8 ? 0xFFFF : 0xFF;
float4 coeffsX = coeffs_function(fx);
float4 coeffsY = coeffs_function(fy);
float h0x, h1x, sx;
float h0y, h1y, sy;
bicubic_fast_coeffs(fx, &h0x, &h1x, &sx);
bicubic_fast_coeffs(fy, &h0y, &h1y, &sy);
derived_fast_coeffs(coeffsX, fx, &h0x, &h1x, &sx);
derived_fast_coeffs(coeffsY, fy, &h0y, &h1y, &sy);
#define PIX(x, y) tex2D<floatT>(src_tex, (x), (y))
@ -157,7 +184,7 @@ extern "C" {
int src_width, int src_height, \
int bit_depth) \
{ \
Subsample_Bicubic<T>(src_tex, dst, \
Subsample_Bicubic<T>(&bicubic_coeffs, src_tex, dst, \
dst_width, dst_height, dst_pitch, \
src_width, src_height, \
bit_depth); \
@ -171,4 +198,26 @@ BICUBIC_KERNEL(ushort)
BICUBIC_KERNEL(ushort2)
BICUBIC_KERNEL(ushort4)
#define LANCZOS_KERNEL(T) \
__global__ void Subsample_Lanczos_ ## T(cudaTextureObject_t src_tex, \
T *dst, \
int dst_width, int dst_height, int dst_pitch, \
int src_width, int src_height, \
int bit_depth) \
{ \
Subsample_Bicubic<T>(&lanczos_coeffs, src_tex, dst, \
dst_width, dst_height, dst_pitch, \
src_width, src_height, \
bit_depth); \
}
LANCZOS_KERNEL(uchar)
LANCZOS_KERNEL(uchar2)
LANCZOS_KERNEL(uchar4)
LANCZOS_KERNEL(ushort)
LANCZOS_KERNEL(ushort2)
LANCZOS_KERNEL(ushort4)
}