vf_drawtext: add support for setting box border width

Signed-off-by: Marton Balint <cus@passwd.hu>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Marton Balint 2015-03-31 00:52:47 +02:00 committed by Michael Niedermayer
parent 919d13d238
commit c84b75c89c
2 changed files with 8 additions and 1 deletions

View File

@ -3955,6 +3955,10 @@ Used to draw a box around text using the background color.
The value must be either 1 (enable) or 0 (disable).
The default value of @var{box} is 0.
@item boxborderw
Set the width of the border to be drawn around the box using @var{boxcolor}.
The default value of @var{boxborderw} is 0.
@item boxcolor
The color to be used for drawing box around text. For the syntax of this
option, check the "Color" section in the ffmpeg-utils manual.

View File

@ -159,6 +159,7 @@ typedef struct DrawTextContext {
unsigned int fontsize; ///< font size to use
short int draw_box; ///< draw box around text - true or false
int boxborderw; ///< box border width
int use_kerning; ///< font kerning is used - true/false
int tabsize; ///< tab size
int fix_bounds; ///< do we let it go out of frame bounds - t/f
@ -204,6 +205,7 @@ static const AVOption drawtext_options[]= {
{"bordercolor", "set border color", OFFSET(bordercolor.rgba), AV_OPT_TYPE_COLOR, {.str="black"}, CHAR_MIN, CHAR_MAX, FLAGS},
{"shadowcolor", "set shadow color", OFFSET(shadowcolor.rgba), AV_OPT_TYPE_COLOR, {.str="black"}, CHAR_MIN, CHAR_MAX, FLAGS},
{"box", "set box", OFFSET(draw_box), AV_OPT_TYPE_INT, {.i64=0}, 0, 1 , FLAGS},
{"boxborderw", "set box border width", OFFSET(boxborderw), AV_OPT_TYPE_INT, {.i64=0}, INT_MIN, INT_MAX , FLAGS},
{"fontsize", "set font size", OFFSET(fontsize), AV_OPT_TYPE_INT, {.i64=0}, 0, INT_MAX , FLAGS},
{"x", "set x expression", OFFSET(x_expr), AV_OPT_TYPE_STRING, {.str="0"}, CHAR_MIN, CHAR_MAX, FLAGS},
{"y", "set y expression", OFFSET(y_expr), AV_OPT_TYPE_STRING, {.str="0"}, CHAR_MIN, CHAR_MAX, FLAGS},
@ -1245,7 +1247,8 @@ static int draw_text(AVFilterContext *ctx, AVFrame *frame,
if (s->draw_box)
ff_blend_rectangle(&s->dc, &s->boxcolor,
frame->data, frame->linesize, width, height,
s->x, s->y, box_w, box_h);
s->x - s->boxborderw, s->y - s->boxborderw,
box_w + s->boxborderw * 2, box_h + s->boxborderw * 2);
if (s->shadowx || s->shadowy) {
if ((ret = draw_glyphs(s, frame, width, height,